; RUN: llc -O0 -mtriple=spirv-unknown-vulkan1.3-vertex %s -o - | FileCheck %s ; RUN: %if spirv-tools %{ llc -O0 -mtriple=spirv-unknown-vulkan1.3-vertex %s -o - -filetype=obj | spirv-val --target-env vulkan1.3 %} ; CHECK: OpCapability Shader ; CHECK: OpEntryPoint Vertex %[[#entry:]] "main" define void @main() #1 { entry: ret void } attributes #1 = { "hlsl.shader"="vertex" }