; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64 | FileCheck %s --check-prefixes=CHECK,SSE,SSE2 ; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v2 | FileCheck %s --check-prefixes=CHECK,SSE,SSE4 ; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=bdver2 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA4 ; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v3 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA3 ; RUN: opt < %s -O3 -S -mtriple=x86_64-- -mcpu=x86-64-v4 | FileCheck %s --check-prefixes=CHECK,AVX,AVX512 ; RUN: opt < %s -passes="default" -S -mtriple=x86_64-- -mcpu=x86-64 | FileCheck %s --check-prefixes=CHECK,SSE,SSE2 ; RUN: opt < %s -passes="default" -S -mtriple=x86_64-- -mcpu=x86-64-v2 | FileCheck %s --check-prefixes=CHECK,SSE,SSE4 ; RUN: opt < %s -passes="default" -S -mtriple=x86_64-- -mcpu=bdver2 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA4 ; RUN: opt < %s -passes="default" -S -mtriple=x86_64-- -mcpu=x86-64-v3 | FileCheck %s --check-prefixes=CHECK,AVX,AVX_FMA,AVX_FMA3 ; RUN: opt < %s -passes="default" -S -mtriple=x86_64-- -mcpu=x86-64-v4 | FileCheck %s --check-prefixes=CHECK,AVX,AVX512 ; This test checks the vectorisation of FMUL+ADDSUB/FMADDSUB patterns, including cases with undef elements. ; Ideally, this should reach the backend with 1 fmul, 1 fsub, 1 fadd, and 1 shuffle. ; That may require some coordination between VectorCombine, SLP, and other passes. define <4 x float> @buildvector_mul_addsub_ps128(<4 x float> %C, <4 x float> %D, <4 x float> %B) #0 { ; CHECK-LABEL: @buildvector_mul_addsub_ps128( ; CHECK-NEXT: [[A:%.*]] = fmul <4 x float> [[C:%.*]], [[D:%.*]] ; CHECK-NEXT: [[TMP0:%.*]] = fsub <4 x float> [[A]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A]], [[B]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x float> [[TMP0]], <4 x float> [[TMP1]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP2]] ; %A = fmul <4 x float> %C, %D %A0 = extractelement <4 x float> %A, i32 0 %B0 = extractelement <4 x float> %B, i32 0 %sub0 = fsub float %A0, %B0 %A2 = extractelement <4 x float> %A, i32 2 %B2 = extractelement <4 x float> %B, i32 2 %sub2 = fsub float %A2, %B2 %A1 = extractelement <4 x float> %A, i32 1 %B1 = extractelement <4 x float> %B, i32 1 %add1 = fadd float %A1, %B1 %A3 = extractelement <4 x float> %A, i32 3 %B3 = extractelement <4 x float> %B, i32 3 %add3 = fadd float %A3, %B3 %vecinsert1 = insertelement <4 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <4 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <4 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <4 x float> %vecinsert3, float %add3, i32 3 ret <4 x float> %vecinsert4 } define <2 x double> @buildvector_mul_addsub_pd128(<2 x double> %C, <2 x double> %D, <2 x double> %B) #0 { ; CHECK-LABEL: @buildvector_mul_addsub_pd128( ; CHECK-NEXT: [[A:%.*]] = fmul <2 x double> [[C:%.*]], [[D:%.*]] ; CHECK-NEXT: [[TMP0:%.*]] = fsub <2 x double> [[A]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = fadd <2 x double> [[A]], [[B]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> [[TMP1]], <2 x i32> ; CHECK-NEXT: ret <2 x double> [[TMP2]] ; %A = fmul <2 x double> %C, %D %A0 = extractelement <2 x double> %A, i32 0 %B0 = extractelement <2 x double> %B, i32 0 %sub0 = fsub double %A0, %B0 %A1 = extractelement <2 x double> %A, i32 1 %B1 = extractelement <2 x double> %B, i32 1 %add1 = fadd double %A1, %B1 %vecinsert1 = insertelement <2 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <2 x double> %vecinsert1, double %add1, i32 1 ret <2 x double> %vecinsert2 } define <8 x float> @buildvector_mul_addsub_ps256(<8 x float> %C, <8 x float> %D, <8 x float> %B) #0 { ; SSE2-LABEL: @buildvector_mul_addsub_ps256( ; SSE2-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; SSE2-NEXT: [[TMP0:%.*]] = fsub <8 x float> [[A]], [[B:%.*]] ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> ; SSE2-NEXT: [[TMP2:%.*]] = fadd <8 x float> [[A]], [[B]] ; SSE2-NEXT: [[TMP3:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> poison, <4 x i32> ; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP3]], <8 x i32> ; SSE2-NEXT: ret <8 x float> [[TMP4]] ; ; SSE4-LABEL: @buildvector_mul_addsub_ps256( ; SSE4-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; SSE4-NEXT: [[TMP0:%.*]] = fsub <8 x float> [[A]], [[B:%.*]] ; SSE4-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A]], [[B]] ; SSE4-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> [[TMP1]], <8 x i32> ; SSE4-NEXT: ret <8 x float> [[TMP2]] ; ; AVX-LABEL: @buildvector_mul_addsub_ps256( ; AVX-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; AVX-NEXT: [[TMP0:%.*]] = fsub <8 x float> [[A]], [[B:%.*]] ; AVX-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A]], [[B]] ; AVX-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> [[TMP1]], <8 x i32> ; AVX-NEXT: ret <8 x float> [[TMP2]] ; %A = fmul <8 x float> %C, %D %A0 = extractelement <8 x float> %A, i32 0 %B0 = extractelement <8 x float> %B, i32 0 %sub0 = fsub float %A0, %B0 %A2 = extractelement <8 x float> %A, i32 2 %B2 = extractelement <8 x float> %B, i32 2 %sub2 = fsub float %A2, %B2 %A4 = extractelement <8 x float> %A, i32 4 %B4 = extractelement <8 x float> %B, i32 4 %sub4 = fsub float %A4, %B4 %A6 = extractelement <8 x float> %A, i32 6 %B6 = extractelement <8 x float> %B, i32 6 %sub6 = fsub float %A6, %B6 %A1 = extractelement <8 x float> %A, i32 1 %B1 = extractelement <8 x float> %B, i32 1 %add1 = fadd float %A1, %B1 %A3 = extractelement <8 x float> %A, i32 3 %B3 = extractelement <8 x float> %B, i32 3 %add3 = fadd float %A3, %B3 %A5 = extractelement <8 x float> %A, i32 5 %B5 = extractelement <8 x float> %B, i32 5 %add5 = fadd float %A5, %B5 %A7 = extractelement <8 x float> %A, i32 7 %B7 = extractelement <8 x float> %B, i32 7 %add7 = fadd float %A7, %B7 %vecinsert1 = insertelement <8 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <8 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <8 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <8 x float> %vecinsert3, float %add3, i32 3 %vecinsert5 = insertelement <8 x float> %vecinsert4, float %sub4, i32 4 %vecinsert6 = insertelement <8 x float> %vecinsert5, float %add5, i32 5 %vecinsert7 = insertelement <8 x float> %vecinsert6, float %sub6, i32 6 %vecinsert8 = insertelement <8 x float> %vecinsert7, float %add7, i32 7 ret <8 x float> %vecinsert8 } define <4 x double> @buildvector_mul_addsub_pd256(<4 x double> %C, <4 x double> %D, <4 x double> %B) #0 { ; CHECK-LABEL: @buildvector_mul_addsub_pd256( ; CHECK-NEXT: [[A:%.*]] = fmul <4 x double> [[C:%.*]], [[D:%.*]] ; CHECK-NEXT: [[TMP0:%.