diff options
Diffstat (limited to 'gdb/language.h')
-rw-r--r-- | gdb/language.h | 29 |
1 files changed, 17 insertions, 12 deletions
diff --git a/gdb/language.h b/gdb/language.h index 2ea2dca..7a1bcb7 100644 --- a/gdb/language.h +++ b/gdb/language.h @@ -136,6 +136,16 @@ struct language_arch_info struct type *bool_type_default; }; +/* A pointer to a function expected to return nonzero if + SYMBOL_SEARCH_NAME matches the given LOOKUP_NAME. + + SYMBOL_SEARCH_NAME should be a symbol's "search" name. + LOOKUP_NAME should be the name of an entity after it has been + transformed for lookup. */ + +typedef int (*symbol_name_match_p_ftype) (const char *symbol_search_name, + const char *lookup_name); + /* Structure tying together assorted information about a language. */ struct language_defn @@ -318,19 +328,14 @@ struct language_defn void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length, struct type **chartype, const char **charset); - /* Compare two symbol names according to language rules. For - instance, in C++, we might want to ignore whitespaces in - the symbol name. Or some case-insensitive language might - want to ignore casing during the match. - - Both STR1 and STR2 are expected to be demangled name, except - for Ada, where STR1 and STR2 are expected to be encoded names. - The latter is because searches are performed using the encoded - name in Ada. - - The return value follows the same spirit as strcmp. */ + /* Return a pointer to the function that should be used to match + a symbol name against LOOKUP_NAME. This is mostly for languages + such as Ada where the matching algorithm depends on LOOKUP_NAME. - int (*la_symbol_name_compare) (const char *str1, const char *str2); + This field may be NULL, in which case strcmp_iw will be used + to perform the matching. */ + symbol_name_match_p_ftype (*la_get_symbol_name_match_p) + (const char *lookup_name); /* Find all symbols in the current program space matching NAME in DOMAIN, according to this language's rules. |