; RUN: llc -verify-machineinstrs -O0 -mtriple=spirv1.5-vulkan-unknown %s -o - | FileCheck %s ; RUN: %if spirv-tools %{ llc -O0 -mtriple=spirv1.5-vulkan-unknown %s -o - -filetype=obj | spirv-val %} ; Test lowering to spir-v backend for various types and scalar/vector ; CHECK: Capability Shader ; CHECK: Capability GroupNonUniformShuffle ; CHECK-DAG: %[[#uint:]] = OpTypeInt 32 0 ; CHECK-DAG: %[[#f32:]] = OpTypeFloat 32 ; CHECK-DAG: %[[#v4_float:]] = OpTypeVector %[[#f32]] 4 ; CHECK-DAG: %[[#bool:]] = OpTypeBool ; CHECK-DAG: %[[#v4_bool:]] = OpTypeVector %[[#bool]] 4 ; CHECK-DAG: %[[#scope:]] = OpConstant %[[#uint]] 3 ; CHECK-LABEL: Begin function test_float ; CHECK: %[[#fexpr:]] = OpFunctionParameter %[[#f32]] ; CHECK: %[[#idx1:]] = OpFunctionParameter %[[#uint]] define float @test_float(float %fexpr, i32 %idx) { entry: ; CHECK: %[[#fret:]] = OpGroupNonUniformShuffle %[[#f32]] %[[#scope]] %[[#fexpr]] %[[#idx1]] %0 = call float @llvm.spv.wave.readlane.f32(float %fexpr, i32 %idx) ret float %0 } ; CHECK-LABEL: Begin function test_int ; CHECK: %[[#iexpr:]] = OpFunctionParameter %[[#uint]] ; CHECK: %[[#idx2:]] = OpFunctionParameter %[[#uint]] define i32 @test_int(i32 %iexpr, i32 %idx) { entry: ; CHECK: %[[#iret:]] = OpGroupNonUniformShuffle %[[#uint]] %[[#scope]] %[[#iexpr]] %[[#idx2]] %0 = call i32 @llvm.spv.wave.readlane.i32(i32 %iexpr, i32 %idx) ret i32 %0 } ; CHECK-LABEL: Begin function test_vbool ; CHECK: %[[#vbexpr:]] = OpFunctionParameter %[[#v4_bool]] ; CHECK: %[[#idx3:]] = OpFunctionParameter %[[#uint]] define <4 x i1> @test_vbool(<4 x i1> %vbexpr, i32 %idx) { entry: ; CHECK: %[[#vbret:]] = OpGroupNonUniformShuffle %[[#v4_bool]] %[[#scope]] %[[#vbexpr]] %[[#idx3]] %0 = call <4 x i1> @llvm.spv.wave.readlane.v4i1(<4 x i1> %vbexpr, i32 %idx) ret <4 x i1> %0 } ; CHECK-LABEL: Begin function test_vfloat ; CHECK: %[[#vfexpr:]] = OpFunctionParameter %[[#v4_float]] ; CHECK: %[[#idx4:]] = OpFunctionParameter %[[#uint]] define <4 x float> @test_vfloat(<4 x float> %vfexpr, i32 %idx) { entry: ; CHECK: %[[#vbret:]] = OpGroupNonUniformShuffle %[[#v4_float]] %[[#scope]] %[[#vfexpr]] %[[#idx4]] %0 = call <4 x float> @llvm.spv.wave.readlane.v4f32(<4 x float> %vfexpr, i32 %idx) ret <4 x float> %0 } declare float @llvm.spv.wave.readlane.f32(float, i32) declare i32 @llvm.spv.wave.readlane.i32(i32, i32) declare <4 x i1> @llvm.spv.wave.readlane.v4i1(<4 x i1>, i32) declare <4 x float> @llvm.spv.wave.readlane.v4f32(<4 x float>, i32)