*]] = fsub <4 x double> [[A]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x double> [[A]], [[B]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[TMP0]], <4 x double> [[TMP1]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[TMP2]] ; %A = fmul <4 x double> %C, %D %A0 = extractelement <4 x double> %A, i32 0 %B0 = extractelement <4 x double> %B, i32 0 %sub0 = fsub double %A0, %B0 %A2 = extractelement <4 x double> %A, i32 2 %B2 = extractelement <4 x double> %B, i32 2 %sub2 = fsub double %A2, %B2 %A1 = extractelement <4 x double> %A, i32 1 %B1 = extractelement <4 x double> %B, i32 1 %add1 = fadd double %A1, %B1 %A3 = extractelement <4 x double> %A, i32 3 %B3 = extractelement <4 x double> %B, i32 3 %add3 = fadd double %A3, %B3 %vecinsert1 = insertelement <4 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <4 x double> %vecinsert1, double %add1, i32 1 %vecinsert3 = insertelement <4 x double> %vecinsert2, double %sub2, i32 2 %vecinsert4 = insertelement <4 x double> %vecinsert3, double %add3, i32 3 ret <4 x double> %vecinsert4 } define <16 x float> @buildvector_mul_addsub_ps512(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 { ; SSE2-LABEL: @buildvector_mul_addsub_ps512( ; SSE2-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; SSE2-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]] ; SSE2-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> poison, <8 x i32> ; SSE2-NEXT: [[TMP3:%.*]] = fadd <16 x float> [[A]], [[B]] ; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <8 x i32> ; SSE2-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP4]], <16 x i32> ; SSE2-NEXT: ret <16 x float> [[TMP5]] ; ; SSE4-LABEL: @buildvector_mul_addsub_ps512( ; SSE4-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; SSE4-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]] ; SSE4-NEXT: [[TMP2:%.*]] = fadd <16 x float> [[A]], [[B]] ; SSE4-NEXT: [[TMP3:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> [[TMP2]], <16 x i32> ; SSE4-NEXT: ret <16 x float> [[TMP3]] ; ; AVX-LABEL: @buildvector_mul_addsub_ps512( ; AVX-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; AVX-NEXT: [[TMP1:%.*]] = fsub <16 x float> [[A]], [[B:%.*]] ; AVX-NEXT: [[TMP2:%.*]] = fadd <16 x float> [[A]], [[B]] ; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> [[TMP2]], <16 x i32> ; AVX-NEXT: ret <16 x float> [[VECINSERT162]] ; %A = fmul <16 x float> %C, %D %A0 = extractelement <16 x float> %A, i32 0 %B0 = extractelement <16 x float> %B, i32 0 %sub0 = fsub float %A0, %B0 %A2 = extractelement <16 x float> %A, i32 2 %B2 = extractelement <16 x float> %B, i32 2 %sub2 = fsub float %A2, %B2 %A4 = extractelement <16 x float> %A, i32 4 %B4 = extractelement <16 x float> %B, i32 4 %sub4 = fsub float %A4, %B4 %A6 = extractelement <16 x float> %A, i32 6 %B6 = extractelement <16 x float> %B, i32 6 %sub6 = fsub float %A6, %B6 %A8 = extractelement <16 x float> %A, i32 8 %B8 = extractelement <16 x float> %B, i32 8 %sub8 = fsub float %A8, %B8 %A10 = extractelement <16 x float> %A, i32 10 %B10 = extractelement <16 x float> %B, i32 10 %sub10 = fsub float %A10, %B10 %A12 = extractelement <16 x float> %A, i32 12 %B12 = extractelement <16 x float> %B, i32 12 %sub12 = fsub float %A12, %B12 %A14 = extractelement <16 x float> %A, i32 14 %B14 = extractelement <16 x float> %B, i32 14 %sub14 = fsub float %A14, %B14 %A1 = extractelement <16 x float> %A, i32 1 %B1 = extractelement <16 x float> %B, i32 1 %add1 = fadd float %A1, %B1 %A3 = extractelement <16 x float> %A, i32 3 %B3 = extractelement <16 x float> %B, i32 3 %add3 = fadd float %A3, %B3 %A5 = extractelement <16 x float> %A, i32 5 %B5 = extractelement <16 x float> %B, i32 5 %add5 = fadd float %A5, %B5 %A7 = extractelement <16 x float> %A, i32 7 %B7 = extractelement <16 x float> %B, i32 7 %add7 = fadd float %A7, %B7 %A9 = extractelement <16 x float> %A, i32 9 %B9 = extractelement <16 x float> %B, i32 9 %add9 = fadd float %A9, %B9 %A11 = extractelement <16 x float> %A, i32 11 %B11 = extractelement <16 x float> %B, i32 11 %add11 = fadd float %A11, %B11 %A13 = extractelement <16 x float> %A, i32 13 %B13 = extractelement <16 x float> %B, i32 13 %add13 = fadd float %A13, %B13 %A15 = extractelement <16 x float> %A, i32 15 %B15 = extractelement <16 x float> %B, i32 15 %add15 = fadd float %A15, %B15 %vecinsert1 = insertelement <16 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <16 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <16 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <16 x float> %vecinsert3, float %add3, i32 3 %vecinsert5 = insertelement <16 x float> %vecinsert4, float %sub4, i32 4 %vecinsert6 = insertelement <16 x float> %vecinsert5, float %add5, i32 5 %vecinsert7 = insertelement <16 x float> %vecinsert6, float %sub6, i32 6 %vecinsert8 = insertelement <16 x float> %vecinsert7, float %add7, i32 7 %vecinsert9 = insertelement <16 x float> %vecinsert8, float %sub8, i32 8 %vecinsert10 = insertelement <16 x float> %vecinsert9, float %add9, i32 9 %vecinsert11 = insertelement <16 x float> %vecinsert10, float %sub10, i32 10 %vecinsert12 = insertelement <16 x float> %vecinsert11, float %add11, i32 11 %vecinsert13 = insertelement <16 x float> %vecinsert12, float %sub12, i32 12 %vecinsert14 = insertelement <16 x float> %vecinsert13, float %add13, i32 13 %vecinsert15 = insertelement <16 x float> %vecinsert14, float %sub14, i32 14 %vecinsert16 = insertelement <16 x float> %vecinsert15, float %add15, i32 15 ret <16 x float> %vecinsert16 } define <16 x float> @buildvector_mul_addsub_ps512_partial(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 { ; SSE-LABEL: @buildvector_mul_addsub_ps512_partial( ; SSE-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; SSE-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <12 x i32> ; SSE-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <12 x i32> ; SSE-NEXT: [[TMP3:%.*]] = fsub <12 x float> [[TMP1]], [[TMP2]] ; SSE-NEXT: [[TMP4:%.*]] = fadd <12 x float> [[TMP1]], [[TMP2]] ; SSE-NEXT: [[TMP5:%.*]] = shufflevector <12 x float> [[TMP3]], <12 x float> [[TMP4]], <12 x i32> ; SSE-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> ; SSE-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> ; SSE-NEXT: [[TMP8:%.*]] = fsub <2 x float> [[TMP6]], [[TMP7]] ; SSE-NEXT: [[TMP9:%.*]] = fadd <2 x float> [[TMP6]], [[TMP7]] ; SSE-NEXT: [[TMP10:%.*]] = shufflevector <12 x float> [[TMP5]], <12 x float> , <16 x i32> ; SSE-NEXT: [[TMP11:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> [[TMP9]], <16 x i32> ; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <16 x float> [[TMP10]], <16 x float> [[TMP11]], <16 x i32> ; SSE-NEXT: ret <16 x float> [[VECINSERT161]] ; ; AVX-LABEL: @buildvector_mul_addsub_ps512_partial( ; AVX-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; AVX-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <8 x i32> ; AVX-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <8 x i32> ; AVX-NEXT: [[TMP3:%.