diff options
author | Martin Liska <mliska@suse.cz> | 2022-01-14 16:56:44 +0100 |
---|---|---|
committer | Martin Liska <mliska@suse.cz> | 2022-01-17 22:12:04 +0100 |
commit | 5c69acb32329d49e58c26fa41ae74229a52b9106 (patch) | |
tree | ddb05f9d73afb6f998457d2ac4b720e3b3b60483 /gcc/bitmap.cc | |
parent | 490e23032baaece71f2ec09fa1805064b150fbc2 (diff) | |
download | gcc-5c69acb32329d49e58c26fa41ae74229a52b9106.zip gcc-5c69acb32329d49e58c26fa41ae74229a52b9106.tar.gz gcc-5c69acb32329d49e58c26fa41ae74229a52b9106.tar.bz2 |
Rename .c files to .cc files.
gcc/ada/ChangeLog:
* adadecode.c: Moved to...
* adadecode.cc: ...here.
* affinity.c: Moved to...
* affinity.cc: ...here.
* argv-lynxos178-raven-cert.c: Moved to...
* argv-lynxos178-raven-cert.cc: ...here.
* argv.c: Moved to...
* argv.cc: ...here.
* aux-io.c: Moved to...
* aux-io.cc: ...here.
* cio.c: Moved to...
* cio.cc: ...here.
* cstreams.c: Moved to...
* cstreams.cc: ...here.
* env.c: Moved to...
* env.cc: ...here.
* exit.c: Moved to...
* exit.cc: ...here.
* expect.c: Moved to...
* expect.cc: ...here.
* final.c: Moved to...
* final.cc: ...here.
* gcc-interface/cuintp.c: Moved to...
* gcc-interface/cuintp.cc: ...here.
* gcc-interface/decl.c: Moved to...
* gcc-interface/decl.cc: ...here.
* gcc-interface/misc.c: Moved to...
* gcc-interface/misc.cc: ...here.
* gcc-interface/targtyps.c: Moved to...
* gcc-interface/targtyps.cc: ...here.
* gcc-interface/trans.c: Moved to...
* gcc-interface/trans.cc: ...here.
* gcc-interface/utils.c: Moved to...
* gcc-interface/utils.cc: ...here.
* gcc-interface/utils2.c: Moved to...
* gcc-interface/utils2.cc: ...here.
* init.c: Moved to...
* init.cc: ...here.
* initialize.c: Moved to...
* initialize.cc: ...here.
* libgnarl/thread.c: Moved to...
* libgnarl/thread.cc: ...here.
* link.c: Moved to...
* link.cc: ...here.
* locales.c: Moved to...
* locales.cc: ...here.
* mkdir.c: Moved to...
* mkdir.cc: ...here.
* raise.c: Moved to...
* raise.cc: ...here.
* rtfinal.c: Moved to...
* rtfinal.cc: ...here.
* rtinit.c: Moved to...
* rtinit.cc: ...here.
* seh_init.c: Moved to...
* seh_init.cc: ...here.
* sigtramp-armdroid.c: Moved to...
* sigtramp-armdroid.cc: ...here.
* sigtramp-ios.c: Moved to...
* sigtramp-ios.cc: ...here.
* sigtramp-qnx.c: Moved to...
* sigtramp-qnx.cc: ...here.
* sigtramp-vxworks.c: Moved to...
* sigtramp-vxworks.cc: ...here.
* socket.c: Moved to...
* socket.cc: ...here.
* tracebak.c: Moved to...
* tracebak.cc: ...here.
* version.c: Moved to...
* version.cc: ...here.
* vx_stack_info.c: Moved to...
* vx_stack_info.cc: ...here.
gcc/ChangeLog:
* adjust-alignment.c: Moved to...
* adjust-alignment.cc: ...here.
* alias.c: Moved to...
* alias.cc: ...here.
* alloc-pool.c: Moved to...
* alloc-pool.cc: ...here.
* asan.c: Moved to...
* asan.cc: ...here.
* attribs.c: Moved to...
* attribs.cc: ...here.
* auto-inc-dec.c: Moved to...
* auto-inc-dec.cc: ...here.
* auto-profile.c: Moved to...
* auto-profile.cc: ...here.
* bb-reorder.c: Moved to...
* bb-reorder.cc: ...here.
* bitmap.c: Moved to...
* bitmap.cc: ...here.
* btfout.c: Moved to...
* btfout.cc: ...here.
* builtins.c: Moved to...
* builtins.cc: ...here.
* caller-save.c: Moved to...
* caller-save.cc: ...here.
* calls.c: Moved to...
* calls.cc: ...here.
* ccmp.c: Moved to...
* ccmp.cc: ...here.
* cfg.c: Moved to...
* cfg.cc: ...here.
* cfganal.c: Moved to...
* cfganal.cc: ...here.
* cfgbuild.c: Moved to...
* cfgbuild.cc: ...here.
* cfgcleanup.c: Moved to...
* cfgcleanup.cc: ...here.
* cfgexpand.c: Moved to...
* cfgexpand.cc: ...here.
* cfghooks.c: Moved to...
* cfghooks.cc: ...here.
* cfgloop.c: Moved to...
* cfgloop.cc: ...here.
* cfgloopanal.c: Moved to...
* cfgloopanal.cc: ...here.
* cfgloopmanip.c: Moved to...
* cfgloopmanip.cc: ...here.
* cfgrtl.c: Moved to...
* cfgrtl.cc: ...here.
* cgraph.c: Moved to...
* cgraph.cc: ...here.
* cgraphbuild.c: Moved to...
* cgraphbuild.cc: ...here.
* cgraphclones.c: Moved to...
* cgraphclones.cc: ...here.
* cgraphunit.c: Moved to...
* cgraphunit.cc: ...here.
* collect-utils.c: Moved to...
* collect-utils.cc: ...here.
* collect2-aix.c: Moved to...
* collect2-aix.cc: ...here.
* collect2.c: Moved to...
* collect2.cc: ...here.
* combine-stack-adj.c: Moved to...
* combine-stack-adj.cc: ...here.
* combine.c: Moved to...
* combine.cc: ...here.
* common/common-targhooks.c: Moved to...
* common/common-targhooks.cc: ...here.
* common/config/aarch64/aarch64-common.c: Moved to...
* common/config/aarch64/aarch64-common.cc: ...here.
* common/config/alpha/alpha-common.c: Moved to...
* common/config/alpha/alpha-common.cc: ...here.
* common/config/arc/arc-common.c: Moved to...
* common/config/arc/arc-common.cc: ...here.
* common/config/arm/arm-common.c: Moved to...
* common/config/arm/arm-common.cc: ...here.
* common/config/avr/avr-common.c: Moved to...
* common/config/avr/avr-common.cc: ...here.
* common/config/bfin/bfin-common.c: Moved to...
* common/config/bfin/bfin-common.cc: ...here.
* common/config/bpf/bpf-common.c: Moved to...
* common/config/bpf/bpf-common.cc: ...here.
* common/config/c6x/c6x-common.c: Moved to...
* common/config/c6x/c6x-common.cc: ...here.
* common/config/cr16/cr16-common.c: Moved to...
* common/config/cr16/cr16-common.cc: ...here.
* common/config/cris/cris-common.c: Moved to...
* common/config/cris/cris-common.cc: ...here.
* common/config/csky/csky-common.c: Moved to...
* common/config/csky/csky-common.cc: ...here.
* common/config/default-common.c: Moved to...
* common/config/default-common.cc: ...here.
* common/config/epiphany/epiphany-common.c: Moved to...
* common/config/epiphany/epiphany-common.cc: ...here.
* common/config/fr30/fr30-common.c: Moved to...
* common/config/fr30/fr30-common.cc: ...here.
* common/config/frv/frv-common.c: Moved to...
* common/config/frv/frv-common.cc: ...here.
* common/config/gcn/gcn-common.c: Moved to...
* common/config/gcn/gcn-common.cc: ...here.
* common/config/h8300/h8300-common.c: Moved to...
* common/config/h8300/h8300-common.cc: ...here.
* common/config/i386/i386-common.c: Moved to...
* common/config/i386/i386-common.cc: ...here.
* common/config/ia64/ia64-common.c: Moved to...
* common/config/ia64/ia64-common.cc: ...here.
* common/config/iq2000/iq2000-common.c: Moved to...
* common/config/iq2000/iq2000-common.cc: ...here.
* common/config/lm32/lm32-common.c: Moved to...
* common/config/lm32/lm32-common.cc: ...here.
* common/config/m32r/m32r-common.c: Moved to...
* common/config/m32r/m32r-common.cc: ...here.
* common/config/m68k/m68k-common.c: Moved to...
* common/config/m68k/m68k-common.cc: ...here.
* common/config/mcore/mcore-common.c: Moved to...
* common/config/mcore/mcore-common.cc: ...here.
* common/config/microblaze/microblaze-common.c: Moved to...
* common/config/microblaze/microblaze-common.cc: ...here.
* common/config/mips/mips-common.c: Moved to...
* common/config/mips/mips-common.cc: ...here.
* common/config/mmix/mmix-common.c: Moved to...
* common/config/mmix/mmix-common.cc: ...here.
* common/config/mn10300/mn10300-common.c: Moved to...
* common/config/mn10300/mn10300-common.cc: ...here.
* common/config/msp430/msp430-common.c: Moved to...
* common/config/msp430/msp430-common.cc: ...here.
* common/config/nds32/nds32-common.c: Moved to...
* common/config/nds32/nds32-common.cc: ...here.
* common/config/nios2/nios2-common.c: Moved to...
* common/config/nios2/nios2-common.cc: ...here.
* common/config/nvptx/nvptx-common.c: Moved to...
* common/config/nvptx/nvptx-common.cc: ...here.
* common/config/or1k/or1k-common.c: Moved to...
* common/config/or1k/or1k-common.cc: ...here.
* common/config/pa/pa-common.c: Moved to...
* common/config/pa/pa-common.cc: ...here.
* common/config/pdp11/pdp11-common.c: Moved to...
* common/config/pdp11/pdp11-common.cc: ...here.
* common/config/pru/pru-common.c: Moved to...
* common/config/pru/pru-common.cc: ...here.
* common/config/riscv/riscv-common.c: Moved to...
* common/config/riscv/riscv-common.cc: ...here.
* common/config/rs6000/rs6000-common.c: Moved to...
* common/config/rs6000/rs6000-common.cc: ...here.
* common/config/rx/rx-common.c: Moved to...
* common/config/rx/rx-common.cc: ...here.
* common/config/s390/s390-common.c: Moved to...
* common/config/s390/s390-common.cc: ...here.
* common/config/sh/sh-common.c: Moved to...
* common/config/sh/sh-common.cc: ...here.
* common/config/sparc/sparc-common.c: Moved to...
* common/config/sparc/sparc-common.cc: ...here.
* common/config/tilegx/tilegx-common.c: Moved to...
* common/config/tilegx/tilegx-common.cc: ...here.
* common/config/tilepro/tilepro-common.c: Moved to...
* common/config/tilepro/tilepro-common.cc: ...here.
* common/config/v850/v850-common.c: Moved to...
* common/config/v850/v850-common.cc: ...here.
* common/config/vax/vax-common.c: Moved to...
* common/config/vax/vax-common.cc: ...here.
* common/config/visium/visium-common.c: Moved to...
* common/config/visium/visium-common.cc: ...here.
* common/config/xstormy16/xstormy16-common.c: Moved to...
* common/config/xstormy16/xstormy16-common.cc: ...here.
* common/config/xtensa/xtensa-common.c: Moved to...
* common/config/xtensa/xtensa-common.cc: ...here.
* compare-elim.c: Moved to...
* compare-elim.cc: ...here.
* config/aarch64/aarch64-bti-insert.c: Moved to...
* config/aarch64/aarch64-bti-insert.cc: ...here.
* config/aarch64/aarch64-builtins.c: Moved to...
* config/aarch64/aarch64-builtins.cc: ...here.
* config/aarch64/aarch64-c.c: Moved to...
* config/aarch64/aarch64-c.cc: ...here.
* config/aarch64/aarch64-d.c: Moved to...
* config/aarch64/aarch64-d.cc: ...here.
* config/aarch64/aarch64.c: Moved to...
* config/aarch64/aarch64.cc: ...here.
* config/aarch64/cortex-a57-fma-steering.c: Moved to...
* config/aarch64/cortex-a57-fma-steering.cc: ...here.
* config/aarch64/driver-aarch64.c: Moved to...
* config/aarch64/driver-aarch64.cc: ...here.
* config/aarch64/falkor-tag-collision-avoidance.c: Moved to...
* config/aarch64/falkor-tag-collision-avoidance.cc: ...here.
* config/aarch64/host-aarch64-darwin.c: Moved to...
* config/aarch64/host-aarch64-darwin.cc: ...here.
* config/alpha/alpha.c: Moved to...
* config/alpha/alpha.cc: ...here.
* config/alpha/driver-alpha.c: Moved to...
* config/alpha/driver-alpha.cc: ...here.
* config/arc/arc-c.c: Moved to...
* config/arc/arc-c.cc: ...here.
* config/arc/arc.c: Moved to...
* config/arc/arc.cc: ...here.
* config/arc/driver-arc.c: Moved to...
* config/arc/driver-arc.cc: ...here.
* config/arm/aarch-common.c: Moved to...
* config/arm/aarch-common.cc: ...here.
* config/arm/arm-builtins.c: Moved to...
* config/arm/arm-builtins.cc: ...here.
* config/arm/arm-c.c: Moved to...
* config/arm/arm-c.cc: ...here.
* config/arm/arm-d.c: Moved to...
* config/arm/arm-d.cc: ...here.
* config/arm/arm.c: Moved to...
* config/arm/arm.cc: ...here.
* config/arm/driver-arm.c: Moved to...
* config/arm/driver-arm.cc: ...here.
* config/avr/avr-c.c: Moved to...
* config/avr/avr-c.cc: ...here.
* config/avr/avr-devices.c: Moved to...
* config/avr/avr-devices.cc: ...here.
* config/avr/avr-log.c: Moved to...
* config/avr/avr-log.cc: ...here.
* config/avr/avr.c: Moved to...
* config/avr/avr.cc: ...here.
* config/avr/driver-avr.c: Moved to...
* config/avr/driver-avr.cc: ...here.
* config/avr/gen-avr-mmcu-specs.c: Moved to...
* config/avr/gen-avr-mmcu-specs.cc: ...here.
* config/avr/gen-avr-mmcu-texi.c: Moved to...
* config/avr/gen-avr-mmcu-texi.cc: ...here.
* config/bfin/bfin.c: Moved to...
* config/bfin/bfin.cc: ...here.
* config/bpf/bpf.c: Moved to...
* config/bpf/bpf.cc: ...here.
* config/bpf/coreout.c: Moved to...
* config/bpf/coreout.cc: ...here.
* config/c6x/c6x.c: Moved to...
* config/c6x/c6x.cc: ...here.
* config/cr16/cr16.c: Moved to...
* config/cr16/cr16.cc: ...here.
* config/cris/cris.c: Moved to...
* config/cris/cris.cc: ...here.
* config/csky/csky.c: Moved to...
* config/csky/csky.cc: ...here.
* config/darwin-c.c: Moved to...
* config/darwin-c.cc: ...here.
* config/darwin-d.c: Moved to...
* config/darwin-d.cc: ...here.
* config/darwin-driver.c: Moved to...
* config/darwin-driver.cc: ...here.
* config/darwin-f.c: Moved to...
* config/darwin-f.cc: ...here.
* config/darwin.c: Moved to...
* config/darwin.cc: ...here.
* config/default-c.c: Moved to...
* config/default-c.cc: ...here.
* config/default-d.c: Moved to...
* config/default-d.cc: ...here.
* config/dragonfly-d.c: Moved to...
* config/dragonfly-d.cc: ...here.
* config/epiphany/epiphany.c: Moved to...
* config/epiphany/epiphany.cc: ...here.
* config/epiphany/mode-switch-use.c: Moved to...
* config/epiphany/mode-switch-use.cc: ...here.
* config/epiphany/resolve-sw-modes.c: Moved to...
* config/epiphany/resolve-sw-modes.cc: ...here.
* config/fr30/fr30.c: Moved to...
* config/fr30/fr30.cc: ...here.
* config/freebsd-d.c: Moved to...
* config/freebsd-d.cc: ...here.
* config/frv/frv.c: Moved to...
* config/frv/frv.cc: ...here.
* config/ft32/ft32.c: Moved to...
* config/ft32/ft32.cc: ...here.
* config/gcn/driver-gcn.c: Moved to...
* config/gcn/driver-gcn.cc: ...here.
* config/gcn/gcn-run.c: Moved to...
* config/gcn/gcn-run.cc: ...here.
* config/gcn/gcn-tree.c: Moved to...
* config/gcn/gcn-tree.cc: ...here.
* config/gcn/gcn.c: Moved to...
* config/gcn/gcn.cc: ...here.
* config/gcn/mkoffload.c: Moved to...
* config/gcn/mkoffload.cc: ...here.
* config/glibc-c.c: Moved to...
* config/glibc-c.cc: ...here.
* config/glibc-d.c: Moved to...
* config/glibc-d.cc: ...here.
* config/h8300/h8300.c: Moved to...
* config/h8300/h8300.cc: ...here.
* config/host-darwin.c: Moved to...
* config/host-darwin.cc: ...here.
* config/host-hpux.c: Moved to...
