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author | Phil Edwards <pme@gcc.gnu.org> | 2002-07-15 20:05:54 +0000 |
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committer | Phil Edwards <pme@gcc.gnu.org> | 2002-07-15 20:05:54 +0000 |
commit | be3798c151873f79d266510391ac99228ab15e07 (patch) | |
tree | 68ca442ea8218118c106a252579e0dc2366cf6f6 | |
parent | 043cfcbea27f550a01c3a9458cfe2adc8fd6973a (diff) | |
download | gcc-be3798c151873f79d266510391ac99228ab15e07.zip gcc-be3798c151873f79d266510391ac99228ab15e07.tar.gz gcc-be3798c151873f79d266510391ac99228ab15e07.tar.bz2 |
index.html: Fix download links.
2002-07-15 Phil Edwards <pme@gcc.gnu.org>
* docs/html/faq/index.html: Fix download links.
* docs/html/faq/index.txt: Regenerate.
* docs/html/17_intro/porting.html: Regenerate from earlier changes.
From-SVN: r55462
-rw-r--r-- | libstdc++-v3/ChangeLog | 6 | ||||
-rw-r--r-- | libstdc++-v3/docs/html/17_intro/porting.html | 86 | ||||
-rw-r--r-- | libstdc++-v3/docs/html/faq/index.html | 6 | ||||
-rw-r--r-- | libstdc++-v3/docs/html/faq/index.txt | 4 |
4 files changed, 54 insertions, 48 deletions
diff --git a/libstdc++-v3/ChangeLog b/libstdc++-v3/ChangeLog index c74227d..4e6465c 100644 --- a/libstdc++-v3/ChangeLog +++ b/libstdc++-v3/ChangeLog @@ -1,3 +1,9 @@ +2002-07-15 Phil Edwards <pme@gcc.gnu.org> + + * docs/html/faq/index.html: Fix download links. + * docs/html/faq/index.txt: Regenerate. + * docs/html/17_intro/porting.html: Regenerate from earlier changes. + 2002-07-11 Rainer Orth <ro@TechFak.Uni-Bielefeld.DE> * configure.target (target_os switch): Allow for irix6*o32 diff --git a/libstdc++-v3/docs/html/17_intro/porting.html b/libstdc++-v3/docs/html/17_intro/porting.html index 347c73f..e791f92 100644 --- a/libstdc++-v3/docs/html/17_intro/porting.html +++ b/libstdc++-v3/docs/html/17_intro/porting.html @@ -3,15 +3,15 @@ <title>Porting libstdc++-v3</title> <meta http-equiv="Content-Type" content="text/html"> <meta name=description content="Porting libstdc++-v3"> -<meta name=generator content="makeinfo 4.1"> -<link href="http://texinfo.org/" rel=generator-home> +<meta name=generator content="makeinfo 4.2"> +<link href="http://www.gnu.org/software/texinfo/" rel=generator-home> </head> <body> <h1>Porting libstdc++-v3</h1> <p><hr> Node:<a name="Top">Top</a>, -Next:<a rel=next href="#Operating%20system">Operating system</a>, -Up:<a rel=up href="#dir">(dir)</a> +Next:<a rel=next accesskey=n href="#Operating%20system">Operating system</a>, +Up:<a rel=up accesskey=u href="#dir">(dir)</a> <br> <h2>Porting libstdc++-v3</h2> @@ -37,20 +37,20 @@ library, but you should at least try some minimal test cases. <p>Here are the primary steps required to port the library: <ul> -<li><a href="#Operating%20system">Operating system</a>: Configuring for your operating system. -<li><a href="#CPU">CPU</a>: Configuring for your processor chip. -<li><a href="#Character%20types">Character types</a>: Implementing character classification. -<li><a href="#Thread%20safety">Thread safety</a>: Implementing atomic operations. -<li><a href="#Numeric%20limits">Numeric limits</a>: Implementing numeric limits. -<li><a href="#Libtool">Libtool</a>: Using libtool. -<li><a href="#GNU%20Free%20Documentation%20License">GNU Free Documentation License</a>: How you can copy and share this manual. +<li><a accesskey=1 href="#Operating%20system">Operating system</a>: Configuring for your operating system. +<li><a accesskey=2 href="#CPU">CPU</a>: Configuring for your processor chip. +<li><a accesskey=3 href="#Character%20types">Character types</a>: Implementing character classification. +<li><a accesskey=4 href="#Thread%20safety">Thread safety</a>: Implementing atomic operations. +<li><a accesskey=5 href="#Numeric%20limits">Numeric limits</a>: Implementing numeric limits. +<li><a accesskey=6 href="#Libtool">Libtool</a>: Using libtool. +<li><a accesskey=7 href="#GNU%20Free%20Documentation%20License">GNU Free Documentation License</a>: How you can copy and share this manual. </ul> <p><hr> Node:<a name="Operating%20system">Operating system</a>, -Next:<a rel=next href="#CPU">CPU</a>, -Previous:<a rel=previous href="#Top">Top</a>, -Up:<a rel=up href="#Top">Top</a> +Next:<a rel=next accesskey=n href="#CPU">CPU</a>, +Previous:<a rel=previous accesskey=p href="#Top">Top</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>Operating system</h2> @@ -76,7 +76,7 @@ standard target triplet; e.g., the <code>solaris2.8</code> in <code>sparc-sun-solaris2.8</code>. <p>The first file to create in this directory, should be called -<code>bits/os_defines.h</code>. This file contains basic macro definitions +<code>os_defines.h</code>. This file contains basic macro definitions that are required to allow the C++ library to work with your C library. This file should provide macro definitions for <code>__off_t</code>, <code>__off64_t</code>, and <code>__ssize_t</code>. Typically, this just looks @@ -124,14 +124,14 @@ this: #endif </pre> -<p>We recommend copying an existing <code>bits/os_defines.h</code> to use as a +<p>We recommend copying an existing <code>os_defines.h</code> to use as a starting point. <p><hr> Node:<a name="CPU">CPU</a>, -Next:<a rel=next href="#Character%20types">Character types</a>, -Previous:<a rel=previous href="#Operating%20system">Operating system</a>, -Up:<a rel=up href="#Top">Top</a> +Next:<a rel=next accesskey=n href="#Character%20types">Character types</a>, +Previous:<a rel=previous accesskey=p href="#Operating%20system">Operating system</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>CPU</h2> @@ -160,9 +160,9 @@ appropriate for your chip. <p><hr> Node:<a name="Character%20types">Character types</a>, -Next:<a rel=next href="#Thread%20safety">Thread safety</a>, -Previous:<a rel=previous href="#CPU">CPU</a>, -Up:<a rel=up href="#Top">Top</a> +Next:<a rel=next accesskey=n href="#Thread%20safety">Thread safety</a>, +Previous:<a rel=previous accesskey=p href="#CPU">CPU</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>Character types</h2> @@ -170,20 +170,20 @@ Up:<a rel=up href="#Top">Top</a> <p>The library requires that you provide three header files to implement character classification, analogous to that provided by the C libraries <code><ctype.h></code> header. You can model these on the files provided in -<code>config/os/generic/bits</code>. However, these files will almost +<code>config/os/generic</code>. However, these files will almost certainly need some modification. -<p>The first file to write is <code>bits/ctype_base.h</code>. This file provides +<p>The first file to write is <code>ctype_base.h</code>. This file provides some very basic information about character classification. The libstdc++-v3 library assumes that your C library implements <code><ctype.h></code> by using a table (indexed by character code) containing integers, where each of these integers is a bit-mask indicating whether the character is -upper-case, lower-case, alphabetic, etc. The <code>bits/ctype_base.h</code> +upper-case, lower-case, alphabetic, etc. The <code>ctype_base.h</code> file gives the type of the integer, and the values of the various bit masks. You will have to peer at your own <code><ctype.h></code> to figure out how to define the values required by this file. -<p>The <code>bits/ctype_base.h</code> header file does not need include guards. +<p>The <code>ctype_base.h</code> header file does not need include guards. It should contain a single <code>struct</code> definition called <code>ctype_base</code>. This <code>struct</code> should contain two type declarations, and one enumeration declaration, like this example, taken @@ -223,9 +223,9 @@ but you must still define the type. example, using the values from your native <code><ctype.h></code>. They can be given symbolically (as above), or numerically, if you prefer. You do not have to include <code><ctype.h></code> in this header; it will always be -included before <code>bits/ctype_base.h</code> is included. +included before <code>ctype_base.h</code> is included. -<p>The next file to write is <code>bits/ctype_noninline.h</code>, which also does +<p>The next file to write is <code>ctype_noninline.h</code>, which also does not require include guards. This file defines a few member functions that will be included in <code>include/bits/locale_facets.h</code>. The first function that must be written is the <code>ctype<char>::ctype</code> @@ -296,7 +296,7 @@ ctype<char>::do_tolower(char* __low, const char* __high) const } </pre> -<p>You must also provide the <code>bits/ctype_inline.h</code> file, which +<p>You must also provide the <code>ctype_inline.h</code> file, which contains a few more functions. On most systems, you can just copy <code>config/os/generic/ctype_inline.h</code> and use it on your system. @@ -355,9 +355,9 @@ scan_not(mask __m, const char* __low, const char* __high) const throw() <p><hr> Node:<a name="Thread%20safety">Thread safety</a>, -Next:<a rel=next href="#Numeric%20limits">Numeric limits</a>, -Previous:<a rel=previous href="#Character%20types">Character types</a>, -Up:<a rel=up href="#Top">Top</a> +Next:<a rel=next accesskey=n href="#Numeric%20limits">Numeric limits</a>, +Previous:<a rel=previous accesskey=p href="#Character%20types">Character