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author | Steven Bosscher <steven@gcc.gnu.org> | 2018-10-22 13:54:23 +0000 |
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committer | Richard Biener <rguenth@gcc.gnu.org> | 2018-10-22 13:54:23 +0000 |
commit | d1e14d97207fafc3b9873bb06a3a6f1fc1f6d305 (patch) | |
tree | 65b4e3557263726e01defd72ac797144469cbc27 /gcc/bitmap.c | |
parent | ddec5aea567a131daf0c5741d676d6f4a68ca45d (diff) | |
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re PR middle-end/63155 (memory hog)
2018-10-22 Steven Bosscher <steven@gcc.gnu.org>
Richard Biener <rguenther@suse.de>
* bitmap.h: Update data structure documentation, including a
description of bitmap views as either linked-lists or splay trees.
(struct bitmap_element_def): Update comments for splay tree bitmaps.
(struct bitmap_head_def): Likewise.
(bitmap_list_view, bitmap_tree_view): New prototypes.
(bitmap_initialize_stat): Initialize a bitmap_head's indx and
tree_form fields.
(bmp_iter_set_init): Assert the iterated bitmaps are in list form.
(bmp_iter_and_init, bmp_iter_and_compl_init): Likewise.
* bitmap.c (bitmap_elem_to_freelist): Unregister overhead of a
released bitmap element here.
(bitmap_element_free): Remove.
(bitmap_elt_clear_from): Work on splay tree bitmaps.
(bitmap_list_link_element): Renamed from bitmap_element_link. Move
this function similar ones such that linked-list bitmap implementation
functions are grouped.
(bitmap_list_unlink_element): Renamed from bitmap_element_unlink,
and moved for grouping.
(bitmap_list_insert_element_after): Renamed from
bitmap_elt_insert_after, and moved for grouping.
(bitmap_list_find_element): New function spliced from bitmap_find_bit.
(bitmap_tree_link_left, bitmap_tree_link_right,
bitmap_tree_rotate_left, bitmap_tree_rotate_right, bitmap_tree_splay,
bitmap_tree_link_element, bitmap_tree_unlink_element,
bitmap_tree_find_element): New functions for splay-tree bitmap
implementation.
(bitmap_element_link, bitmap_element_unlink, bitmap_elt_insert_after):
Renamed and moved, see above entries.
(bitmap_tree_listify_from): New function to convert part of a splay
tree bitmap to a linked-list bitmap.
(bitmap_list_view): Convert a splay tree bitmap to linked-list form.
(bitmap_tree_view): Convert a linked-list bitmap to splay tree form.
(bitmap_find_bit): Remove.
(bitmap_clear, bitmap_clear_bit, bitmap_set_bit,
bitmap_single_bit_set_p, bitmap_first_set_bit, bitmap_last_set_bit):
Handle splay tree bitmaps.
(bitmap_copy, bitmap_count_bits, bitmap_and, bitmap_and_into,
bitmap_elt_copy, bitmap_and_compl, bitmap_and_compl_into,
bitmap_compl_and_into, bitmap_elt_ior, bitmap_ior, bitmap_ior_into,
bitmap_xor, bitmap_xor_into, bitmap_equal_p, bitmap_intersect_p,
bitmap_intersect_compl_p, bitmap_ior_and_compl,
bitmap_ior_and_compl_into, bitmap_set_range, bitmap_clear_range,
bitmap_hash): Reject trying to act on splay tree bitmaps. Make
corresponding changes to use linked-list specific bitmap_element
manipulation functions as applicable for efficiency.
(bitmap_tree_to_vec): New function.
(debug_bitmap_elt_file): New function split out from ...
(debug_bitmap_file): ... here. Handle splay tree bitmaps.
(bitmap_print): Likewise.
PR tree-optimization/63155
* tree-ssa-propagate.c (ssa_prop_init): Use tree-view for the
SSA edge worklists.
* tree-ssa-coalesce.c (coalesce_ssa_name): Populate used_in_copies
in tree-view.
