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New in this version:
- Rebase on master, fix a few more issues that appeared.
python-internal.h contains a number of macros that helped make the code
work with both Python 2 and 3. Remove them and adjust the code to use
the Python 3 functions.
Change-Id: I99a3d80067fb2d65de4f69f6473ba6ffd16efb2d
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Currently, gdb's Python layer captures the current architecture and
language when "entering" Python code. This has some undesirable
effects, and so this series changes how this is handled.
First, there is code like this:
gdbpy_enter enter_py (python_gdbarch, python_language);
This is incorrect, because both of these are NULL when not otherwise
assigned. This can cause crashes in some cases -- I've added one to
the test suite. (Note that this crasher is just an example, other
ones along the same lines are possible.)
Second, when the language is captured in this way, it means that
Python code cannot affect the current language for its own purposes.
It's reasonable to want to write code like this:
gdb.execute('set language mumble')
... stuff using the current language
gdb.execute('set language previous-value')
However, this won't actually work, because the language is captured on
entry. I've added a test to show this as well.
This patch changes gdb to try to avoid capturing the current values.
The Python concept of the current gdbarch is only set in those few
cases where a non-default value is computed or needed; and the
language is not captured at all -- instead, in the cases where it's
required, the current language is temporarily changed.
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This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.
For the avoidance of doubt, all changes in this commits were
performed by the script.
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This commits adds a new sub-class of gdb.TargetConnection,
gdb.RemoteTargetConnection. This sub-class is created for all
'remote' and 'extended-remote' targets.
This new sub-class has one additional method over its base class,
'send_packet'. This new method is equivalent to the 'maint
packet' CLI command, it allows a custom packet to be sent to a remote
target.
The outgoing packet can either be a bytes object, or a Unicode string,
so long as the Unicode string contains only ASCII characters.
The result of calling RemoteTargetConnection.send_packet is a bytes
object containing the reply that came from the remote.
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This commit adds a new object type gdb.TargetConnection. This new
type represents a connection within GDB (a connection as displayed by
'info connections').
There's three ways to find a gdb.TargetConnection, there's a new
'gdb.connections()' function, which returns a list of all currently
active connections.
Or you can read the new 'connection' property on the gdb.Inferior
object type, this contains the connection for that inferior (or None
if the inferior has no connection, for example, it is exited).
Finally, there's a new gdb.events.connection_removed event registry,
this emits a new gdb.ConnectionEvent whenever a connection is removed
from GDB (this can happen when all inferiors using a connection exit,
though this is not always the case, depending on the connection type).
The gdb.ConnectionEvent has a 'connection' property, which is the
gdb.TargetConnection being removed from GDB.
The gdb.TargetConnection has an 'is_valid()' method. A connection
object becomes invalid when the underlying connection is removed from
GDB (as discussed above, this might be when all inferiors using a
connection exit, or it might be when the user explicitly replaces a
connection in GDB by issuing another 'target' command).
The gdb.TargetConnection has the following read-only properties:
'num': The number for this connection,
'type': e.g. 'native', 'remote', 'sim', etc
'description': The longer description as seen in the 'info
connections' command output.
'details': A string or None. Extra details for the connection, for
example, a remote connection's details might be
'hostname:port'.
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