*]] = fsub <8 x float> [[TMP1]], [[TMP2]] ; AVX-NEXT: [[TMP4:%.*]] = fadd <8 x float> [[TMP1]], [[TMP2]] ; AVX-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> [[TMP4]], <8 x i32> ; AVX-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <4 x i32> ; AVX-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <4 x i32> ; AVX-NEXT: [[TMP8:%.*]] = fadd <4 x float> [[TMP6]], [[TMP7]] ; AVX-NEXT: [[TMP9:%.*]] = fsub <4 x float> [[TMP6]], [[TMP7]] ; AVX-NEXT: [[TMP10:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> ; AVX-NEXT: [[TMP11:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> ; AVX-NEXT: [[TMP12:%.*]] = fsub <2 x float> [[TMP10]], [[TMP11]] ; AVX-NEXT: [[TMP13:%.*]] = fadd <2 x float> [[TMP10]], [[TMP11]] ; AVX-NEXT: [[TMP14:%.*]] = shufflevector <8 x float> [[TMP5]], <8 x float> , <16 x i32> ; AVX-NEXT: [[TMP15:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> [[TMP9]], <16 x i32> ; AVX-NEXT: [[VECINSERT141:%.*]] = shufflevector <16 x float> [[TMP14]], <16 x float> [[TMP15]], <16 x i32> ; AVX-NEXT: [[TMP16:%.*]] = shufflevector <2 x float> [[TMP12]], <2 x float> [[TMP13]], <16 x i32> ; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[VECINSERT141]], <16 x float> [[TMP16]], <16 x i32> ; AVX-NEXT: ret <16 x float> [[VECINSERT162]] ; %A = fmul <16 x float> %C, %D %A0 = extractelement <16 x float> %A, i32 0 %B0 = extractelement <16 x float> %B, i32 0 %sub0 = fsub float %A0, %B0 %A2 = extractelement <16 x float> %A, i32 2 %B2 = extractelement <16 x float> %B, i32 2 %sub2 = fsub float %A2, %B2 %A4 = extractelement <16 x float> %A, i32 4 %B4 = extractelement <16 x float> %B, i32 4 %sub4 = fsub float %A4, %B4 %A6 = extractelement <16 x float> %A, i32 6 %B6 = extractelement <16 x float> %B, i32 6 %sub6 = fsub float %A6, %B6 %A8 = extractelement <16 x float> %A, i32 8 %B8 = extractelement <16 x float> %B, i32 8 %sub8 = fsub float %A8, %B8 %A10 = extractelement <16 x float> %A, i32 10 %B10 = extractelement <16 x float> %B, i32 10 %sub10 = fsub float %A10, %B10 %A12 = extractelement <16 x float> %A, i32 12 %B12 = extractelement <16 x float> %B, i32 12 %sub12 = fsub float %A12, %B12 %A14 = extractelement <16 x float> %A, i32 14 %B14 = extractelement <16 x float> %B, i32 14 %sub14 = fsub float %A14, %B14 %A1 = extractelement <16 x float> %A, i32 1 %B1 = extractelement <16 x float> %B, i32 1 %add1 = fadd float %A1, %B1 %A3 = extractelement <16 x float> %A, i32 3 %B3 = extractelement <16 x float> %B, i32 3 %add3 = fadd float %A3, %B3 %A5 = extractelement <16 x float> %A, i32 5 %B5 = extractelement <16 x float> %B, i32 5 %add5 = fadd float %A5, %B5 %A7 = extractelement <16 x float> %A, i32 7 %B7 = extractelement <16 x float> %B, i32 7 %add7 = fadd float %A7, %B7 %A9 = extractelement <16 x float> %A, i32 9 %B9 = extractelement <16 x float> %B, i32 9 %add9 = fadd float %A9, %B9 %A11 = extractelement <16 x float> %A, i32 11 %B11 = extractelement <16 x float> %B, i32 11 %add11 = fadd float %A11, %B11 %A13 = extractelement <16 x float> %A, i32 13 %B13 = extractelement <16 x float> %B, i32 13 %add13 = fadd float %A13, %B13 %A15 = extractelement <16 x float> %A, i32 15 %B15 = extractelement <16 x float> %B, i32 15 %add15 = fadd float %A15, %B15 %vecinsert1 = insertelement <16 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <16 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <16 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <16 x float> %vecinsert3, float %add3, i32 3 %vecinsert5 = insertelement <16 x float> %vecinsert4, float %sub4, i32 4 ; element 5 is undef %vecinsert7 = insertelement <16 x float> %vecinsert5, float %sub6, i32 6 %vecinsert8 = insertelement <16 x float> %vecinsert7, float %add7, i32 7 %vecinsert9 = insertelement <16 x float> %vecinsert8, float %sub8, i32 8 %vecinsert10 = insertelement <16 x float> %vecinsert9, float %add9, i32 9 %vecinsert11 = insertelement <16 x float> %vecinsert10, float %sub10, i32 10 %vecinsert12 = insertelement <16 x float> %vecinsert11, float %add11, i32 11 ; element 12 is undef %vecinsert14 = insertelement <16 x float> %vecinsert12, float %add13, i32 13 %vecinsert15 = insertelement <16 x float> %vecinsert14, float %sub14, i32 14 %vecinsert16 = insertelement <16 x float> %vecinsert15, float %add15, i32 15 ret <16 x float> %vecinsert16 } define <8 x double> @buildvector_mul_addsub_pd512(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 { ; SSE2-LABEL: @buildvector_mul_addsub_pd512( ; SSE2-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; SSE2-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]] ; SSE2-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> ; SSE2-NEXT: [[TMP3:%.*]] = fadd <8 x double> [[A]], [[B]] ; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <4 x i32> ; SSE2-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> [[TMP4]], <8 x i32> ; SSE2-NEXT: ret <8 x double> [[TMP5]] ; ; SSE4-LABEL: @buildvector_mul_addsub_pd512( ; SSE4-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; SSE4-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]] ; SSE4-NEXT: [[TMP2:%.*]] = fadd <8 x double> [[A]], [[B]] ; SSE4-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> [[TMP2]], <8 x i32> ; SSE4-NEXT: ret <8 x double> [[TMP3]] ; ; AVX-LABEL: @buildvector_mul_addsub_pd512( ; AVX-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]] ; AVX-NEXT: [[TMP2:%.*]] = fadd <8 x double> [[A]], [[B]] ; AVX-NEXT: [[TMP3:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> [[TMP2]], <8 x i32> ; AVX-NEXT: ret <8 x double> [[TMP3]] ; %A = fmul <8 x double> %C, %D %A0 = extractelement <8 x double> %A, i32 0 %B0 = extractelement <8 x double> %B, i32 0 %sub0 = fsub double %A0, %B0 %A2 = extractelement <8 x double> %A, i32 2 %B2 = extractelement <8 x double> %B, i32 2 %sub2 = fsub double %A2, %B2 %A4 = extractelement <8 x double> %A, i32 4 %B4 = extractelement <8 x double> %B, i32 4 %sub4 = fsub double %A4, %B4 %A6 = extractelement <8 x double> %A, i32 6 %B6 = extractelement <8 x double> %B, i32 6 %sub6 = fsub double %A6, %B6 %A1 = extractelement <8 x double> %A, i32 1 %B1 = extractelement <8 x double> %B, i32 1 %add1 = fadd double %A1, %B1 %A3 = extractelement <8 x double> %A, i32 3 %B3 = extractelement <8 x double> %B, i32 3 %add3 = fadd double %A3, %B3 %A5 = extractelement <8 x double> %A, i32 5 %B5 = extractelement <8 x double> %B, i32 5 %add5 = fadd double %A5, %B5 %A7 = extractelement <8 x double> %A, i32 7 %B7 = extractelement <8 x double> %B, i32 7 %add7 = fadd double %A7, %B7 %vecinsert1 = insertelement <8 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <8 x double> %vecinsert1, double %add1, i32 1 %vecinsert3 = insertelement <8 x double> %vecinsert2, double %sub2, i32 2 %vecinsert4 = insertelement <8 x double> %vecinsert3, double %add3, i32 3 %vecinsert5 = insertelement <8 x double> %vecinsert4, double %sub4, i32 4 %vecinsert6 = insertelement <8 x double> %vecinsert5, double %add5, i32 5 %vecinsert7 = insertelement <8 x double> %vecinsert6, double %sub6, i32 6 %vecinsert8 = insertelement <8 x double> %vecinsert7, double %add7, i32 7 ret <8 x double> %vecinsert8 } define <8 x double> @buildvector_mul_addsub_pd512_partial(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 { ; SSE-LABEL: @buildvector_mul_addsub_pd512_partial( ; SSE-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; SSE-NEXT: [[TMP1:%.