* config/host-hpux.cc: ...here.
* config/host-linux.c: Moved to...
* config/host-linux.cc: ...here.
* config/host-netbsd.c: Moved to...
* config/host-netbsd.cc: ...here.
* config/host-openbsd.c: Moved to...
* config/host-openbsd.cc: ...here.
* config/host-solaris.c: Moved to...
* config/host-solaris.cc: ...here.
* config/i386/djgpp.c: Moved to...
* config/i386/djgpp.cc: ...here.
* config/i386/driver-i386.c: Moved to...
* config/i386/driver-i386.cc: ...here.
* config/i386/driver-mingw32.c: Moved to...
* config/i386/driver-mingw32.cc: ...here.
* config/i386/gnu-property.c: Moved to...
* config/i386/gnu-property.cc: ...here.
* config/i386/host-cygwin.c: Moved to...
* config/i386/host-cygwin.cc: ...here.
* config/i386/host-i386-darwin.c: Moved to...
* config/i386/host-i386-darwin.cc: ...here.
* config/i386/host-mingw32.c: Moved to...
* config/i386/host-mingw32.cc: ...here.
* config/i386/i386-builtins.c: Moved to...
* config/i386/i386-builtins.cc: ...here.
* config/i386/i386-c.c: Moved to...
* config/i386/i386-c.cc: ...here.
* config/i386/i386-d.c: Moved to...
* config/i386/i386-d.cc: ...here.
* config/i386/i386-expand.c: Moved to...
* config/i386/i386-expand.cc: ...here.
* config/i386/i386-features.c: Moved to...
* config/i386/i386-features.cc: ...here.
* config/i386/i386-options.c: Moved to...
* config/i386/i386-options.cc: ...here.
* config/i386/i386.c: Moved to...
* config/i386/i386.cc: ...here.
* config/i386/intelmic-mkoffload.c: Moved to...
* config/i386/intelmic-mkoffload.cc: ...here.
* config/i386/msformat-c.c: Moved to...
* config/i386/msformat-c.cc: ...here.
* config/i386/winnt-cxx.c: Moved to...
* config/i386/winnt-cxx.cc: ...here.
* config/i386/winnt-d.c: Moved to...
* config/i386/winnt-d.cc: ...here.
* config/i386/winnt-stubs.c: Moved to...
* config/i386/winnt-stubs.cc: ...here.
* config/i386/winnt.c: Moved to...
* config/i386/winnt.cc: ...here.
* config/i386/x86-tune-sched-atom.c: Moved to...
* config/i386/x86-tune-sched-atom.cc: ...here.
* config/i386/x86-tune-sched-bd.c: Moved to...
* config/i386/x86-tune-sched-bd.cc: ...here.
* config/i386/x86-tune-sched-core.c: Moved to...
* config/i386/x86-tune-sched-core.cc: ...here.
* config/i386/x86-tune-sched.c: Moved to...
* config/i386/x86-tune-sched.cc: ...here.
* config/ia64/ia64-c.c: Moved to...
* config/ia64/ia64-c.cc: ...here.
* config/ia64/ia64.c: Moved to...
* config/ia64/ia64.cc: ...here.
* config/iq2000/iq2000.c: Moved to...
* config/iq2000/iq2000.cc: ...here.
* config/linux.c: Moved to...
* config/linux.cc: ...here.
* config/lm32/lm32.c: Moved to...
* config/lm32/lm32.cc: ...here.
* config/m32c/m32c-pragma.c: Moved to...
* config/m32c/m32c-pragma.cc: ...here.
* config/m32c/m32c.c: Moved to...
* config/m32c/m32c.cc: ...here.
* config/m32r/m32r.c: Moved to...
* config/m32r/m32r.cc: ...here.
* config/m68k/m68k.c: Moved to...
* config/m68k/m68k.cc: ...here.
* config/mcore/mcore.c: Moved to...
* config/mcore/mcore.cc: ...here.
* config/microblaze/microblaze-c.c: Moved to...
* config/microblaze/microblaze-c.cc: ...here.
* config/microblaze/microblaze.c: Moved to...
* config/microblaze/microblaze.cc: ...here.
* config/mips/driver-native.c: Moved to...
* config/mips/driver-native.cc: ...here.
* config/mips/frame-header-opt.c: Moved to...
* config/mips/frame-header-opt.cc: ...here.
* config/mips/mips-d.c: Moved to...
* config/mips/mips-d.cc: ...here.
* config/mips/mips.c: Moved to...
* config/mips/mips.cc: ...here.
* config/mmix/mmix.c: Moved to...
* config/mmix/mmix.cc: ...here.
* config/mn10300/mn10300.c: Moved to...
* config/mn10300/mn10300.cc: ...here.
* config/moxie/moxie.c: Moved to...
* config/moxie/moxie.cc: ...here.
* config/msp430/driver-msp430.c: Moved to...
* config/msp430/driver-msp430.cc: ...here.
* config/msp430/msp430-c.c: Moved to...
* config/msp430/msp430-c.cc: ...here.
* config/msp430/msp430-devices.c: Moved to...
* config/msp430/msp430-devices.cc: ...here.
* config/msp430/msp430.c: Moved to...
* config/msp430/msp430.cc: ...here.
* config/nds32/nds32-cost.c: Moved to...
* config/nds32/nds32-cost.cc: ...here.
* config/nds32/nds32-fp-as-gp.c: Moved to...
* config/nds32/nds32-fp-as-gp.cc: ...here.
* config/nds32/nds32-intrinsic.c: Moved to...
* config/nds32/nds32-intrinsic.cc: ...here.
* config/nds32/nds32-isr.c: Moved to...
* config/nds32/nds32-isr.cc: ...here.
* config/nds32/nds32-md-auxiliary.c: Moved to...
* config/nds32/nds32-md-auxiliary.cc: ...here.
* config/nds32/nds32-memory-manipulation.c: Moved to...
* config/nds32/nds32-memory-manipulation.cc: ...here.
* config/nds32/nds32-pipelines-auxiliary.c: Moved to...
* config/nds32/nds32-pipelines-auxiliary.cc: ...here.
* config/nds32/nds32-predicates.c: Moved to...
* config/nds32/nds32-predicates.cc: ...here.
* config/nds32/nds32-relax-opt.c: Moved to...
* config/nds32/nds32-relax-opt.cc: ...here.
* config/nds32/nds32-utils.c: Moved to...
* config/nds32/nds32-utils.cc: ...here.
* config/nds32/nds32.c: Moved to...
* config/nds32/nds32.cc: ...here.
* config/netbsd-d.c: Moved to...
* config/netbsd-d.cc: ...here.
* config/netbsd.c: Moved to...
* config/netbsd.cc: ...here.
* config/nios2/nios2.c: Moved to...
* config/nios2/nios2.cc: ...here.
* config/nvptx/mkoffload.c: Moved to...
* config/nvptx/mkoffload.cc: ...here.
* config/nvptx/nvptx-c.c: Moved to...
* config/nvptx/nvptx-c.cc: ...here.
* config/nvptx/nvptx.c: Moved to...
* config/nvptx/nvptx.cc: ...here.
* config/openbsd-d.c: Moved to...
* config/openbsd-d.cc: ...here.
* config/or1k/or1k.c: Moved to...
* config/or1k/or1k.cc: ...here.
* config/pa/pa-d.c: Moved to...
* config/pa/pa-d.cc: ...here.
* config/pa/pa.c: Moved to...
* config/pa/pa.cc: ...here.
* config/pdp11/pdp11.c: Moved to...
* config/pdp11/pdp11.cc: ...here.
* config/pru/pru-passes.c: Moved to...
* config/pru/pru-passes.cc: ...here.
* config/pru/pru-pragma.c: Moved to...
* config/pru/pru-pragma.cc: ...here.
* config/pru/pru.c: Moved to...
* config/pru/pru.cc: ...here.
* config/riscv/riscv-builtins.c: Moved to...
* config/riscv/riscv-builtins.cc: ...here.
* config/riscv/riscv-c.c: Moved to...
* config/riscv/riscv-c.cc: ...here.
* config/riscv/riscv-d.c: Moved to...
* config/riscv/riscv-d.cc: ...here.
* config/riscv/riscv-shorten-memrefs.c: Moved to...
* config/riscv/riscv-shorten-memrefs.cc: ...here.
* config/riscv/riscv-sr.c: Moved to...
* config/riscv/riscv-sr.cc: ...here.
* config/riscv/riscv.c: Moved to...
* config/riscv/riscv.cc: ...here.
* config/rl78/rl78-c.c: Moved to...
* config/rl78/rl78-c.cc: ...here.
* config/rl78/rl78.c: Moved to...
* config/rl78/rl78.cc: ...here.
* config/rs6000/driver-rs6000.c: Moved to...
* config/rs6000/driver-rs6000.cc: ...here.
* config/rs6000/host-darwin.c: Moved to...
* config/rs6000/host-darwin.cc: ...here.
* config/rs6000/host-ppc64-darwin.c: Moved to...
* config/rs6000/host-ppc64-darwin.cc: ...here.
* config/rs6000/rbtree.c: Moved to...
* config/rs6000/rbtree.cc: ...here.
* config/rs6000/rs6000-c.c: Moved to...
* config/rs6000/rs6000-c.cc: ...here.
* config/rs6000/rs6000-call.c: Moved to...
* config/rs6000/rs6000-call.cc: ...here.
* config/rs6000/rs6000-d.c: Moved to...
* config/rs6000/rs6000-d.cc: ...here.
* config/rs6000/rs6000-gen-builtins.c: Moved to...
* config/rs6000/rs6000-gen-builtins.cc: ...here.
* config/rs6000/rs6000-linux.c: Moved to...
* config/rs6000/rs6000-linux.cc: ...here.
* config/rs6000/rs6000-logue.c: Moved to...
* config/rs6000/rs6000-logue.cc: ...here.
* config/rs6000/rs6000-p8swap.c: Moved to...
* config/rs6000/rs6000-p8swap.cc: ...here.
* config/rs6000/rs6000-pcrel-opt.c: Moved to...
* config/rs6000/rs6000-pcrel-opt.cc: ...here.
* config/rs6000/rs6000-string.c: Moved to...
* config/rs6000/rs6000-string.cc: ...here.
* config/rs6000/rs6000.c: Moved to...
* config/rs6000/rs6000.cc: ...here.
* config/rx/rx.c: Moved to...
* config/rx/rx.cc: ...here.
* config/s390/driver-native.c: Moved to...
* config/s390/driver-native.cc: ...here.
* config/s390/s390-c.c: Moved to...
* config/s390/s390-c.cc: ...here.
* config/s390/s390-d.c: Moved to...
* config/s390/s390-d.cc: ...here.
* config/s390/s390.c: Moved to...
* config/s390/s390.cc: ...here.
* config/sh/divtab-sh4-300.c: Moved to...
* config/sh/divtab-sh4-300.cc: ...here.
* config/sh/divtab-sh4.c: Moved to...
* config/sh/divtab-sh4.cc: ...here.
* config/sh/divtab.c: Moved to...
* config/sh/divtab.cc: ...here.
* config/sh/sh-c.c: Moved to...
* config/sh/sh-c.cc: ...here.
* config/sh/sh.c: Moved to...
* config/sh/sh.cc: ...here.
* config/sol2-c.c: Moved to...
* config/sol2-c.cc: ...here.
* config/sol2-cxx.c: Moved to...
* config/sol2-cxx.cc: ...here.
* config/sol2-d.c: Moved to...
* config/sol2-d.cc: ...here.
* config/sol2-stubs.c: Moved to...
* config/sol2-stubs.cc: ...here.
* config/sol2.c: Moved to...
* config/sol2.cc: ...here.
* config/sparc/driver-sparc.c: Moved to...
* config/sparc/driver-sparc.cc: ...here.
* config/sparc/sparc-c.c: Moved to...
* config/sparc/sparc-c.cc: ...here.
* config/sparc/sparc-d.c: Moved to...
* config/sparc/sparc-d.cc: ...here.
* config/sparc/sparc.c: Moved to...
* config/sparc/sparc.cc: ...here.
* config/stormy16/stormy16.c: Moved to...
* config/stormy16/stormy16.cc: ...here.
* config/tilegx/mul-tables.c: Moved to...
* config/tilegx/mul-tables.cc: ...here.
* config/tilegx/tilegx-c.c: Moved to...
* config/tilegx/tilegx-c.cc: ...here.
* config/tilegx/tilegx.c: Moved to...
* config/tilegx/tilegx.cc: ...here.
* config/tilepro/mul-tables.c: Moved to...
* config/tilepro/mul-tables.cc: ...here.
* config/tilepro/tilepro-c.c: Moved to...
* config/tilepro/tilepro-c.cc: ...here.
* config/tilepro/tilepro.c: Moved to...
* config/tilepro/tilepro.cc: ...here.
* config/v850/v850-c.c: Moved to...
* config/v850/v850-c.cc: ...here.
* config/v850/v850.c: Moved to...
* config/v850/v850.cc: ...here.
* config/vax/vax.c: Moved to...
* config/vax/vax.cc: ...here.
* config/visium/visium.c: Moved to...
* config/visium/visium.cc: ...here.
* config/vms/vms-c.c: Moved to...
* config/vms/vms-c.cc: ...here.
* config/vms/vms-f.c: Moved to...
* config/vms/vms-f.cc: ...here.
* config/vms/vms.c: Moved to...
* config/vms/vms.cc: ...here.
* config/vxworks-c.c: Moved to...
* config/vxworks-c.cc: ...here.
* config/vxworks.c: Moved to...
* config/vxworks.cc: ...here.
* config/winnt-c.c: Moved to...
* config/winnt-c.cc: ...here.
* config/xtensa/xtensa.c: Moved to...
* config/xtensa/xtensa.cc: ...here.
* context.c: Moved to...
* context.cc: ...here.
* convert.c: Moved to...
* convert.cc: ...here.
* coverage.c: Moved to...
* coverage.cc: ...here.
* cppbuiltin.c: Moved to...
* cppbuiltin.cc: ...here.
* cppdefault.c: Moved to...
* cppdefault.cc: ...here.
* cprop.c: Moved to...
* cprop.cc: ...here.
* cse.c: Moved to...
* cse.cc: ...here.
* cselib.c: Moved to...
* cselib.cc: ...here.
* ctfc.c: Moved to...
* ctfc.cc: ...here.
* ctfout.c: Moved to...
* ctfout.cc: ...here.
* data-streamer-in.c: Moved to...
* data-streamer-in.cc: ...here.
* data-streamer-out.c: Moved to...
* data-streamer-out.cc: ...here.
* data-streamer.c: Moved to...
* data-streamer.cc: ...here.
* dbgcnt.c: Moved to...
* dbgcnt.cc: ...here.
* dbxout.c: Moved to...
* dbxout.cc: ...here.
* dce.c: Moved to...
* dce.cc: ...here.
* ddg.c: Moved to...
* ddg.cc: ...here.
* debug.c: Moved to...
* debug.cc: ...here.
* df-core.c: Moved to...
* df-core.cc: ...here.
* df-problems.c: Moved to...
* df-problems.cc: ...here.
* df-scan.c: Moved to...
* df-scan.cc: ...here.
* dfp.c: Moved to...
* dfp.cc: ...here.
* diagnostic-color.c: Moved to...
* diagnostic-color.cc: ...here.
* diagnostic-show-locus.c: Moved to...
* diagnostic-show-locus.cc: ...here.
* diagnostic-spec.c: Moved to...
* diagnostic-spec.cc: ...here.
* diagnostic.c: Moved to...
* diagnostic.cc: ...here.
* dojump.c: Moved to...
* dojump.cc: ...here.
* dominance.c: Moved to...
* dominance.cc: ...here.
* domwalk.c: Moved to...
* domwalk.cc: ...here.
* double-int.c: Moved to...
* double-int.cc: ...here.
* dse.c: Moved to...
* dse.cc: ...here.
* dumpfile.c: Moved to...
* dumpfile.cc: ...here.
* dwarf2asm.c: Moved to...
* dwarf2asm.cc: ...here.
* dwarf2cfi.c: Moved to...
* dwarf2cfi.cc: ...here.
* dwarf2ctf.c: Moved to...
* dwarf2ctf.cc: ...here.
* dwarf2out.c: Moved to...
* dwarf2out.cc: ...here.
* early-remat.c: Moved to...
* early-remat.cc: ...here.
* edit-context.c: Moved to...
* edit-context.cc: ...here.
* emit-rtl.c: Moved to...
* emit-rtl.cc: ...here.
* errors.c: Moved to...
* errors.cc: ...here.
* et-forest.c: Moved to...
* et-forest.cc: ...here.
* except.c: Moved to...
* except.cc: ...here.
* explow.c: Moved to...
* explow.cc: ...here.
* expmed.c: Moved to...
* expmed.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* fibonacci_heap.c: Moved to...
* fibonacci_heap.cc: ...here.
* file-find.c: Moved to...
* file-find.cc: ...here.
* file-prefix-map.c: Moved to...
* file-prefix-map.cc: ...here.
* final.c: Moved to...
* final.cc: ...here.
* fixed-value.c: Moved to...
* fixed-value.cc: ...here.
* fold-const-call.c: Moved to...
* fold-const-call.cc: ...here.
* fold-const.c: Moved to...
* fold-const.cc: ...here.
* fp-test.c: Moved to...
* fp-test.cc: ...here.
* function-tests.c: Moved to...
