aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKewen Lin <linkw@linux.ibm.com>2024-06-25 00:04:47 -0500
committerKewen Lin <linkw@linux.ibm.com>2024-06-25 00:04:47 -0500
commitfafd87830937d5a0eddeb4e1110910ad817c11b4 (patch)
tree287a6393667f4f898934b164f1defacdb6922789
parentf7747210947a7c66e865c6ac571cce39e2b87caf (diff)
downloadgcc-fafd87830937d5a0eddeb4e1110910ad817c11b4.zip
gcc-fafd87830937d5a0eddeb4e1110910ad817c11b4.tar.gz
gcc-fafd87830937d5a0eddeb4e1110910ad817c11b4.tar.bz2
go: Replace uses of {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE
Joseph pointed out "floating types should have their mode, not a poorly defined precision value" in the discussion[1], as he and Richi suggested, the existing macros {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE will be replaced with a hook mode_for_floating_type. To be prepared for that, this patch is to replace use of {FLOAT,{,LONG_}DOUBLE}_TYPE_SIZE in go with TYPE_PRECISION of {float,{,long_}double}_type_node. [1] https://gcc.gnu.org/pipermail/gcc-patches/2024-May/651209.html gcc/go/ChangeLog: * go-gcc.cc (Gcc_backend::float_type): Use TYPE_PRECISION of {float,double,long_double}_type_node to replace {FLOAT,DOUBLE,LONG_DOUBLE}_TYPE_SIZE. (Gcc_backend::complex_type): Likewise.
-rw-r--r--gcc/go/go-gcc.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/gcc/go/go-gcc.cc b/gcc/go/go-gcc.cc
index bc9732c..6aa751f 100644
--- a/gcc/go/go-gcc.cc
+++ b/gcc/go/go-gcc.cc
@@ -993,11 +993,11 @@ Btype*
Gcc_backend::float_type(int bits)
{
tree type;
- if (bits == FLOAT_TYPE_SIZE)
+ if (bits == TYPE_PRECISION (float_type_node))
type = float_type_node;
- else if (bits == DOUBLE_TYPE_SIZE)
+ else if (bits == TYPE_PRECISION (double_type_node))
type = double_type_node;
- else if (bits == LONG_DOUBLE_TYPE_SIZE)
+ else if (bits == TYPE_PRECISION (long_double_type_node))
type = long_double_type_node;
else
{
@@ -1014,11 +1014,11 @@ Btype*
Gcc_backend::complex_type(int bits)
{
tree type;
- if (bits == FLOAT_TYPE_SIZE * 2)
+ if (bits == TYPE_PRECISION (float_type_node) * 2)
type = complex_float_type_node;
- else if (bits == DOUBLE_TYPE_SIZE * 2)
+ else if (bits == TYPE_PRECISION (double_type_node) * 2)
type = complex_double_type_node;
- else if (bits == LONG_DOUBLE_TYPE_SIZE * 2)
+ else if (bits == TYPE_PRECISION (long_double_type_node) * 2)
type = complex_long_double_type_node;
else
{