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authorKyrylo Tkachov <kyrylo.tkachov@arm.com>2021-03-17 18:21:05 +0000
committerKyrylo Tkachov <kyrylo.tkachov@arm.com>2021-03-17 18:21:05 +0000
commitf7581eb38eeaa8af64f3cdfe2faf764f5883f16f (patch)
treed4eea38c38257195c866a5b645ee3f31481efdc8 /gcc/ada/gcc-interface/utils.c
parentadf14bdbc10d4114865a08cf20020a2616039057 (diff)
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aarch64: Fix status return logic in RNG intrinsics
There is a bug with the RNG intrinsics in their return code. The definition says: "Stores a 64-bit random number into the object pointed to by the argument and returns zero. If the implementation could not generate a random number within a reasonable period of time the object pointed to by the input is set to zero and a non-zero value is returned." This means we should be testing whether to return non-zero with: CSET W0, EQ rather than NE. This patch fixes that. gcc/ChangeLog: * config/aarch64/aarch64-builtins.c (aarch64_expand_rng_builtin): Use EQ to compare against CC_REG rather than NE. gcc/testsuite/ChangeLog: * gcc.target/aarch64/acle/rng_2.c: New test.
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