* function-tests.cc: ...here.
* function.c: Moved to...
* function.cc: ...here.
* fwprop.c: Moved to...
* fwprop.cc: ...here.
* gcc-ar.c: Moved to...
* gcc-ar.cc: ...here.
* gcc-main.c: Moved to...
* gcc-main.cc: ...here.
* gcc-rich-location.c: Moved to...
* gcc-rich-location.cc: ...here.
* gcc.c: Moved to...
* gcc.cc: ...here.
* gcov-dump.c: Moved to...
* gcov-dump.cc: ...here.
* gcov-io.c: Moved to...
* gcov-io.cc: ...here.
* gcov-tool.c: Moved to...
* gcov-tool.cc: ...here.
* gcov.c: Moved to...
* gcov.cc: ...here.
* gcse-common.c: Moved to...
* gcse-common.cc: ...here.
* gcse.c: Moved to...
* gcse.cc: ...here.
* genattr-common.c: Moved to...
* genattr-common.cc: ...here.
* genattr.c: Moved to...
* genattr.cc: ...here.
* genattrtab.c: Moved to...
* genattrtab.cc: ...here.
* genautomata.c: Moved to...
* genautomata.cc: ...here.
* gencfn-macros.c: Moved to...
* gencfn-macros.cc: ...here.
* gencheck.c: Moved to...
* gencheck.cc: ...here.
* genchecksum.c: Moved to...
* genchecksum.cc: ...here.
* gencodes.c: Moved to...
* gencodes.cc: ...here.
* genconditions.c: Moved to...
* genconditions.cc: ...here.
* genconfig.c: Moved to...
* genconfig.cc: ...here.
* genconstants.c: Moved to...
* genconstants.cc: ...here.
* genemit.c: Moved to...
* genemit.cc: ...here.
* genenums.c: Moved to...
* genenums.cc: ...here.
* generic-match-head.c: Moved to...
* generic-match-head.cc: ...here.
* genextract.c: Moved to...
* genextract.cc: ...here.
* genflags.c: Moved to...
* genflags.cc: ...here.
* gengenrtl.c: Moved to...
* gengenrtl.cc: ...here.
* gengtype-parse.c: Moved to...
* gengtype-parse.cc: ...here.
* gengtype-state.c: Moved to...
* gengtype-state.cc: ...here.
* gengtype.c: Moved to...
* gengtype.cc: ...here.
* genhooks.c: Moved to...
* genhooks.cc: ...here.
* genmatch.c: Moved to...
* genmatch.cc: ...here.
* genmddeps.c: Moved to...
* genmddeps.cc: ...here.
* genmddump.c: Moved to...
* genmddump.cc: ...here.
* genmodes.c: Moved to...
* genmodes.cc: ...here.
* genopinit.c: Moved to...
* genopinit.cc: ...here.
* genoutput.c: Moved to...
* genoutput.cc: ...here.
* genpeep.c: Moved to...
* genpeep.cc: ...here.
* genpreds.c: Moved to...
* genpreds.cc: ...here.
* genrecog.c: Moved to...
* genrecog.cc: ...here.
* gensupport.c: Moved to...
* gensupport.cc: ...here.
* gentarget-def.c: Moved to...
* gentarget-def.cc: ...here.
* genversion.c: Moved to...
* genversion.cc: ...here.
* ggc-common.c: Moved to...
* ggc-common.cc: ...here.
* ggc-none.c: Moved to...
* ggc-none.cc: ...here.
* ggc-page.c: Moved to...
* ggc-page.cc: ...here.
* ggc-tests.c: Moved to...
* ggc-tests.cc: ...here.
* gimple-builder.c: Moved to...
* gimple-builder.cc: ...here.
* gimple-expr.c: Moved to...
* gimple-expr.cc: ...here.
* gimple-fold.c: Moved to...
* gimple-fold.cc: ...here.
* gimple-iterator.c: Moved to...
* gimple-iterator.cc: ...here.
* gimple-laddress.c: Moved to...
* gimple-laddress.cc: ...here.
* gimple-loop-jam.c: Moved to...
* gimple-loop-jam.cc: ...here.
* gimple-low.c: Moved to...
* gimple-low.cc: ...here.
* gimple-match-head.c: Moved to...
* gimple-match-head.cc: ...here.
* gimple-pretty-print.c: Moved to...
* gimple-pretty-print.cc: ...here.
* gimple-ssa-backprop.c: Moved to...
* gimple-ssa-backprop.cc: ...here.
* gimple-ssa-evrp-analyze.c: Moved to...
* gimple-ssa-evrp-analyze.cc: ...here.
* gimple-ssa-evrp.c: Moved to...
* gimple-ssa-evrp.cc: ...here.
* gimple-ssa-isolate-paths.c: Moved to...
* gimple-ssa-isolate-paths.cc: ...here.
* gimple-ssa-nonnull-compare.c: Moved to...
* gimple-ssa-nonnull-compare.cc: ...here.
* gimple-ssa-split-paths.c: Moved to...
* gimple-ssa-split-paths.cc: ...here.
* gimple-ssa-sprintf.c: Moved to...
* gimple-ssa-sprintf.cc: ...here.
* gimple-ssa-store-merging.c: Moved to...
* gimple-ssa-store-merging.cc: ...here.
* gimple-ssa-strength-reduction.c: Moved to...
* gimple-ssa-strength-reduction.cc: ...here.
* gimple-ssa-warn-alloca.c: Moved to...
* gimple-ssa-warn-alloca.cc: ...here.
* gimple-ssa-warn-restrict.c: Moved to...
* gimple-ssa-warn-restrict.cc: ...here.
* gimple-streamer-in.c: Moved to...
* gimple-streamer-in.cc: ...here.
* gimple-streamer-out.c: Moved to...
* gimple-streamer-out.cc: ...here.
* gimple-walk.c: Moved to...
* gimple-walk.cc: ...here.
* gimple-warn-recursion.c: Moved to...
* gimple-warn-recursion.cc: ...here.
* gimple.c: Moved to...
* gimple.cc: ...here.
* gimplify-me.c: Moved to...
* gimplify-me.cc: ...here.
* gimplify.c: Moved to...
* gimplify.cc: ...here.
* godump.c: Moved to...
* godump.cc: ...here.
* graph.c: Moved to...
* graph.cc: ...here.
* graphds.c: Moved to...
* graphds.cc: ...here.
* graphite-dependences.c: Moved to...
* graphite-dependences.cc: ...here.
* graphite-isl-ast-to-gimple.c: Moved to...
* graphite-isl-ast-to-gimple.cc: ...here.
* graphite-optimize-isl.c: Moved to...
* graphite-optimize-isl.cc: ...here.
* graphite-poly.c: Moved to...
* graphite-poly.cc: ...here.
* graphite-scop-detection.c: Moved to...
* graphite-scop-detection.cc: ...here.
* graphite-sese-to-poly.c: Moved to...
* graphite-sese-to-poly.cc: ...here.
* graphite.c: Moved to...
* graphite.cc: ...here.
* haifa-sched.c: Moved to...
* haifa-sched.cc: ...here.
* hash-map-tests.c: Moved to...
* hash-map-tests.cc: ...here.
* hash-set-tests.c: Moved to...
* hash-set-tests.cc: ...here.
* hash-table.c: Moved to...
* hash-table.cc: ...here.
* hooks.c: Moved to...
* hooks.cc: ...here.
* host-default.c: Moved to...
* host-default.cc: ...here.
* hw-doloop.c: Moved to...
* hw-doloop.cc: ...here.
* hwint.c: Moved to...
* hwint.cc: ...here.
* ifcvt.c: Moved to...
* ifcvt.cc: ...here.
* inchash.c: Moved to...
* inchash.cc: ...here.
* incpath.c: Moved to...
* incpath.cc: ...here.
* init-regs.c: Moved to...
* init-regs.cc: ...here.
* input.c: Moved to...
* input.cc: ...here.
* internal-fn.c: Moved to...
* internal-fn.cc: ...here.
* intl.c: Moved to...
* intl.cc: ...here.
* ipa-comdats.c: Moved to...
* ipa-comdats.cc: ...here.
* ipa-cp.c: Moved to...
* ipa-cp.cc: ...here.
* ipa-devirt.c: Moved to...
* ipa-devirt.cc: ...here.
* ipa-fnsummary.c: Moved to...
* ipa-fnsummary.cc: ...here.
* ipa-icf-gimple.c: Moved to...
* ipa-icf-gimple.cc: ...here.
* ipa-icf.c: Moved to...
* ipa-icf.cc: ...here.
* ipa-inline-analysis.c: Moved to...
* ipa-inline-analysis.cc: ...here.
* ipa-inline-transform.c: Moved to...
* ipa-inline-transform.cc: ...here.
* ipa-inline.c: Moved to...
* ipa-inline.cc: ...here.
* ipa-modref-tree.c: Moved to...
* ipa-modref-tree.cc: ...here.
* ipa-modref.c: Moved to...
* ipa-modref.cc: ...here.
* ipa-param-manipulation.c: Moved to...
* ipa-param-manipulation.cc: ...here.
* ipa-polymorphic-call.c: Moved to...
* ipa-polymorphic-call.cc: ...here.
* ipa-predicate.c: Moved to...
* ipa-predicate.cc: ...here.
* ipa-profile.c: Moved to...
* ipa-profile.cc: ...here.
* ipa-prop.c: Moved to...
* ipa-prop.cc: ...here.
* ipa-pure-const.c: Moved to...
* ipa-pure-const.cc: ...here.
* ipa-ref.c: Moved to...
* ipa-ref.cc: ...here.
* ipa-reference.c: Moved to...
* ipa-reference.cc: ...here.
* ipa-split.c: Moved to...
* ipa-split.cc: ...here.
* ipa-sra.c: Moved to...
* ipa-sra.cc: ...here.
* ipa-utils.c: Moved to...
* ipa-utils.cc: ...here.
* ipa-visibility.c: Moved to...
* ipa-visibility.cc: ...here.
* ipa.c: Moved to...
* ipa.cc: ...here.
* ira-build.c: Moved to...
* ira-build.cc: ...here.
* ira-color.c: Moved to...
* ira-color.cc: ...here.
* ira-conflicts.c: Moved to...
* ira-conflicts.cc: ...here.
* ira-costs.c: Moved to...
* ira-costs.cc: ...here.
* ira-emit.c: Moved to...
* ira-emit.cc: ...here.
* ira-lives.c: Moved to...
* ira-lives.cc: ...here.
* ira.c: Moved to...
* ira.cc: ...here.
* jump.c: Moved to...
* jump.cc: ...here.
* langhooks.c: Moved to...
* langhooks.cc: ...here.
* lcm.c: Moved to...
* lcm.cc: ...here.
* lists.c: Moved to...
* lists.cc: ...here.
* loop-doloop.c: Moved to...
* loop-doloop.cc: ...here.
* loop-init.c: Moved to...
* loop-init.cc: ...here.
* loop-invariant.c: Moved to...
* loop-invariant.cc: ...here.
* loop-iv.c: Moved to...
* loop-iv.cc: ...here.
* loop-unroll.c: Moved to...
* loop-unroll.cc: ...here.
* lower-subreg.c: Moved to...
* lower-subreg.cc: ...here.
* lra-assigns.c: Moved to...
* lra-assigns.cc: ...here.
* lra-coalesce.c: Moved to...
* lra-coalesce.cc: ...here.
* lra-constraints.c: Moved to...
* lra-constraints.cc: ...here.
* lra-eliminations.c: Moved to...
* lra-eliminations.cc: ...here.
* lra-lives.c: Moved to...
* lra-lives.cc: ...here.
* lra-remat.c: Moved to...
* lra-remat.cc: ...here.
* lra-spills.c: Moved to...
* lra-spills.cc: ...here.
* lra.c: Moved to...
* lra.cc: ...here.
* lto-cgraph.c: Moved to...
* lto-cgraph.cc: ...here.
* lto-compress.c: Moved to...
* lto-compress.cc: ...here.
* lto-opts.c: Moved to...
* lto-opts.cc: ...here.
* lto-section-in.c: Moved to...
* lto-section-in.cc: ...here.
* lto-section-out.c: Moved to...
* lto-section-out.cc: ...here.
* lto-streamer-in.c: Moved to...
* lto-streamer-in.cc: ...here.
* lto-streamer-out.c: Moved to...
* lto-streamer-out.cc: ...here.
* lto-streamer.c: Moved to...
* lto-streamer.cc: ...here.
* lto-wrapper.c: Moved to...
* lto-wrapper.cc: ...here.
* main.c: Moved to...
* main.cc: ...here.
* mcf.c: Moved to...
* mcf.cc: ...here.
* mode-switching.c: Moved to...
* mode-switching.cc: ...here.
* modulo-sched.c: Moved to...
* modulo-sched.cc: ...here.
* multiple_target.c: Moved to...
* multiple_target.cc: ...here.
* omp-expand.c: Moved to...
* omp-expand.cc: ...here.
* omp-general.c: Moved to...
* omp-general.cc: ...here.
* omp-low.c: Moved to...
* omp-low.cc: ...here.
* omp-offload.c: Moved to...
* omp-offload.cc: ...here.
* omp-simd-clone.c: Moved to...
* omp-simd-clone.cc: ...here.
* opt-suggestions.c: Moved to...
* opt-suggestions.cc: ...here.
* optabs-libfuncs.c: Moved to...
* optabs-libfuncs.cc: ...here.
* optabs-query.c: Moved to...
* optabs-query.cc: ...here.
* optabs-tree.c: Moved to...
* optabs-tree.cc: ...here.
* optabs.c: Moved to...
* optabs.cc: ...here.
* opts-common.c: Moved to...
* opts-common.cc: ...here.
* opts-global.c: Moved to...
* opts-global.cc: ...here.
* opts.c: Moved to...
* opts.cc: ...here.
* passes.c: Moved to...
* passes.cc: ...here.
* plugin.c: Moved to...
* plugin.cc: ...here.
* postreload-gcse.c: Moved to...
* postreload-gcse.cc: ...here.
* postreload.c: Moved to...
* postreload.cc: ...here.
* predict.c: Moved to...
* predict.cc: ...here.
* prefix.c: Moved to...
* prefix.cc: ...here.
* pretty-print.c: Moved to...
* pretty-print.cc: ...here.
* print-rtl-function.c: Moved to...
* print-rtl-function.cc: ...here.
* print-rtl.c: Moved to...
* print-rtl.cc: ...here.
* print-tree.c: Moved to...
* print-tree.cc: ...here.
* profile-count.c: Moved to...
* profile-count.cc: ...here.
* profile.c: Moved to...
* profile.cc: ...here.
* read-md.c: Moved to...
* read-md.cc: ...here.
* read-rtl-function.c: Moved to...
* read-rtl-function.cc: ...here.
* read-rtl.c: Moved to...
* read-rtl.cc: ...here.
* real.c: Moved to...
* real.cc: ...here.
* realmpfr.c: Moved to...
* realmpfr.cc: ...here.
* recog.c: Moved to...
* recog.cc: ...here.
* ree.c: Moved to...
* ree.cc: ...here.
* reg-stack.c: Moved to...
* reg-stack.cc: ...here.
* regcprop.c: Moved to...
* regcprop.cc: ...here.
* reginfo.c: Moved to...
* reginfo.cc: ...here.
* regrename.c: Moved to...
* regrename.cc: ...here.
* regstat.c: Moved to...
* regstat.cc: ...here.
* reload.c: Moved to...
* reload.cc: ...here.
* reload1.c: Moved to...
* reload1.cc: ...here.
* reorg.c: Moved to...
* reorg.cc: ...here.
* resource.c: Moved to...
* resource.cc: ...here.
* rtl-error.c: Moved to...
* rtl-error.cc: ...here.
* rtl-tests.c: Moved to...
* rtl-tests.cc: ...here.
* rtl.c: Moved to...
* rtl.cc: ...here.
* rtlanal.c: Moved to...
* rtlanal.cc: ...here.
* rtlhash.c: Moved to...
* rtlhash.cc: ...here.
* rtlhooks.c: Moved to...
* rtlhooks.cc: ...here.
* rtx-vector-builder.c: Moved to...
* rtx-vector-builder.cc: ...here.
* run-rtl-passes.c: Moved to...
* run-rtl-passes.cc: ...here.
* sancov.c: Moved to...
* sancov.cc: ...here.
* sanopt.c: Moved to...
* sanopt.cc: ...here.
* sbitmap.c: Moved to...
* sbitmap.cc: ...here.
* sched-deps.c: Moved to...
* sched-deps.cc: ...here.
* sched-ebb.c: Moved to...
* sched-ebb.cc: ...here.
* sched-rgn.c: Moved to...
* sched-rgn.cc: ...here.
* sel-sched-dump.c: Moved to...
* sel-sched-dump.cc: ...here.
* sel-sched-ir.c: Moved to...
* sel-sched-ir.cc: ...here.
* sel-sched.c: Moved to...
* sel-sched.cc: ...here.
* selftest-diagnostic.c: Moved to...
* selftest-diagnostic.cc: ...here.
* selftest-rtl.c: Moved to...
* selftest-rtl.cc: ...here.
* selftest-run-tests.c: Moved to...
* selftest-run-tests.cc: ...here.
* selftest.c: Moved to...
* selftest.cc: ...here.
* sese.c: Moved to...
* sese.cc: ...here.
* shrink-wrap.c: Moved to...