From-SVN: r265390
Diffstat (limited to 'gcc/bitmap.c')
-rw-r--r-- | gcc/bitmap.c | 1016 |
1 files changed, 733 insertions, 283 deletions
diff --git a/gcc/bitmap.c b/gcc/bitmap.c index 538c414..c3880eb 100644 --- a/gcc/bitmap.c +++ b/gcc/bitmap.c @@ -26,6 +26,8 @@ along with GCC; see the file COPYING3. If not see /* Memory allocation statistics purpose instance. */ mem_alloc_description<bitmap_usage> bitmap_mem_desc; +static bitmap_element *bitmap_tree_listify_from (bitmap, bitmap_element *); + /* Register new bitmap. */ void bitmap_register (bitmap b MEM_STAT_DECL) @@ -49,22 +51,18 @@ static int bitmap_default_obstack_depth; static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of GC'd elements. */ -static void bitmap_elem_to_freelist (bitmap, bitmap_element *); -static void bitmap_element_free (bitmap, bitmap_element *); -static bitmap_element *bitmap_element_allocate (bitmap); -static int bitmap_element_zerop (const bitmap_element *); -static void bitmap_element_link (bitmap, bitmap_element *); -static bitmap_element *bitmap_elt_insert_after (bitmap, bitmap_element *, unsigned int); -static void bitmap_elt_clear_from (bitmap, bitmap_element *); -static bitmap_element *bitmap_find_bit (bitmap, unsigned int); +/* Bitmap memory management. */ -/* Add ELEM to the appropriate freelist. */ +/* Add ELT to the appropriate freelist. */ static inline void bitmap_elem_to_freelist (bitmap head, bitmap_element *elt) { bitmap_obstack *bit_obstack = head->obstack; + if (GATHER_STATISTICS) + register_overhead (head, -((int)sizeof (bitmap_element))); + elt->next = NULL; elt->indx = -1; if (bit_obstack) @@ -79,41 +77,6 @@ bitmap_elem_to_freelist (bitmap head, bitmap_element *elt) } } -/* Free a bitmap element. Since these are allocated off the - bitmap_obstack, "free" actually means "put onto the freelist". */ - -static inline void -bitmap_element_free (bitmap head, bitmap_element *elt) -{ - bitmap_element *next = elt->next; - bitmap_element *prev = elt->prev; - - if (prev) - prev->next = next; - - if (next) - next->prev = prev; - - if (head->first == elt) - head->first = next; - - /* Since the first thing we try is to insert before current, - make current the next entry in preference to the previous. */ - if (head->current == elt) - { - head->current = next != 0 ? next : prev; - if (head->current) - head->indx = head->current->indx; - else - head->indx = 0; - } - - if (GATHER_STATISTICS) - register_overhead (head, -((int)sizeof (bitmap_element))); - - bitmap_elem_to_freelist (head, elt); -} - /* Allocate a bitmap element. The bits are cleared, but nothing else is. */ static inline bitmap_element * @@ -166,7 +129,8 @@ bitmap_element_allocate (bitmap head) return element; } -/* Remove ELT and all following elements from bitmap HEAD. */ +/* Remove ELT and all following elements from bitmap HEAD. + Put the released elements in the freelist for HEAD. */ void bitmap_elt_clear_from (bitmap head, bitmap_element *elt) @@ -174,7 +138,11 @@ bitmap_elt_clear_from (bitmap head, bitmap_element *elt) bitmap_element *prev; bitmap_obstack *bit_obstack = head->obstack; - if (!elt) return; + if (!elt) + return; + + if (head->tree_form) + elt = bitmap_tree_listify_from (head, elt); if (GATHER_STATISTICS) { @@ -201,7 +169,7 @@ bitmap_elt_clear_from (bitmap head, bitmap_element *elt) head->indx = 0; } - /* Put the entire list onto the free list in one operation. */ + /* Put the entire list onto the freelist in one operation. */ if (bit_obstack) { elt->prev = bit_obstack->elements; @@ -213,14 +181,521 @@ bitmap_elt_clear_from (bitmap head, bitmap_element *elt) bitmap_ggc_free = elt; } } + +/* Linked-list view of bitmaps. + + In this representation, the bitmap elements form a double-linked list + with elements sorted by increasing index. */ + +/* Link the bitmap element into the current bitmap linked list. */ + +static inline void +bitmap_list_link_element (bitmap head, bitmap_element *element) +{ + unsigned int indx = element->indx; + bitmap_element *ptr; + + gcc_checking_assert (!head->tree_form); + + /* If this is the first and only element, set it in. */ + if (head->first == 0) + { + element->next = element->prev = 0; + head->first = element; + } + + /* If this index is less than that of the current element, it goes someplace + before the current element. */ + else if (indx < head->indx) + { + for (ptr = head->current; + ptr->prev != 0 && ptr->prev->indx > indx; + ptr = ptr->prev) + ; + + if (ptr->prev) + ptr->prev->next = element; + else + head->first = element; + + element->prev = ptr->prev; + element->next = ptr; + ptr->prev = element; + } + + /* Otherwise, it must go someplace after the current element. */ + else + { + for (ptr = head->current; + ptr->next != 0 && ptr->next->indx < indx; + ptr = ptr->next) + ; + + if (ptr->next) + ptr->next->prev = element; + + element->next = ptr->next; + element->prev = ptr; + ptr->next = element; + } + + /* Set up so this is the first element searched. */ + head->current = element; + head->indx = indx; +} + +/* Unlink the bitmap element from the current bitmap linked list, + and return it to the freelist. */ + +static inline void +bitmap_list_unlink_element (bitmap head, bitmap_element *element) +{ + bitmap_element *next = element->next; + bitmap_element *prev = element->prev; + + gcc_checking_assert (!head->tree_form); + + if (prev) + prev->next = next; + + if (next) + next->prev = prev; + + if (head->first == element) + head->first = next; + + /* Since the first thing we try is to insert before current, + make current the next entry in preference to the previous. */ + if (head->current == element) + { + head->current = next != 0 ? next : prev; + if (head->current) + head->indx = head->current->indx; + else + head->indx = 0; + } + + bitmap_elem_to_freelist (head, element); +} -/* Clear a bitmap by freeing the linked list. */ +/* Insert a new uninitialized element into bitmap HEAD after element + ELT. If ELT is NULL, insert the element at the start. Return the + new element. */ + +static bitmap_element * +bitmap_list_insert_element_after (bitmap head, + bitmap_element *elt, unsigned int indx) +{ + bitmap_element *node = bitmap_element_allocate (head); + node->indx = indx; + + gcc_checking_assert (!head->tree_form); + + if (!elt) + { + if (!head->current) + { + head->current = node; + head->indx = indx; + } + node->next = head->first; + if (node->next) + node->next->prev = node; + head->first = node; + node->prev = NULL; + } + else + { + gcc_checking_assert (head->current); + node->next = elt->next; + if (node->next) + node->next->prev = node; + elt->next = node; + node->prev = elt; + } + return node; +} + +/* Return the element for INDX, or NULL if the element doesn't exist. + Update the `current' field even if we can't find an element that + would hold the bitmap's bit to make eventual allocation + faster. */ + +static inline bitmap_element * +bitmap_list_find_element (bitmap head, unsigned int indx) +{ + bitmap_element *element; + + if (head->current == NULL + || head->indx == indx) + return head->current; + + if (head->current == head->first + && head->first->next == NULL) + return NULL; + + /* Usage can be NULL due to allocated bitmaps for which we do not + call initialize function. */ + bitmap_usage *usage = NULL; + if (GATHER_STATISTICS) + usage = bitmap_mem_desc.get_descriptor_for_instance (head); + + /* This bitmap has more than one element, and we're going to look + through the elements list. Count that as a search. */ + if (GATHER_STATISTICS && usage) + usage->m_nsearches++; + + if (head->indx < indx) + /* INDX is beyond head->indx. Search from head->current + forward. */ + for (element = head->current; + element->next != 0 && element->indx < indx; + element = element->next) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + } + + else if (head->indx / 2 < indx) + /* INDX is less than head->indx and closer to head->indx than to + 0. Search from head->current backward. */ + for (element = head->current; + element->prev != 0 && element->indx > indx; + element = element->prev) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + } + + else + /* INDX is less than head->indx and closer to 0 than to + head->indx. Search from head->first forward. */ + for (element = head->first; + element->next != 0 && element->indx < indx; + element = element->next) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + } + + /* `element' is the nearest to the one we want. If it's not the one we + want, the one we want doesn't exist. */ + gcc_checking_assert (element != NULL); + head->current = element; + head->indx = element->indx; + if (element->indx != indx) + element = 0; + return element; +} + + +/* Splay-tree view of bitmaps. + + This is an almost one-to-one the implementatin of the simple top-down + splay tree in Sleator and Tarjan's "Self-adjusting Binary Search Trees". + It is probably not the most efficient form of splay trees, but it should + be good enough to experiment with this idea of bitmaps-as-trees. + + For all functions below, the variable or function argument "t" is a node + in the tree, and "e" is a temporary or new node in the tree. The rest + is sufficiently straigh-forward (and very well explained in the paper) + that comment would only clutter things. */ + +static inline void +bitmap_tree_link_left (bitmap_element * &t, bitmap_element * &l) +{ + l->next = t; + l = t; + t = t->next; +} + +static inline void +bitmap_tree_link_right (bitmap_element * &t, bitmap_element * &r) +{ + r->prev = t; + r = t; + t = t->prev; +} + +static inline void +bitmap_tree_rotate_left (bitmap_element * &t) +{ + bitmap_element *e = t->next; + t->next = t->next->prev; + e->prev = t; + t = e; +} + +static inline void +bitmap_tree_rotate_right (bitmap_element * &t) +{ + bitmap_element *e = t->prev; + t->prev = t->prev->next; + e->next = t; + t = e; +} + +static bitmap_element * +bitmap_tree_splay (bitmap head, bitmap_element *t, unsigned int indx) +{ + bitmap_element N, *l, *r; + + if (t == NULL) + return NULL; + + bitmap_usage *usage = NULL; + if (GATHER_STATISTICS) + usage = bitmap_mem_desc.get_descriptor_for_instance (head); + + N.prev = N.next = NULL; + l = r = &N; + + while (indx != t->indx) + { + if (GATHER_STATISTICS && usage) + usage->m_search_iter++; + + if (indx < t->indx) + { + if (t->prev != NULL && indx < t->prev->indx) + bitmap_tree_rotate_right (t); + if (t->prev == NULL) + break; + bitmap_tree_link_right (t, r); + } + else if (indx > t->indx) + { + if (t->next != NULL && indx > t->next->indx) + bitmap_tree_rotate_left (t); + if (t->next == NULL) + break; + bitmap_tree_link_left (t, l); + } + } + + l->next = t->prev; + r->prev = t->next; + t->prev = N.next; + t->next = N.prev; + return t; +} + +/* Link bitmap element E into the current bitmap splay tree. */ + +static inline void +bitmap_tree_link_element (bitmap head, bitmap_element *e) +{ + if (head->first == NULL) + e->prev = e->next = NULL; + else + { + bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx); + if (e->indx < t->indx) + { + e->prev = t->prev; + e->next = t; + t->prev = NULL; + } + else if (e->indx > t->indx) + { + e->next = t->next; + e->prev = t; + t->next = NULL; + } + else + gcc_unreachable (); + } + head->first = e; + head->current = e; + head->indx = e->indx; +} + +/* Unlink bitmap element