// layout.h -- lay out output file sections for gold -*- C++ -*- #ifndef GOLD_LAYOUT_H #define GOLD_LAYOUT_H #include #include #include #include #include "options.h" #include "workqueue.h" #include "object.h" #include "stringpool.h" namespace gold { class Input_objects; class Symbol_table; class Output_section; class Output_section_symtab; class Output_section_headers; class Output_segment; class Output_data; class Target; // This Task handles mapping the input sections to output sections and // laying them out in memory. class Layout_task : public Task { public: // OPTIONS is the command line options, INPUT_OBJECTS is the list of // input objects, THIS_BLOCKER is a token which blocks this task // from executing until all the input symbols have been read. Layout_task(const General_options& options, const Input_objects* input_objects, Symbol_table* symtab, Layout* layout, Task_token* this_blocker) : options_(options), input_objects_(input_objects), symtab_(symtab), layout_(layout), this_blocker_(this_blocker) { } ~Layout_task(); // The standard Task methods. Is_runnable_type is_runnable(Workqueue*); Task_locker* locks(Workqueue*); void run(Workqueue*); private: Layout_task(const Layout_task&); Layout_task& operator=(const Layout_task&); const General_options& options_; const Input_objects* input_objects_; Symbol_table* symtab_; Layout* layout_; Task_token* this_blocker_; }; // This class handles the details of laying out input sections. class Layout { public: Layout(const General_options& options); // Given an input section named NAME with data in SHDR from the // object file OBJECT, return the output section where this input // section should go. Set *OFFSET to the offset within the output // section. template Output_section* layout(Object *object, const char* name, const elfcpp::Shdr& shdr, off_t* offset); // Return the Stringpool used for symbol names. const Stringpool* sympool() const { return &this->sympool_; } // Return whether a section is a .gnu.linkonce section, given the // section name. static inline bool is_linkonce(const char* name) { return strncmp(name, ".gnu.linkonce", sizeof(".gnu.linkonce") - 1) == 0; } // Record the signature of a comdat section, and return whether to // include it in the link. The GROUP parameter is true for a // section group signature, false for a signature derived from a // .gnu.linkonce section. bool add_comdat(const char*, bool group); // Finalize the layout after all the input sections have been added. off_t finalize(const Input_objects*, Symbol_table*); // Write out data not associated with an input file or the symbol // table. void write_data(Output_file*) const; // The list of segments. typedef std::vector Segment_list; // The list of sections not attached to a segment. typedef std::list Section_list; // The list of information to write out which is not attached to // either a section or a segment. typedef std::list Data_list; private: Layout(const Layout&); Layout& operator=(const Layout&); // Mapping from .gnu.linkonce section names to output section names. struct Linkonce_mapping { const char* from; int fromlen; const char* to; }; static const Linkonce_mapping linkonce_mapping[]; static const int linkonce_mapping_count; // Find the first read-only PT_LOAD segment, creating one if // necessary. Output_segment* find_first_load_seg(); // Set the final file offsets of all the segments. off_t set_segment_offsets(const Target*, Output_segment*); // Set the final file offsets of all the sections not associated // with a segment. off_t set_section_offsets(off_t); // Create the output sections for the symbol table. void create_symtab_sections(int size, const Input_objects*, Symbol_table*, off_t*, Output_section** osymtab, Output_section** ostrtab); // Create the .shstrtab section. Output_section* create_shstrtab(); // Create the section header table. Output_section_headers* create_shdrs(int size, bool big_endian, off_t*); // Return whether to include this section in the link. template bool include_section(Object* object, const char* name, const elfcpp::Shdr&); // Return the output section name to use for a linkonce section // name. static const char* linkonce_output_name(const char* name); // Create a new Output_section. Output_section* make_output_section(const char* name, elfcpp::Elf_Word type, elfcpp::Elf_Xword flags); // Return whether SEG1 comes before SEG2 in the output file. static bool segment_precedes(const Output_segment* seg1, const Output_segment* seg2); // Map from section flags to segment flags. static elfcpp::Elf_Word section_flags_to_segment(elfcpp::Elf_Xword flags); // A mapping used for group signatures. typedef Unordered_map Signatures; // Mapping from input section name/type/flags to output section. We // use canonicalized strings here. typedef std::pair > Key; struct Hash_key { size_t operator()(const Key& k) const; }; typedef Unordered_map Section_name_map; // A comparison class for segments. struct Compare_segments { bool operator()(const Output_segment* seg1, const Output_segment* seg2) { return Layout::segment_precedes(seg1, seg2); } }; // A reference to the options on the command line. const General_options& options_; // The index of the last output section. unsigned int last_shndx_; // The output section names. Stringpool namepool_; // The output symbol names. Stringpool sympool_; // The list of group sections and linkonce sections which we have seen. Signatures signatures_; // The mapping from input section name/type/flags to output sections. Section_name_map section_name_map_; // The list of output segments. Segment_list segment_list_; // The list of output sections which are not attached to any output // segment. Section_list section_list_; // The list of sections which require special output because they // are not comprised of input sections. Data_list special_output_list_; }; // This task handles writing out data which is not part of a section // or segment. class Write_data_task : public Task { public: Write_data_task(const Layout* layout, Output_file* of, Task_token* final_blocker) : layout_(layout), of_(of), final_blocker_(final_blocker) { } // The standard Task methods. Is_runnable_type is_runnable(Workqueue*); Task_locker* locks(Workqueue*); void run(Workqueue*); private: const Layout* layout_; Output_file* of_; Task_token* final_blocker_; }; // This task handles writing out the global symbols. class Write_symbols_task : public Task { public: Write_symbols_task(const Symbol_table* symtab, const Target* target, const Stringpool* sympool, Output_file* of, Task_token* final_blocker) : symtab_(symtab), target_(target), sympool_(sympool), of_(of), final_blocker_(final_blocker) { } // The standard Task methods. Is_runnable_type is_runnable(Workqueue*); Task_locker* locks(Workqueue*); void run(Workqueue*); private: const Symbol_table* symtab_; const Target* target_; const Stringpool* sympool_; Output_file* of_; Task_token* final_blocker_; }; // This task handles closing the file. class Close_task : public Task { public: Close_task(Output_file* of, Task_token* final_blocker) : of_(of), final_blocker_(final_blocker) { } // The standard task methods. Is_runnable_type is_runnable(Workqueue*); Task_locker* locks(Workqueue*); void run(Workqueue*); private: Output_file* of_; Task_token* final_blocker_; }; } // End namespace gold. #endif // !defined(GOLD_LAYOUT_H)