* shrink-wrap.cc: ...here.
* simplify-rtx.c: Moved to...
* simplify-rtx.cc: ...here.
* sparseset.c: Moved to...
* sparseset.cc: ...here.
* spellcheck-tree.c: Moved to...
* spellcheck-tree.cc: ...here.
* spellcheck.c: Moved to...
* spellcheck.cc: ...here.
* sreal.c: Moved to...
* sreal.cc: ...here.
* stack-ptr-mod.c: Moved to...
* stack-ptr-mod.cc: ...here.
* statistics.c: Moved to...
* statistics.cc: ...here.
* stmt.c: Moved to...
* stmt.cc: ...here.
* stor-layout.c: Moved to...
* stor-layout.cc: ...here.
* store-motion.c: Moved to...
* store-motion.cc: ...here.
* streamer-hooks.c: Moved to...
* streamer-hooks.cc: ...here.
* stringpool.c: Moved to...
* stringpool.cc: ...here.
* substring-locations.c: Moved to...
* substring-locations.cc: ...here.
* symtab.c: Moved to...
* symtab.cc: ...here.
* target-globals.c: Moved to...
* target-globals.cc: ...here.
* targhooks.c: Moved to...
* targhooks.cc: ...here.
* timevar.c: Moved to...
* timevar.cc: ...here.
* toplev.c: Moved to...
* toplev.cc: ...here.
* tracer.c: Moved to...
* tracer.cc: ...here.
* trans-mem.c: Moved to...
* trans-mem.cc: ...here.
* tree-affine.c: Moved to...
* tree-affine.cc: ...here.
* tree-call-cdce.c: Moved to...
* tree-call-cdce.cc: ...here.
* tree-cfg.c: Moved to...
* tree-cfg.cc: ...here.
* tree-cfgcleanup.c: Moved to...
* tree-cfgcleanup.cc: ...here.
* tree-chrec.c: Moved to...
* tree-chrec.cc: ...here.
* tree-complex.c: Moved to...
* tree-complex.cc: ...here.
* tree-data-ref.c: Moved to...
* tree-data-ref.cc: ...here.
* tree-dfa.c: Moved to...
* tree-dfa.cc: ...here.
* tree-diagnostic.c: Moved to...
* tree-diagnostic.cc: ...here.
* tree-dump.c: Moved to...
* tree-dump.cc: ...here.
* tree-eh.c: Moved to...
* tree-eh.cc: ...here.
* tree-emutls.c: Moved to...
* tree-emutls.cc: ...here.
* tree-if-conv.c: Moved to...
* tree-if-conv.cc: ...here.
* tree-inline.c: Moved to...
* tree-inline.cc: ...here.
* tree-into-ssa.c: Moved to...
* tree-into-ssa.cc: ...here.
* tree-iterator.c: Moved to...
* tree-iterator.cc: ...here.
* tree-loop-distribution.c: Moved to...
* tree-loop-distribution.cc: ...here.
* tree-nested.c: Moved to...
* tree-nested.cc: ...here.
* tree-nrv.c: Moved to...
* tree-nrv.cc: ...here.
* tree-object-size.c: Moved to...
* tree-object-size.cc: ...here.
* tree-outof-ssa.c: Moved to...
* tree-outof-ssa.cc: ...here.
* tree-parloops.c: Moved to...
* tree-parloops.cc: ...here.
* tree-phinodes.c: Moved to...
* tree-phinodes.cc: ...here.
* tree-predcom.c: Moved to...
* tree-predcom.cc: ...here.
* tree-pretty-print.c: Moved to...
* tree-pretty-print.cc: ...here.
* tree-profile.c: Moved to...
* tree-profile.cc: ...here.
* tree-scalar-evolution.c: Moved to...
* tree-scalar-evolution.cc: ...here.
* tree-sra.c: Moved to...
* tree-sra.cc: ...here.
* tree-ssa-address.c: Moved to...
* tree-ssa-address.cc: ...here.
* tree-ssa-alias.c: Moved to...
* tree-ssa-alias.cc: ...here.
* tree-ssa-ccp.c: Moved to...
* tree-ssa-ccp.cc: ...here.
* tree-ssa-coalesce.c: Moved to...
* tree-ssa-coalesce.cc: ...here.
* tree-ssa-copy.c: Moved to...
* tree-ssa-copy.cc: ...here.
* tree-ssa-dce.c: Moved to...
* tree-ssa-dce.cc: ...here.
* tree-ssa-dom.c: Moved to...
* tree-ssa-dom.cc: ...here.
* tree-ssa-dse.c: Moved to...
* tree-ssa-dse.cc: ...here.
* tree-ssa-forwprop.c: Moved to...
* tree-ssa-forwprop.cc: ...here.
* tree-ssa-ifcombine.c: Moved to...
* tree-ssa-ifcombine.cc: ...here.
* tree-ssa-live.c: Moved to...
* tree-ssa-live.cc: ...here.
* tree-ssa-loop-ch.c: Moved to...
* tree-ssa-loop-ch.cc: ...here.
* tree-ssa-loop-im.c: Moved to...
* tree-ssa-loop-im.cc: ...here.
* tree-ssa-loop-ivcanon.c: Moved to...
* tree-ssa-loop-ivcanon.cc: ...here.
* tree-ssa-loop-ivopts.c: Moved to...
* tree-ssa-loop-ivopts.cc: ...here.
* tree-ssa-loop-manip.c: Moved to...
* tree-ssa-loop-manip.cc: ...here.
* tree-ssa-loop-niter.c: Moved to...
* tree-ssa-loop-niter.cc: ...here.
* tree-ssa-loop-prefetch.c: Moved to...
* tree-ssa-loop-prefetch.cc: ...here.
* tree-ssa-loop-split.c: Moved to...
* tree-ssa-loop-split.cc: ...here.
* tree-ssa-loop-unswitch.c: Moved to...
* tree-ssa-loop-unswitch.cc: ...here.
* tree-ssa-loop.c: Moved to...
* tree-ssa-loop.cc: ...here.
* tree-ssa-math-opts.c: Moved to...
* tree-ssa-math-opts.cc: ...here.
* tree-ssa-operands.c: Moved to...
* tree-ssa-operands.cc: ...here.
* tree-ssa-phiopt.c: Moved to...
* tree-ssa-phiopt.cc: ...here.
* tree-ssa-phiprop.c: Moved to...
* tree-ssa-phiprop.cc: ...here.
* tree-ssa-pre.c: Moved to...
* tree-ssa-pre.cc: ...here.
* tree-ssa-propagate.c: Moved to...
* tree-ssa-propagate.cc: ...here.
* tree-ssa-reassoc.c: Moved to...
* tree-ssa-reassoc.cc: ...here.
* tree-ssa-sccvn.c: Moved to...
* tree-ssa-sccvn.cc: ...here.
* tree-ssa-scopedtables.c: Moved to...
* tree-ssa-scopedtables.cc: ...here.
* tree-ssa-sink.c: Moved to...
* tree-ssa-sink.cc: ...here.
* tree-ssa-strlen.c: Moved to...
* tree-ssa-strlen.cc: ...here.
* tree-ssa-structalias.c: Moved to...
* tree-ssa-structalias.cc: ...here.
* tree-ssa-tail-merge.c: Moved to...
* tree-ssa-tail-merge.cc: ...here.
* tree-ssa-ter.c: Moved to...
* tree-ssa-ter.cc: ...here.
* tree-ssa-threadbackward.c: Moved to...
* tree-ssa-threadbackward.cc: ...here.
* tree-ssa-threadedge.c: Moved to...
* tree-ssa-threadedge.cc: ...here.
* tree-ssa-threadupdate.c: Moved to...
* tree-ssa-threadupdate.cc: ...here.
* tree-ssa-uncprop.c: Moved to...
* tree-ssa-uncprop.cc: ...here.
* tree-ssa-uninit.c: Moved to...
* tree-ssa-uninit.cc: ...here.
* tree-ssa.c: Moved to...
* tree-ssa.cc: ...here.
* tree-ssanames.c: Moved to...
* tree-ssanames.cc: ...here.
* tree-stdarg.c: Moved to...
* tree-stdarg.cc: ...here.
* tree-streamer-in.c: Moved to...
* tree-streamer-in.cc: ...here.
* tree-streamer-out.c: Moved to...
* tree-streamer-out.cc: ...here.
* tree-streamer.c: Moved to...
* tree-streamer.cc: ...here.
* tree-switch-conversion.c: Moved to...
* tree-switch-conversion.cc: ...here.
* tree-tailcall.c: Moved to...
* tree-tailcall.cc: ...here.
* tree-vect-data-refs.c: Moved to...
* tree-vect-data-refs.cc: ...here.
* tree-vect-generic.c: Moved to...
* tree-vect-generic.cc: ...here.
* tree-vect-loop-manip.c: Moved to...
* tree-vect-loop-manip.cc: ...here.
* tree-vect-loop.c: Moved to...
* tree-vect-loop.cc: ...here.
* tree-vect-patterns.c: Moved to...
* tree-vect-patterns.cc: ...here.
* tree-vect-slp-patterns.c: Moved to...
* tree-vect-slp-patterns.cc: ...here.
* tree-vect-slp.c: Moved to...
* tree-vect-slp.cc: ...here.
* tree-vect-stmts.c: Moved to...
* tree-vect-stmts.cc: ...here.
* tree-vector-builder.c: Moved to...
* tree-vector-builder.cc: ...here.
* tree-vectorizer.c: Moved to...
* tree-vectorizer.cc: ...here.
* tree-vrp.c: Moved to...
* tree-vrp.cc: ...here.
* tree.c: Moved to...
* tree.cc: ...here.
* tsan.c: Moved to...
* tsan.cc: ...here.
* typed-splay-tree.c: Moved to...
* typed-splay-tree.cc: ...here.
* ubsan.c: Moved to...
* ubsan.cc: ...here.
* valtrack.c: Moved to...
* valtrack.cc: ...here.
* value-prof.c: Moved to...
* value-prof.cc: ...here.
* var-tracking.c: Moved to...
* var-tracking.cc: ...here.
* varasm.c: Moved to...
* varasm.cc: ...here.
* varpool.c: Moved to...
* varpool.cc: ...here.
* vec-perm-indices.c: Moved to...
* vec-perm-indices.cc: ...here.
* vec.c: Moved to...
* vec.cc: ...here.
* vmsdbgout.c: Moved to...
* vmsdbgout.cc: ...here.
* vr-values.c: Moved to...
* vr-values.cc: ...here.
* vtable-verify.c: Moved to...
* vtable-verify.cc: ...here.
* web.c: Moved to...
* web.cc: ...here.
* xcoffout.c: Moved to...
* xcoffout.cc: ...here.
gcc/c-family/ChangeLog:
* c-ada-spec.c: Moved to...
* c-ada-spec.cc: ...here.
* c-attribs.c: Moved to...
* c-attribs.cc: ...here.
* c-common.c: Moved to...
* c-common.cc: ...here.
* c-cppbuiltin.c: Moved to...
* c-cppbuiltin.cc: ...here.
* c-dump.c: Moved to...
* c-dump.cc: ...here.
* c-format.c: Moved to...
* c-format.cc: ...here.
* c-gimplify.c: Moved to...
* c-gimplify.cc: ...here.
* c-indentation.c: Moved to...
* c-indentation.cc: ...here.
* c-lex.c: Moved to...
* c-lex.cc: ...here.
* c-omp.c: Moved to...
* c-omp.cc: ...here.
* c-opts.c: Moved to...
* c-opts.cc: ...here.
* c-pch.c: Moved to...
* c-pch.cc: ...here.
* c-ppoutput.c: Moved to...
* c-ppoutput.cc: ...here.
* c-pragma.c: Moved to...
* c-pragma.cc: ...here.
* c-pretty-print.c: Moved to...
* c-pretty-print.cc: ...here.
* c-semantics.c: Moved to...
* c-semantics.cc: ...here.
* c-ubsan.c: Moved to...
* c-ubsan.cc: ...here.
* c-warn.c: Moved to...
* c-warn.cc: ...here.
* cppspec.c: Moved to...
* cppspec.cc: ...here.
* stub-objc.c: Moved to...
* stub-objc.cc: ...here.
gcc/c/ChangeLog:
* c-aux-info.c: Moved to...
* c-aux-info.cc: ...here.
* c-convert.c: Moved to...
* c-convert.cc: ...here.
* c-decl.c: Moved to...
* c-decl.cc: ...here.
* c-errors.c: Moved to...
* c-errors.cc: ...here.
* c-fold.c: Moved to...
* c-fold.cc: ...here.
* c-lang.c: Moved to...
* c-lang.cc: ...here.
* c-objc-common.c: Moved to...
* c-objc-common.cc: ...here.
* c-parser.c: Moved to...
* c-parser.cc: ...here.
* c-typeck.c: Moved to...
* c-typeck.cc: ...here.
* gccspec.c: Moved to...
* gccspec.cc: ...here.
* gimple-parser.c: Moved to...
* gimple-parser.cc: ...here.
gcc/cp/ChangeLog:
* call.c: Moved to...
* call.cc: ...here.
* class.c: Moved to...
* class.cc: ...here.
* constexpr.c: Moved to...
* constexpr.cc: ...here.
* cp-gimplify.c: Moved to...
* cp-gimplify.cc: ...here.
* cp-lang.c: Moved to...
* cp-lang.cc: ...here.
* cp-objcp-common.c: Moved to...
* cp-objcp-common.cc: ...here.
* cp-ubsan.c: Moved to...
* cp-ubsan.cc: ...here.
* cvt.c: Moved to...
* cvt.cc: ...here.
* cxx-pretty-print.c: Moved to...
* cxx-pretty-print.cc: ...here.
* decl.c: Moved to...
* decl.cc: ...here.
* decl2.c: Moved to...
* decl2.cc: ...here.
* dump.c: Moved to...
* dump.cc: ...here.
* error.c: Moved to...
* error.cc: ...here.
* except.c: Moved to...
* except.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* friend.c: Moved to...
* friend.cc: ...here.
* g++spec.c: Moved to...
* g++spec.cc: ...here.
* init.c: Moved to...
* init.cc: ...here.
* lambda.c: Moved to...
* lambda.cc: ...here.
* lex.c: Moved to...
* lex.cc: ...here.
* mangle.c: Moved to...
* mangle.cc: ...here.
* method.c: Moved to...
* method.cc: ...here.
* name-lookup.c: Moved to...
* name-lookup.cc: ...here.
* optimize.c: Moved to...
* optimize.cc: ...here.
* parser.c: Moved to...
* parser.cc: ...here.
* pt.c: Moved to...
* pt.cc: ...here.
* ptree.c: Moved to...
* ptree.cc: ...here.
* rtti.c: Moved to...
* rtti.cc: ...here.
* search.c: Moved to...
* search.cc: ...here.
* semantics.c: Moved to...
* semantics.cc: ...here.
* tree.c: Moved to...
* tree.cc: ...here.
* typeck.c: Moved to...
* typeck.cc: ...here.
* typeck2.c: Moved to...
* typeck2.cc: ...here.
* vtable-class-hierarchy.c: Moved to...
* vtable-class-hierarchy.cc: ...here.
gcc/fortran/ChangeLog:
* arith.c: Moved to...
* arith.cc: ...here.
* array.c: Moved to...
* array.cc: ...here.
* bbt.c: Moved to...
* bbt.cc: ...here.
* check.c: Moved to...
* check.cc: ...here.
* class.c: Moved to...
* class.cc: ...here.
* constructor.c: Moved to...
* constructor.cc: ...here.
* convert.c: Moved to...
* convert.cc: ...here.
* cpp.c: Moved to...
* cpp.cc: ...here.
* data.c: Moved to...
* data.cc: ...here.
* decl.c: Moved to...
* decl.cc: ...here.
* dependency.c: Moved to...
* dependency.cc: ...here.
* dump-parse-tree.c: Moved to...
* dump-parse-tree.cc: ...here.
* error.c: Moved to...
* error.cc: ...here.
* expr.c: Moved to...
* expr.cc: ...here.
* f95-lang.c: Moved to...
* f95-lang.cc: ...here.
* frontend-passes.c: Moved to...
* frontend-passes.cc: ...here.
* gfortranspec.c: Moved to...
* gfortranspec.cc: ...here.
* interface.c: Moved to...
* interface.cc: ...here.
* intrinsic.c: Moved to...
* intrinsic.cc: ...here.
* io.c: Moved to...
* io.cc: ...here.
* iresolve.c: Moved to...
* iresolve.cc: ...here.
* match.c: Moved to...
