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author | Pedro Alves <pedro@palves.net> | 2021-10-21 18:16:58 +0100 |
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committer | Pedro Alves <pedro@palves.net> | 2024-05-10 11:26:00 +0100 |
commit | f428cac6151a5fb66812be52fd05b8eae8a164cd (patch) | |
tree | 42d6d3f7ea196ea9ef9ba8ed864e52b595f5f9c2 /gdb/nat/windows-nat.h | |
parent | 11adfeba325cf8d28aa89f8652935a9e2d9e37ee (diff) | |
download | binutils-f428cac6151a5fb66812be52fd05b8eae8a164cd.zip binutils-f428cac6151a5fb66812be52fd05b8eae8a164cd.tar.gz binutils-f428cac6151a5fb66812be52fd05b8eae8a164cd.tar.bz2 |
Windows gdb+gdbserver: Make current_event per-thread state
With non-stop mode, each thread is controlled independently of the
others, and each thread has its own independent reason for its last
stop.
Thus, any thread-specific state that is currently per-process must be
converted to per-thread state.
This patch converts windows_process_info::current_event, moving it to
windows_thread_info instead, renamed to last_event.
Since each thread will have its own copy of its last Windows debug
event, we no longer need the same information stored in struct
pending_stop.
Since windows_process.current_event no longer exists, we need to pass
the current event as parameter to a number of methods.
This adjusts both native gdb and gdbserver.
Change-Id: Ice09a5d932c912210608d5af25e1898f823e3c99
Diffstat (limited to 'gdb/nat/windows-nat.h')
-rw-r--r-- | gdb/nat/windows-nat.h | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/gdb/nat/windows-nat.h b/gdb/nat/windows-nat.h index 70912fd..73c828e 100644 --- a/gdb/nat/windows-nat.h +++ b/gdb/nat/windows-nat.h @@ -40,10 +40,6 @@ struct pending_stop /* The target waitstatus we computed. TARGET_WAITKIND_IGNORE if the thread does not have a pending stop. */ target_waitstatus status; - - /* The event. A few fields of this can be referenced after a stop, - and it seemed simplest to store the entire event. */ - DEBUG_EVENT event; }; @@ -98,6 +94,10 @@ struct windows_thread_info process them once the step has completed. See PR gdb/22992. */ struct pending_stop pending_stop {}; + /* The last Windows event returned by WaitForDebugEvent for this + thread. */ + DEBUG_EVENT last_event {}; + /* The context of the thread, including any manipulations. */ union { @@ -143,10 +143,6 @@ struct windows_process_info DWORD main_thread_id = 0; enum gdb_signal last_sig = GDB_SIGNAL_0; - /* The current debug event from WaitForDebugEvent or from a pending - stop. */ - DEBUG_EVENT current_event {}; - /* Contents of $_siginfo */ EXCEPTION_RECORD siginfo_er {}; @@ -170,7 +166,8 @@ struct windows_process_info a Cygwin signal. Otherwise just print the string as a warning. This function must be supplied by the embedding application. */ - virtual DWORD handle_output_debug_string (struct target_waitstatus *ourstatus) = 0; + virtual DWORD handle_output_debug_string (const DEBUG_EVENT ¤t_event, + struct target_waitstatus *ourstatus) = 0; /* Handle a DLL load event. @@ -191,7 +188,7 @@ struct windows_process_info This function must be supplied by the embedding application. */ - virtual void handle_unload_dll () = 0; + virtual void handle_unload_dll (const DEBUG_EVENT ¤t_event) = 0; /* When EXCEPTION_ACCESS_VIOLATION is processed, we give the embedding application a chance to change it to be considered "unhandled". @@ -201,11 +198,12 @@ struct windows_process_info virtual bool handle_access_violation (const EXCEPTION_RECORD *rec) = 0; handle_exception_result handle_exception - (struct target_waitstatus *ourstatus, bool debug_exceptions); + (DEBUG_EVENT ¤t_event, + struct target_waitstatus *ourstatus, bool debug_exceptions); /* Call to indicate that a DLL was loaded. */ - void dll_loaded_event (); + void dll_loaded_event (const DEBUG_EVENT ¤t_event); /* Iterate over all DLLs currently mapped by our inferior, and add them to our list of solibs. */ @@ -222,7 +220,7 @@ private: Return true if the exception was handled; return false otherwise. */ - bool handle_ms_vc_exception (const EXCEPTION_RECORD *rec); + bool handle_ms_vc_exception (const DEBUG_EVENT ¤t_event); /* Iterate over all DLLs currently mapped by our inferior, looking for a DLL which is loaded at LOAD_ADDR. If found, add the DLL to our |