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authorGreg Hudson <ghudson@mit.edu>2020-08-18 12:46:50 -0400
committerGreg Hudson <ghudson@mit.edu>2020-09-09 17:11:36 -0400
commit01164c45c84e2292a2c29ff125d5d2e8fb9cd675 (patch)
tree50d2eea0e11d05b506e62bfdb4d4a32cc3fb9652
parent64f4b75a22212681ca293f8f09ddd24b0244d5b4 (diff)
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Fix Leash console option
Remove out2con.cpp, which no longer works. Replace it with a simple method for creating a console and redirecting stdout and stderr to it. ticket: 8937 (new)
-rw-r--r--src/windows/leash/Leash.cpp6
-rw-r--r--src/windows/leash/Makefile.in1
-rw-r--r--src/windows/leash/out2con.cpp124
-rw-r--r--src/windows/leash/out2con.h38
4 files changed, 4 insertions, 165 deletions
diff --git a/src/windows/leash/Leash.cpp b/src/windows/leash/Leash.cpp
index a9bb8ea..5aada73 100644
--- a/src/windows/leash/Leash.cpp
+++ b/src/windows/leash/Leash.cpp
@@ -25,7 +25,6 @@
#include "reminder.h"
#include <leasherr.h>
#include "lglobals.h"
-#include "out2con.h"
#include <krb5.h>
#include <com_err.h>
@@ -291,7 +290,10 @@ BOOL CLeashApp::InitInstance()
else if (0 == stricmp(optionParam+1, "console") ||
0 == stricmp(optionParam+1, "c"))
{
- CreateConsoleEcho();
+ FILE *dummy;
+ AllocConsole();
+ freopen_s(&dummy, "CONOUT$", "w", stderr);
+ freopen_s(&dummy, "CONOUT$", "w", stdout);
}
else if (0 == stricmp(optionParam+1, "noribbon"))
{
diff --git a/src/windows/leash/Makefile.in b/src/windows/leash/Makefile.in
index 4ed42f7..645cdec 100644
--- a/src/windows/leash/Makefile.in
+++ b/src/windows/leash/Makefile.in
@@ -16,7 +16,6 @@ OBJS= \
$(OUTPRE)LeashUICommandHandler.obj \
$(OUTPRE)LeashView.obj \
$(OUTPRE)MainFrm.obj \
- $(OUTPRE)out2con.obj \
$(OUTPRE)StdAfx.obj \
$(OUTPRE)KrbListTickets.obj
diff --git a/src/windows/leash/out2con.cpp b/src/windows/leash/out2con.cpp
deleted file mode 100644
index 877eac1..0000000
--- a/src/windows/leash/out2con.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-#include "out2con.h"
-
-#include <windows.h>
-#include <stdio.h>
-#include <io.h>
-
-class ConsoleEcho
-{
-public:
- ConsoleEcho();
- ~ConsoleEcho();
-
-private:
- DWORD ThreadLoop();
-
- static DWORD WINAPI ThreadFunc(void* param);
-
- FILE m_originalStdout;
- int m_stdoutfd;
- int m_pipefd;
- HANDLE m_hReadPipe, m_hWritePipe;
- HANDLE m_hThread;
-
- static const int BUFSIZE=512;
-};
-
-
-ConsoleEcho *
-CreateConsoleEcho()
-{
- return new ConsoleEcho;
-}
-
-void
-DestroyConsoleEcho(ConsoleEcho *echo)
-{
- delete echo;
-}
-
-
-DWORD WINAPI ConsoleEcho::ThreadFunc(void* param)
-{
- return ((ConsoleEcho*)(param))->ThreadLoop();
-}
-
-
-DWORD ConsoleEcho::ThreadLoop()
-{
- DWORD dwRead, dwWritten;
- CHAR chBuf[BUFSIZE];
- BOOL bSuccess = FALSE;
- // Note that the following does not work when running in the msvc2010
- // debugger with redirected output; you still get the redirected file
- // handle, not the console:
- //HANDLE hConsoleStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
- // This seems to be more reliable:
- HANDLE hConsoleStdOut = CreateFile("CONOUT$",
- GENERIC_WRITE,
- FILE_SHARE_WRITE,
- NULL, OPEN_EXISTING, 0, 0);
- for (;;) {
- // read from redirected stdout
- bSuccess = ReadFile(m_hReadPipe, chBuf, BUFSIZE, &dwRead, NULL);
- if (!bSuccess || (dwRead == 0))
- break;
-
- // write to console
- WriteFile(hConsoleStdOut, chBuf, dwRead, &dwWritten, NULL);
- // also write to original stdout
- if (m_stdoutfd>=0) {
- _write(m_stdoutfd, chBuf, dwRead);
- // _commit() causes assert if m_stdoutfd is a device (e.g., console or NUL).
