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authorTom Tromey <tromey@adacore.com>2024-02-26 10:19:07 -0700
committerTom Tromey <tromey@adacore.com>2024-03-21 12:21:24 -0600
commit7f032bbedf3e66f6695d4df0d149c2e8033224da (patch)
tree3e29a70d55d9e9952f81d6f91411e2cee13ac028 /gdb/block.h
parent9069d69398649cd9a54e4dcac8548b10ece8a304 (diff)
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Require trivial destructor in allocate_on_obstack
This patch makes allocate_on_obstack a little bit safer, by enforcing the rule that objects allocated on an obstack must have a trivial destructor. The static assert is done in a method -- doing it inside the class itself won't work because the class is incomplete at that point.
Diffstat (limited to 'gdb/block.h')
-rw-r--r--gdb/block.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gdb/block.h b/gdb/block.h
index 4c29f65..ae676c4 100644
--- a/gdb/block.h
+++ b/gdb/block.h
@@ -105,7 +105,7 @@ struct blockranges
This implies that within the body of one function
the blocks appear in the order of a depth-first tree walk. */
-struct block : public allocate_on_obstack
+struct block : public allocate_on_obstack<block>
{
/* Return this block's start address. */
CORE_ADDR start () const