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2018-05-07SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini1-3/+1
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
2015-05-13ARM: tegra: move NVIDIA common files to arch/arm/mach-tegraMasahiro Yamada1-2/+0
All the Tegra boards borrow the files from board/nvidia/common/ directory, i.e., board/nvidia/common/* are not vendor-common files, but SoC-common files. Move NVIDIA common files to arch/arm/mach-tegra/ to clean up Makefiles. As arch/arm/mach-tegra/board.c already exists, this commit renames board/nvidia/common/board.c to arch/arm/mach-tegra/board2.c, expecting they will be consolidated as a second step. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com> Acked-by: Marcel Ziswiler <marcel.ziswiler@toradex.com> Cc: Stephen Warren <swarren@nvidia.com> Cc: Tom Warren <twarren@nvidia.com> Cc: Simon Glass <sjg@chromium.org> Acked-by: Simon Glass <sjg@chromium.org> Signed-off-by: Tom Warren <twarren@nvidia.com>
2014-02-19kbuild: change out-of-tree buildMasahiro Yamada1-1/+1
This commit changes the working directory where the build process occurs. Before this commit, build process occurred under the source tree for both in-tree and out-of-tree build. That's why we needed to add $(obj) prefix to all generated files in makefiles like follows: $(obj)u-boot.bin: $(obj)u-boot Here, $(obj) is empty for in-tree build, whereas it points to the output directory for out-of-tree build. And our old build system changes the current working directory with "make -C <sub-dir>" syntax when descending into the sub-directories. On the other hand, Kbuild uses a different idea to handle out-of-tree build and directory descending. The build process of Kbuild always occurs under the output tree. When "O=dir/to/store/output/files" is given, the build system changes the current working directory to that directory and restarts the make. Kbuild uses "make -f $(srctree)/scripts/Makefile.build obj=<sub-dir>" syntax for descending into sub-directories. (We can write it like "make $(obj)=<sub-dir>" with a shorthand.) This means the current working directory is always the top of the output directory. Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com> Tested-by: Gerhard Sittig <gsi@denx.de>
2013-11-17Makefile: make directories by Makefile.buildMasahiro Yamada1-2/+0
Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
2013-11-01Makefile: convert makefiles to Kbuild style and delete grep switchMasahiro Yamada1-21/+1
We have converted all makefiles needed to build $(LIBS). Until this commit we used to grep switch so that U-Boot style and Kbuild style makefiles coexist. But we do not need any more. Goint forward, use always Kbuild style Makefile when adding a new Makefile Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
2013-07-24Add GPL-2.0+ SPDX-License-Identifier to source filesWolfgang Denk1-18/+1
Signed-off-by: Wolfgang Denk <wd@denx.de> [trini: Fixup common/cmd_io.c] Signed-off-by: Tom Rini <trini@ti.com>
2012-10-29tegra: move common features to a common makefileMarc Dietrich1-2/+4
For Non-Nvidia boards to include newly added features (like emc clock scaling) it would be necessary to add each feature to their own board Makefile. This is because currently the top Makefile automaticly includes these features only for Nvidia boards. This patch adds a simple Makefile include so all new features become available for non-Nvidia board vendors. Cc: Stephen Warren <swarren@wwwdotorg.org> Cc: Tom Warren <twarren@nvidia.com> Cc: Thierry Reding <thierry.reding@avionic-design.de> Cc: Lucas Stach <dev@lynxeye.de> Signed-off-by: Marc Dietrich <marvin24@gmx.de> Acked-by: Stephen Warren <swarren@nvidia.com> Acked-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Tom Warren <twarren@nvidia.com>
2012-09-01tegra20: make board mkdir commands unconditionalAllen Martin1-2/+0
Change the mkdir commands for the object directories to be unconditional. This fixes an issue when building for SPL where SRCTREE and OBJTREE are the same, but $(obj) is under SPLTREE. Signed-off-by: Allen Martin <amartin@nvidia.com> Acked-by: Stephen Warren <swarren@wwwdotorg.org> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Signed-off-by: Tom Warren <twarren@nvidia.com>
2012-07-07tegra: Compulab TrimSlice board supportStephen Warren1-0/+49
Signed-off-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Tom Warren <twarren@nvidia.com>