1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
|
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
;RUN: llc < %s -mtriple=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,SI
;RUN: llc < %s -mtriple=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,VI
define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(ptr addrspace(8) inreg) {
; CHECK-LABEL: buffer_load:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v8, 0
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v8, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dwordx4 v[4:7], v8, s[0:3], 0 idxen glc
; CHECK-NEXT: buffer_load_dwordx4 v[8:11], v8, s[0:3], 0 idxen slc
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 0)
%data_glc = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 1)
%data_slc = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 2)
%r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %data, 0
%r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1
%r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2
ret {<4 x float>, <4 x float>, <4 x float>} %r2
}
define amdgpu_ps <4 x float> @buffer_load_immoffs(ptr addrspace(8) inreg) {
; CHECK-LABEL: buffer_load_immoffs:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v0, 0
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 idxen offset:40
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 40, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_immoffs_large(ptr addrspace(8) inreg) {
; CHECK-LABEL: buffer_load_immoffs_large:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_movk_i32 s4, 0x1ffc
; CHECK-NEXT: v_mov_b32_e32 v0, 0
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], s4 idxen offset:4
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 4, i32 8188, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_idx(ptr addrspace(8) inreg, i32) {
; CHECK-LABEL: buffer_load_idx:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 idxen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %1, i32 0, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_ofs(ptr addrspace(8) inreg, i32) {
; CHECK-LABEL: buffer_load_ofs:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_mov_b32 s4, 0
; CHECK-NEXT: v_mov_b32_e32 v1, v0
; CHECK-NEXT: v_mov_b32_e32 v0, s4
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 %1, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_ofs_imm(ptr addrspace(8) inreg, i32) {
; CHECK-LABEL: buffer_load_ofs_imm:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: s_mov_b32 s4, 0
; CHECK-NEXT: v_mov_b32_e32 v1, v0
; CHECK-NEXT: v_mov_b32_e32 v0, s4
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen offset:60
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%ofs = add i32 %1, 60
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 %ofs, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_both(ptr addrspace(8) inreg, i32, i32) {
; CHECK-LABEL: buffer_load_both:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %1, i32 %2, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_both_reversed(ptr addrspace(8) inreg, i32, i32) {
; CHECK-LABEL: buffer_load_both_reversed:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v2, v0
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[1:2], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %2, i32 %1, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps float @buffer_load_x1(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) {
; CHECK-LABEL: buffer_load_x1:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dword v0, v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call float @llvm.amdgcn.struct.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0)
ret float %data
}
define amdgpu_ps <2 x float> @buffer_load_x2(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) {
; CHECK-LABEL: buffer_load_x2:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dwordx2 v[0:1], v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <2 x float> @llvm.amdgcn.struct.ptr.buffer.load.v2f32(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0)
ret <2 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_negative_offset(ptr addrspace(8) inreg, i32 %ofs) {
; SI-LABEL: buffer_load_negative_offset:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: s_mov_b32 s4, 0
; SI-NEXT: v_add_i32_e32 v1, vcc, -16, v0
; SI-NEXT: v_mov_b32_e32 v0, s4
; SI-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_negative_offset:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: s_mov_b32 s4, 0
; VI-NEXT: v_add_u32_e32 v1, vcc, -16, v0
; VI-NEXT: v_mov_b32_e32 v0, s4
; VI-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%ofs.1 = add i32 %ofs, -16
%data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 %ofs.1, i32 0, i32 0)
ret <4 x float> %data
}
; SI won't merge ds memory operations, because of the signed offset bug.
