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-rw-r--r--gdb/dummy-frame.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/gdb/dummy-frame.h b/gdb/dummy-frame.h
index bb41e8d..3d38cc4 100644
--- a/gdb/dummy-frame.h
+++ b/gdb/dummy-frame.h
@@ -37,12 +37,13 @@ struct frame_id;
generic enough to be used by many targets.
The cheapest and most generic way to do CALL_DUMMY on a new target
- is probably to define CALL_DUMMY to be empty, CALL_DUMMY_LENGTH to
- zero, and CALL_DUMMY_LOCATION to AT_ENTRY. Then you must remember
- to define PUSH_RETURN_ADDRESS, because no call instruction will be
- being executed by the target. Also DEPRECATED_FRAME_CHAIN_VALID as
+ is probably to define CALL_DUMMY to be empty,
+ DEPRECATED_CALL_DUMMY_LENGTH to zero, and CALL_DUMMY_LOCATION to
+ AT_ENTRY. Then you must remember to define PUSH_RETURN_ADDRESS,
+ because no call instruction will be being executed by the target.
+ Also DEPRECATED_FRAME_CHAIN_VALID as
generic_{file,func}_frame_chain_valid and do not set
- FIX_CALL_DUMMY. */
+ DEPRECATED_FIX_CALL_DUMMY. */
/* If the PC falls in a dummy frame, return a dummy frame
unwinder. */