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/* #pragma ident "@(#)gssd_pname_to_uid.c 1.18 04/02/23 SMI" */
/*
* Copyright 1996 by Sun Microsystems, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appears in all copies and
* that both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of Sun Microsystems not be used
* in advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. Sun Microsystems makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* SUN MICROSYSTEMS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL SUN MICROSYSTEMS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
/*
* glue routines that test the mech id either passed in to
* gss_init_sec_contex() or gss_accept_sec_context() or within the glue
* routine supported version of the security context and then call
* the appropriate underlying mechanism library procedure.
*
*/
#include "mglueP.h"
int gssd_pname_to_uid(pname, name_type, mech_type, uid)
char * pname;
gss_OID name_type;
gss_OID mech_type;
uid_t * uid;
{
int status;
gss_mechanism mech;
/*
* find the appropriate mechanism specific pname_to_uid procedure and
* call it.
*/
mech = gssint_get_mechanism (mech_type);
if (mech) {
if (mech_type == GSS_C_NULL_OID)
mech_type = &mech->mech_type;
if (mech->pname_to_uid) {
status = mech->pname_to_uid(pname, name_type, mech_type, uid);
if (status != GSS_S_COMPLETE)
map_error(minor_status, mech);
} else
status = GSS_S_BAD_MECH;
} else
status = GSS_S_BAD_MECH;
return(status);
}
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