define amdgpu_ps float @buffer_load_mmo(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %lds) {
; SI-LABEL: buffer_load_mmo:
; SI: ; %bb.0: ; %entry
; SI-NEXT: v_mov_b32_e32 v2, 0
; SI-NEXT: buffer_load_dword v1, v2, s[0:3], 0 idxen
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: ds_write_b32 v0, v2
; SI-NEXT: v_add_i32_e32 v0, vcc, 16, v0
; SI-NEXT: ds_write_b32 v0, v2
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_mov_b32_e32 v0, v1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_mmo:
; VI: ; %bb.0: ; %entry
; VI-NEXT: v_mov_b32_e32 v2, 0
; VI-NEXT: buffer_load_dword v1, v2, s[0:3], 0 idxen
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: ds_write2_b32 v0, v2, v2 offset1:4
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_mov_b32_e32 v0, v1
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: ; return to shader part epilog
entry:
store float 0.0, ptr addrspace(3) %lds
%val = call float @llvm.amdgcn.struct.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0, i32 0)
%tmp2 = getelementptr float, ptr addrspace(3) %lds, i32 4
store float 0.0, ptr addrspace(3) %tmp2
ret float %val
}
define amdgpu_ps {<4 x float>, <2 x float>, float} @buffer_load_int(ptr addrspace(8) inreg) {
; CHECK-LABEL: buffer_load_int:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: v_mov_b32_e32 v6, 0
; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v6, s[0:3], 0 idxen
; CHECK-NEXT: buffer_load_dwordx2 v[4:5], v6, s[0:3], 0 idxen glc
; CHECK-NEXT: buffer_load_dword v6, v6, s[0:3], 0 idxen slc
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v4i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 0)
%data_glc = call <2 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v2i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 1)
%data_slc = call i32 @llvm.amdgcn.struct.ptr.buffer.load.i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 2)
%fdata = bitcast <4 x i32> %data to <4 x float>
%fdata_glc = bitcast <2 x i32> %data_glc to <2 x float>
%fdata_slc = bitcast i32 %data_slc to float
%r0 = insertvalue {<4 x float>, <2 x float>, float} poison, <4 x float> %fdata, 0
%r1 = insertvalue {<4 x float>, <2 x float>, float} %r0, <2 x float> %fdata_glc, 1
%r2 = insertvalue {<4 x float>, <2 x float>, float} %r1, float %fdata_slc, 2
ret {<4 x float>, <2 x float>, float} %r2
}
define amdgpu_ps float @struct_ptr_buffer_load_ubyte(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) {
; CHECK-LABEL: struct_ptr_buffer_load_ubyte:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_ubyte v0, v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; CHECK-NEXT: ; return to shader part epilog
main_body:
%tmp = call i8 @llvm.amdgcn.struct.ptr.buffer.load.i8(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0)
%tmp2 = zext i8 %tmp to i32
%val = uitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps float @struct_ptr_buffer_load_ushort(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) {
; CHECK-LABEL: struct_ptr_buffer_load_ushort:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_ushort v0, v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_cvt_f32_u32_e32 v0, v0
; CHECK-NEXT: ; return to shader part epilog
main_body:
%tmp = call i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0)
%tmp2 = zext i16 %tmp to i32
%val = uitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps float @struct_ptr_buffer_load_sbyte(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) {
; CHECK-LABEL: struct_ptr_buffer_load_sbyte:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_sbyte v0, v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0
; CHECK-NEXT: ; return to shader part epilog
main_body:
%tmp = call i8 @llvm.amdgcn.struct.ptr.buffer.load.i8(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0)
%tmp2 = sext i8 %tmp to i32
%val = sitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps float @struct_ptr_buffer_load_sshort(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) {
; CHECK-LABEL: struct_ptr_buffer_load_sshort:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_sshort v0, v[0:1], s[0:3], 0 idxen offen
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0
; CHECK-NEXT: ; return to shader part epilog
main_body:
%tmp = call i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0)
%tmp2 = sext i16 %tmp to i32
%val = sitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps void @struct_ptr_buffer_load_f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) {
