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authorAndrew MacLeod <amacleod@redhat.com>2023-05-24 08:49:30 -0400
committerAndrew MacLeod <amacleod@redhat.com>2023-05-24 16:40:11 -0400
commit46a594b949082fc47ced0e8278f162ddbe79db1a (patch)
tree71194489190c943f2184413966db7a10279c581d /gcc/gimple-range-cache.h
parentec2e86274427a402d2de2199ba550f7295ea9b5f (diff)
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Make ssa_cache and ssa_lazy_cache virtual.
Making them virtual allows us to interchangebly use the caches. * gimple-range-cache.cc (ssa_cache::dump): Use get_range. (ssa_cache::dump_range_query): Delete. (ssa_lazy_cache::dump_range_query): Delete. (ssa_lazy_cache::get_range): Move from header file. (ssa_lazy_cache::clear_range): ditto. (ssa_lazy_cache::clear): Ditto. * gimple-range-cache.h (class ssa_cache): Virtualize. (class ssa_lazy_cache): Inherit and virtualize.
Diffstat (limited to 'gcc/gimple-range-cache.h')
-rw-r--r--gcc/gimple-range-cache.h37
1 files changed, 11 insertions, 26 deletions
diff --git a/gcc/gimple-range-cache.h b/gcc/gimple-range-cache.h
index 871255a..4fc9823 100644
--- a/gcc/gimple-range-cache.h
+++ b/gcc/gimple-range-cache.h
@@ -57,14 +57,13 @@ class ssa_cache
public:
ssa_cache ();
~ssa_cache ();
- bool has_range (tree name) const;
- bool get_range (vrange &r, tree name) const;
- bool set_range (tree name, const vrange &r);
- void clear_range (tree name);
- void clear ();
+ virtual bool has_range (tree name) const;
+ virtual bool get_range (vrange &r, tree name) const;
+ virtual bool set_range (tree name, const vrange &r);
+ virtual void clear_range (tree name);
+ virtual void clear ();
void dump (FILE *f = stderr);
protected:
- virtual bool dump_range_query (vrange &r, tree name) const;
vec<vrange_storage *> m_tab;
vrange_allocator *m_range_allocator;
};
@@ -72,35 +71,21 @@ protected:
// This is the same as global cache, except it maintains an active bitmap
// rather than depending on a zero'd out vector of pointers. This is better
// for sparsely/lightly used caches.
-// It could be made a fully derived class, but at this point there doesnt seem
-// to be a need to take the performance hit for it.
-class ssa_lazy_cache : protected ssa_cache
+class ssa_lazy_cache : public ssa_cache
{
public:
inline ssa_lazy_cache () { active_p = BITMAP_ALLOC (NULL); }
inline ~ssa_lazy_cache () { BITMAP_FREE (active_p); }
- bool set_range (tree name, const vrange &r);
- inline bool get_range (vrange &r, tree name) const;
- inline void clear_range (tree name)
- { bitmap_clear_bit (active_p, SSA_NAME_VERSION (name)); } ;
- inline void clear () { bitmap_clear (active_p); }
- inline void dump (FILE *f = stderr) { ssa_cache::dump (f); }
+ virtual bool has_range (tree name) const;
+ virtual bool set_range (tree name, const vrange &r);
+ virtual bool get_range (vrange &r, tree name) const;
+ virtual void clear_range (tree name);
+ virtual void clear ();
protected:
- virtual bool dump_range_query (vrange &r, tree name) const;
bitmap active_p;
};
-// Return TRUE if NAME has a range, and return it in R.
-
-bool
-ssa_lazy_cache::get_range (vrange &r, tree name) const
-{
- if (!bitmap_bit_p (active_p, SSA_NAME_VERSION (name)))
- return false;
- return ssa_cache::get_range (r, name);
-}
-
// This class provides all the caches a global ranger may need, and makes
// them available for gori-computes to query so outgoing edges can be
// properly calculated.