; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc < %s -mtriple=wasm32 -verify-machineinstrs -disable-wasm-fallthrough-return-opt -wasm-disable-explicit-locals -wasm-keep-registers -mattr=+simd128 | FileCheck %s --check-prefix=SIMD128 target datalayout = "e-m:e-p:32:32-p10:8:8-p20:8:8-i64:64-i128:128-n32:64-S128-ni:1:10:20" target triple = "wasm32" define <4 x i32> @sext_high_v4i8(<8 x i8> %in) { ; SIMD128-LABEL: sext_high_v4i8: ; SIMD128: .functype sext_high_v4i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i8x16.shuffle $push0=, $0, $0, 4, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ; SIMD128-NEXT: i16x8.extend_low_i8x16_s $push1=, $pop0 ; SIMD128-NEXT: i32x4.extend_low_i16x8_s $push2=, $pop1 ; SIMD128-NEXT: return $pop2 %shuffle = shufflevector <8 x i8> %in, <8 x i8> poison, <4 x i32> %res = sext <4 x i8> %shuffle to <4 x i32> ret <4 x i32> %res } define <4 x i32> @zext_high_v4i8(<8 x i8> %in) { ; SIMD128-LABEL: zext_high_v4i8: ; SIMD128: .functype zext_high_v4i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i8x16.shuffle $push0=, $0, $0, 4, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ; SIMD128-NEXT: i16x8.extend_low_i8x16_u $push1=, $pop0 ; SIMD128-NEXT: i32x4.extend_low_i16x8_u $push2=, $pop1 ; SIMD128-NEXT: return $pop2 %shuffle = shufflevector <8 x i8> %in, <8 x i8> poison, <4 x i32> %res = zext <4 x i8> %shuffle to <4 x i32> ret <4 x i32> %res } define <8 x i16> @sext_high_v8i8(<16 x i8> %in) { ; SIMD128-LABEL: sext_high_v8i8: ; SIMD128: .functype sext_high_v8i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i16x8.extend_high_i8x16_s $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <16 x i8> %in, <16 x i8> poison, <8 x i32> %res = sext <8 x i8> %shuffle to <8 x i16> ret <8 x i16> %res } define <8 x i16> @zext_high_v8i8(<16 x i8> %in) { ; SIMD128-LABEL: zext_high_v8i8: ; SIMD128: .functype zext_high_v8i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i16x8.extend_high_i8x16_u $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <16 x i8> %in, <16 x i8> poison, <8 x i32> %res = zext <8 x i8> %shuffle to <8 x i16> ret <8 x i16> %res } define <2 x i32> @sext_high_v2i16(<4 x i16> %in) { ; SIMD128-LABEL: sext_high_v2i16: ; SIMD128: .functype sext_high_v2i16 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i8x16.shuffle $push0=, $0, $0, 4, 5, 6, 7, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 ; SIMD128-NEXT: i32x4.extend_low_i16x8_s $push1=, $pop0 ; SIMD128-NEXT: return $pop1 %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <2 x i32> %res = sext <2 x i16> %shuffle to <2 x i32> ret <2 x i32> %res } define <2 x i32> @zext_high_v2i16(<4 x i16> %in) { ; SIMD128-LABEL: zext_high_v2i16: ; SIMD128: .functype zext_high_v2i16 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i8x16.shuffle $push0=, $0, $0, 4, 5, 6, 7, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 ; SIMD128-NEXT: i32x4.extend_low_i16x8_u $push1=, $pop0 ; SIMD128-NEXT: return $pop1 %shuffle = shufflevector <4 x i16> %in, <4 x i16> poison, <2 x i32> %res = zext <2 x i16> %shuffle to <2 x i32> ret <2 x i32> %res } define <4 x i32> @sext_high_v4i16(<8 x i16> %in) { ; SIMD128-LABEL: sext_high_v4i16: ; SIMD128: .functype sext_high_v4i16 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i32x4.extend_high_i16x8_s $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <8 x i16> %in, <8 x i16> poison, <4 x i32> %res = sext <4 x i16> %shuffle to <4 x i32> ret <4 x i32> %res } define <4 x i32> @zext_high_v4i16(<8 x i16> %in) { ; SIMD128-LABEL: zext_high_v4i16: ; SIMD128: .functype zext_high_v4i16 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i32x4.extend_high_i16x8_u $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <8 x i16> %in, <8 x i16> poison, <4 x i32> %res = zext <4 x i16> %shuffle to <4 x i32> ret <4 x i32> %res } define <2 x i64> @sext_high_v2i32(<4 x i32> %in) { ; SIMD128-LABEL: sext_high_v2i32: ; SIMD128: .functype sext_high_v2i32 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i64x2.extend_high_i32x4_s $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <4 