; CHECK-LABEL: struct_ptr_buffer_load_f16:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_ushort v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b32 m0, -1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ds_write_b16 v0, v1
; CHECK-NEXT: s_endpgm
main_body:
%val = call half @llvm.amdgcn.struct.ptr.buffer.load.f16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0)
store half %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @struct_ptr_buffer_load_v2f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) {
; CHECK-LABEL: struct_ptr_buffer_load_v2f16:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b32 m0, -1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ds_write_b32 v0, v1
; CHECK-NEXT: s_endpgm
main_body:
%val = call <2 x half> @llvm.amdgcn.struct.ptr.buffer.load.v2f16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0)
store <2 x half> %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @struct_ptr_buffer_load_v4f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) {
; CHECK-LABEL: struct_ptr_buffer_load_v4f16:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dwordx2 v[1:2], v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b32 m0, -1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ds_write_b64 v0, v[1:2]
; CHECK-NEXT: s_endpgm
main_body:
%val = call <4 x half> @llvm.amdgcn.struct.ptr.buffer.load.v4f16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0)
store <4 x half> %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @struct_ptr_buffer_load_i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) {
; CHECK-LABEL: struct_ptr_buffer_load_i16:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_ushort v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b32 m0, -1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ds_write_b16 v0, v1
; CHECK-NEXT: s_endpgm
main_body:
%val = call i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0)
store i16 %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @struct_ptr_buffer_load_v2i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) {
; CHECK-LABEL: struct_ptr_buffer_load_v2i16:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b32 m0, -1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ds_write_b32 v0, v1
; CHECK-NEXT: s_endpgm
main_body:
%val = call <2 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v2i16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0)
store <2 x i16> %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @struct_ptr_buffer_load_v4i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) {
; CHECK-LABEL: struct_ptr_buffer_load_v4i16:
; CHECK: ; %bb.0: ; %main_body
; CHECK-NEXT: buffer_load_dwordx2 v[1:2], v1, s[0:3], 0 idxen
; CHECK-NEXT: s_mov_b32 m0, -1
; CHECK-NEXT: s_waitcnt vmcnt(0)
; CHECK-NEXT: ds_write_b64 v0, v[1:2]
; CHECK-NEXT: s_endpgm
main_body:
%val = call <4 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v4i16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0)
store <4 x i16> %val, ptr addrspace(3) %ptr
ret void
}
declare float @llvm.amdgcn.struct.ptr.buffer.load.f32(ptr addrspace(8), i32, i32, i32, i32) #0
declare <2 x float> @llvm.amdgcn.struct.ptr.buffer.load.v2f32(ptr addrspace(8), i32, i32, i32, i32) #0
declare <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8), i32, i32, i32, i32) #0
declare i32 @llvm.amdgcn.struct.ptr.buffer.load.i32(ptr addrspace(8), i32, i32, i32, i32) #0
declare <2 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v2i32(ptr addrspace(8), i32, i32, i32, i32) #0
declare <4 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v4i32(ptr addrspace(8), i32, i32, i32, i32) #0
declare void @llvm.amdgcn.exp.f32(i32, i32, float, float, float, float, i1, i1) #0
declare i8 @llvm.amdgcn.struct.ptr.buffer.load.i8(ptr addrspace(8), i32, i32, i32, i32) #0
declare half @llvm.amdgcn.struct.ptr.buffer.load.f16(ptr addrspace(8), i32, i32, i32, i32) #0
declare <2 x half> @llvm.amdgcn.struct.ptr.buffer.load.v2f16(ptr addrspace(8), i32, i32, i32, i32) #0
declare <4 x half> @llvm.amdgcn.struct.ptr.buffer.load.v4f16(ptr addrspace(8), i32, i32, i32, i32) #0
declare i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8), i32, i32, i32, i32) #0
declare <2 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v2i16(ptr addrspace(8), i32, i32, i32, i32) #0
declare <4 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v4i16(ptr addrspace(8), i32, i32, i32, i32) #0
attributes #0 = { nounwind readonly }
|