// RUN: mlir-rocm-runner %s --shared-libs=%rocm_wrapper_library_dir/librocm-runtime-wrappers%shlibext,%linalg_test_lib_dir/libmlir_runner_utils%shlibext --entry-point-result=void | FileCheck %s func @vectransferx2(%arg0 : memref, %arg1 : memref) { %cst = constant 1 : index gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst, %grid_z = %cst) threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst, %block_z = %cst) { %f0 = constant 0.0: f32 %base = constant 0 : index %f = vector.transfer_read %arg0[%base], %f0 {permutation_map = affine_map<(d0) -> (d0)>} : memref, vector<2xf32> %c = addf %f, %f : vector<2xf32> %base1 = constant 1 : index vector.transfer_write %c, %arg1[%base1] {permutation_map = affine_map<(d0) -> (d0)>} : vector<2xf32>, memref gpu.terminator } return } func @vectransferx4(%arg0 : memref, %arg1 : memref) { %cst = constant 1 : index gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %cst, %grid_y = %cst, %grid_z = %cst) threads(%tx, %ty, %tz) in (%block_x = %cst, %block_y = %cst, %block_z = %cst) { %f0 = constant 0.0: f32 %base = constant 0 : index %f = vector.transfer_read %arg0[%base], %f0 {permutation_map = affine_map<(d0) -> (d0)>} : memref, vector<4xf32> %c = addf %f, %f : vector<4xf32> vector.transfer_write %c, %arg1[%base] {permutation_map = affine_map<(d0) -> (d0)>} : vector<4xf32>, memref gpu.terminator } return } func @main() { %c0 = constant 0 : index %c1 = constant 1 : index %c4 = constant 4 : index %cf1 = constant 1.0 : f32 %cf1dot23 = constant 1.23 : f32 %arg0 = alloc() : memref<4xf32> %arg1 = alloc() : memref<4xf32> %22 = memref_cast %arg0 : memref<4xf32> to memref %23 = memref_cast %arg1 : memref<4xf32> to memref scf.for %i = %c0 to %c4 step %c1 { store %cf1dot23, %22[%i] : memref store %cf1dot23, %23[%i] : memref } %cast0 = memref_cast %22 : memref to memref<*xf32> %cast1 = memref_cast %23 : memref to memref<*xf32> gpu.host_register %cast0 : memref<*xf32> gpu.host_register %cast1 : memref<*xf32> %24 = call @mgpuMemGetDeviceMemRef1dFloat(%22) : (memref) -> (memref) %26 = call @mgpuMemGetDeviceMemRef1dFloat(%23) : (memref) -> (memref) // CHECK: [1.23, 2.46, 2.46, 1.23] call @vectransferx2(%24, %26) : (memref, memref) -> () call @print_memref_f32(%cast1) : (memref<*xf32>) -> () // CHECK: [2.46, 2.46, 2.46, 2.46] call @vectransferx4(%24, %26) : (memref, memref) -> () call @print_memref_f32(%cast1) : (memref<*xf32>) -> () return } func @mgpuMemGetDeviceMemRef1dFloat(%ptr : memref) -> (memref) func @print_memref_f32(%ptr : memref<*xf32>)