x i32> %in, <4 x i32> poison, <2 x i32> %res = sext <2 x i32> %shuffle to <2 x i64> ret <2 x i64> %res } define <2 x i64> @zext_high_v2i32(<4 x i32> %in) { ; SIMD128-LABEL: zext_high_v2i32: ; SIMD128: .functype zext_high_v2i32 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i64x2.extend_high_i32x4_u $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <4 x i32> %in, <4 x i32> poison, <2 x i32> %res = zext <2 x i32> %shuffle to <2 x i64> ret <2 x i64> %res } define <4 x i32> @sext_low_v4i8(<8 x i8> %in) { ; SIMD128-LABEL: sext_low_v4i8: ; SIMD128: .functype sext_low_v4i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i16x8.extend_low_i8x16_s $push0=, $0 ; SIMD128-NEXT: i32x4.extend_low_i16x8_s $push1=, $pop0 ; SIMD128-NEXT: return $pop1 %shuffle = shufflevector <8 x i8> %in, <8 x i8> poison, <4 x i32> %res = sext <4 x i8> %shuffle to <4 x i32> ret <4 x i32> %res } define <4 x i32> @zext_low_v4i8(<8 x i8> %in) { ; SIMD128-LABEL: zext_low_v4i8: ; SIMD128: .functype zext_low_v4i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i16x8.extend_low_i8x16_u $push0=, $0 ; SIMD128-NEXT: i32x4.extend_low_i16x8_u $push1=, $pop0 ; SIMD128-NEXT: return $pop1 %shuffle = shufflevector <8 x i8> %in, <8 x i8> poison, <4 x i32> %res = zext <4 x i8> %shuffle to <4 x i32> ret <4 x i32> %res } define <8 x i16> @sext_low_v8i8(<16 x i8> %in) { ; SIMD128-LABEL: sext_low_v8i8: ; SIMD128: .functype sext_low_v8i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i16x8.extend_low_i8x16_s $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <16 x i8> %in, <16 x i8> poison, <8 x i32> %res = sext <8 x i8> %shuffle to <8 x i16> ret <8 x i16> %res } define <8 x i16> @zext_low_v8i8(<16 x i8> %in) { ; SIMD128-LABEL: zext_low_v8i8: ; SIMD128: .functype zext_low_v8i8 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i16x8.extend_low_i8x16_u $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <16 x i8> %in, <16 x i8> poison, <8 x i32> %res = zext <8 x i8> %shuffle to <8 x i16> ret <8 x i16> %res } define <4 x i32> @sext_low_v4i16(<8 x i16> %in) { ; SIMD128-LABEL: sext_low_v4i16: ; SIMD128: .functype sext_low_v4i16 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i32x4.extend_low_i16x8_s $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <8 x i16> %in, <8 x i16> poison, <4 x i32> %res = sext <4 x i16> %shuffle to <4 x i32> ret <4 x i32> %res } define <4 x i32> @zext_low_v4i16(<8 x i16> %in) { ; SIMD128-LABEL: zext_low_v4i16: ; SIMD128: .functype zext_low_v4i16 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i32x4.extend_low_i16x8_u $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <8 x i16> %in, <8 x i16> poison, <4 x i32> %res = zext <4 x i16> %shuffle to <4 x i32> ret <4 x i32> %res } define <2 x i64> @sext_low_v2i32(<4 x i32> %in) { ; SIMD128-LABEL: sext_low_v2i32: ; SIMD128: .functype sext_low_v2i32 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i64x2.extend_low_i32x4_s $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <4 x i32> %in, <4 x i32> poison, <2 x i32> %res = sext <2 x i32> %shuffle to <2 x i64> ret <2 x i64> %res } define <2 x i64> @zext_low_v2i32(<4 x i32> %in) { ; SIMD128-LABEL: zext_low_v2i32: ; SIMD128: .functype zext_low_v2i32 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i64x2.extend_low_i32x4_u $push0=, $0 ; SIMD128-NEXT: return $pop0 %shuffle = shufflevector <4 x i32> %in, <4 x i32> poison, <2 x i32> %res = zext <2 x i32> %shuffle to <2 x i64> ret <2 x i64> %res } define <2 x i64> @multi_use_ext_v2i32(<4 x i32> %in) { ; SIMD128-LABEL: multi_use_ext_v2i32: ; SIMD128: .functype multi_use_ext_v2i32 (v128) -> (v128) ; SIMD128-NEXT: # %bb.0: ; SIMD128-NEXT: i64x2.extend_high_i32x4_u $push1=, $0 ; SIMD128-NEXT: i64x2.extend_high_i32x4_s $push0=, $0 ; SIMD128-NEXT: i64x2.add $push2=, $pop1, $pop0 ; SIMD128-NEXT: return $pop2 %shuffle = shufflevector <4 x i32> %in, <4 x i32> poison, <2 x i32> %zext = zext <2 x i32> %shuffle to <2 x i64> %sext = sext <2 x i32> %shuffle to <2 x i64> %res = add <2 x i64> %zext, %sext ret <2 x i64> %res }