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author | Mark Harmstone <mark@harmstone.com> | 2024-05-11 08:24:59 -0600 |
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committer | Jeff Law <jlaw@ventanamicro.com> | 2024-05-11 08:24:59 -0600 |
commit | 1da83fece2963cfe0df57ac5e85dd1f92427ca70 (patch) | |
tree | 0972479372fb2397b1ccac772904881554403b9f /gcc/dwarf2codeview.cc | |
parent | 1f129e5e2b74c20a757f2809792af229b551b09b (diff) | |
download | gcc-1da83fece2963cfe0df57ac5e85dd1f92427ca70.zip gcc-1da83fece2963cfe0df57ac5e85dd1f92427ca70.tar.gz gcc-1da83fece2963cfe0df57ac5e85dd1f92427ca70.tar.bz2 |
[PATCH v4 4/4] Output S_COMPILE3 symbol in CodeView debug section
Outputs the S_COMPILE3 symbol in the CodeView .debug$S debug section.
The DEBUG_S_SYMBOLS block added here makes up pretty much everything
that isn't data structures or line numbers; we add the S_COMPILE3 symbol
here to start it off.
This is a descriptive bit, the most interesting part of which is the
version of the compiler used.
gcc/
* dwarf2codeview.cc (DEBUG_S_SYMBOLS): Define.
(S_COMPILE3, CV_CFL_80386, CV_CFL_X64): Likewise.
(CV_CFL_C, CV_CFL_CXX): Likewise.
(SYMBOL_START_LABEL, SYMBOL_END_LABEL): Likewise.
(start_processor, language_constant): New functions.
(write_compile3_symbol, write_codeview_symbols): Likewise.
(codeview_debug_finish): Call write_codeview_symbols.
Diffstat (limited to 'gcc/dwarf2codeview.cc')
-rw-r--r-- | gcc/dwarf2codeview.cc | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/gcc/dwarf2codeview.cc b/gcc/dwarf2codeview.cc index 9c69ebf..db776d7 100644 --- a/gcc/dwarf2codeview.cc +++ b/gcc/dwarf2codeview.cc @@ -39,14 +39,25 @@ along with GCC; see the file COPYING3. If not see #define CV_SIGNATURE_C13 4 +#define DEBUG_S_SYMBOLS 0xf1 #define DEBUG_S_LINES 0xf2 #define DEBUG_S_STRINGTABLE 0xf3 #define DEBUG_S_FILECHKSMS 0xf4 #define CHKSUM_TYPE_MD5 1 +#define S_COMPILE3 0x113c + +#define CV_CFL_80386 0x03 +#define CV_CFL_X64 0xD0 + +#define CV_CFL_C 0x00 +#define CV_CFL_CXX 0x01 + #define LINE_LABEL "Lcvline" #define END_FUNC_LABEL "Lcvendfunc" +#define SYMBOL_START_LABEL "Lcvsymstart" +#define SYMBOL_END_LABEL "Lcvsymend" #define HASH_SIZE 16 @@ -120,6 +131,7 @@ struct codeview_function static unsigned int line_label_num; static unsigned int func_label_num; +static unsigned int sym_label_num; static codeview_source_file *files, *last_file; static unsigned int num_files; static uint32_t string_offset = 1; @@ -592,6 +604,119 @@ codeview_end_epilogue (void) } } +/* Return the CodeView constant for the selected architecture. */ + +static uint16_t +target_processor (void) +{ + if (TARGET_64BIT) + return CV_CFL_X64; + else + return CV_CFL_80386; +} + +/* Return the CodeView constant for the language being used. */ + +static uint32_t +language_constant (void) +{ + const char *language_string = lang_hooks.name; + + if (startswith (language_string, "GNU C++")) + return CV_CFL_CXX; + else if (startswith (language_string, "GNU C")) + return CV_CFL_C; + + return 0; +} + +/* Write a S_COMPILE3 symbol, which records the details of the compiler + being used. */ + +static void +write_compile3_symbol (void) +{ + unsigned int label_num = ++sym_label_num; + + static const char compiler_name[] = "GCC "; + + /* This is struct COMPILESYM3 in binutils and Microsoft's cvinfo.h: + + struct COMPILESYM3 + { + uint16_t length; + uint16_t type; + uint32_t flags; + uint16_t machine; + uint16_t frontend_major; + uint16_t frontend_minor; + uint16_t frontend_build; + uint16_t frontend_qfe; + uint16_t backend_major; + uint16_t backend_minor; + uint16_t backend_build; + uint16_t backend_qfe; + } ATTRIBUTE_PACKED; + */ + + fputs (integer_asm_op (2, false), asm_out_file); + asm_fprintf (asm_out_file, + "%L" SYMBOL_END_LABEL "%u - %L" SYMBOL_START_LABEL "%u\n", + label_num, label_num); + + targetm.asm_out.internal_label (asm_out_file, SYMBOL_START_LABEL, label_num); + + fputs (integer_asm_op (2, false), asm_out_file); + fprint_whex (asm_out_file, S_COMPILE3); + putc ('\n', asm_out_file); + + /* Microsoft has the flags as a bitfield, with the bottom 8 bits being the + language constant, and the reset being MSVC-specific stuff. */ + fputs (integer_asm_op (4, false), asm_out_file); + fprint_whex (asm_out_file, language_constant ()); + putc ('\n', asm_out_file); + + fputs (integer_asm_op (2, false), asm_out_file); + fprint_whex (asm_out_file, target_processor ()); + putc ('\n', asm_out_file); + + /* Write 8 uint16_ts for the frontend and backend versions. As with GAS, we + zero these, as it's easier to record the version in the compiler + string. */ + for (unsigned int i = 0; i < 8; i++) + { + fputs (integer_asm_op (2, false), asm_out_file); + fprint_whex (asm_out_file, 0); + putc ('\n', asm_out_file); + } + + ASM_OUTPUT_ASCII (asm_out_file, compiler_name, sizeof (compiler_name) - 1); + ASM_OUTPUT_ASCII (asm_out_file, version_string, strlen (version_string) + 1); + + ASM_OUTPUT_ALIGN (asm_out_file, 2); + + targetm.asm_out.internal_label (asm_out_file, SYMBOL_END_LABEL, label_num); +} + +/* Write the CodeView symbols into the .debug$S section. */ + +static void +write_codeview_symbols (void) +{ + fputs (integer_asm_op (4, false), asm_out_file); + fprint_whex (asm_out_file, DEBUG_S_SYMBOLS); + putc ('\n', asm_out_file); + + fputs (integer_asm_op (4, false), asm_out_file); + asm_fprintf (asm_out_file, "%LLcv_syms_end - %LLcv_syms_start\n"); + + asm_fprintf (asm_out_file, "%LLcv_syms_start:\n"); + + write_compile3_symbol (); + + asm_fprintf (asm_out_file, "%LLcv_syms_end:\n"); +} + /* Finish CodeView debug info emission. */ void @@ -606,6 +731,7 @@ codeview_debug_finish (void) write_strings_table (); write_source_files (); write_line_numbers (); + write_codeview_symbols (); } #endif |