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author | Jonathan Wakely <jwakely@redhat.com> | 2018-10-11 17:37:23 +0100 |
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committer | Jonathan Wakely <redi@gcc.gnu.org> | 2018-10-11 17:37:23 +0100 |
commit | cfef4c324ac300c0ad120f0fcee376159de84a0c (patch) | |
tree | 9b0e03e36a75417b591a69a6f9f7405dbbc6f053 | |
parent | 2045ae1d3f511717c2a1223148ce63f71800e1dd (diff) | |
download | gcc-cfef4c324ac300c0ad120f0fcee376159de84a0c.zip gcc-cfef4c324ac300c0ad120f0fcee376159de84a0c.tar.gz gcc-cfef4c324ac300c0ad120f0fcee376159de84a0c.tar.bz2 |
PR libstdc++/80538 Only call sleep for non-zero values
Avoid a system call when no sleep is required. Sleep in a loop (actually
two loops) to handle interruption by signals.
PR libstdc++/80538
* src/c++11/thread.cc (this_thread::__sleep_for)
[_GLIBCXX_HAVE_SLEEP]: Only call sleep for non-zero values.
Loop while sleep call is interrupted and until steady_clock
shows requested duration has elapsed.
(!_GLIBCXX_HAVE_USLEEP]: Use the _GLIBCXX_HAVE_SLEEP code path, but
avoiding the usleep call.
* testsuite/30_threads/this_thread/60421.cc: Test repeated
signal interruptions.
From-SVN: r265044
-rw-r--r-- | libstdc++-v3/ChangeLog | 10 | ||||
-rw-r--r-- | libstdc++-v3/src/c++11/thread.cc | 35 | ||||
-rw-r--r-- | libstdc++-v3/testsuite/30_threads/this_thread/60421.cc | 15 |
3 files changed, 48 insertions, 12 deletions
diff --git a/libstdc++-v3/ChangeLog b/libstdc++-v3/ChangeLog index 1369896..b92fdf1 100644 --- a/libstdc++-v3/ChangeLog +++ b/libstdc++-v3/ChangeLog @@ -1,5 +1,15 @@ 2018-10-11 Jonathan Wakely <jwakely@redhat.com> + PR libstdc++/80538 + * src/c++11/thread.cc (this_thread::__sleep_for) + [_GLIBCXX_HAVE_SLEEP]: Only call sleep for non-zero values. + Loop while sleep call is interrupted and until steady_clock + shows requested duration has elapsed. + (!_GLIBCXX_HAVE_USLEEP]: Use the _GLIBCXX_HAVE_SLEEP code path, but + avoiding the usleep call. + * testsuite/30_threads/this_thread/60421.cc: Test repeated + signal interruptions. + * include/bits/allocator.h (operator==(const allocator<_Tp>&, const allocator<_Tp>)) (operator!=(const allocator<_Tp>&, const allocator<_Tp>)): Replace diff --git a/libstdc++-v3/src/c++11/thread.cc b/libstdc++-v3/src/c++11/thread.cc index c62cb71..564eae6 100644 --- a/libstdc++-v3/src/c++11/thread.cc +++ b/libstdc++-v3/src/c++11/thread.cc @@ -194,18 +194,35 @@ namespace this_thread while (::nanosleep(&__ts, &__ts) == -1 && errno == EINTR) { } #elif defined(_GLIBCXX_HAVE_SLEEP) -# ifdef _GLIBCXX_HAVE_USLEEP - ::sleep(__s.count()); - if (__ns.count() > 0) + const auto target = chrono::steady_clock::now() + __s + __ns; + while (true) { - long __us = __ns.count() / 1000; - if (__us == 0) - __us = 1; - ::usleep(__us); - } + unsigned secs = __s.count(); + if (__ns.count() > 0) + { +# ifdef _GLIBCXX_HAVE_USLEEP + long us = __ns.count() / 1000; + if (us == 0) + us = 1; + ::usleep(us); # else - ::sleep(__s.count() + (__ns.count() >= 1000000)); + if (__ns.count() > 1000000 || secs == 0) + ++secs; // No sub-second sleep function, so round up. # endif + } + + if (secs > 0) + { + // Sleep in a loop to handle interruption by signals: + while ((secs = ::sleep(secs))) + { } + } + const auto now = chrono::steady_clock::now(); + if (now >= target) + break; + __s = chrono::duration_cast<chrono::seconds>(target - now); + __ns = chrono::duration_cast<chrono::nanoseconds>(target - (now + __s)); + } #elif defined(_GLIBCXX_HAVE_WIN32_SLEEP) unsigned long ms = __ns.count() / 1000000; if (__ns.count() > 0 && ms == 0) diff --git a/libstdc++-v3/testsuite/30_threads/this_thread/60421.cc b/libstdc++-v3/testsuite/30_threads/this_thread/60421.cc index e7d69a4..cd8d2fd 100644 --- a/libstdc++-v3/testsuite/30_threads/this_thread/60421.cc +++ b/libstdc++-v3/testsuite/30_threads/this_thread/60421.cc @@ -53,10 +53,19 @@ test02() sleeping = true; std::this_thread::sleep_for(time); result = std::chrono::system_clock::now() >= (start + time); + sleeping = false; }); - while (!sleeping) { } - std::this_thread::sleep_for(std::chrono::milliseconds(500)); - pthread_kill(t.native_handle(), SIGUSR1); + while (!sleeping) + { + // Wait for the thread to start sleeping. + } + while (sleeping) + { + // The sleeping thread should finish eventually, + // even if continually interrupted after less than a second: + std::this_thread::sleep_for(std::chrono::milliseconds(500)); + pthread_kill(t.native_handle(), SIGUSR1); + } t.join(); VERIFY( result ); } |