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Diffstat (limited to 'gcc/bitmap.cc')
-rw-r--r-- | gcc/bitmap.cc | 2995 |
1 files changed, 2995 insertions, 0 deletions
diff --git a/gcc/bitmap.cc b/gcc/bitmap.cc new file mode 100644 index 0000000..69b9d53 --- /dev/null +++ b/gcc/bitmap.cc @@ -0,0 +1,2995 @@ +/* Functions to support general ended bitmaps. + Copyright (C) 1997-2022 Free Software Foundation, Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it under +the terms of the GNU General Public License as published by the Free +Software Foundation; either version 3, or (at your option) any later +version. + +GCC is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING3. If not see +<http://www.gnu.org/licenses/>. */ + +#include "config.h" +#include "system.h" +#include "coretypes.h" +#include "bitmap.h" +#include "selftest.h" + +/* Memory allocation statistics purpose instance. */ +mem_alloc_description<bitmap_usage> bitmap_mem_desc; + +/* Static zero-initialized bitmap obstack used for default initialization + of bitmap_head. */ +bitmap_obstack bitmap_head::crashme; + +static bitmap_element *bitmap_tree_listify_from (bitmap, bitmap_element *); + +/* Register new bitmap. */ +void +bitmap_register (bitmap b MEM_STAT_DECL) +{ + static unsigned alloc_descriptor_max_uid = 1; + gcc_assert (b->alloc_descriptor == 0); + b->alloc_descriptor = alloc_descriptor_max_uid++; + + bitmap_mem_desc.register_descriptor (b->get_descriptor (), BITMAP_ORIGIN, + false FINAL_PASS_MEM_STAT); +} + +/* Account the overhead. */ +static void +register_overhead (bitmap b, size_t amount) +{ + unsigned *d = b->get_descriptor (); + if (bitmap_mem_desc.contains_descriptor_for_instance (d)) + bitmap_mem_desc.register_instance_overhead (amount, d); +} + +/* Release the overhead. */ +static void +release_overhead (bitmap b, size_t amount, bool remove_from_map) +{ + unsigned *d = b->get_descriptor (); + if (bitmap_mem_desc.contains_descriptor_for_instance (d)) + bitmap_mem_desc.release_instance_overhead (d, amount, remove_from_map); +} + + +/* Global data */ +bitmap_element bitmap_zero_bits; /* An element of all zero bits. */ +bitmap_obstack bitmap_default_obstack; /* The default bitmap obstack. */ +static int bitmap_default_obstack_depth; +static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of + GC'd elements. */ + + +/* Bitmap memory management. */ + +/* Add ELT to the appropriate freelist. */ +static inline void +bitmap_elem_to_freelist (bitmap head, bitmap_element *elt) +{ + bitmap_obstack *bit_obstack = head->obstack; + + if (GATHER_STATISTICS) + release_overhead (head, sizeof (bitmap_element), false); + + elt->next = NULL; + elt->indx = -1; + if (bit_obstack) + { + elt->prev = bit_obstack->elements; + bit_obstack->elements = elt; + } + else + { + elt->prev = bitmap_ggc_free; + bitmap_ggc_free = elt; + } +} + +/* Allocate a bitmap element. The bits are cleared, but nothing else is. */ + +static inline bitmap_element * +bitmap_element_allocate (bitmap head) +{ + bitmap_element *element; + bitmap_obstack *bit_obstack = head->obstack; + + if (bit_obstack) + { + element = bit_obstack->elements; + + if (element) + /* Use up the inner list first before looking at the next + element of the outer list. */ + if (element->next) + { + bit_obstack->elements = element->next; + bit_obstack->elements->prev = element->prev; + } + else + /* Inner list was just a singleton. */ + bit_obstack->elements = element->prev; + else + element = XOBNEW (&bit_obstack->obstack, bitmap_element); + } + else + { + element = bitmap_ggc_free; + if (element) + /* Use up the inner list first before looking at the next + element of the outer list. */ + if (element->next) + { + bitmap_ggc_free = element->next; + bitmap_ggc_free->prev = element->prev; + } + else + /* Inner list was just a singleton. */ + bitmap_ggc_free = element->prev; + else + element = ggc_alloc<bitmap_element> (); + } + + if (GATHER_STATISTICS) + register_overhead (head, sizeof (bitmap_element)); + + memset (element->bits, 0, sizeof (element->bits)); + + return element; +} + +/* Remove ELT and all following elements from bitmap HEAD. + Put the released elements in the freelist for HEAD. */ + +void +bitmap_elt_clear_from (bitmap head, bitmap_element *elt) +{ + bitmap_element *prev; + bitmap_obstack *bit_obstack = head->obstack; + + if (!elt) + return; + + if (head->tree_form) + elt = bitmap_tree_listify_from (head, elt); + + if (GATHER_STATISTICS) + { + int n = 0; + for (prev = elt; prev; prev = prev->next) + n++; + release_overhead (head, sizeof (bitmap_element) * n, false); + } + + prev = elt->prev; + if (prev) + { + prev->next = NULL; + if (head->current->indx > prev->indx) + { + head->current = prev; + head->indx = prev->indx; + } + } + else + { + head->first = NULL; + head->current = NULL; + head->indx = 0; + } + + /* Put the entire list onto the freelist in one operation. */ + if (bit_obstack) + { + elt->prev = bit_obstack->elements; + bit_obstack->elements = elt; + } + else + { + elt->prev = bitmap_ggc_free; + bitmap_ggc_free = elt; + } +} + +/* Linked-list view of bitmaps. + + In this representation, the bitmap elements form a double-linked list + with elements sorted by increasing index. */ + +/* Link the bitmap element into the current bitmap linked list. */ + +static inline void +bitmap_list_link_element (bitmap head, bitmap_element *element) +{ + unsigned int indx = element->indx; + bitmap_element *ptr; + + gcc_checking_assert (!head->tree_form); + + /* If this is the first and only element, set it in. */ + if (head->first == 0) + { + element->next = element->prev = 0; + head->first = element; + } + + /* If this index is less than that of the current element, it goes someplace + before the current element. */ + else if (indx < head->indx) + { + for (ptr = head->current; + ptr->prev != 0 && ptr->prev->indx > indx; + ptr = ptr->prev) + ; + + if (ptr->prev) + ptr->prev->next = element; + else + head->first = element; + + element->prev = ptr->prev; + element->next = ptr; + ptr->prev = element; + } + + /* Otherwise, it must go someplace after the current element. */ + else + { + for (ptr = head->current; + ptr->next != 0 && ptr->next->indx < indx; + ptr = ptr->next) + ; + + if (ptr->next) + ptr->next->prev = element; + + element->next = ptr->next; + element->prev = ptr; + ptr->next = element; + } + + /* Set up so this is the first element searched. */ + head->current = element; + head->indx = indx; +} + +/* Unlink the bitmap element from the current bitmap linked list, + and return it to the freelist. */ + +static inline void +bitmap_list_unlink_element (bitmap head, bitmap_element *element, + bool to_freelist = true) +{ + bitmap_element *next = element->next; + bitmap_element *prev = element->prev; + + gcc_checking_assert (!head->tree_form); + + if (prev) + prev->next = next; + + if (next) + next->prev = prev; + + if (head->first == element) + head->first = next; + + /* Since the first thing we try is to insert before current, + make current the next entry in preference to the previous. */ + if (head->current == element) + { + head->current = next != 0 ? next : prev; + if (head->current) + head->indx = head->current->indx; + else + head->indx = 0; + } + + if (to_freelist) + bitmap_elem_to_freelist (head, element); +} + +/* Insert a new uninitialized element (or NODE if not NULL) into bitmap + HEAD after element ELT. If ELT is NULL, insert the element at the start. + Return the new element. */ + +static bitmap_element * +bitmap_list_insert_element_after (bitmap head, + bitmap_element *elt, unsigned int indx, + bitmap_element *node = NULL) +{ + if (!node) + node = bitmap_element_allocate (head); + node->indx = indx; + + gcc_checking_assert (!head->tree_form); + + if (!elt) + { + if (!head->current) + { + head->current = node; + head->indx = indx; + } + node->next = head->first; + if (node->next) + node->next->prev = node; + head->first = node; + node->prev = NULL; + } + else + { + gcc_checking_assert (head->current); + node->next = elt->next; + if (node->next) + node->next->prev = node; + elt->next = node; + node->prev = elt; + } + return node; +} + +/* Return the element for INDX, or NULL if the element doesn't exist. + Update the `current' field even if we can't find an element that + would hold the bitmap's bit to make eventual allocation + faster. */ + +static inline bitmap_element * +bitmap_list_find_element (bitmap head, unsigned int indx) +{ + bitmap_element *element; + + if (head->current == NULL + || head->indx == indx) + return head->current; + + if (head->current == head->first + && head->first->next == NULL) + return NULL; + + /* Usage can be NULL due to allocated bitmaps for which we do not + call initialize function. */ + bitmap_usage *usage = NULL; + if (GATHER_STATISTICS) + usage = bitmap_mem_desc.get_descriptor_for_instance (head); + + /* This bitmap has more than one element, and we're going to look + through the elements list. Count that as a search. */ + if (GATHER_STATISTICS && usage) + usage->m_nsearches++; + + if (head->indx < indx) + /* INDX is beyond head->indx. Search from head->current + forward. */ + for (element = head->current; + element->next != 0 && element->indx < indx; + element = element->next) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + } + + else if (head->indx / 2 < indx) + /* INDX is less than head->indx and closer to head->indx than to + 0. Search from head->current backward. */ + for (element = head->current; + element->prev != 0 && element->indx > indx; + element = element->prev) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + } + + else + /* INDX is less than head->indx and closer to 0 than to + head->indx. Search from head->first forward. */ + for (element = head->first; + element->next != 0 && element->indx < indx; + element = element->next) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + } + + /* `element' is the nearest to the one we want. If it's not the one we + want, the one we want doesn't exist. */ + gcc_checking_assert (element != NULL); + head->current = element; + head->indx = element->indx; + if (element->indx != indx) + element = 0; + return element; +} + + +/* Splay-tree view of bitmaps. + + This is an almost one-to-one the implementatin of the simple top-down + splay tree in Sleator and Tarjan's "Self-adjusting Binary Search Trees". + It is probably not the most efficient form of splay trees, but it should + be good enough to experiment with this idea of bitmaps-as-trees. + + For all functions below, the variable or function argument "t" is a node + in the tree, and "e" is a temporary or new node in the tree. The rest + is sufficiently straigh-forward (and very well explained in the paper) + that comment would only clutter things. */ + +static inline void +bitmap_tree_link_left (bitmap_element * &t, bitmap_element * &l) +{ + l->next = t; + l = t; + t = t->next; +} + +static inline void +bitmap_tree_link_right (bitmap_element * &t, bitmap_element * &r) +{ + r->prev = t; + r = t; + t = t->prev; +} + +static inline void +bitmap_tree_rotate_left (bitmap_element * &t) +{ + bitmap_element *e = t->next; + t->next = t->next->prev; + e->prev = t; + t = e; +} + +static inline void +bitmap_tree_rotate_right (bitmap_element * &t) +{ + bitmap_element *e = t->prev; + t->prev = t->prev->next; + e->next = t; + t = e; +} + +static bitmap_element * +bitmap_tree_splay (bitmap head, bitmap_element *t, unsigned int indx) +{ + bitmap_element N, *l, *r; + + if (t == NULL) + return NULL; + + bitmap_usage *usage = NULL; + if (GATHER_STATISTICS) + usage = bitmap_mem_desc.get_descriptor_for_instance (head); + + N.prev = N.next = NULL; + l = r = &N; + + while (indx != t->indx) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + + if (indx < t->indx) + { + if (t->prev != NULL && indx < t->prev->indx) + bitmap_tree_rotate_right (t); + if (t->prev == NULL) + break; + bitmap_tree_link_right (t, r); + } + else if (indx > t->indx) + { + if (t->next != NULL && indx > t->next->indx) + bitmap_tree_rotate_left (t); + if (t->next == NULL) + break; + bitmap_tree_link_left (t, l); + } + } + + l->next = t->prev; + r->prev = t->next; + t->prev = N.next; + t->next = N.prev; + return t; +} + +/* Link bitmap element E into the current bitmap splay tree. */ + +static inline void +bitmap_tree_link_element (bitmap head, bitmap_element *e) +{ + if (head->first == NULL) + e->prev = e->next = NULL; + else + { + bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx); + if (e->indx < t->indx) + { + e->prev = t->prev; + e->next = t; + t->prev = NULL; + } + else if (e->indx > t->indx) + { + e->next = t->next; + e->prev = t; + t->next = NULL; + } + else + gcc_unreachable (); + } + head->first = e; + head->current = e; + head->indx = e->indx; +} + +/* Unlink bitmap element E from the current bitmap splay tree, + and return it to the freelist. */ + +static void +bitmap_tree_unlink_element (bitmap head, bitmap_element *e) +{ + bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx); + + gcc_checking_assert (t == e); + + if (e->prev == NULL) + t = e->next; + else + { + t = bitmap_tree_splay (head, e->prev, e->indx); + t->next = e->next; + } + head->first = t; + head->current = t; + head->indx = (t != NULL) ? t->indx : 0; + + bitmap_elem_to_freelist (head, e); +} + +/* Return the element for INDX, or NULL if the element doesn't exist. */ + +static inline bitmap_element * +bitmap_tree_find_element (bitmap head, unsigned int indx) +{ + if (head->current == NULL + || head->indx == indx) + return head->current; + + /* Usage can be NULL due to allocated bitmaps for which we do not + call initialize function. */ + bitmap_usage *usage = NULL; + if (GATHER_STATISTICS) + usage = bitmap_mem_desc.get_descriptor_for_instance (head); + + /* This bitmap has more than one element, and we're going to look + through the elements list. Count that as a search. */ + if (GATHER_STATISTICS && usage) + usage->m_nsearches++; + + bitmap_element *element = bitmap_tree_splay (head, head->first, indx); + gcc_checking_assert (element != NULL); + head->first = element; + head->current = element; + head->indx = element->indx; + if (element->indx != indx) + element = 0; + return element; +} + +/* Converting bitmap views from linked-list to tree and vice versa. */ + +/* Splice element E and all elements with a larger index from + bitmap HEAD, convert the spliced elements to the linked-list + view, and return the head of the list (which should be E again), */ + +static bitmap_element * +bitmap_tree_listify_from (bitmap head, bitmap_element *e) +{ + bitmap_element *t, *erb; + + /* Detach the right branch from E (all elements with indx > E->indx), + and splay E to the root. */ + erb = e->next; + e->next = NULL; + t = bitmap_tree_splay (head, head->first, e->indx); + gcc_checking_assert (t == e); + + /* Because E has no right branch, and we rotated it to the root, + the left branch is the new root. */ + t = e->prev; + head->first = t; + head->current = t; + head->indx = (t != NULL) ? t->indx : 0; + + /* Detach the tree from E, and re-attach the right branch of E. */ + e->prev = NULL; + e->next = erb; + + /* The tree is now valid again. Now we need to "un-tree" E. + It is imperative that a non-recursive implementation is used + for this, because splay trees have a worst case depth of O(N) + for a tree with N nodes. A recursive implementation could + result in a stack overflow for a sufficiently large, unbalanced + bitmap tree. */ + + auto_vec<bitmap_element *, 32> stack; + auto_vec<bitmap_element *, 32> sorted_elements; + bitmap_element *n = e; + + while (true) + { + while (n != NULL) + { + stack.safe_push (n); + n = n->prev; + } + + if (stack.is_empty ()) + break; + + n = stack.pop (); + sorted_elements.safe_push (n); + n = n->next; + } + + gcc_assert (sorted_elements[0] == e); + + bitmap_element *prev = NULL; + unsigned ix; + FOR_EACH_VEC_ELT (sorted_elements, ix, n) + { + if (prev != NULL) + prev->next = n; + n->prev = prev; + n->next = NULL; + prev = n; + } + + return e; +} + +/* Convert bitmap HEAD from splay-tree view to linked-list view. */ + +void +bitmap_list_view (bitmap head) +{ + bitmap_element *ptr; + + gcc_assert (head->tree_form); + + ptr = head->first; + if (ptr) + { + while (ptr->prev) + bitmap_tree_rotate_right (ptr); + head->first = ptr; + head->first = bitmap_tree_listify_from (head, ptr); + } + + head->tree_form = false; + if (!head->current) + { + head->current = head->first; + head->indx = head->current ? head->current->indx : 0; + } +} + +/* Convert bitmap HEAD from linked-list view to splay-tree view. + This is simply a matter of dropping the prev or next pointers + and setting the tree_form flag. The tree will balance itself + if and when it is used. */ + +void +bitmap_tree_view (bitmap head) +{ + bitmap_element *ptr; + + gcc_assert (! head->tree_form); + + ptr = head->first; + while (ptr) + { + ptr->prev = NULL; + ptr = ptr->next; + } + + head->tree_form = true; +} + +/* Clear a bitmap by freeing all its elements. */ + +void +bitmap_clear (bitmap head) +{ + if (head->first == NULL) + return; + if (head->tree_form) + { + bitmap_element *e, *t; + for (e = head->first; e->prev; e = e->prev) + /* Loop to find the element with the smallest index. */ ; + t = bitmap_tree_splay (head, head->first, e->indx); + gcc_checking_assert (t == e); + head->first = t; + } + bitmap_elt_clear_from (head, head->first); +} + +/* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize + the default bitmap obstack. */ + +void +bitmap_obstack_initialize (bitmap_obstack *bit_obstack) +{ + if (!bit_obstack) + { + if (bitmap_default_obstack_depth++) + return; + bit_obstack = &bitmap_default_obstack; + } + +#if !defined(__GNUC__) || (__GNUC__ < 2) +#define __alignof__(type) 0 +#endif + + bit_obstack->elements = NULL; + bit_obstack->heads = NULL; + obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE, + __alignof__ (bitmap_element), + obstack_chunk_alloc, + obstack_chunk_free); +} + +/* Release the memory from a bitmap obstack. If BIT_OBSTACK is NULL, + release the default bitmap obstack. */ + +void +bitmap_obstack_release (bitmap_obstack *bit_obstack) +{ + if (!bit_obstack) + { + if (--bitmap_default_obstack_depth) + { + gcc_assert (bitmap_default_obstack_depth > 0); + return; + } + bit_obstack = &bitmap_default_obstack; + } + + bit_obstack->elements = NULL; + bit_obstack->heads = NULL; + obstack_free (&bit_obstack->obstack, NULL); +} + +/* Create a new bitmap on an obstack. If BIT_OBSTACK is NULL, create + it on the default bitmap obstack. */ + +bitmap +bitmap_alloc (bitmap_obstack *bit_obstack MEM_STAT_DECL) +{ + bitmap map; + + if (!bit_obstack) + bit_obstack = &bitmap_default_obstack; + map = bit_obstack->heads; + if (map) + bit_obstack->heads = (class bitmap_head *) map->first; + else + map = XOBNEW (&bit_obstack->obstack, bitmap_head); + bitmap_initialize (map, bit_obstack PASS_MEM_STAT); + + if (GATHER_STATISTICS) + register_overhead (map, sizeof (bitmap_head)); + + return map; +} + +/* Create a new GCd bitmap. */ + +bitmap +bitmap_gc_alloc (ALONE_MEM_STAT_DECL) +{ + bitmap map; + + map = ggc_alloc<bitmap_head> (); + bitmap_initialize (map, NULL PASS_MEM_STAT); + + if (GATHER_STATISTICS) + register_overhead (map, sizeof (bitmap_head)); + + return map; +} + +/* Release an obstack allocated bitmap. */ + +void +bitmap_obstack_free (bitmap map) +{ + if (map) + { + bitmap_clear (map); + map->first = (bitmap_element *) map->obstack->heads; + + if (GATHER_STATISTICS) + release_overhead (map, sizeof (bitmap_head), true); + + map->obstack->heads = map; + } +} + + +/* Return nonzero if all bits in an element are zero. */ + +static inline int +bitmap_element_zerop (const bitmap_element *element) +{ +#if BITMAP_ELEMENT_WORDS == 2 + return (element->bits[0] | element->bits[1]) == 0; +#else + unsigned i; + + for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) + if (element->bits[i] != 0) + return 0; + + return 1; +#endif +} + +/* Copy a bitmap to another bitmap. */ + +void +bitmap_copy (bitmap to, const_bitmap from) +{ + const bitmap_element *from_ptr; + bitmap_element *to_ptr = 0; + + gcc_checking_assert (!to->tree_form && !from->tree_form); + + bitmap_clear (to); + + /* Copy elements in forward direction one at a time. */ + for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next) + { + bitmap_element *to_elt = bitmap_element_allocate (to); + + to_elt->indx = from_ptr->indx; + memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits)); + + /* Here we have a special case of bitmap_list_link_element, + for the case where we know the links are being entered + in sequence. */ + if (to_ptr == 0) + { + to->first = to->current = to_elt; + to->indx = from_ptr->indx; + to_elt->next = to_elt->prev = 0; + } + else + { + to_elt->prev = to_ptr; + to_elt->next = 0; + to_ptr->next = to_elt; + } + + to_ptr = to_elt; + } +} + +/* Move a bitmap to another bitmap. */ + +void +bitmap_move (bitmap to, bitmap from) +{ + gcc_assert (to->obstack == from->obstack); + + bitmap_clear (to); + + size_t sz = 0; + if (GATHER_STATISTICS) + { + for (bitmap_element *e = to->first; e; e = e->next) + sz += sizeof (bitmap_element); + register_overhead (to, sz); + } + + *to = *from; + + if (GATHER_STATISTICS) + release_overhead (from, sz, false); +} + +/* Clear a single bit in a bitmap. Return true if the bit changed. */ + +bool +bitmap_clear_bit (bitmap head, int bit) +{ + unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; + bitmap_element *ptr; + + if (!head->tree_form) + ptr = bitmap_list_find_element (head, indx); + else + ptr = bitmap_tree_find_element (head, indx); + if (ptr != 0) + { + unsigned bit_num = bit % BITMAP_WORD_BITS; + unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; + BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num; + bool res = (ptr->bits[word_num] & bit_val) != 0; + if (res) + { + ptr->bits[word_num] &= ~bit_val; + /* If we cleared the entire word, free up the element. */ + if (!ptr->bits[word_num] + && bitmap_element_zerop (ptr)) + { + if (!head->tree_form) + bitmap_list_unlink_element (head, ptr); + else + bitmap_tree_unlink_element (head, ptr); + } + } + + return res; + } + + return false; +} + +/* Set a single bit in a bitmap. Return true if the bit changed. */ + +bool +bitmap_set_bit (bitmap head, int bit) +{ + unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS; + bitmap_element *ptr; + if (!head->tree_form) + ptr = bitmap_list_find_element (head, indx); + else + ptr = bitmap_tree_find_element (head, indx); + unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; + unsigned bit_num = bit % BITMAP_WORD_BITS; + BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num; + + if (ptr != 0) + { + bool res = (ptr->bits[word_num] & bit_val) == 0; + if (res) + ptr->bits[word_num] |= bit_val; + return res; + } + + ptr = bitmap_element_allocate (head); + ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS; + ptr->bits[word_num] = bit_val; + if (!head->tree_form) + bitmap_list_link_element (head, ptr); + else + bitmap_tree_link_element (head, ptr); + return true; +} + +/* Return whether a bit is set within a bitmap. */ + +bool +bitmap_bit_p (const_bitmap head, int bit) +{ + unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; + const bitmap_element *ptr; + unsigned bit_num; + unsigned word_num; + + if (!head->tree_form) + ptr = bitmap_list_find_element (const_cast<bitmap> (head), indx); + else + ptr = bitmap_tree_find_element (const_cast<bitmap> (head), indx); + if (ptr == 0) + return 0; + + bit_num = bit % BITMAP_WORD_BITS; + word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; + + return (ptr->bits[word_num] >> bit_num) & 1; +} + +/* Set CHUNK_SIZE bits at a time in bitmap HEAD. + Store CHUNK_VALUE starting at bits CHUNK * chunk_size. + This is the set routine for viewing bitmap as a multi-bit sparse array. */ + +void +bitmap_set_aligned_chunk (bitmap head, unsigned int chunk, + unsigned int chunk_size, BITMAP_WORD chunk_value) +{ + // Ensure chunk size is a power of 2 and fits in BITMAP_WORD. + gcc_checking_assert (pow2p_hwi (chunk_size)); + gcc_checking_assert (chunk_size < (sizeof (BITMAP_WORD) * CHAR_BIT)); + + // Ensure chunk_value is within range of chunk_size bits. + BITMAP_WORD max_value = (1 << chunk_size) - 1; + gcc_checking_assert (chunk_value <= max_value); + + unsigned bit = chunk * chunk_size; + unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS; + bitmap_element *ptr; + if (!head->tree_form) + ptr = bitmap_list_find_element (head, indx); + else + ptr = bitmap_tree_find_element (head, indx); + unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; + unsigned bit_num = bit % BITMAP_WORD_BITS; + BITMAP_WORD bit_val = chunk_value << bit_num; + BITMAP_WORD mask = ~(max_value << bit_num); + + if (ptr != 0) + { + ptr->bits[word_num] &= mask; + ptr->bits[word_num] |= bit_val; + return; + } + + ptr = bitmap_element_allocate (head); + ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS; + ptr->bits[word_num] = bit_val; + if (!head->tree_form) + bitmap_list_link_element (head, ptr); + else + bitmap_tree_link_element (head, ptr); +} + +/* This is the get routine for viewing bitmap as a multi-bit sparse array. + Return a set of CHUNK_SIZE consecutive bits from HEAD, starting at bit + CHUNK * chunk_size. */ + +BITMAP_WORD +bitmap_get_aligned_chunk (const_bitmap head, unsigned int chunk, + unsigned int chunk_size) +{ + // Ensure chunk size is a power of 2, fits in BITMAP_WORD and is in range. + gcc_checking_assert (pow2p_hwi (chunk_size)); + gcc_checking_assert (chunk_size < (sizeof (BITMAP_WORD) * CHAR_BIT)); + + BITMAP_WORD max_value = (1 << chunk_size) - 1; + unsigned bit = chunk * chunk_size; + unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; + const bitmap_element *ptr; + unsigned bit_num; + unsigned word_num; + + if (!head->tree_form) + ptr = bitmap_list_find_element (const_cast<bitmap> (head), indx); + else + ptr = bitmap_tree_find_element (const_cast<bitmap> (head), indx); + if (ptr == 0) + return 0; + + bit_num = bit % BITMAP_WORD_BITS; + word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; + + // Return 4 bits. + return (ptr->bits[word_num] >> bit_num) & max_value; +} + +#if GCC_VERSION < 3400 +/* Table of number of set bits in a character, indexed by value of char. */ +static const unsigned char popcount_table[] = +{ + 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5, + 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6, + 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6, + 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7, + 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6, + 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7, + 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7, + 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8, +}; + +static unsigned long +bitmap_popcount (BITMAP_WORD a) +{ + unsigned long ret = 0; + unsigned i; + + /* Just do this the table way for now */ + for (i = 0; i < BITMAP_WORD_BITS; i+= 8) + ret += popcount_table[(a >> i) & 0xff]; + return ret; +} +#endif + +/* Count and return the number of bits set in the bitmap word BITS. */ +static unsigned long +bitmap_count_bits_in_word (const BITMAP_WORD *bits) +{ + unsigned long count = 0; + + for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) + { +#if GCC_VERSION >= 3400 + /* Note that popcountl matches BITMAP_WORD in type, so the actual size + of BITMAP_WORD is not material. */ + count += __builtin_popcountl (bits[ix]); +#else + count += bitmap_popcount (bits[ix]); +#endif + } + return count; +} + +/* Count the number of bits set in the bitmap, and return it. */ + +unsigned long +bitmap_count_bits (const_bitmap a) +{ + unsigned long count = 0; + const bitmap_element *elt; + + gcc_checking_assert (!a->tree_form); + for (elt = a->first; elt; elt = elt->next) + count += bitmap_count_bits_in_word (elt->bits); + + return count; +} + +/* Count the number of unique bits set in A and B and return it. */ + +unsigned long +bitmap_count_unique_bits (const_bitmap a, const_bitmap b) +{ + unsigned long count = 0; + const bitmap_element *elt_a, *elt_b; + + for (elt_a = a->first, elt_b = b->first; elt_a && elt_b; ) + { + /* If we're at different indices, then count all the bits + in the lower element. If we're at the same index, then + count the bits in the IOR of the two elements. */ + if (elt_a->indx < elt_b->indx) + { + count += bitmap_count_bits_in_word (elt_a->bits); + elt_a = elt_a->next; + } + else if (elt_b->indx < elt_a->indx) + { + count += bitmap_count_bits_in_word (elt_b->bits); + elt_b = elt_b->next; + } + else + { + BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; + for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) + bits[ix] = elt_a->bits[ix] | elt_b->bits[ix]; + count += bitmap_count_bits_in_word (bits); + elt_a = elt_a->next; + elt_b = elt_b->next; + } + } + return count; +} + +/* Return true if the bitmap has a single bit set. Otherwise return + false. */ + +bool +bitmap_single_bit_set_p (const_bitmap a) +{ + unsigned long count = 0; + const bitmap_element *elt; + unsigned ix; + + if (bitmap_empty_p (a)) + return false; + + elt = a->first; + + /* As there are no completely empty bitmap elements, a second one + means we have more than one bit set. */ + if (elt->next != NULL + && (!a->tree_form || elt->prev != NULL)) + return false; + + for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) + { +#if GCC_VERSION >= 3400 + /* Note that popcountl matches BITMAP_WORD in type, so the actual size + of BITMAP_WORD is not material. */ + count += __builtin_popcountl (elt->bits[ix]); +#else + count += bitmap_popcount (elt->bits[ix]); +#endif + if (count > 1) + return false; + } + + return count == 1; +} + + +/* Return the bit number of the first set bit in the bitmap. The + bitmap must be non-empty. */ + +unsigned +bitmap_first_set_bit (const_bitmap a) +{ + const bitmap_element *elt = a->first; + unsigned bit_no; + BITMAP_WORD word; + unsigned ix; + + gcc_checking_assert (elt); + + if (a->tree_form) + while (elt->prev) + elt = elt->prev; + + bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS; + for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) + { + word = elt->bits[ix]; + if (word) + goto found_bit; + } + gcc_unreachable (); + found_bit: + bit_no += ix * BITMAP_WORD_BITS; + +#if GCC_VERSION >= 3004 + gcc_assert (sizeof (long) == sizeof (word)); + bit_no += __builtin_ctzl (word); +#else + /* Binary search for the first set bit. */ +#if BITMAP_WORD_BITS > 64 +#error "Fill out the table." +#endif +#if BITMAP_WORD_BITS > 32 + if (!(word & 0xffffffff)) + word >>= 32, bit_no += 32; +#endif + if (!(word & 0xffff)) + word >>= 16, bit_no += 16; + if (!(word & 0xff)) + word >>= 8, bit_no += 8; + if (!(word & 0xf)) + word >>= 4, bit_no += 4; + if (!(word & 0x3)) + word >>= 2, bit_no += 2; + if (!(word & 0x1)) + word >>= 1, bit_no += 1; + + gcc_checking_assert (word & 1); +#endif + return bit_no; +} + +/* Return the bit number of the first set bit in the bitmap. The + bitmap must be non-empty. */ + +unsigned +bitmap_last_set_bit (const_bitmap a) +{ + const bitmap_element *elt; + unsigned bit_no; + BITMAP_WORD word; + int ix; + + if (a->tree_form) + elt = a->first; + else + elt = a->current ? a->current : a->first; + gcc_checking_assert (elt); + + while (elt->next) + elt = elt->next; + + bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS; + for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 1; ix--) + { + word = elt->bits[ix]; + if (word) + goto found_bit; + } + gcc_assert (elt->bits[ix] != 0); + found_bit: + bit_no += ix * BITMAP_WORD_BITS; +#if GCC_VERSION >= 3004 + gcc_assert (sizeof (long) == sizeof (word)); + bit_no += BITMAP_WORD_BITS - __builtin_clzl (word) - 1; +#else + /* Hopefully this is a twos-complement host... */ + BITMAP_WORD x = word; + x |= (x >> 1); + x |= (x >> 2); + x |= (x >> 4); + x |= (x >> 8); + x |= (x >> 16); +#if BITMAP_WORD_BITS > 32 + x |= (x >> 32); +#endif + bit_no += bitmap_popcount (x) - 1; +#endif + + return bit_no; +} + + +/* DST = A & B. */ + +void +bitmap_and (bitmap dst, const_bitmap a, const_bitmap b) +{ + bitmap_element *dst_elt = dst->first; + const bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *dst_prev = NULL; + + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); + gcc_assert (dst != a && dst != b); + + if (a == b) + { + bitmap_copy (dst, a); + return; + } + + while (a_elt && b_elt) + { + if (a_elt->indx < b_elt->indx) + a_elt = a_elt->next; + else if (b_elt->indx < a_elt->indx) + b_elt = b_elt->next; + else + { + /* Matching elts, generate A & B. */ + unsigned ix; + BITMAP_WORD ior = 0; + + if (!dst_elt) + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); + else + dst_elt->indx = a_elt->indx; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix]; + + dst_elt->bits[ix] = r; + ior |= r; + } + if (ior) + { + dst_prev = dst_elt; + dst_elt = dst_elt->next; + } + a_elt = a_elt->next; + b_elt = b_elt->next; + } + } + /* Ensure that dst->current is valid. */ + dst->current = dst->first; + bitmap_elt_clear_from (dst, dst_elt); + gcc_checking_assert (!dst->current == !dst->first); + if (dst->current) + dst->indx = dst->current->indx; +} + +/* A &= B. Return true if A changed. */ + +bool +bitmap_and_into (bitmap a, const_bitmap b) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *next; + bool changed = false; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + + if (a == b) + return false; + + while (a_elt && b_elt) + { + if (a_elt->indx < b_elt->indx) + { + next = a_elt->next; + bitmap_list_unlink_element (a, a_elt); + a_elt = next; + changed = true; + } + else if (b_elt->indx < a_elt->indx) + b_elt = b_elt->next; + else + { + /* Matching elts, generate A &= B. */ + unsigned ix; + BITMAP_WORD ior = 0; + + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix]; + if (a_elt->bits[ix] != r) + changed = true; + a_elt->bits[ix] = r; + ior |= r; + } + next = a_elt->next; + if (!ior) + bitmap_list_unlink_element (a, a_elt); + a_elt = next; + b_elt = b_elt->next; + } + } + + if (a_elt) + { + changed = true; + bitmap_elt_clear_from (a, a_elt); + } + + gcc_checking_assert (!a->current == !a->first + && (!a->current || a->indx == a->current->indx)); + + return changed; +} + + +/* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT + if non-NULL. CHANGED is true if the destination bitmap had already been + changed; the new value of CHANGED is returned. */ + +static inline bool +bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev, + const bitmap_element *src_elt, bool changed) +{ + if (!changed && dst_elt && dst_elt->indx == src_elt->indx) + { + unsigned ix; + + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + if (src_elt->bits[ix] != dst_elt->bits[ix]) + { + dst_elt->bits[ix] = src_elt->bits[ix]; + changed = true; + } + } + else + { + changed = true; + if (!dst_elt) + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + src_elt->indx); + else + dst_elt->indx = src_elt->indx; + memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits)); + } + return changed; +} + + + +/* DST = A & ~B */ + +bool +bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b) +{ + bitmap_element *dst_elt = dst->first; + const bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *dst_prev = NULL; + bitmap_element **dst_prev_pnext = &dst->first; + bool changed = false; + + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); + gcc_assert (dst != a && dst != b); + + if (a == b) + { + changed = !bitmap_empty_p (dst); + bitmap_clear (dst); + return changed; + } + + while (a_elt) + { + while (b_elt && b_elt->indx < a_elt->indx) + b_elt = b_elt->next; + + if (!b_elt || b_elt->indx > a_elt->indx) + { + changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed); + dst_prev = *dst_prev_pnext; + dst_prev_pnext = &dst_prev->next; + dst_elt = *dst_prev_pnext; + a_elt = a_elt->next; + } + + else + { + /* Matching elts, generate A & ~B. */ + unsigned ix; + BITMAP_WORD ior = 0; + + if (!changed && dst_elt && dst_elt->indx == a_elt->indx) + { + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix]; + + if (dst_elt->bits[ix] != r) + { + changed = true; + dst_elt->bits[ix] = r; + } + ior |= r; + } + } + else + { + bool new_element; + if (!dst_elt || dst_elt->indx > a_elt->indx) + { + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); + new_element = true; + } + else + { + dst_elt->indx = a_elt->indx; + new_element = false; + } + + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix]; + + dst_elt->bits[ix] = r; + ior |= r; + } + + if (ior) + changed = true; + else + { + changed |= !new_element; + bitmap_list_unlink_element (dst, dst_elt); + dst_elt = *dst_prev_pnext; + } + } + + if (ior) + { + dst_prev = *dst_prev_pnext; + dst_prev_pnext = &dst_prev->next; + dst_elt = *dst_prev_pnext; + } + a_elt = a_elt->next; + b_elt = b_elt->next; + } + } + + /* Ensure that dst->current is valid. */ + dst->current = dst->first; + + if (dst_elt) + { + changed = true; + bitmap_elt_clear_from (dst, dst_elt); + } + gcc_checking_assert (!dst->current == !dst->first); + if (dst->current) + dst->indx = dst->current->indx; + + return changed; +} + +/* A &= ~B. Returns true if A changes */ + +bool +bitmap_and_compl_into (bitmap a, const_bitmap b) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *next; + BITMAP_WORD changed = 0; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + + if (a == b) + { + if (bitmap_empty_p (a)) + return false; + else + { + bitmap_clear (a); + return true; + } + } + + while (a_elt && b_elt) + { + if (a_elt->indx < b_elt->indx) + a_elt = a_elt->next; + else if (b_elt->indx < a_elt->indx) + b_elt = b_elt->next; + else + { + /* Matching elts, generate A &= ~B. */ + unsigned ix; + BITMAP_WORD ior = 0; + + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix]; + BITMAP_WORD r = a_elt->bits[ix] ^ cleared; + + a_elt->bits[ix] = r; + changed |= cleared; + ior |= r; + } + next = a_elt->next; + if (!ior) + bitmap_list_unlink_element (a, a_elt); + a_elt = next; + b_elt = b_elt->next; + } + } + gcc_checking_assert (!a->current == !a->first + && (!a->current || a->indx == a->current->indx)); + return changed != 0; +} + +/* Set COUNT bits from START in HEAD. */ +void +bitmap_set_range (bitmap head, unsigned int start, unsigned int count) +{ + unsigned int first_index, end_bit_plus1, last_index; + bitmap_element *elt, *elt_prev; + unsigned int i; + + gcc_checking_assert (!head->tree_form); + + if (!count) + return; + + if (count == 1) + { + bitmap_set_bit (head, start); + return; + } + + first_index = start / BITMAP_ELEMENT_ALL_BITS; + end_bit_plus1 = start + count; + last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS; + elt = bitmap_list_find_element (head, first_index); + + /* If bitmap_list_find_element returns zero, the current is the closest block + to the result. Otherwise, just use bitmap_element_allocate to + ensure ELT is set; in the loop below, ELT == NULL means "insert + at the end of the bitmap". */ + if (!elt) + { + elt = bitmap_element_allocate (head); + elt->indx = first_index; + bitmap_list_link_element (head, elt); + } + + gcc_checking_assert (elt->indx == first_index); + elt_prev = elt->prev; + for (i = first_index; i <= last_index; i++) + { + unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS; + unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS; + + unsigned int first_word_to_mod; + BITMAP_WORD first_mask; + unsigned int last_word_to_mod; + BITMAP_WORD last_mask; + unsigned int ix; + + if (!elt || elt->indx != i) + elt = bitmap_list_insert_element_after (head, elt_prev, i); + + if (elt_start_bit <= start) + { + /* The first bit to turn on is somewhere inside this + elt. */ + first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS; + + /* This mask should have 1s in all bits >= start position. */ + first_mask = + (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1; + first_mask = ~first_mask; + } + else + { + /* The first bit to turn on is below this start of this elt. */ + first_word_to_mod = 0; + first_mask = ~(BITMAP_WORD) 0; + } + + if (elt_end_bit_plus1 <= end_bit_plus1) + { + /* The last bit to turn on is beyond this elt. */ + last_word_to_mod = BITMAP_ELEMENT_WORDS - 1; + last_mask = ~(BITMAP_WORD) 0; + } + else + { + /* The last bit to turn on is inside to this elt. */ + last_word_to_mod = + (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS; + + /* The last mask should have 1s below the end bit. */ + last_mask = + (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1; + } + + if (first_word_to_mod == last_word_to_mod) + { + BITMAP_WORD mask = first_mask & last_mask; + elt->bits[first_word_to_mod] |= mask; + } + else + { + elt->bits[first_word_to_mod] |= first_mask; + if (BITMAP_ELEMENT_WORDS > 2) + for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++) + elt->bits[ix] = ~(BITMAP_WORD) 0; + elt->bits[last_word_to_mod] |= last_mask; + } + + elt_prev = elt; + elt = elt->next; + } + + head->current = elt ? elt : elt_prev; + head->indx = head->current->indx; +} + +/* Clear COUNT bits from START in HEAD. */ +void +bitmap_clear_range (bitmap head, unsigned int start, unsigned int count) +{ + unsigned int first_index, end_bit_plus1, last_index; + bitmap_element *elt; + + gcc_checking_assert (!head->tree_form); + + if (!count) + return; + + if (count == 1) + { + bitmap_clear_bit (head, start); + return; + } + + first_index = start / BITMAP_ELEMENT_ALL_BITS; + end_bit_plus1 = start + count; + last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS; + elt = bitmap_list_find_element (head, first_index); + + /* If bitmap_list_find_element returns zero, the current is the closest block + to the result. If the current is less than first index, find the + next one. Otherwise, just set elt to be current. */ + if (!elt) + { + if (head->current) + { + if (head->indx < first_index) + { + elt = head->current->next; + if (!elt) + return; + } + else + elt = head->current; + } + else + return; + } + + while (elt && (elt->indx <= last_index)) + { + bitmap_element * next_elt = elt->next; + unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS; + unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS; + + + if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1) + /* Get rid of the entire elt and go to the next one. */ + bitmap_list_unlink_element (head, elt); + else + { + /* Going to have to knock out some bits in this elt. */ + unsigned int first_word_to_mod; + BITMAP_WORD first_mask; + unsigned int last_word_to_mod; + BITMAP_WORD last_mask; + unsigned int i; + bool clear = true; + + if (elt_start_bit <= start) + { + /* The first bit to turn off is somewhere inside this + elt. */ + first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS; + + /* This mask should have 1s in all bits >= start position. */ + first_mask = + (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1; + first_mask = ~first_mask; + } + else + { + /* The first bit to turn off is below this start of this elt. */ + first_word_to_mod = 0; + first_mask = 0; + first_mask = ~first_mask; + } + + if (elt_end_bit_plus1 <= end_bit_plus1) + { + /* The last bit to turn off is beyond this elt. */ + last_word_to_mod = BITMAP_ELEMENT_WORDS - 1; + last_mask = 0; + last_mask = ~last_mask; + } + else + { + /* The last bit to turn off is inside to this elt. */ + last_word_to_mod = + (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS; + + /* The last mask should have 1s below the end bit. */ + last_mask = + (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1; + } + + + if (first_word_to_mod == last_word_to_mod) + { + BITMAP_WORD mask = first_mask & last_mask; + elt->bits[first_word_to_mod] &= ~mask; + } + else + { + elt->bits[first_word_to_mod] &= ~first_mask; + if (BITMAP_ELEMENT_WORDS > 2) + for (i = first_word_to_mod + 1; i < last_word_to_mod; i++) + elt->bits[i] = 0; + elt->bits[last_word_to_mod] &= ~last_mask; + } + for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) + if (elt->bits[i]) + { + clear = false; + break; + } + /* Check to see if there are any bits left. */ + if (clear) + bitmap_list_unlink_element (head, elt); + } + elt = next_elt; + } + + if (elt) + { + head->current = elt; + head->indx = head->current->indx; + } +} + +/* A = ~A & B. */ + +void +bitmap_compl_and_into (bitmap a, const_bitmap b) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *a_prev = NULL; + bitmap_element *next; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + gcc_assert (a != b); + + if (bitmap_empty_p (a)) + { + bitmap_copy (a, b); + return; + } + if (bitmap_empty_p (b)) + { + bitmap_clear (a); + return; + } + + while (a_elt || b_elt) + { + if (!b_elt || (a_elt && a_elt->indx < b_elt->indx)) + { + /* A is before B. Remove A */ + next = a_elt->next; + a_prev = a_elt->prev; + bitmap_list_unlink_element (a, a_elt); + a_elt = next; + } + else if (!a_elt || b_elt->indx < a_elt->indx) + { + /* B is before A. Copy B. */ + next = bitmap_list_insert_element_after (a, a_prev, b_elt->indx); + memcpy (next->bits, b_elt->bits, sizeof (next->bits)); + a_prev = next; + b_elt = b_elt->next; + } + else + { + /* Matching elts, generate A = ~A & B. */ + unsigned ix; + BITMAP_WORD ior = 0; + + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix]; + BITMAP_WORD r = b_elt->bits[ix] ^ cleared; + + a_elt->bits[ix] = r; + ior |= r; + } + next = a_elt->next; + if (!ior) + bitmap_list_unlink_element (a, a_elt); + else + a_prev = a_elt; + a_elt = next; + b_elt = b_elt->next; + } + } + gcc_checking_assert (!a->current == !a->first + && (!a->current || a->indx == a->current->indx)); + return; +} + + +/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV, + overwriting DST_ELT if non-NULL. CHANGED is true if the destination bitmap + had already been changed; the new value of CHANGED is returned. */ + +static inline bool +bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev, + const bitmap_element *a_elt, const bitmap_element *b_elt, + bool changed) +{ + gcc_assert (a_elt || b_elt); + + if (a_elt && b_elt && a_elt->indx == b_elt->indx) + { + /* Matching elts, generate A | B. */ + unsigned ix; + + if (!changed && dst_elt && dst_elt->indx == a_elt->indx) + { + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix]; + if (r != dst_elt->bits[ix]) + { + dst_elt->bits[ix] = r; + changed = true; + } + } + } + else + { + changed = true; + if (!dst_elt) + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); + else + dst_elt->indx = a_elt->indx; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix]; + dst_elt->bits[ix] = r; + } + } + } + else + { + /* Copy a single element. */ + const bitmap_element *src; + + if (!b_elt || (a_elt && a_elt->indx < b_elt->indx)) + src = a_elt; + else + src = b_elt; + + gcc_checking_assert (src); + changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed); + } + return changed; +} + + +/* DST = A | B. Return true if DST changes. */ + +bool +bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b) +{ + bitmap_element *dst_elt = dst->first; + const bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *dst_prev = NULL; + bitmap_element **dst_prev_pnext = &dst->first; + bool changed = false; + + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); + gcc_assert (dst != a && dst != b); + + while (a_elt || b_elt) + { + changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed); + + if (a_elt && b_elt && a_elt->indx == b_elt->indx) + { + a_elt = a_elt->next; + b_elt = b_elt->next; + } + else + { + if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx)) + a_elt = a_elt->next; + else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx)) + b_elt = b_elt->next; + } + + dst_prev = *dst_prev_pnext; + dst_prev_pnext = &dst_prev->next; + dst_elt = *dst_prev_pnext; + } + + if (dst_elt) + { + changed = true; + /* Ensure that dst->current is valid. */ + dst->current = dst->first; + bitmap_elt_clear_from (dst, dst_elt); + } + gcc_checking_assert (!dst->current == !dst->first); + if (dst->current) + dst->indx = dst->current->indx; + return changed; +} + +/* A |= B. Return true if A changes. */ + +bool +bitmap_ior_into (bitmap a, const_bitmap b) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *a_prev = NULL; + bitmap_element **a_prev_pnext = &a->first; + bool changed = false; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + if (a == b) + return false; + + while (b_elt) + { + /* If A lags behind B, just advance it. */ + if (!a_elt || a_elt->indx == b_elt->indx) + { + changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed); + b_elt = b_elt->next; + } + else if (a_elt->indx > b_elt->indx) + { + changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed); + b_elt = b_elt->next; + } + + a_prev = *a_prev_pnext; + a_prev_pnext = &a_prev->next; + a_elt = *a_prev_pnext; + } + + gcc_checking_assert (!a->current == !a->first); + if (a->current) + a->indx = a->current->indx; + return changed; +} + +/* A |= B. Return true if A changes. Free B (re-using its storage + for the result). */ + +bool +bitmap_ior_into_and_free (bitmap a, bitmap *b_) +{ + bitmap b = *b_; + bitmap_element *a_elt = a->first; + bitmap_element *b_elt = b->first; + bitmap_element *a_prev = NULL; + bitmap_element **a_prev_pnext = &a->first; + bool changed = false; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + gcc_assert (a->obstack == b->obstack); + if (a == b) + return false; + + while (b_elt) + { + /* If A lags behind B, just advance it. */ + if (!a_elt || a_elt->indx == b_elt->indx) + { + changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed); + b_elt = b_elt->next; + } + else if (a_elt->indx > b_elt->indx) + { + bitmap_element *b_elt_next = b_elt->next; + bitmap_list_unlink_element (b, b_elt, false); + bitmap_list_insert_element_after (a, a_prev, b_elt->indx, b_elt); + b_elt = b_elt_next; + } + + a_prev = *a_prev_pnext; + a_prev_pnext = &a_prev->next; + a_elt = *a_prev_pnext; + } + + gcc_checking_assert (!a->current == !a->first); + if (a->current) + a->indx = a->current->indx; + + if (b->obstack) + BITMAP_FREE (*b_); + else + bitmap_clear (b); + return changed; +} + +/* DST = A ^ B */ + +void +bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b) +{ + bitmap_element *dst_elt = dst->first; + const bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *dst_prev = NULL; + + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); + gcc_assert (dst != a && dst != b); + + if (a == b) + { + bitmap_clear (dst); + return; + } + + while (a_elt || b_elt) + { + if (a_elt && b_elt && a_elt->indx == b_elt->indx) + { + /* Matching elts, generate A ^ B. */ + unsigned ix; + BITMAP_WORD ior = 0; + + if (!dst_elt) + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); + else + dst_elt->indx = a_elt->indx; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix]; + + ior |= r; + dst_elt->bits[ix] = r; + } + a_elt = a_elt->next; + b_elt = b_elt->next; + if (ior) + { + dst_prev = dst_elt; + dst_elt = dst_elt->next; + } + } + else + { + /* Copy a single element. */ + const bitmap_element *src; + + if (!b_elt || (a_elt && a_elt->indx < b_elt->indx)) + { + src = a_elt; + a_elt = a_elt->next; + } + else + { + src = b_elt; + b_elt = b_elt->next; + } + + if (!dst_elt) + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + src->indx); + else + dst_elt->indx = src->indx; + memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits)); + dst_prev = dst_elt; + dst_elt = dst_elt->next; + } + } + /* Ensure that dst->current is valid. */ + dst->current = dst->first; + bitmap_elt_clear_from (dst, dst_elt); + gcc_checking_assert (!dst->current == !dst->first); + if (dst->current) + dst->indx = dst->current->indx; +} + +/* A ^= B */ + +void +bitmap_xor_into (bitmap a, const_bitmap b) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + bitmap_element *a_prev = NULL; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + + if (a == b) + { + bitmap_clear (a); + return; + } + + while (b_elt) + { + if (!a_elt || b_elt->indx < a_elt->indx) + { + /* Copy b_elt. */ + bitmap_element *dst = bitmap_list_insert_element_after (a, a_prev, + b_elt->indx); + memcpy (dst->bits, b_elt->bits, sizeof (dst->bits)); + a_prev = dst; + b_elt = b_elt->next; + } + else if (a_elt->indx < b_elt->indx) + { + a_prev = a_elt; + a_elt = a_elt->next; + } + else + { + /* Matching elts, generate A ^= B. */ + unsigned ix; + BITMAP_WORD ior = 0; + bitmap_element *next = a_elt->next; + + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix]; + + ior |= r; + a_elt->bits[ix] = r; + } + b_elt = b_elt->next; + if (ior) + a_prev = a_elt; + else + bitmap_list_unlink_element (a, a_elt); + a_elt = next; + } + } + gcc_checking_assert (!a->current == !a->first); + if (a->current) + a->indx = a->current->indx; +} + +/* Return true if two bitmaps are identical. + We do not bother with a check for pointer equality, as that never + occurs in practice. */ + +bool +bitmap_equal_p (const_bitmap a, const_bitmap b) +{ + const bitmap_element *a_elt; + const bitmap_element *b_elt; + unsigned ix; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + + for (a_elt = a->first, b_elt = b->first; + a_elt && b_elt; + a_elt = a_elt->next, b_elt = b_elt->next) + { + if (a_elt->indx != b_elt->indx) + return false; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + if (a_elt->bits[ix] != b_elt->bits[ix]) + return false; + } + return !a_elt && !b_elt; +} + +/* Return true if A AND B is not empty. */ + +bool +bitmap_intersect_p (const_bitmap a, const_bitmap b) +{ + const bitmap_element *a_elt; + const bitmap_element *b_elt; + unsigned ix; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + + for (a_elt = a->first, b_elt = b->first; + a_elt && b_elt;) + { + if (a_elt->indx < b_elt->indx) + a_elt = a_elt->next; + else if (b_elt->indx < a_elt->indx) + b_elt = b_elt->next; + else + { + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + if (a_elt->bits[ix] & b_elt->bits[ix]) + return true; + a_elt = a_elt->next; + b_elt = b_elt->next; + } + } + return false; +} + +/* Return true if A AND NOT B is not empty. */ + +bool +bitmap_intersect_compl_p (const_bitmap a, const_bitmap b) +{ + const bitmap_element *a_elt; + const bitmap_element *b_elt; + unsigned ix; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + + for (a_elt = a->first, b_elt = b->first; + a_elt && b_elt;) + { + if (a_elt->indx < b_elt->indx) + return true; + else if (b_elt->indx < a_elt->indx) + b_elt = b_elt->next; + else + { + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + if (a_elt->bits[ix] & ~b_elt->bits[ix]) + return true; + a_elt = a_elt->next; + b_elt = b_elt->next; + } + } + return a_elt != NULL; +} + + +/* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */ + +bool +bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill) +{ + bool changed = false; + + bitmap_element *dst_elt = dst->first; + const bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + const bitmap_element *kill_elt = kill->first; + bitmap_element *dst_prev = NULL; + bitmap_element **dst_prev_pnext = &dst->first; + + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form + && !kill->tree_form); + gcc_assert (dst != a && dst != b && dst != kill); + + /* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */ + if (b == kill || bitmap_empty_p (b)) + { + changed = !bitmap_equal_p (dst, a); + if (changed) + bitmap_copy (dst, a); + return changed; + } + if (bitmap_empty_p (kill)) + return bitmap_ior (dst, a, b); + if (bitmap_empty_p (a)) + return bitmap_and_compl (dst, b, kill); + + while (a_elt || b_elt) + { + bool new_element = false; + + if (b_elt) + while (kill_elt && kill_elt->indx < b_elt->indx) + kill_elt = kill_elt->next; + + if (b_elt && kill_elt && kill_elt->indx == b_elt->indx + && (!a_elt || a_elt->indx >= b_elt->indx)) + { + bitmap_element tmp_elt; + unsigned ix; + + BITMAP_WORD ior = 0; + tmp_elt.indx = b_elt->indx; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix]; + ior |= r; + tmp_elt.bits[ix] = r; + } + + if (ior) + { + changed = bitmap_elt_ior (dst, dst_elt, dst_prev, + a_elt, &tmp_elt, changed); + new_element = true; + if (a_elt && a_elt->indx == b_elt->indx) + a_elt = a_elt->next; + } + + b_elt = b_elt->next; + kill_elt = kill_elt->next; + } + else + { + changed = bitmap_elt_ior (dst, dst_elt, dst_prev, + a_elt, b_elt, changed); + new_element = true; + + if (a_elt && b_elt && a_elt->indx == b_elt->indx) + { + a_elt = a_elt->next; + b_elt = b_elt->next; + } + else + { + if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx)) + a_elt = a_elt->next; + else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx)) + b_elt = b_elt->next; + } + } + + if (new_element) + { + dst_prev = *dst_prev_pnext; + dst_prev_pnext = &dst_prev->next; + dst_elt = *dst_prev_pnext; + } + } + + if (dst_elt) + { + changed = true; + /* Ensure that dst->current is valid. */ + dst->current = dst->first; + bitmap_elt_clear_from (dst, dst_elt); + } + gcc_checking_assert (!dst->current == !dst->first); + if (dst->current) + dst->indx = dst->current->indx; + + return changed; +} + +/* A |= (B & ~C). Return true if A changes. */ + +bool +bitmap_ior_and_compl_into (bitmap a, const_bitmap b, const_bitmap c) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + const bitmap_element *c_elt = c->first; + bitmap_element and_elt; + bitmap_element *a_prev = NULL; + bitmap_element **a_prev_pnext = &a->first; + bool changed = false; + unsigned ix; + + gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form); + + if (a == b) + return false; + if (bitmap_empty_p (c)) + return bitmap_ior_into (a, b); + else if (bitmap_empty_p (a)) + return bitmap_and_compl (a, b, c); + + and_elt.indx = -1; + while (b_elt) + { + /* Advance C. */ + while (c_elt && c_elt->indx < b_elt->indx) + c_elt = c_elt->next; + + const bitmap_element *and_elt_ptr; + if (c_elt && c_elt->indx == b_elt->indx) + { + BITMAP_WORD overall = 0; + and_elt_ptr = &and_elt; + and_elt.indx = b_elt->indx; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + and_elt.bits[ix] = b_elt->bits[ix] & ~c_elt->bits[ix]; + overall |= and_elt.bits[ix]; + } + if (!overall) + { + b_elt = b_elt->next; + continue; + } + } + else + and_elt_ptr = b_elt; + + b_elt = b_elt->next; + + /* Now find a place to insert AND_ELT. */ + do + { + ix = a_elt ? a_elt->indx : and_elt_ptr->indx; + if (ix == and_elt_ptr->indx) + changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, + and_elt_ptr, changed); + else if (ix > and_elt_ptr->indx) + changed = bitmap_elt_copy (a, NULL, a_prev, and_elt_ptr, changed); + + a_prev = *a_prev_pnext; + a_prev_pnext = &a_prev->next; + a_elt = *a_prev_pnext; + + /* If A lagged behind B/C, we advanced it so loop once more. */ + } + while (ix < and_elt_ptr->indx); + } + + gcc_checking_assert (!a->current == !a->first); + if (a->current) + a->indx = a->current->indx; + return changed; +} + +/* A |= (B & C). Return true if A changes. */ + +bool +bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c) +{ + bitmap_element *a_elt = a->first; + const bitmap_element *b_elt = b->first; + const bitmap_element *c_elt = c->first; + bitmap_element and_elt; + bitmap_element *a_prev = NULL; + bitmap_element **a_prev_pnext = &a->first; + bool changed = false; + unsigned ix; + + gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form); + + if (b == c) + return bitmap_ior_into (a, b); + if (bitmap_empty_p (b) || bitmap_empty_p (c)) + return false; + + and_elt.indx = -1; + while (b_elt && c_elt) + { + BITMAP_WORD overall; + + /* Find a common item of B and C. */ + while (b_elt->indx != c_elt->indx) + { + if (b_elt->indx < c_elt->indx) + { + b_elt = b_elt->next; + if (!b_elt) + goto done; + } + else + { + c_elt = c_elt->next; + if (!c_elt) + goto done; + } + } + + overall = 0; + and_elt.indx = b_elt->indx; + for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) + { + and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix]; + overall |= and_elt.bits[ix]; + } + + b_elt = b_elt->next; + c_elt = c_elt->next; + if (!overall) + continue; + + /* Now find a place to insert AND_ELT. */ + do + { + ix = a_elt ? a_elt->indx : and_elt.indx; + if (ix == and_elt.indx) + changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, &and_elt, changed); + else if (ix > and_elt.indx) + changed = bitmap_elt_copy (a, NULL, a_prev, &and_elt, changed); + + a_prev = *a_prev_pnext; + a_prev_pnext = &a_prev->next; + a_elt = *a_prev_pnext; + + /* If A lagged behind B/C, we advanced it so loop once more. */ + } + while (ix < and_elt.indx); + } + + done: + gcc_checking_assert (!a->current == !a->first); + if (a->current) + a->indx = a->current->indx; + return changed; +} + +/* Compute hash of bitmap (for purposes of hashing). */ + +hashval_t +bitmap_hash (const_bitmap head) +{ + const bitmap_element *ptr; + BITMAP_WORD hash = 0; + int ix; + + gcc_checking_assert (!head->tree_form); + + for (ptr = head->first; ptr; ptr = ptr->next) + { + hash ^= ptr->indx; + for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) + hash ^= ptr->bits[ix]; + } + return (hashval_t)hash; +} + + +/* Function to obtain a vector of bitmap elements in bit order from + HEAD in tree view. */ + +static void +bitmap_tree_to_vec (vec<bitmap_element *> &elts, const_bitmap head) +{ + gcc_checking_assert (head->tree_form); + auto_vec<bitmap_element *, 32> stack; + bitmap_element *e = head->first; + while (true) + { + while (e != NULL) + { + stack.safe_push (e); + e = e->prev; + } + if (stack.is_empty ()) + break; + + e = stack.pop (); + elts.safe_push (e); + e = e->next; + } +} + +/* Debugging function to print out the contents of a bitmap element. */ + +DEBUG_FUNCTION void +debug_bitmap_elt_file (FILE *file, const bitmap_element *ptr) +{ + unsigned int i, j, col = 26; + + fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF + " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {", + (const void*) ptr, (const void*) ptr->next, + (const void*) ptr->prev, ptr->indx); + + for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) + for (j = 0; j < BITMAP_WORD_BITS; j++) + if ((ptr->bits[i] >> j) & 1) + { + if (col > 70) + { + fprintf (file, "\n\t\t\t"); + col = 24; + } + + fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS + + i * BITMAP_WORD_BITS + j)); + col += 4; + } + + fprintf (file, " }\n"); +} + +/* Debugging function to print out the contents of a bitmap. */ + +DEBUG_FUNCTION void +debug_bitmap_file (FILE *file, const_bitmap head) +{ + const bitmap_element *ptr; + + fprintf (file, "\nfirst = " HOST_PTR_PRINTF + " current = " HOST_PTR_PRINTF " indx = %u\n", + (void *) head->first, (void *) head->current, head->indx); + + if (head->tree_form) + { + auto_vec<bitmap_element *, 32> elts; + bitmap_tree_to_vec (elts, head); + for (unsigned i = 0; i < elts.length (); ++i) + debug_bitmap_elt_file (file, elts[i]); + } + else + for (ptr = head->first; ptr; ptr = ptr->next) + debug_bitmap_elt_file (file, ptr); +} + +/* Function to be called from the debugger to print the contents + of a bitmap. */ + +DEBUG_FUNCTION void +debug_bitmap (const_bitmap head) +{ + debug_bitmap_file (stderr, head); +} + +/* Function to print out the contents of a bitmap. Unlike debug_bitmap_file, + it does not print anything but the bits. */ + +DEBUG_FUNCTION void +bitmap_print (FILE *file, const_bitmap head, const char *prefix, + const char *suffix) +{ + const char *comma = ""; + unsigned i; + + fputs (prefix, file); + if (head->tree_form) + { + auto_vec<bitmap_element *, 32> elts; + bitmap_tree_to_vec (elts, head); + for (i = 0; i < elts.length (); ++i) + for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ++ix) + { + BITMAP_WORD word = elts[i]->bits[ix]; + for (unsigned bit = 0; bit != BITMAP_WORD_BITS; ++bit) + if (word & ((BITMAP_WORD)1 << bit)) + { + fprintf (file, "%s%d", comma, + (bit + BITMAP_WORD_BITS * ix + + elts[i]->indx * BITMAP_ELEMENT_ALL_BITS)); + comma = ", "; + } + } + } + else + { + bitmap_iterator bi; + EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi) + { + fprintf (file, "%s%d", comma, i); + comma = ", "; + } + } + fputs (suffix, file); +} + +/* Output per-bitmap memory usage statistics. */ +void +dump_bitmap_statistics (void) +{ + if (!GATHER_STATISTICS) + return; + + bitmap_mem_desc.dump (BITMAP_ORIGIN); +} + +DEBUG_FUNCTION void +debug (const bitmap_head &ref) +{ + dump_bitmap (stderr, &ref); +} + +DEBUG_FUNCTION void +debug (const bitmap_head *ptr) +{ + if (ptr) + debug (*ptr); + else + fprintf (stderr, "<nil>\n"); +} + +DEBUG_FUNCTION void +debug (const auto_bitmap &ref) +{ + debug ((const bitmap_head &) ref); +} + +DEBUG_FUNCTION void +debug (const auto_bitmap *ptr) +{ + debug ((const bitmap_head *) ptr); +} + +void +bitmap_head::dump () +{ + debug (this); +} + +#if CHECKING_P + +namespace selftest { + +/* Selftests for bitmaps. */ + +/* Freshly-created bitmaps ought to be empty. */ + +static void +test_gc_alloc () +{ + bitmap b = bitmap_gc_alloc (); + ASSERT_TRUE (bitmap_empty_p (b)); +} + +/* Verify bitmap_set_range. */ + +static void +test_set_range () +{ + bitmap b = bitmap_gc_alloc (); + ASSERT_TRUE (bitmap_empty_p (b)); + + bitmap_set_range (b, 7, 5); + ASSERT_FALSE (bitmap_empty_p (b)); + ASSERT_EQ (5, bitmap_count_bits (b)); + + /* Verify bitmap_bit_p at the boundaries. */ + ASSERT_FALSE (bitmap_bit_p (b, 6)); + ASSERT_TRUE (bitmap_bit_p (b, 7)); + ASSERT_TRUE (bitmap_bit_p (b, 11)); + ASSERT_FALSE (bitmap_bit_p (b, 12)); +} + +/* Verify splitting a range into two pieces using bitmap_clear_bit. */ + +static void +test_clear_bit_in_middle () +{ + bitmap b = bitmap_gc_alloc (); + + /* Set b to [100..200]. */ + bitmap_set_range (b, 100, 100); + ASSERT_EQ (100, bitmap_count_bits (b)); + + /* Clear a bit in the middle. */ + bool changed = bitmap_clear_bit (b, 150); + ASSERT_TRUE (changed); + ASSERT_EQ (99, bitmap_count_bits (b)); + ASSERT_TRUE (bitmap_bit_p (b, 149)); + ASSERT_FALSE (bitmap_bit_p (b, 150)); + ASSERT_TRUE (bitmap_bit_p (b, 151)); +} + +/* Verify bitmap_copy. */ + +static void +test_copying () +{ + bitmap src = bitmap_gc_alloc (); + bitmap_set_range (src, 40, 10); + + bitmap dst = bitmap_gc_alloc (); + ASSERT_FALSE (bitmap_equal_p (src, dst)); + bitmap_copy (dst, src); + ASSERT_TRUE (bitmap_equal_p (src, dst)); + + /* Verify that we can make them unequal again... */ + bitmap_set_range (src, 70, 5); + ASSERT_FALSE (bitmap_equal_p (src, dst)); + + /* ...and that changing src after the copy didn't affect + the other: */ + ASSERT_FALSE (bitmap_bit_p (dst, 70)); +} + +/* Verify bitmap_single_bit_set_p. */ + +static void +test_bitmap_single_bit_set_p () +{ + bitmap b = bitmap_gc_alloc (); + + ASSERT_FALSE (bitmap_single_bit_set_p (b)); + + bitmap_set_range (b, 42, 1); + ASSERT_TRUE (bitmap_single_bit_set_p (b)); + ASSERT_EQ (42, bitmap_first_set_bit (b)); + + bitmap_set_range (b, 1066, 1); + ASSERT_FALSE (bitmap_single_bit_set_p (b)); + ASSERT_EQ (42, bitmap_first_set_bit (b)); + + bitmap_clear_range (b, 0, 100); + ASSERT_TRUE (bitmap_single_bit_set_p (b)); + ASSERT_EQ (1066, bitmap_first_set_bit (b)); +} + +/* Verify accessing aligned bit chunks works as expected. */ + +static void +test_aligned_chunk (unsigned num_bits) +{ + bitmap b = bitmap_gc_alloc (); + int limit = 2 ^ num_bits; + + int index = 3; + for (int x = 0; x < limit; x++) + { + bitmap_set_aligned_chunk (b, index, num_bits, (BITMAP_WORD) x); + ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index, num_bits) == x); + ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index + 1, + num_bits) == 0); + ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index - 1, + num_bits) == 0); + index += 3; + } + index = 3; + for (int x = 0; x < limit ; x++) + { + ASSERT_TRUE ((int) bitmap_get_aligned_chunk (b, index, num_bits) == x); + index += 3; + } +} + +/* Run all of the selftests within this file. */ + +void +bitmap_c_tests () +{ + test_gc_alloc (); + test_set_range (); + test_clear_bit_in_middle (); + test_copying (); + test_bitmap_single_bit_set_p (); + /* Test 2, 4 and 8 bit aligned chunks. */ + test_aligned_chunk (2); + test_aligned_chunk (4); + test_aligned_chunk (8); +} + +} // namespace selftest +#endif /* CHECKING_P */ + +#include "gt-bitmap.h" |