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authorJeffrey A Law <law@cygnus.com>1999-11-07 00:36:35 +0000
committerJeff Law <law@gcc.gnu.org>1999-11-06 17:36:35 -0700
commit092ae4ba981a89701458541198d8c865601a08d8 (patch)
tree94fe489fb7140cdc9aa35fd9eb02e59df99a88c9 /gcc/flow.c
parentea1fd42450d3cd96ae03002c3436134c49afc958 (diff)
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gcse.c (post_dominators): Kill.
* gcse.c (post_dominators): Kill. (alloc_code_hoist_mem, free_code_hoist_mem); Kill post_dominators. (compute_code_hoist_data): Use compute_flow_dominators. Do not pass in a pdom array since we do not need pdoms. * haifa-sched.c (schedule_insns): Similarly. * flow.c (compute_dominators): Remove dead function. (compute_flow_dominators): Do not compute doms or pdoms if the caller does not request them. Split up loop to build doms and pdoms. Use a worklist to compute doms and pdoms. * basic-block.h (compute_dominators): Remove prototype. From-SVN: r30437
Diffstat (limited to 'gcc/flow.c')
-rw-r--r--gcc/flow.c146
1 files changed, 80 insertions, 66 deletions
diff --git a/gcc/flow.c b/gcc/flow.c
index 43688ae..bf48263 100644
--- a/gcc/flow.c
+++ b/gcc/flow.c
@@ -5317,95 +5317,109 @@ free_bb_mem ()
free_int_list (&pred_int_list_blocks);
}
-/* Compute dominator relationships. */
+/* Compute dominator relationships using new flow graph structures. */
void
-compute_dominators (dominators, post_dominators, s_preds, s_succs)
+compute_flow_dominators (dominators, post_dominators)
sbitmap *dominators;
sbitmap *post_dominators;
- int_list_ptr *s_preds;
- int_list_ptr *s_succs;
{
- int bb, changed, passes;
+ int bb;
sbitmap *temp_bitmap;
+ edge e;
+ basic_block *worklist, *tos;
+
+ /* Allocate a worklist array/queue. Entries are only added to the
+ list if they were not already on the list. So the size is
+ bounded by the number of basic blocks. */
+ tos = worklist = (basic_block *) xmalloc (sizeof (basic_block)
+ * n_basic_blocks);
temp_bitmap = sbitmap_vector_alloc (n_basic_blocks, n_basic_blocks);
- sbitmap_vector_ones (dominators, n_basic_blocks);
- sbitmap_vector_ones (post_dominators, n_basic_blocks);
sbitmap_vector_zero (temp_bitmap, n_basic_blocks);
- sbitmap_zero (dominators[0]);
- SET_BIT (dominators[0], 0);
-
- sbitmap_zero (post_dominators[n_basic_blocks - 1]);
- SET_BIT (post_dominators[n_basic_blocks - 1], 0);
-
- passes = 0;
- changed = 1;
- while (changed)
+ if (dominators)
{
- changed = 0;
- for (bb = 1; bb < n_basic_blocks; bb++)
+ sbitmap_vector_ones (dominators, n_basic_blocks);
+ sbitmap_zero (dominators[0]);
+ SET_BIT (dominators[0], 0);
+
+ /* Put the successors of the entry block on the worklist. */
+ for (e = BASIC_BLOCK (0)->succ; e; e = e->succ_next)
{
- sbitmap_intersect_of_predecessors (temp_bitmap[bb], dominators,
- bb, s_preds);
- SET_BIT (temp_bitmap[bb], bb);
- changed |= sbitmap_a_and_b (dominators[bb],
- dominators[bb],
- temp_bitmap[bb]);
- sbitmap_intersect_of_successors (temp_bitmap[bb], post_dominators,
- bb, s_succs);