*]] = fsub <8 x double> [[A]], [[B:%.*]] ; SSE-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> ; SSE-NEXT: [[TMP3:%.*]] = fadd <8 x double> [[A]], [[B]] ; SSE-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <2 x i32> ; SSE-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> poison, <6 x i32> ; SSE-NEXT: [[TMP6:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <6 x i32> ; SSE-NEXT: [[TMP7:%.*]] = shufflevector <6 x double> [[TMP5]], <6 x double> [[TMP6]], <6 x i32> ; SSE-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7 ; SSE-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7 ; SSE-NEXT: [[ADD7:%.*]] = fadd double [[A7]], [[B7]] ; SSE-NEXT: [[TMP8:%.*]] = shufflevector <6 x double> [[TMP7]], <6 x double> , <8 x i32> ; SSE-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[TMP8]], double [[ADD7]], i64 7 ; SSE-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX_FMA4-LABEL: @buildvector_mul_addsub_pd512_partial( ; AVX_FMA4-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX_FMA4-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> ; AVX_FMA4-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> ; AVX_FMA4-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA4-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> ; AVX_FMA4-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7 ; AVX_FMA4-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7 ; AVX_FMA4-NEXT: [[ADD7:%.*]] = fadd double [[A7]], [[B7]] ; AVX_FMA4-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> , <8 x i32> ; AVX_FMA4-NEXT: [[TMP7:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX_FMA4-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> ; AVX_FMA4-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> ; AVX_FMA4-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[VECINSERT71]], double [[ADD7]], i64 7 ; AVX_FMA4-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX_FMA3-LABEL: @buildvector_mul_addsub_pd512_partial( ; AVX_FMA3-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX_FMA3-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> ; AVX_FMA3-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> ; AVX_FMA3-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA3-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA3-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> ; AVX_FMA3-NEXT: [[TMP6:%.*]] = fadd <8 x double> [[A]], [[B]] ; AVX_FMA3-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> , <8 x i32> ; AVX_FMA3-NEXT: [[TMP8:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX_FMA3-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> ; AVX_FMA3-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> ; AVX_FMA3-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> ; AVX_FMA3-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX512-LABEL: @buildvector_mul_addsub_pd512_partial( ; AVX512-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX512-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> ; AVX512-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> ; AVX512-NEXT: [[TMP3:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]] ; AVX512-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; AVX512-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> ; AVX512-NEXT: [[TMP6:%.*]] = fadd <8 x double> [[A]], [[B]] ; AVX512-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> , <8 x i32> ; AVX512-NEXT: [[TMP8:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX512-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> ; AVX512-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> ; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> ; AVX512-NEXT: ret <8 x double> [[VECINSERT8]] ; %A = fmul <8 x double> %C, %D %A0 = extractelement <8 x double> %A, i32 0 %B0 = extractelement <8 x double> %B, i32 0 %sub0 = fsub double %A0, %B0 %A2 = extractelement <8 x double> %A, i32 2 %B2 = extractelement <8 x double> %B, i32 2 %sub2 = fsub double %A2, %B2 %A4 = extractelement <8 x double> %A, i32 4 %B4 = extractelement <8 x double> %B, i32 4 %sub4 = fsub double %A4, %B4 %A6 = extractelement <8 x double> %A, i32 6 %B6 = extractelement <8 x double> %B, i32 6 %sub6 = fsub double %A6, %B6 %A1 = extractelement <8 x double> %A, i32 1 %B1 = extractelement <8 x double> %B, i32 1 %add1 = fadd double %A1, %B1 %A3 = extractelement <8 x double> %A, i32 3 %B3 = extractelement <8 x double> %B, i32 3 %add3 = fadd double %A3, %B3 %A7 = extractelement <8 x double> %A, i32 7 %B7 = extractelement <8 x double> %B, i32 7 %add7 = fadd double %A7, %B7 %vecinsert1 = insertelement <8 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <8 x double> %vecinsert1, double %add1, i32 1 %vecinsert3 = insertelement <8 x double> %vecinsert2, double %sub2, i32 2 %vecinsert4 = insertelement <8 x double> %vecinsert3, double %add3, i32 3 %vecinsert5 = insertelement <8 x double> %vecinsert4, double %sub4, i32 4 ; element 5 is undef %vecinsert7 = insertelement <8 x double> %vecinsert5, double %sub6, i32 6 %vecinsert8 = insertelement <8 x double> %vecinsert7, double %add7, i32 7 ret <8 x double> %vecinsert8 } define <4 x float> @buildvector_mul_subadd_ps128(<4 x float> %C, <4 x float> %D, <4 x float> %B) #0 { ; CHECK-LABEL: @buildvector_mul_subadd_ps128( ; CHECK-NEXT: [[A:%.*]] = fmul <4 x float> [[C:%.*]], [[D:%.*]] ; CHECK-NEXT: [[TMP0:%.