; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -mtriple=x86_64-- -mcpu=x86-64 -O3 -S < %s | FileCheck %s --check-prefixes=SSE2 ; RUN: opt -mtriple=x86_64-- -mcpu=x86-64-v2 -O3 -S < %s | FileCheck %s --check-prefixes=SSE4 ; RUN: opt -mtriple=x86_64-- -mcpu=btver2 -O3 -S < %s | FileCheck %s --check-prefixes=AVX ; RUN: opt -mtriple=x86_64-- -mcpu=x86-64-v3 -O3 -S < %s | FileCheck %s --check-prefixes=AVX ; RUN: opt -mtriple=x86_64-- -mcpu=x86-64 -passes="default" -S < %s | FileCheck %s --check-prefixes=SSE2 ; RUN: opt -mtriple=x86_64-- -mcpu=x86-64-v2 -passes="default" -S < %s | FileCheck %s --check-prefixes=SSE4 ; RUN: opt -mtriple=x86_64-- -mcpu=btver2 -passes="default" -S < %s | FileCheck %s --check-prefixes=AVX ; RUN: opt -mtriple=x86_64-- -mcpu=x86-64-v3 -passes="default" -S < %s | FileCheck %s --check-prefixes=AVX define <4 x double> @PR50392(<4 x double> %a, <4 x double> %b) { ; SSE2-LABEL: @PR50392( ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <2 x i32> ; SSE2-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <2 x i32> ; SSE2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]] ; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <4 x i32> ; SSE2-NEXT: [[VECEXT10:%.*]] = extractelement <4 x double> [[B]], i64 2 ; SSE2-NEXT: [[VECEXT11:%.*]] = extractelement <4 x double> [[B]], i64 3 ; SSE2-NEXT: [[ADD12:%.*]] = fadd double [[VECEXT10]], [[VECEXT11]] ; SSE2-NEXT: [[SHUFFLE:%.*]] = insertelement <4 x double> [[TMP4]], double [[ADD12]], i64 3 ; SSE2-NEXT: ret <4 x double> [[SHUFFLE]] ; ; SSE4-LABEL: @PR50392( ; SSE4-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <4 x i32> ; SSE4-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <4 x i32> ; SSE4-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; SSE4-NEXT: ret <4 x double> [[TMP3]] ; ; AVX-LABEL: @PR50392( ; AVX-NEXT: [[B:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B1:%.*]], <4 x i32> ; AVX-NEXT: [[SHIFT:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B1]], <4 x i32> ; AVX-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[B]], [[SHIFT]] ; AVX-NEXT: ret <4 x double> [[TMP4]] ; %vecext = extractelement <4 x double> %a, i32 0 %vecext1 = extractelement <4 x double> %a, i32 1 %add = fadd double %vecext, %vecext1 %vecinit = insertelement <4 x double> poison, double %add, i32 0 %vecext2 = extractelement <4 x double> %a, i32 2 %vecext3 = extractelement <4 x double> %a, i32 3 %add4 = fadd double %vecext2, %vecext3 %vecinit5 = insertelement <4 x double> %vecinit, double %add4, i32 1 %vecext6 = extractelement <4 x double> %b, i32 0 %vecext7 = extractelement <4 x double> %b, i32 1 %add8 = fadd double %vecext6, %vecext7 %vecinit9 = insertelement <4 x double> %vecinit5, double %add8, i32 2 %vecext10 = extractelement <4 x double> %b, i32 2 %vecext11 = extractelement <4 x double> %b, i32 3 %add12 = fadd double %vecext10, %vecext11 %vecinit13 = insertelement <4 x double> %vecinit9, double %add12, i32 3 %shuffle = shufflevector <4 x double> %vecinit13, <4 x double> %a, <4 x i32> ret <4 x double> %shuffle }