- SET_BIT (temp_bitmap[bb], bb);
- changed |= sbitmap_a_and_b (post_dominators[bb],
- post_dominators[bb],
- temp_bitmap[bb]);
+ *tos++ = e->dest;
+ e->dest->aux = e;
}
- passes++;
- }
- free (temp_bitmap);
-}
+ /* Iterate until the worklist is empty. */
+ while (tos != worklist)
+ {
+ /* Take the first entry off the worklist. */
+ basic_block b = *--tos;
+ b->aux = NULL;
+ bb = b->index;
-/* Compute dominator relationships using new flow graph structures. */
-void
-compute_flow_dominators (dominators, post_dominators)
- sbitmap *dominators;
- sbitmap *post_dominators;
-{
- int bb, changed, passes;
- sbitmap *temp_bitmap;
+ sbitmap_intersection_of_preds (temp_bitmap[bb], dominators, bb);
+ SET_BIT (temp_bitmap[bb], bb);
- temp_bitmap = sbitmap_vector_alloc (n_basic_blocks, n_basic_blocks);
- sbitmap_vector_ones (dominators, n_basic_blocks);
- sbitmap_vector_ones (post_dominators, n_basic_blocks);
- sbitmap_vector_zero (temp_bitmap, n_basic_blocks);
+ /* If the out state of this block changed, then we need to
+ add the successors of this block to the worklist if they
+ are not already on the worklist. */
+ if (sbitmap_a_and_b (dominators[bb], dominators[bb], temp_bitmap[bb]))
+ {
+ for (e = b->succ; e; e = e->succ_next)
+ {
+ if (!e->dest->aux && e->dest != EXIT_BLOCK_PTR)
+ {
+ *tos++ = e->dest;
+ e->dest->aux = e;
+ }
+ }
+ }
+ }
+ }
- sbitmap_zero (dominators[0]);
- SET_BIT (dominators[0], 0);
+ if (post_dominators)
+ {
+ sbitmap_vector_ones (post_dominators, n_basic_blocks);
+ sbitmap_zero (post_dominators[n_basic_blocks - 1]);
+ SET_BIT (post_dominators[n_basic_blocks - 1], 0);
- sbitmap_zero (post_dominators[n_basic_blocks - 1]);
- SET_BIT (post_dominators[n_basic_blocks - 1], 0);
+ /* Put the predecessors of the exit block on the worklist. */
+ for (e = BASIC_BLOCK (n_basic_blocks - 1)->pred; e; e = e->pred_next)
+ {
+ *tos++ = e->src;
+ e->src->aux = e;
+ }
- passes = 0;
- changed = 1;
- while (changed)
- {
- changed = 0;
- for (bb = 1; bb < n_basic_blocks; bb++)
+ /* Iterate until the worklist is empty. */
+ while (tos != worklist)
{
- sbitmap_intersection_of_preds (temp_bitmap[bb], dominators, bb);
- SET_BIT (temp_bitmap[bb], bb);
- changed |= sbitmap_a_and_b (dominators[bb],
- dominators[bb],
- temp_bitmap[bb]);
+ /* Take the first entry off the worklist. */
+ basic_block b = *--tos;
+ b->aux = NULL;
+ bb = b->index;
+
sbitmap_intersection_of_succs (temp_bitmap[bb], post_dominators, bb);
SET_BIT (temp_bitmap[bb], bb);
- changed |= sbitmap_a_and_b (post_dominators[bb],
- post_dominators[bb],
- temp_bitmap[bb]);
+
+ /* If the out state of this block changed, then we need to
+ add the successors of this block to the worklist if they
+ are not already on the worklist. */
+ if (sbitmap_a_and_b (post_dominators[bb],
+ post_dominators[bb],
+ temp_bitmap[bb]))
+ {
+ for (e = b->pred; e; e = e->pred_next)
+ {
+ if (!e->src->aux && e->src != ENTRY_BLOCK_PTR)
+ {
+ *tos++ = e->src;
+ e->src->aux = e;
+ }
+ }
+ }
}
- passes++;
}
-
free (temp_bitmap);
}