*]] = fadd <4 x float> [[A]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = fsub <4 x float> [[A]], [[B]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x float> [[TMP0]], <4 x float> [[TMP1]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP2]] ; %A = fmul <4 x float> %C, %D %A0 = extractelement <4 x float> %A, i32 0 %B0 = extractelement <4 x float> %B, i32 0 %sub0 = fadd float %A0, %B0 %A2 = extractelement <4 x float> %A, i32 2 %B2 = extractelement <4 x float> %B, i32 2 %sub2 = fadd float %A2, %B2 %A1 = extractelement <4 x float> %A, i32 1 %B1 = extractelement <4 x float> %B, i32 1 %add1 = fsub float %A1, %B1 %A3 = extractelement <4 x float> %A, i32 3 %B3 = extractelement <4 x float> %B, i32 3 %add3 = fsub float %A3, %B3 %vecinsert1 = insertelement <4 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <4 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <4 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <4 x float> %vecinsert3, float %add3, i32 3 ret <4 x float> %vecinsert4 } define <2 x double> @buildvector_mul_subadd_pd128(<2 x double> %C, <2 x double> %D, <2 x double> %B) #0 { ; CHECK-LABEL: @buildvector_mul_subadd_pd128( ; CHECK-NEXT: [[A:%.*]] = fmul <2 x double> [[C:%.*]], [[D:%.*]] ; CHECK-NEXT: [[TMP0:%.*]] = fadd <2 x double> [[A]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = fsub <2 x double> [[A]], [[B]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x double> [[TMP0]], <2 x double> [[TMP1]], <2 x i32> ; CHECK-NEXT: ret <2 x double> [[TMP2]] ; %A = fmul <2 x double> %C, %D %A0 = extractelement <2 x double> %A, i32 0 %B0 = extractelement <2 x double> %B, i32 0 %sub0 = fadd double %A0, %B0 %A1 = extractelement <2 x double> %A, i32 1 %B1 = extractelement <2 x double> %B, i32 1 %add1 = fsub double %A1, %B1 %vecinsert1 = insertelement <2 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <2 x double> %vecinsert1, double %add1, i32 1 ret <2 x double> %vecinsert2 } define <8 x float> @buildvector_mul_subadd_ps256(<8 x float> %C, <8 x float> %D, <8 x float> %B) #0 { ; SSE2-LABEL: @buildvector_mul_subadd_ps256( ; SSE2-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; SSE2-NEXT: [[TMP0:%.*]] = fadd <8 x float> [[A]], [[B:%.*]] ; SSE2-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> poison, <4 x i32> ; SSE2-NEXT: [[TMP2:%.*]] = fsub <8 x float> [[A]], [[B]] ; SSE2-NEXT: [[TMP3:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> poison, <4 x i32> ; SSE2-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> [[TMP3]], <8 x i32> ; SSE2-NEXT: ret <8 x float> [[TMP4]] ; ; SSE4-LABEL: @buildvector_mul_subadd_ps256( ; SSE4-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; SSE4-NEXT: [[TMP2:%.*]] = fadd <8 x float> [[A]], [[B:%.*]] ; SSE4-NEXT: [[TMP3:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> poison, <8 x i32> ; SSE4-NEXT: [[TMP5:%.*]] = fsub <8 x float> [[A]], [[B]] ; SSE4-NEXT: [[TMP4:%.*]] = shufflevector <8 x float> [[TMP5]], <8 x float> poison, <8 x i32> ; SSE4-NEXT: [[TMP6:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> [[TMP4]], <8 x i32> ; SSE4-NEXT: ret <8 x float> [[TMP6]] ; ; AVX_FMA4-LABEL: @buildvector_mul_subadd_ps256( ; AVX_FMA4-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; AVX_FMA4-NEXT: [[TMP2:%.*]] = fadd <8 x float> [[A]], [[B:%.*]] ; AVX_FMA4-NEXT: [[TMP3:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> poison, <8 x i32> ; AVX_FMA4-NEXT: [[TMP7:%.*]] = fsub <8 x float> [[A]], [[B]] ; AVX_FMA4-NEXT: [[TMP4:%.*]] = shufflevector <8 x float> [[TMP7]], <8 x float> poison, <8 x i32> ; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> [[TMP4]], <8 x i32> ; AVX_FMA4-NEXT: [[TMP6:%.*]] = shufflevector <8 x float> [[TMP5]], <8 x float> poison, <8 x i32> ; AVX_FMA4-NEXT: ret <8 x float> [[TMP6]] ; ; AVX_FMA3-LABEL: @buildvector_mul_subadd_ps256( ; AVX_FMA3-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; AVX_FMA3-NEXT: [[TMP0:%.*]] = fadd <8 x float> [[A]], [[B:%.*]] ; AVX_FMA3-NEXT: [[TMP1:%.*]] = fsub <8 x float> [[A]], [[B]] ; AVX_FMA3-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> [[TMP1]], <8 x i32> ; AVX_FMA3-NEXT: ret <8 x float> [[TMP2]] ; ; AVX512-LABEL: @buildvector_mul_subadd_ps256( ; AVX512-NEXT: [[A:%.*]] = fmul <8 x float> [[C:%.*]], [[D:%.*]] ; AVX512-NEXT: [[TMP0:%.*]] = fadd <8 x float> [[A]], [[B:%.*]] ; AVX512-NEXT: [[TMP1:%.*]] = fsub <8 x float> [[A]], [[B]] ; AVX512-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[TMP0]], <8 x float> [[TMP1]], <8 x i32> ; AVX512-NEXT: ret <8 x float> [[TMP2]] ; %A = fmul <8 x float> %C, %D %A0 = extractelement <8 x float> %A, i32 0 %B0 = extractelement <8 x float> %B, i32 0 %sub0 = fadd float %A0, %B0 %A2 = extractelement <8 x float> %A, i32 2 %B2 = extractelement <8 x float> %B, i32 2 %sub2 = fadd float %A2, %B2 %A4 = extractelement <8 x float> %A, i32 4 %B4 = extractelement <8 x float> %B, i32 4 %sub4 = fadd float %A4, %B4 %A6 = extractelement <8 x float> %A, i32 6 %B6 = extractelement <8 x float> %B, i32 6 %sub6 = fadd float %A6, %B6 %A1 = extractelement <8 x float> %A, i32 1 %B1 = extractelement <8 x float> %B, i32 1 %add1 = fsub float %A1, %B1 %A3 = extractelement <8 x float> %A, i32 3 %B3 = extractelement <8 x float> %B, i32 3 %add3 = fsub float %A3, %B3 %A5 = extractelement <8 x float> %A, i32 5 %B5 = extractelement <8 x float> %B, i32 5 %add5 = fsub float %A5, %B5 %A7 = extractelement <8 x float> %A, i32 7 %B7 = extractelement <8 x float> %B, i32 7 %add7 = fsub float %A7, %B7 %vecinsert1 = insertelement <8 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <8 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <8 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <8 x float> %vecinsert3, float %add3, i32 3 %vecinsert5 = insertelement <8 x float> %vecinsert4, float %sub4, i32 4 %vecinsert6 = insertelement <8 x float> %vecinsert5, float %add5, i32 5 %vecinsert7 = insertelement <8 x float> %vecinsert6, float %sub6, i32 6 %vecinsert8 = insertelement <8 x float> %vecinsert7, float %add7, i32 7 ret <8 x float> %vecinsert8 } define <4 x double> @buildvector_mul_subadd_pd256(<4 x double> %C, <4 x double> %D, <4 x double> %B) #0 { ; CHECK-LABEL: @buildvector_mul_subadd_pd256( ; CHECK-NEXT: [[A:%.*]] = fmul <4 x double> [[C:%.*]], [[D:%.*]] ; CHECK-NEXT: [[TMP0:%.*]] = fadd <4 x double> [[A]], [[B:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = fsub <4 x double> [[A]], [[B]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[TMP0]], <4 x double> [[TMP1]], <4 x i32> ; CHECK-NEXT: ret <4 x double> [[TMP2]] ; %A = fmul <4 x double> %C, %D %A0 = extractelement <4 x double> %A, i32 0 %B0 = extractelement <4 x double> %B, i32 0 %sub0 = fadd double %A0, %B0 %A2 = extractelement <4 x double> %A, i32 2 %B2 = extractelement <4 x double> %B, i32 2 %sub2 = fadd double %A2, %B2 %A1 = extractelement <4 x double> %A, i32 1 %B1 = extractelement <4 x double> %B, i32 1 %add1 = fsub double %A1, %B1 %A3 = extractelement <4 x double> %A, i32 3 %B3 = extractelement <4 x double> %B, i32 3 %add3 = fsub double %A3, %B3 %vecinsert1 = insertelement <4 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <4 x double> %vecinsert1, double %add1, i32 1 %vecinsert3 = insertelement <4 x double> %vecinsert2, double %sub2, i32 2 %vecinsert4 = insertelement <4 x double> %vecinsert3, double %add3, i32 3 ret <4 x double> %vecinsert4 } define <16 x float> @buildvector_mul_subadd_ps512(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 { ; SSE-LABEL: @buildvector_mul_subadd_ps512( ; SSE-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; SSE-NEXT: [[TMP1:%.