E from the current bitmap splay tree, + and return it to the freelist. */ + +static void +bitmap_tree_unlink_element (bitmap head, bitmap_element *e) +{ + bitmap_element *t = bitmap_tree_splay (head, head->first, e->indx); + + gcc_checking_assert (t == e); + + if (e->prev == NULL) + t = e->next; + else + { + t = bitmap_tree_splay (head, e->prev, e->indx); + t->next = e->next; + } + head->first = t; + head->current = t; + head->indx = (t != NULL) ? t->indx : 0; + + bitmap_elem_to_freelist (head, e); +} + +/* Return the element for INDX, or NULL if the element doesn't exist. */ + +static inline bitmap_element * +bitmap_tree_find_element (bitmap head, unsigned int indx) +{ + if (head->current == NULL + || head->indx == indx) + return head->current; + + /* Usage can be NULL due to allocated bitmaps for which we do not + call initialize function. */ + bitmap_usage *usage = NULL; + if (GATHER_STATISTICS) + usage = bitmap_mem_desc.get_descriptor_for_instance (head); + + /* This bitmap has more than one element, and we're going to look + through the elements list. Count that as a search. */ + if (GATHER_STATISTICS && usage) + usage->m_nsearches++; + + bitmap_element *element = bitmap_tree_splay (head, head->first, indx); + gcc_checking_assert (element != NULL); + head->first = element; + head->current = element; + head->indx = element->indx; + if (element->indx != indx) + element = 0; + return element; +} + +/* Converting bitmap views from linked-list to tree and vice versa. */ + +/* Splice element E and all elements with a larger index from + bitmap HEAD, convert the spliced elements to the linked-list + view, and return the head of the list (which should be E again), */ + +static bitmap_element * +bitmap_tree_listify_from (bitmap head, bitmap_element *e) +{ + bitmap_element *t, *erb; + + /* Detach the right branch from E (all elements with indx > E->indx), + and splay E to the root. */ + erb = e->next; + e->next = NULL; + t = bitmap_tree_splay (head, head->first, e->indx); + gcc_checking_assert (t == e); + + /* Because E has no right branch, and we rotated it to the root, + the left branch is the new root. */ + t = e->prev; + head->first = t; + head->current = t; + head->indx = (t != NULL) ? t->indx : 0; + + /* Detach the tree from E, and re-attach the right branch of E. */ + e->prev = NULL; + e->next = erb; + + /* The tree is now valid again. Now we need to "un-tree" E. + It is imperative that a non-recursive implementation is used + for this, because splay trees have a worst case depth of O(N) + for a tree with N nodes. A recursive implementation could + result in a stack overflow for a sufficiently large, unbalanced + bitmap tree. */ + + auto_vec<bitmap_element *, 32> stack; + auto_vec<bitmap_element *, 32> sorted_elements; + bitmap_element *n = e; + + while (true) + { + while (n != NULL) + { + stack.safe_push (n); + n = n->prev; + } + + if (stack.is_empty ()) + break; + + n = stack.pop (); + sorted_elements.safe_push (n); + n = n->next; + } + + gcc_assert (sorted_elements[0] == e); + + bitmap_element *prev = NULL; + unsigned ix; + FOR_EACH_VEC_ELT (sorted_elements, ix, n) + { + if (prev != NULL) + prev->next = n; + n->prev = prev; + n->next = NULL; + prev = n; + } + + return e; +} + +/* Convert bitmap HEAD from splay-tree view to linked-list view. */ + +void +bitmap_list_view (bitmap head) +{ + bitmap_element *ptr; + + gcc_assert (head->tree_form); + + ptr = head->first; + if (ptr) + { + while (ptr->prev) + bitmap_tree_rotate_right (ptr); + head->first = ptr; + head->first = bitmap_tree_listify_from (head, ptr); + } + + head->tree_form = false; +} + +/* Convert bitmap HEAD from linked-list view to splay-tree view. + This is simply a matter of dropping the prev or next pointers + and setting the tree_form flag. The tree will balance itself + if and when it is used. */ + +void +bitmap_tree_view (bitmap head) +{ + bitmap_element *ptr; + + gcc_assert (! head->tree_form); + + ptr = head->first; + while (ptr) + { + ptr->prev = NULL; + ptr = ptr->next; + } + + head->tree_form = true; +} + +/* Clear a bitmap by freeing all its elements. */ void bitmap_clear (bitmap head) { - if (head->first) - bitmap_elt_clear_from (head, head->first); + if (head->first == NULL) + return; + if (head->tree_form) + { + bitmap_element *e, *t; + for (e = head->first; e->prev; e = e->prev) + /* Loop to find the element with the smallest index. */ ; + t = bitmap_tree_splay (head, head->first, e->indx); + gcc_checking_assert (t == e); + head->first = t; + } + bitmap_elt_clear_from (head, head->first); } /* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize @@ -344,96 +819,6 @@ bitmap_element_zerop (const bitmap_element *element) #endif } -/* Link the bitmap element into the current bitmap linked list. */ - -static inline void -bitmap_element_link (bitmap head, bitmap_element *element) -{ - unsigned int indx = element->indx; - bitmap_element *ptr; - - /* If this is the first and only element, set it in. */ - if (head->first == 0) - { - element->next = element->prev = 0; - head->first = element; - } - - /* If this index is less than that of the current element, it goes someplace - before the current element. */ - else if (indx < head->indx) - { - for (ptr = head->current; - ptr->prev != 0 && ptr->prev->indx > indx; - ptr = ptr->prev) - ; - - if (ptr->prev) - ptr->prev->next = element; - else - head->first = element; - - element->prev = ptr->prev; - element->next = ptr; - ptr->prev = element; - } - - /* Otherwise, it must go someplace after the current element. */ - else - { - for (ptr = head->current; - ptr->next != 0 && ptr->next->indx < indx; - ptr = ptr->next) - ; - - if (ptr->next) - ptr->next->prev = element; - - element->next = ptr->next; - element->prev = ptr; - ptr->next = element; - } - - /* Set up so this is the first element searched. */ - head->current = element; - head->indx = indx; -} - -/* Insert a new uninitialized element into bitmap HEAD after element - ELT. If ELT is NULL, insert the element at the start. Return the - new element. */ - -static bitmap_element * -bitmap_elt_insert_after (bitmap head, bitmap_element *elt, unsigned int indx) -{ - bitmap_element *node = bitmap_element_allocate (head); - node->indx = indx; - - if (!elt) - { - if (!head->current) - { - head->current = node; - head->indx = indx; - } - node->next = head->first; - if (node->next) - node->next->prev = node; - head->first = node; - node->prev = NULL; - } - else - { - gcc_checking_assert (head->current); - node->next = elt->next; - if (node->next) - node->next->prev = node; - elt->next = node; - node->prev = elt; - } - return node; -} - /* Copy a bitmap to another bitmap. */ void @@ -442,6 +827,8 @@ bitmap_copy (bitmap to, const_bitmap from) const bitmap_element *from_ptr; bitmap_element *to_ptr = 0; + gcc_checking_assert (!to->tree_form && !from->tree_form); + bitmap_clear (to); /* Copy elements in forward direction one at a time. */ @@ -452,8 +839,9 @@ bitmap_copy (bitmap to, const_bitmap from) to_elt->indx = from_ptr->indx; memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits)); - /* Here we have a special case of bitmap_element_link, for the case - where we know the links are being entered in sequence. */ + /* Here we have a special case of bitmap_list_link_element, + for the case where we know the links are being entered + in sequence. */ if (to_ptr == 0) { to->first = to->current = to_elt; @@ -492,85 +880,18 @@ bitmap_move (bitmap to, bitmap from) } } -/* Find a bitmap element that would hold a bitmap's bit. - Update the `current' field even if we can't find an element that - would hold the bitmap's bit to make eventual allocation - faster. */ - -static inline bitmap_element * -bitmap_find_bit (bitmap head, unsigned int bit) -{ - bitmap_element *element; - unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; - - if (head->current == NULL - || head->indx == indx) - return head->current; - if (head->current == head->first - && head->first->next == NULL) - return NULL; - - /* Usage can be NULL due to allocated bitmaps for which we do not - call initialize function. */ - bitmap_usage *usage = NULL; - if (GATHER_STATISTICS) - usage = bitmap_mem_desc.get_descriptor_for_instance (head); - - /* This bitmap has more than one element, and we're going to look - through the elements list. Count that as a search. */ - if (GATHER_STATISTICS && usage) - usage->m_nsearches++; - - if (head->indx < indx) - /* INDX is beyond head->indx. Search from head->current - forward. */ - for (element = head->current; - element->next != 0 && element->indx < indx; - element = element->next) - { - if (GATHER_STATISTICS && usage) - usage->m_search_iter++; - } - - else if (head->indx / 2 < indx) - /* INDX is less than head->indx and closer to head->indx than to - 0. Search from head->current backward. */ - for (element = head->current; - element->prev != 0 && element->indx > indx; - element = element->prev) - { - if (GATHER_STATISTICS && usage) - usage->m_search_iter++; - } - - else - /* INDX is less than head->indx and closer to 0 than to - head->indx. Search from head->first forward. */ - for (element = head->first; - element->next != 0 && element->indx < indx; - element = element->next) - if (GATHER_STATISTICS && usage) - { - usage->m_search_iter++; - } - - /* `element' is the nearest to the one we want. If it's not the one we - want, the one we want doesn't exist. */ - head->current = element; - head->indx = element->indx; - if (element->indx != indx) - element = 0; - - return element; -} - /* Clear a single bit in a bitmap. Return true if the bit changed. */ bool bitmap_clear_bit (bitmap head, int bit) { - bitmap_element *const ptr = bitmap_find_bit (head, bit); + unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; + bitmap_element *ptr; + if (!head->tree_form) + ptr = bitmap_list_find_element (head, indx); + else + ptr = bitmap_tree_find_element (head, indx); if (ptr != 0) { unsigned bit_num = bit % BITMAP_WORD_BITS; @@ -583,7 +904,12 @@ bitmap_clear_bit (bitmap head, int bit) /* If we cleared the entire word, free up the element. */ if (!ptr->bits[word_num] && bitmap_element_zerop (ptr)) - bitmap_element_free (head, ptr); + { + if (!head->tree_form) + bitmap_list_unlink_element (head, ptr); + else + bitmap_tree_unlink_element (head, ptr); + } } return res; @@ -597,26 +923,32 @@ bitmap_clear_bit (bitmap head, int bit) bool bitmap_set_bit (bitmap head, int bit) { - bitmap_element *ptr = bitmap_find_bit (head, bit); + unsigned indx = bit / BITMAP_ELEMENT_ALL_BITS; + bitmap_element *ptr; + if (!head->tree_form) + ptr = bitmap_list_find_element (head, indx); + else + ptr = bitmap_tree_find_element (head, indx); unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS; unsigned bit_num = bit % BITMAP_WORD_BITS; BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num; - if (ptr == 0) - { - ptr = bitmap_element_allocate (head); - ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS; - ptr->bits[word_num] = bit_val; - bitmap_element_link (head, ptr); - return true; - } - else + if (ptr != 0) { bool res = (ptr->bits[word_num] & bit_val) == 0; if (res) ptr->bits[word_num] |= bit_val; return res; } + + ptr = bitmap_element_allocate (head); + ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS; + ptr->bits[word_num] = bit_val; + if (!head->tree_form) + bitmap_list_link_element (head, ptr); + else + bitmap_tree_link_element (head, ptr); + return true; } /* Return whether a bit is set within a bitmap. */ @@ -624,11 +956,15 @@ bitmap_set_bit (bitmap head, int bit) int bitmap_bit_p (bitmap head, int bit) { + unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS; bitmap_element *ptr; unsigned bit_num; unsigned word_num; - ptr = bitmap_find_bit (head, bit); + if (!head->tree_form) + ptr = bitmap_list_find_element (head, indx); + else + ptr = bitmap_tree_find_element (head, indx); if (ptr == 0) return 0; @@ -692,6 +1028,7 @@ bitmap_count_bits (const_bitmap a) unsigned long count = 0; const bitmap_element *elt; + gcc_checking_assert (!a->tree_form); for (elt = a->first; elt; elt = elt->next) count += bitmap_count_bits_in_word (elt->bits); @@ -748,9 +1085,11 @@ bitmap_single_bit_set_p (const_bitmap a) return false; elt = a->first; + /* As there are no completely empty bitmap elements, a second one means we have more than one bit set. */ - if (elt->next != NULL) + if (elt->next != NULL + && (!a->tree_form || elt->prev != NULL)) return false; for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) @@ -782,6 +1121,11 @@ bitmap_first_set_bit (const_bitmap a) unsigned ix; gcc_checking_assert (elt); + + if (a->tree_form) + while (elt->prev) + elt = elt->prev; + bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS; for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++) { @@ -827,14 +1171,20 @@ bitmap_first_set_bit (const_bitmap a) unsigned bitmap_last_set_bit (const_bitmap a) { - const bitmap_element *elt = a->current ? a->current : a->first; + const bitmap_element *elt; unsigned bit_no; BITMAP_WORD word; int ix; + if (a->tree_form) + elt = a->first; + else + elt = a->current ? a->current : a->first; gcc_checking_assert (elt); + while (elt->next) elt = elt->next; + bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS; for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 0; ix--) { @@ -876,6 +1226,7 @@ bitmap_and (bitmap dst, const_bitmap a, const_bitmap b) const bitmap_element *b_elt = b->first; bitmap_element *dst_prev = NULL; + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); gcc_assert (dst != a && dst != b); if (a == b) @@ -897,7 +1248,8 @@ bitmap_and (bitmap dst, const_bitmap a, const_bitmap b) BITMAP_WORD ior = 0; if (!dst_elt) - dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx); + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); else dst_elt->indx = a_elt->indx; for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) @@ -934,6 +1286,8 @@ bitmap_and_into (bitmap a, const_bitmap b) bitmap_element *next; bool changed = false; + gcc_checking_assert (!a->tree_form && !b->tree_form); + if (a == b) return false; @@ -942,7 +1296,7 @@ bitmap_and_into (bitmap a, const_bitmap b) if (a_elt->indx < b_elt->indx) { next = a_elt->next; - bitmap_element_free (a, a_elt); + bitmap_list_unlink_element (a, a_elt); a_elt = next; changed = true; } @@ -964,7 +1318,7 @@ bitmap_and_into (bitmap a, const_bitmap b) } next = a_elt->next; if (!ior) - bitmap_element_free (a, a_elt); + bitmap_list_unlink_element (a, a_elt); a_elt = next; b_elt = b_elt->next; } @@ -1006,7 +1360,8 @@ bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev, { changed = true; if (!dst_elt) - dst_elt = bitmap_elt_insert_after (dst, dst_prev, src_elt->indx); + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + src_elt->indx); else dst_elt->indx = src_elt->indx; memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits)); @@ -1028,6 +1383,7 @@ bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b) bitmap_element **dst_prev_pnext = &dst->first; bool changed = false; + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); gcc_assert (dst != a && dst != b); if (a == b) @@ -1076,7 +1432,8 @@ bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b) bool new_element; if (!dst_elt || dst_elt->indx > a_elt->indx) { - dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx); + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); new_element = true; } else @@ -1098,7 +1455,7 @@ bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b) else { changed |= !new_element; - bitmap_element_free (dst, dst_elt); + bitmap_list_unlink_element (dst, dst_elt); dst_elt = *dst_prev_pnext; } } @@ -1139,6 +1496,8 @@ bitmap_and_compl_into (bitmap a, const_bitmap b) bitmap_element *next; BITMAP_WORD changed = 0; + gcc_checking_assert (!a->tree_form && !b->tree_form); + if (a == b) { if (bitmap_empty_p (a)) @@ -1173,7 +1532,7 @@ bitmap_and_compl_into (bitmap a, const_bitmap b) } next = a_elt->next; if (!ior) - bitmap_element_free (a, a_elt); + bitmap_list_unlink_element (a, a_elt); a_elt = next; b_elt = b_elt->next; } @@ -1191,6 +1550,8 @@ bitmap_set_range (bitmap head, unsigned int start, unsigned int count) bitmap_element *elt, *elt_prev; unsigned int i; + gcc_checking_assert (!head->tree_form); + if (!count) return; @@ -1203,9 +1564,9 @@ bitmap_set_range (bitmap head, unsigned int start, unsigned int count) first_index = start / BITMAP_ELEMENT_ALL_BITS; end_bit_plus1 = start + count; last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS; - elt = bitmap_find_bit (head, start); + elt = bitmap_list_find_element (head, first_index); - /* If bitmap_find_bit returns zero, the current is the closest block + /* If bitmap_list_find_element returns zero, the current is the closest block to the result. Otherwise, just use bitmap_element_allocate to ensure ELT is set; in the loop below, ELT == NULL means "insert at the end of the bitmap". */ @@ -1213,7 +1574,7 @@ bitmap_set_range (bitmap head, unsigned int