- if (!_isatty(m_stdoutfd))
- _commit(m_stdoutfd);
- }
- }
- CloseHandle(hConsoleStdOut);
- return 0;
-}
-
-ConsoleEcho::ConsoleEcho()
-{
- // setup console
- AllocConsole();
- // create pipe
- CreatePipe(&m_hReadPipe, &m_hWritePipe, NULL, 0);
- // save original stdout to preserve commandline-specified redirection
- m_stdoutfd = _fileno(stdout);
- // and copy the whole damn FILE structure so we can restore it
- // when we're done. I don't know any other way to restore the
- // crazy windows gui default '-2' filedesc stdout.
- m_originalStdout = *stdout;
- // hook up the write end of our pipe to stdout
- m_pipefd = _open_osfhandle((intptr_t)m_hWritePipe, 0);
- // take our os file handle and allocate a crt FILE for it
- FILE* fp = _fdopen(m_pipefd, "w");
- // copy to stdout
- *stdout = *fp;
- // fp leaks, but we can't close it without closing the OS file handle
-
- // disable buffering
- setvbuf(stdout, NULL, _IONBF, 0);
-
- // Create a thread to process our pipe, forwarding output
- // to both the console and the original stdout
- m_hThread = CreateThread(NULL, 0, &ThreadFunc, this, 0, NULL);
-}
-
-ConsoleEcho::~ConsoleEcho()
-{
- // fclose() unfortunately immediately invalidates the read pipe before the
- // pipe thread has a chance to flush it, so don't do that.
- //fclose(stdout);
-
- // instead, just slam the original stdout
- *stdout = m_originalStdout;
- //printf("Safe to printf now and no longer echoed to console.\n");
- // Close write pipe
- _close(m_pipefd);
- // and wait here for pipe thread to exit
- WaitForSingleObject(m_hThread, 1000);
- // now close read pipe as well
- CloseHandle(m_hReadPipe);
-}
diff --git a/src/windows/leash/out2con.h b/src/windows/leash/out2con.h
deleted file mode 100644
index ebd3859..0000000
--- a/src/windows/leash/out2con.h
+++ /dev/null
@@ -1,38 +0,0 @@
-#ifndef OUT2CON_H
-#define OUT2CON_H
-
-/* Call CreateConsoleEcho() to create a console and begin echoing stdout to it.
- * The original stream (if any) will still receive output from stdout.
- * Call DestroyConsoleEcho() to stop echoing stdout to the console.
- * The original stream continues to receive stdout.
- *
- * WARNING: it is not safe to use stdout from another thread during
- * CreateConsoleEcho() or DestroyConsoleEcho()
- */
-
-class ConsoleEcho;
-
-ConsoleEcho *
-CreateConsoleEcho();
-
-void
-DestroyConsoleEcho(ConsoleEcho *consoleEcho);
-
-// Convenience class to automatically echo to console within a scope
-class AutoConsoleEcho
-{
-public:
- AutoConsoleEcho() : m_echo(CreateConsoleEcho())
- {
- }
-
- ~AutoConsoleEcho()
- {
- DestroyConsoleEcho(m_echo);
- }
-private:
- ConsoleEcho* m_echo;
-};
-
-
-#endif