*]] = fadd <16 x float> [[A]], [[B:%.*]] ; SSE-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> poison, <8 x i32> ; SSE-NEXT: [[TMP3:%.*]] = fsub <16 x float> [[A]], [[B]] ; SSE-NEXT: [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <8 x i32> ; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <8 x float> [[TMP2]], <8 x float> [[TMP4]], <16 x i32> ; SSE-NEXT: ret <16 x float> [[VECINSERT161]] ; ; AVX_FMA-LABEL: @buildvector_mul_subadd_ps512( ; AVX_FMA-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; AVX_FMA-NEXT: [[TMP3:%.*]] = fadd <16 x float> [[A]], [[B:%.*]] ; AVX_FMA-NEXT: [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <16 x i32> ; AVX_FMA-NEXT: [[TMP5:%.*]] = fsub <16 x float> [[A]], [[B]] ; AVX_FMA-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[TMP5]], <16 x float> poison, <16 x i32> ; AVX_FMA-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[TMP4]], <16 x float> [[TMP6]], <16 x i32> ; AVX_FMA-NEXT: ret <16 x float> [[TMP7]] ; ; AVX512-LABEL: @buildvector_mul_subadd_ps512( ; AVX512-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; AVX512-NEXT: [[TMP1:%.*]] = fadd <16 x float> [[A]], [[B:%.*]] ; AVX512-NEXT: [[TMP10:%.*]] = fsub <16 x float> [[A]], [[B]] ; AVX512-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[TMP1]], <16 x float> [[TMP10]], <16 x i32> ; AVX512-NEXT: ret <16 x float> [[VECINSERT162]] ; %A = fmul <16 x float> %C, %D %A0 = extractelement <16 x float> %A, i32 0 %B0 = extractelement <16 x float> %B, i32 0 %sub0 = fadd float %A0, %B0 %A2 = extractelement <16 x float> %A, i32 2 %B2 = extractelement <16 x float> %B, i32 2 %sub2 = fadd float %A2, %B2 %A4 = extractelement <16 x float> %A, i32 4 %B4 = extractelement <16 x float> %B, i32 4 %sub4 = fadd float %A4, %B4 %A6 = extractelement <16 x float> %A, i32 6 %B6 = extractelement <16 x float> %B, i32 6 %sub6 = fadd float %A6, %B6 %A8 = extractelement <16 x float> %A, i32 8 %B8 = extractelement <16 x float> %B, i32 8 %sub8 = fadd float %A8, %B8 %A10 = extractelement <16 x float> %A, i32 10 %B10 = extractelement <16 x float> %B, i32 10 %sub10 = fadd float %A10, %B10 %A12 = extractelement <16 x float> %A, i32 12 %B12 = extractelement <16 x float> %B, i32 12 %sub12 = fadd float %A12, %B12 %A14 = extractelement <16 x float> %A, i32 14 %B14 = extractelement <16 x float> %B, i32 14 %sub14 = fadd float %A14, %B14 %A1 = extractelement <16 x float> %A, i32 1 %B1 = extractelement <16 x float> %B, i32 1 %add1 = fsub float %A1, %B1 %A3 = extractelement <16 x float> %A, i32 3 %B3 = extractelement <16 x float> %B, i32 3 %add3 = fsub float %A3, %B3 %A5 = extractelement <16 x float> %A, i32 5 %B5 = extractelement <16 x float> %B, i32 5 %add5 = fsub float %A5, %B5 %A7 = extractelement <16 x float> %A, i32 7 %B7 = extractelement <16 x float> %B, i32 7 %add7 = fsub float %A7, %B7 %A9 = extractelement <16 x float> %A, i32 9 %B9 = extractelement <16 x float> %B, i32 9 %add9 = fsub float %A9, %B9 %A11 = extractelement <16 x float> %A, i32 11 %B11 = extractelement <16 x float> %B, i32 11 %add11 = fsub float %A11, %B11 %A13 = extractelement <16 x float> %A, i32 13 %B13 = extractelement <16 x float> %B, i32 13 %add13 = fsub float %A13, %B13 %A15 = extractelement <16 x float> %A, i32 15 %B15 = extractelement <16 x float> %B, i32 15 %add15 = fsub float %A15, %B15 %vecinsert1 = insertelement <16 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <16 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <16 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <16 x float> %vecinsert3, float %add3, i32 3 %vecinsert5 = insertelement <16 x float> %vecinsert4, float %sub4, i32 4 %vecinsert6 = insertelement <16 x float> %vecinsert5, float %add5, i32 5 %vecinsert7 = insertelement <16 x float> %vecinsert6, float %sub6, i32 6 %vecinsert8 = insertelement <16 x float> %vecinsert7, float %add7, i32 7 %vecinsert9 = insertelement <16 x float> %vecinsert8, float %sub8, i32 8 %vecinsert10 = insertelement <16 x float> %vecinsert9, float %add9, i32 9 %vecinsert11 = insertelement <16 x float> %vecinsert10, float %sub10, i32 10 %vecinsert12 = insertelement <16 x float> %vecinsert11, float %add11, i32 11 %vecinsert13 = insertelement <16 x float> %vecinsert12, float %sub12, i32 12 %vecinsert14 = insertelement <16 x float> %vecinsert13, float %add13, i32 13 %vecinsert15 = insertelement <16 x float> %vecinsert14, float %sub14, i32 14 %vecinsert16 = insertelement <16 x float> %vecinsert15, float %add15, i32 15 ret <16 x float> %vecinsert16 } define <16 x float> @buildvector_mul_subadd_ps512_partial(<16 x float> %C, <16 x float> %D, <16 x float> %B) #0 { ; SSE-LABEL: @buildvector_mul_subadd_ps512_partial( ; SSE-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; SSE-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <12 x i32> ; SSE-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <12 x i32> ; SSE-NEXT: [[TMP3:%.*]] = fadd <12 x float> [[TMP1]], [[TMP2]] ; SSE-NEXT: [[TMP4:%.*]] = fsub <12 x float> [[TMP1]], [[TMP2]] ; SSE-NEXT: [[TMP5:%.*]] = shufflevector <12 x float> [[TMP3]], <12 x float> [[TMP4]], <12 x i32> ; SSE-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> ; SSE-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> ; SSE-NEXT: [[TMP8:%.*]] = fadd <2 x float> [[TMP6]], [[TMP7]] ; SSE-NEXT: [[TMP9:%.*]] = fsub <2 x float> [[TMP6]], [[TMP7]] ; SSE-NEXT: [[TMP10:%.*]] = shufflevector <12 x float> [[TMP5]], <12 x float> , <16 x i32> ; SSE-NEXT: [[TMP11:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> [[TMP9]], <16 x i32> ; SSE-NEXT: [[VECINSERT161:%.*]] = shufflevector <16 x float> [[TMP10]], <16 x float> [[TMP11]], <16 x i32> ; SSE-NEXT: ret <16 x float> [[VECINSERT161]] ; ; AVX-LABEL: @buildvector_mul_subadd_ps512_partial( ; AVX-NEXT: [[A:%.*]] = fmul <16 x float> [[C:%.*]], [[D:%.*]] ; AVX-NEXT: [[TMP1:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <8 x i32> ; AVX-NEXT: [[TMP2:%.*]] = shufflevector <16 x float> [[B:%.*]], <16 x float> poison, <8 x i32> ; AVX-NEXT: [[TMP3:%.*]] = fadd <8 x float> [[TMP1]], [[TMP2]] ; AVX-NEXT: [[TMP4:%.