start, unsigned int count) { elt = bitmap_element_allocate (head); elt->indx = first_index; - bitmap_element_link (head, elt); + bitmap_list_link_element (head, elt); } gcc_checking_assert (elt->indx == first_index); @@ -1230,7 +1591,7 @@ bitmap_set_range (bitmap head, unsigned int start, unsigned int count) unsigned int ix; if (!elt || elt->indx != i) - elt = bitmap_elt_insert_after (head, elt_prev, i); + elt = bitmap_list_insert_element_after (head, elt_prev, i); if (elt_start_bit <= start) { @@ -1296,6 +1657,8 @@ bitmap_clear_range (bitmap head, unsigned int start, unsigned int count) unsigned int first_index, end_bit_plus1, last_index; bitmap_element *elt; + gcc_checking_assert (!head->tree_form); + if (!count) return; @@ -1308,9 +1671,9 @@ bitmap_clear_range (bitmap head, unsigned int start, unsigned int count) first_index = start / BITMAP_ELEMENT_ALL_BITS; end_bit_plus1 = start + count; last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS; - elt = bitmap_find_bit (head, start); + elt = bitmap_list_find_element (head, first_index); - /* If bitmap_find_bit returns zero, the current is the closest block + /* If bitmap_list_find_element returns zero, the current is the closest block to the result. If the current is less than first index, find the next one. Otherwise, just set elt to be current. */ if (!elt) @@ -1339,7 +1702,7 @@ bitmap_clear_range (bitmap head, unsigned int start, unsigned int count) if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1) /* Get rid of the entire elt and go to the next one. */ - bitmap_element_free (head, elt); + bitmap_list_unlink_element (head, elt); else { /* Going to have to knock out some bits in this elt. */ @@ -1409,7 +1772,7 @@ bitmap_clear_range (bitmap head, unsigned int start, unsigned int count) } /* Check to see if there are any bits left. */ if (clear) - bitmap_element_free (head, elt); + bitmap_list_unlink_element (head, elt); } elt = next_elt; } @@ -1431,6 +1794,7 @@ bitmap_compl_and_into (bitmap a, const_bitmap b) bitmap_element *a_prev = NULL; bitmap_element *next; + gcc_checking_assert (!a->tree_form && !b->tree_form); gcc_assert (a != b); if (bitmap_empty_p (a)) @@ -1451,13 +1815,13 @@ bitmap_compl_and_into (bitmap a, const_bitmap b) /* A is before B. Remove A */ next = a_elt->next; a_prev = a_elt->prev; - bitmap_element_free (a, a_elt); + bitmap_list_unlink_element (a, a_elt); a_elt = next; } else if (!a_elt || b_elt->indx < a_elt->indx) { /* B is before A. Copy B. */ - next = bitmap_elt_insert_after (a, a_prev, b_elt->indx); + next = bitmap_list_insert_element_after (a, a_prev, b_elt->indx); memcpy (next->bits, b_elt->bits, sizeof (next->bits)); a_prev = next; b_elt = b_elt->next; @@ -1478,7 +1842,7 @@ bitmap_compl_and_into (bitmap a, const_bitmap b) } next = a_elt->next; if (!ior) - bitmap_element_free (a, a_elt); + bitmap_list_unlink_element (a, a_elt); else a_prev = a_elt; a_elt = next; @@ -1523,7 +1887,8 @@ bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev, { changed = true; if (!dst_elt) - dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx); + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); else dst_elt->indx = a_elt->indx; for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) @@ -1562,6 +1927,7 @@ bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b) bitmap_element **dst_prev_pnext = &dst->first; bool changed = false; + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); gcc_assert (dst != a && dst != b); while (a_elt || b_elt) @@ -1610,6 +1976,7 @@ bitmap_ior_into (bitmap a, const_bitmap b) bitmap_element **a_prev_pnext = &a->first; bool changed = false; + gcc_checking_assert (!a->tree_form && !b->tree_form); if (a == b) return false; @@ -1648,7 +2015,9 @@ bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b) const bitmap_element *b_elt = b->first; bitmap_element *dst_prev = NULL; + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form); gcc_assert (dst != a && dst != b); + if (a == b) { bitmap_clear (dst); @@ -1664,7 +2033,8 @@ bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b) BITMAP_WORD ior = 0; if (!dst_elt) - dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx); + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + a_elt->indx); else dst_elt->indx = a_elt->indx; for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++) @@ -1699,7 +2069,8 @@ bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b) } if (!dst_elt) - dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx); + dst_elt = bitmap_list_insert_element_after (dst, dst_prev, + src->indx); else dst_elt->indx = src->indx; memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits)); @@ -1724,6 +2095,8 @@ bitmap_xor_into (bitmap a, const_bitmap b) const bitmap_element *b_elt = b->first; bitmap_element *a_prev = NULL; + gcc_checking_assert (!a->tree_form && !b->tree_form); + if (a == b) { bitmap_clear (a); @@ -1735,7 +2108,8 @@ bitmap_xor_into (bitmap a, const_bitmap b) if (!a_elt || b_elt->indx < a_elt->indx) { /* Copy b_elt. */ - bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx); + bitmap_element *dst = bitmap_list_insert_element_after (a, a_prev, + b_elt->indx); memcpy (dst->bits, b_elt->bits, sizeof (dst->bits)); a_prev = dst; b_elt = b_elt->next; @@ -1763,7 +2137,7 @@ bitmap_xor_into (bitmap a, const_bitmap b) if (ior) a_prev = a_elt; else - bitmap_element_free (a, a_elt); + bitmap_list_unlink_element (a, a_elt); a_elt = next; } } @@ -1783,6 +2157,8 @@ bitmap_equal_p (const_bitmap a, const_bitmap b) const bitmap_element *b_elt; unsigned ix; + gcc_checking_assert (!a->tree_form && !b->tree_form); + for (a_elt = a->first, b_elt = b->first; a_elt && b_elt; a_elt = a_elt->next, b_elt = b_elt->next) @@ -1805,6 +2181,8 @@ bitmap_intersect_p (const_bitmap a, const_bitmap b) const bitmap_element *b_elt; unsigned ix; + gcc_checking_assert (!a->tree_form && !b->tree_form); + for (a_elt = a->first, b_elt = b->first; a_elt && b_elt;) { @@ -1832,6 +2210,9 @@ bitmap_intersect_compl_p (const_bitmap a, const_bitmap b) const bitmap_element *a_elt; const bitmap_element *b_elt; unsigned ix; + + gcc_checking_assert (!a->tree_form && !b->tree_form); + for (a_elt = a->first, b_elt = b->first; a_elt && b_elt;) { @@ -1866,6 +2247,8 @@ bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap k bitmap_element *dst_prev = NULL; bitmap_element **dst_prev_pnext = &dst->first; + gcc_checking_assert (!dst->tree_form && !a->tree_form && !b->tree_form + && !kill->tree_form); gcc_assert (dst != a && dst != b && dst != kill); /* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */ @@ -1958,16 +2341,18 @@ bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap k return changed; } -/* A |= (FROM1 & ~FROM2). Return true if A changes. */ +/* A |= (B & ~C). Return true if A changes. */ bool -bitmap_ior_and_compl_into (bitmap a, const_bitmap from1, const_bitmap from2) +bitmap_ior_and_compl_into (bitmap a, const_bitmap b, const_bitmap c) { bitmap_head tmp; bool changed; + gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form); + bitmap_initialize (&tmp, &bitmap_default_obstack); - bitmap_and_compl (&tmp, from1, from2); + bitmap_and_compl (&tmp, b, c); changed = bitmap_ior_into (a, &tmp); bitmap_clear (&tmp); @@ -1988,6 +2373,8 @@ bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c) bool changed = false; unsigned ix; + gcc_checking_assert (!a->tree_form && !b->tree_form && !c->tree_form); + if (b == c) return bitmap_ior_into (a, b); if (bitmap_empty_p (b) || bitmap_empty_p (c)) @@ -2054,6 +2441,7 @@ bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c) } /* Compute hash of bitmap (for purposes of hashing). */ + hashval_t bitmap_hash (const_bitmap head) { @@ -2061,6 +2449,8 @@ bitmap_hash (const_bitmap head) BITMAP_WORD hash = 0; int ix; + gcc_checking_assert (!head->tree_form); + for (ptr = head->first; ptr; ptr = ptr->next) { hash ^= ptr->indx; @@ -2071,6 +2461,61 @@ bitmap_hash (const_bitmap head) } +/* Function to obtain a vector of bitmap elements in bit order from + HEAD in tree view. */ + +static void +bitmap_tree_to_vec (vec<bitmap_element *> &elts, const_bitmap head) +{ + gcc_checking_assert (head->tree_form); + auto_vec<bitmap_element *, 32> stack; + bitmap_element *e = head->first; + while (true) + { + while (e != NULL) + { + stack.safe_push (e); + e = e->prev; + } + if (stack.is_empty ()) + break; + + e = stack.pop (); + elts.safe_push (e); + e = e->next; + } +} + +/* Debugging function to print out the contents of a bitmap element. */ + +DEBUG_FUNCTION void +debug_bitmap_elt_file (FILE *file, const bitmap_element *ptr) +{ + unsigned int i, j, col = 26; + + fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF + " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {", + (const void*) ptr, (const void*) ptr->next, + (const void*) ptr->prev, ptr->indx); + + for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) + for (j = 0; j < BITMAP_WORD_BITS; j++) + if ((ptr->bits[i] >> j) & 1) + { + if (col > 70) + { + fprintf (file, "\n\t\t\t"); + col = 24; + } + + fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS + + i * BITMAP_WORD_BITS + j)); + col += 4; + } + + fprintf (file, " }\n"); +} + /* Debugging function to print out the contents of a bitmap. */ DEBUG_FUNCTION void @@ -2082,32 +2527,16 @@ debug_bitmap_file (FILE *file, const_bitmap head) " current = " HOST_PTR_PRINTF " indx = %u\n", (void *) head->first, (void *) head->current, head->indx); - for (ptr = head->first; ptr; ptr = ptr->next) + if (head->tree_form) { - unsigned int i, j, col = 26; - - fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF - " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {", - (const void*) ptr, (const void*) ptr->next, - (const void*) ptr->prev, ptr->indx); - - for (i = 0; i < BITMAP_ELEMENT_WORDS; i++) - for (j = 0; j < BITMAP_WORD_BITS; j++) - if ((ptr->bits[i] >> j) & 1) - { - if (col > 70) - { - fprintf (file, "\n\t\t\t"); - col = 24; - } - - fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS - + i * BITMAP_WORD_BITS + j)); - col += 4; - } - - fprintf (file, " }\n"); + auto_vec<bitmap_element *, 32> elts; + bitmap_tree_to_vec (elts, head); + for (unsigned i = 0; i < elts.length (); ++i) + debug_bitmap_elt_file (file, elts[i]); } + else + for (ptr = head->first; ptr; ptr = ptr->next) + debug_bitmap_elt_file (file, ptr); } /* Function to be called from the debugger to print the contents @@ -2128,13 +2557,34 @@ bitmap_print (FILE *file, const_bitmap head, const char *prefix, { const char *comma = ""; unsigned i; - bitmap_iterator bi; fputs (prefix, file); - EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi) + if (head->tree_form) { - fprintf (file, "%s%d", comma, i); - comma = ", "; + auto_vec<bitmap_element *, 32> elts; + bitmap_tree_to_vec (elts, head); + for (i = 0; i < elts.length (); ++i) + for (unsigned ix = 0; ix != BITMAP_ELEMENT_WORDS; ++ix) + { + BITMAP_WORD word = elts[i]->bits[ix]; + for (unsigned bit = 0; bit != BITMAP_WORD_BITS; ++bit) + if (word & ((BITMAP_WORD)1 << bit)) + { + fprintf (file, "%s%d", comma, + (bit + BITMAP_WORD_BITS * ix + + elts[i]->indx * BITMAP_ELEMENT_ALL_BITS)); + comma = ", "; + } + } + } + else + { + bitmap_iterator bi; + EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi) + { + fprintf (file, "%s%d", comma, i); + comma = ", "; + } } fputs (suffix, file); } |