types</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>Thread safety</h2> @@ -372,11 +372,11 @@ multi-threaded. are two distinct approaches. One is to provide a version for your CPU, using assembly language constructs. The other is to use the thread-safety primitives in your operating system. In either case, you -make a file called <code>bits/atomicity.h</code>, and the variable +make a file called <code>atomicity.h</code>, and the variable <code>ATOMICITYH</code> must point to this file. <p>If you are using the assembly-language approach, put this code in -<code>config/cpu/<chip>/bits/atomicity.h</code>, where chip is the name of +<code>config/cpu/<chip>/atomicity.h</code>, where chip is the name of your processor (see <a href="#CPU">CPU</a>). No additional changes are necessary to locate the file in this case; <code>ATOMICITYH</code> will be set by default. @@ -394,7 +394,7 @@ the appropriate <code>os_include_dir</code>. For examples of this approach, see the <code>atomicity.h</code> file for AIX. <p>With those bits out of the way, you have to actually write -<code>bits/atomicity.h</code> itself. This file should be wrapped in an +<code>atomicity.h</code> itself. This file should be wrapped in an include guard named <code>_BITS_ATOMICITY_H</code>. It should define one type, and two functions. @@ -430,9 +430,9 @@ __atomic_add (_Atomic_word* __mem, int __val) <p><hr> Node:<a name="Numeric%20limits">Numeric limits</a>, -Next:<a rel=next href="#Libtool">Libtool</a>, -Previous:<a rel=previous href="#Thread%20safety">Thread safety</a>, -Up:<a rel=up href="#Top">Top</a> +Next:<a rel=next accesskey=n href="#Libtool">Libtool</a>, +Previous:<a rel=previous accesskey=p href="#Thread%20safety">Thread safety</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>Numeric limits</h2> @@ -453,9 +453,9 @@ your CPU configuration directory (see <a href="#CPU">CPU</a>). <p><hr> Node:<a name="Libtool">Libtool</a>, -Next:<a rel=next href="#GNU%20Free%20Documentation%20License">GNU Free Documentation License</a>, -Previous:<a rel=previous href="#Numeric%20limits">Numeric limits</a>, -Up:<a rel=up href="#Top">Top</a> +Next:<a rel=next accesskey=n href="#GNU%20Free%20Documentation%20License">GNU Free Documentation License</a>, +Previous:<a rel=previous accesskey=p href="#Numeric%20limits">Numeric limits</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>Libtool</h2> @@ -489,8 +489,8 @@ operating system. <p><hr> Node:<a name="GNU%20Free%20Documentation%20License">GNU Free Documentation License</a>, -Previous:<a rel=previous href="#Libtool">Libtool</a>, -Up:<a rel=up href="#Top">Top</a> +Previous:<a rel=previous accesskey=p href="#Libtool">Libtool</a>, +Up:<a rel=up accesskey=u href="#Top">Top</a> <br> <h2>GNU Free Documentation License</h2> diff --git a/libstdc++-v3/docs/html/faq/index.html b/libstdc++-v3/docs/html/faq/index.html index 611f83b..b8254b9 100644 --- a/libstdc++-v3/docs/html/faq/index.html +++ b/libstdc++-v3/docs/html/faq/index.html @@ -112,7 +112,7 @@ as described in chapters 17 through 27 and annex D. As the library reaches stable plateaus, it is captured in a snapshot and released. The current release is - <a href="http://gcc.gnu.org/libstdc++/download.html">the + <a href="http://gcc.gnu.org/libstdc++/index.html#download">the fourteenth snapshot</a>. For those who want to see exactly how far the project has come, or just want the latest bleeding-edge code, the up-to-date source is available over @@ -170,8 +170,8 @@ <hr> <h2><a name="1_4">1.4 How do I get libstdc++?</a></h2> <p>The fourteenth (and latest) snapshot of libstdc++-v3 is - <a href="http://gcc.gnu.org/libstdc++/download.html">available via - ftp</a>. + <a href="http://gcc.gnu.org/libstdc++/index.html#download">available + via ftp</a>. </p> <p>The <a href="http://gcc.gnu.org/libstdc++/">homepage</a> has instructions for retrieving the latest CVS sources, and for diff --git a/libstdc++-v3/docs/html/faq/index.txt b/libstdc++-v3/docs/html/faq/index.txt index 9a37bb7..76a9544 100644 --- a/libstdc++-v3/docs/html/faq/index.txt +++ b/libstdc++-v3/docs/html/faq/index.txt @@ -869,13 +869,13 @@ References 46. ../faq/index.html#5_6 47. ../faq/index.html#5_7 48. ../faq/index.html#5_8 - 49. http://gcc.gnu.org/libstdc++/download.html + 49. http://gcc.gnu.org/libstdc++/index.html#download 50. ../faq/index.html#4_4_interface 51. ../17_intro/DESIGN 52. http://gcc.gnu.org/ 53. http://gcc.gnu.org/gcc-3.0/buildstat.html 54. http://gcc.gnu.org/libstdc++/ - 55. http://gcc.gnu.org/libstdc++/download.html + 55. http://gcc.gnu.org/libstdc++/index.html#download 56. http://gcc.gnu.org/libstdc++/ 57. ../17_intro/contribute.html 58. http://www.boost.org/ |