*]] = fsub <8 x float> [[TMP1]], [[TMP2]] ; AVX-NEXT: [[TMP5:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> [[TMP4]], <8 x i32> ; AVX-NEXT: [[TMP6:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <4 x i32> ; AVX-NEXT: [[TMP7:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <4 x i32> ; AVX-NEXT: [[TMP8:%.*]] = fsub <4 x float> [[TMP6]], [[TMP7]] ; AVX-NEXT: [[TMP9:%.*]] = fadd <4 x float> [[TMP6]], [[TMP7]] ; AVX-NEXT: [[TMP10:%.*]] = shufflevector <16 x float> [[A]], <16 x float> poison, <2 x i32> ; AVX-NEXT: [[TMP11:%.*]] = shufflevector <16 x float> [[B]], <16 x float> poison, <2 x i32> ; AVX-NEXT: [[TMP12:%.*]] = fadd <2 x float> [[TMP10]], [[TMP11]] ; AVX-NEXT: [[TMP13:%.*]] = fsub <2 x float> [[TMP10]], [[TMP11]] ; AVX-NEXT: [[TMP14:%.*]] = shufflevector <8 x float> [[TMP5]], <8 x float> , <16 x i32> ; AVX-NEXT: [[TMP15:%.*]] = shufflevector <4 x float> [[TMP8]], <4 x float> [[TMP9]], <16 x i32> ; AVX-NEXT: [[VECINSERT141:%.*]] = shufflevector <16 x float> [[TMP14]], <16 x float> [[TMP15]], <16 x i32> ; AVX-NEXT: [[TMP16:%.*]] = shufflevector <2 x float> [[TMP12]], <2 x float> [[TMP13]], <16 x i32> ; AVX-NEXT: [[VECINSERT162:%.*]] = shufflevector <16 x float> [[VECINSERT141]], <16 x float> [[TMP16]], <16 x i32> ; AVX-NEXT: ret <16 x float> [[VECINSERT162]] ; %A = fmul <16 x float> %C, %D %A0 = extractelement <16 x float> %A, i32 0 %B0 = extractelement <16 x float> %B, i32 0 %sub0 = fadd float %A0, %B0 %A2 = extractelement <16 x float> %A, i32 2 %B2 = extractelement <16 x float> %B, i32 2 %sub2 = fadd float %A2, %B2 %A4 = extractelement <16 x float> %A, i32 4 %B4 = extractelement <16 x float> %B, i32 4 %sub4 = fadd float %A4, %B4 %A6 = extractelement <16 x float> %A, i32 6 %B6 = extractelement <16 x float> %B, i32 6 %sub6 = fadd float %A6, %B6 %A8 = extractelement <16 x float> %A, i32 8 %B8 = extractelement <16 x float> %B, i32 8 %sub8 = fadd float %A8, %B8 %A10 = extractelement <16 x float> %A, i32 10 %B10 = extractelement <16 x float> %B, i32 10 %sub10 = fadd float %A10, %B10 %A12 = extractelement <16 x float> %A, i32 12 %B12 = extractelement <16 x float> %B, i32 12 %sub12 = fadd float %A12, %B12 %A14 = extractelement <16 x float> %A, i32 14 %B14 = extractelement <16 x float> %B, i32 14 %sub14 = fadd float %A14, %B14 %A1 = extractelement <16 x float> %A, i32 1 %B1 = extractelement <16 x float> %B, i32 1 %add1 = fsub float %A1, %B1 %A3 = extractelement <16 x float> %A, i32 3 %B3 = extractelement <16 x float> %B, i32 3 %add3 = fsub float %A3, %B3 %A5 = extractelement <16 x float> %A, i32 5 %B5 = extractelement <16 x float> %B, i32 5 %add5 = fsub float %A5, %B5 %A7 = extractelement <16 x float> %A, i32 7 %B7 = extractelement <16 x float> %B, i32 7 %add7 = fsub float %A7, %B7 %A9 = extractelement <16 x float> %A, i32 9 %B9 = extractelement <16 x float> %B, i32 9 %add9 = fsub float %A9, %B9 %A11 = extractelement <16 x float> %A, i32 11 %B11 = extractelement <16 x float> %B, i32 11 %add11 = fsub float %A11, %B11 %A13 = extractelement <16 x float> %A, i32 13 %B13 = extractelement <16 x float> %B, i32 13 %add13 = fsub float %A13, %B13 %A15 = extractelement <16 x float> %A, i32 15 %B15 = extractelement <16 x float> %B, i32 15 %add15 = fsub float %A15, %B15 %vecinsert1 = insertelement <16 x float> undef, float %sub0, i32 0 %vecinsert2 = insertelement <16 x float> %vecinsert1, float %add1, i32 1 %vecinsert3 = insertelement <16 x float> %vecinsert2, float %sub2, i32 2 %vecinsert4 = insertelement <16 x float> %vecinsert3, float %add3, i32 3 %vecinsert5 = insertelement <16 x float> %vecinsert4, float %sub4, i32 4 ; element 5 is undef %vecinsert7 = insertelement <16 x float> %vecinsert5, float %sub6, i32 6 %vecinsert8 = insertelement <16 x float> %vecinsert7, float %add7, i32 7 %vecinsert9 = insertelement <16 x float> %vecinsert8, float %sub8, i32 8 %vecinsert10 = insertelement <16 x float> %vecinsert9, float %add9, i32 9 %vecinsert11 = insertelement <16 x float> %vecinsert10, float %sub10, i32 10 %vecinsert12 = insertelement <16 x float> %vecinsert11, float %add11, i32 11 ; element 12 is undef %vecinsert14 = insertelement <16 x float> %vecinsert12, float %add13, i32 13 %vecinsert15 = insertelement <16 x float> %vecinsert14, float %sub14, i32 14 %vecinsert16 = insertelement <16 x float> %vecinsert15, float %add15, i32 15 ret <16 x float> %vecinsert16 } define <8 x double> @buildvector_mul_subadd_pd512(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 { ; SSE-LABEL: @buildvector_mul_subadd_pd512( ; SSE-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; SSE-NEXT: [[TMP0:%.*]] = fadd <8 x double> [[A]], [[B:%.*]] ; SSE-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[TMP0]], <8 x double> poison, <4 x i32> ; SSE-NEXT: [[TMP2:%.*]] = fsub <8 x double> [[A]], [[B]] ; SSE-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP2]], <8 x double> poison, <4 x i32> ; SSE-NEXT: [[VECINSERT8:%.*]] = shufflevector <4 x double> [[TMP1]], <4 x double> [[TMP4]], <8 x i32> ; SSE-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX_FMA-LABEL: @buildvector_mul_subadd_pd512( ; AVX_FMA-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX_FMA-NEXT: [[TMP3:%.*]] = fadd <8 x double> [[A]], [[B:%.*]] ; AVX_FMA-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <8 x i32> ; AVX_FMA-NEXT: [[TMP5:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX_FMA-NEXT: [[TMP6:%.*]] = shufflevector <8 x double> [[TMP5]], <8 x double> poison, <8 x i32> ; AVX_FMA-NEXT: [[TMP7:%.*]] = shufflevector <8 x double> [[TMP4]], <8 x double> [[TMP6]], <8 x i32> ; AVX_FMA-NEXT: ret <8 x double> [[TMP7]] ; ; AVX512-LABEL: @buildvector_mul_subadd_pd512( ; AVX512-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX512-NEXT: [[TMP7:%.*]] = fadd <8 x double> [[A]], [[B:%.*]] ; AVX512-NEXT: [[TMP2:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP2]], <8 x i32> ; AVX512-NEXT: ret <8 x double> [[VECINSERT8]] ; %A = fmul <8 x double> %C, %D %A0 = extractelement <8 x double> %A, i32 0 %B0 = extractelement <8 x double> %B, i32 0 %sub0 = fadd double %A0, %B0 %A2 = extractelement <8 x double> %A, i32 2 %B2 = extractelement <8 x double> %B, i32 2 %sub2 = fadd double %A2, %B2 %A4 = extractelement <8 x double> %A, i32 4 %B4 = extractelement <8 x double> %B, i32 4 %sub4 = fadd double %A4, %B4 %A6 = extractelement <8 x double> %A, i32 6 %B6 = extractelement <8 x double> %B, i32 6 %sub6 = fadd double %A6, %B6 %A1 = extractelement <8 x double> %A, i32 1 %B1 = extractelement <8 x double> %B, i32 1 %add1 = fsub double %A1, %B1 %A3 = extractelement <8 x double> %A, i32 3 %B3 = extractelement <8 x double> %B, i32 3 %add3 = fsub double %A3, %B3 %A5 = extractelement <8 x double> %A, i52 5 %B5 = extractelement <8 x double> %B, i52 5 %add5 = fsub double %A5, %B5 %A7 = extractelement <8 x double> %A, i32 7 %B7 = extractelement <8 x double> %B, i32 7 %add7 = fsub double %A7, %B7 %vecinsert1 = insertelement <8 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <8 x double> %vecinsert1, double %add1, i32 1 %vecinsert3 = insertelement <8 x double> %vecinsert2, double %sub2, i32 2 %vecinsert4 = insertelement <8 x double> %vecinsert3, double %add3, i32 3 %vecinsert5 = insertelement <8 x double> %vecinsert4, double %sub4, i32 4 %vecinsert6 = insertelement <8 x double> %vecinsert5, double %add5, i32 5 %vecinsert7 = insertelement <8 x double> %vecinsert6, double %sub6, i32 6 %vecinsert8 = insertelement <8 x double> %vecinsert7, double %add7, i32 7 ret <8 x double> %vecinsert8 } define <8 x double> @buildvector_mul_subadd_pd512_partial(<8 x double> %C, <8 x double> %D, <8 x double> %B) #0 { ; SSE-LABEL: @buildvector_mul_subadd_pd512_partial( ; SSE-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; SSE-NEXT: [[TMP1:%.*]] = fadd <8 x double> [[A]], [[B:%.*]] ; SSE-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[TMP1]], <8 x double> poison, <4 x i32> ; SSE-NEXT: [[TMP3:%.*]] = fsub <8 x double> [[A]], [[B]] ; SSE-NEXT: [[TMP4:%.*]] = shufflevector <8 x double> [[TMP3]], <8 x double> poison, <2 x i32> ; SSE-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP2]], <4 x double> poison, <6 x i32> ; SSE-NEXT: [[TMP6:%.*]] = shufflevector <2 x double> [[TMP4]], <2 x double> poison, <6 x i32> ; SSE-NEXT: [[TMP7:%.*]] = shufflevector <6 x double> [[TMP5]], <6 x double> [[TMP6]], <6 x i32> ; SSE-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7 ; SSE-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7 ; SSE-NEXT: [[ADD7:%.*]] = fsub double [[A7]], [[B7]] ; SSE-NEXT: [[TMP8:%.*]] = shufflevector <6 x double> [[TMP7]], <6 x double> , <8 x i32> ; SSE-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[TMP8]], double [[ADD7]], i64 7 ; SSE-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX_FMA4-LABEL: @buildvector_mul_subadd_pd512_partial( ; AVX_FMA4-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX_FMA4-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> ; AVX_FMA4-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> ; AVX_FMA4-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA4-NEXT: [[TMP4:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA4-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> ; AVX_FMA4-NEXT: [[A7:%.*]] = extractelement <8 x double> [[A]], i64 7 ; AVX_FMA4-NEXT: [[B7:%.*]] = extractelement <8 x double> [[B]], i64 7 ; AVX_FMA4-NEXT: [[ADD7:%.*]] = fsub double [[A7]], [[B7]] ; AVX_FMA4-NEXT: [[TMP6:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> , <8 x i32> ; AVX_FMA4-NEXT: [[TMP7:%.*]] = fadd <8 x double> [[A]], [[B]] ; AVX_FMA4-NEXT: [[TMP8:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> poison, <8 x i32> ; AVX_FMA4-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP6]], <8 x double> [[TMP8]], <8 x i32> ; AVX_FMA4-NEXT: [[VECINSERT8:%.*]] = insertelement <8 x double> [[VECINSERT71]], double [[ADD7]], i64 7 ; AVX_FMA4-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX_FMA3-LABEL: @buildvector_mul_subadd_pd512_partial( ; AVX_FMA3-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX_FMA3-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> ; AVX_FMA3-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> ; AVX_FMA3-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA3-NEXT: [[TMP4:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]] ; AVX_FMA3-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> ; AVX_FMA3-NEXT: [[TMP6:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX_FMA3-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> , <8 x i32> ; AVX_FMA3-NEXT: [[TMP8:%.*]] = fadd <8 x double> [[A]], [[B]] ; AVX_FMA3-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> ; AVX_FMA3-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> ; AVX_FMA3-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> ; AVX_FMA3-NEXT: ret <8 x double> [[VECINSERT8]] ; ; AVX512-LABEL: @buildvector_mul_subadd_pd512_partial( ; AVX512-NEXT: [[A:%.*]] = fmul <8 x double> [[C:%.*]], [[D:%.*]] ; AVX512-NEXT: [[TMP1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> poison, <4 x i32> ; AVX512-NEXT: [[TMP2:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> poison, <4 x i32> ; AVX512-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]] ; AVX512-NEXT: [[TMP4:%.*]] = fsub <4 x double> [[TMP1]], [[TMP2]] ; AVX512-NEXT: [[TMP5:%.*]] = shufflevector <4 x double> [[TMP3]], <4 x double> [[TMP4]], <4 x i32> ; AVX512-NEXT: [[TMP6:%.*]] = fsub <8 x double> [[A]], [[B]] ; AVX512-NEXT: [[TMP7:%.*]] = shufflevector <4 x double> [[TMP5]], <4 x double> , <8 x i32> ; AVX512-NEXT: [[TMP8:%.*]] = fadd <8 x double> [[A]], [[B]] ; AVX512-NEXT: [[TMP9:%.*]] = shufflevector <8 x double> [[TMP8]], <8 x double> poison, <8 x i32> ; AVX512-NEXT: [[VECINSERT71:%.*]] = shufflevector <8 x double> [[TMP7]], <8 x double> [[TMP9]], <8 x i32> ; AVX512-NEXT: [[VECINSERT8:%.*]] = shufflevector <8 x double> [[VECINSERT71]], <8 x double> [[TMP6]], <8 x i32> ; AVX512-NEXT: ret <8 x double> [[VECINSERT8]] ; %A = fmul <8 x double> %C, %D %A0 = extractelement <8 x double> %A, i32 0 %B0 = extractelement <8 x double> %B, i32 0 %sub0 = fadd double %A0, %B0 %A2 = extractelement <8 x double> %A, i32 2 %B2 = extractelement <8 x double> %B, i32 2 %sub2 = fadd double %A2, %B2 %A4 = extractelement <8 x double> %A, i32 4 %B4 = extractelement <8 x double> %B, i32 4 %sub4 = fadd double %A4, %B4 %A6 = extractelement <8 x double> %A, i32 6 %B6 = extractelement <8 x double> %B, i32 6 %sub6 = fadd double %A6, %B6 %A1 = extractelement <8 x double> %A, i32 1 %B1 = extractelement <8 x double> %B, i32 1 %add1 = fsub double %A1, %B1 %A3 = extractelement <8 x double> %A, i32 3 %B3 = extractelement <8 x double> %B, i32 3 %add3 = fsub double %A3, %B3 %A7 = extractelement <8 x double> %A, i32 7 %B7 = extractelement <8 x double> %B, i32 7 %add7 = fsub double %A7, %B7 %vecinsert1 = insertelement <8 x double> undef, double %sub0, i32 0 %vecinsert2 = insertelement <8 x double> %vecinsert1, double %add1, i32 1 %vecinsert3 = insertelement <8 x double> %vecinsert2, double %sub2, i32 2 %vecinsert4 = insertelement <8 x double> %vecinsert3, double %add3, i32 3 %vecinsert5 = insertelement <8 x double> %vecinsert4, double %sub4, i32 4 ; element 5 is undef %vecinsert7 = insertelement <8 x double> %vecinsert5, double %sub6, i32 6 %vecinsert8 = insertelement <8 x double> %vecinsert7, double %add7, i32 7 ret <8 x double> %vecinsert8 } attributes #0 = { nounwind "unsafe-fp-math"="true" }