; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc -mtriple=riscv32 -mattr=+zfinx -target-abi=ilp32 -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefix=RV32FINX %s ; RUN: llc -mtriple=riscv64 -mattr=+zfinx -target-abi=lp64 -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefix=RV64FINX %s @gf = external global float define float @constraint_r_float(float %a) nounwind { ; RV32FINX-LABEL: constraint_r_float: ; RV32FINX: # %bb.0: ; RV32FINX-NEXT: lui a1, %hi(gf) ; RV32FINX-NEXT: lw a1, %lo(gf)(a1) ; RV32FINX-NEXT: #APP ; RV32FINX-NEXT: fadd.s a0, a0, a1 ; RV32FINX-NEXT: #NO_APP ; RV32FINX-NEXT: ret ; ; RV64FINX-LABEL: constraint_r_float: ; RV64FINX: # %bb.0: ; RV64FINX-NEXT: lui a1, %hi(gf) ; RV64FINX-NEXT: lw a1, %lo(gf)(a1) ; RV64FINX-NEXT: #APP ; RV64FINX-NEXT: fadd.s a0, a0, a1 ; RV64FINX-NEXT: #NO_APP ; RV64FINX-NEXT: ret %1 = load float, ptr @gf %2 = tail call float asm "fadd.s $0, $1, $2", "=r,r,r"(float %a, float %1) ret float %2 } define float @constraint_cr_float(float %a) nounwind { ; RV32FINX-LABEL: constraint_cr_float: ; RV32FINX: # %bb.0: ; RV32FINX-NEXT: lui a1, %hi(gf) ; RV32FINX-NEXT: lw a1, %lo(gf)(a1) ; RV32FINX-NEXT: #APP ; RV32FINX-NEXT: fadd.s a0, a0, a1 ; RV32FINX-NEXT: #NO_APP ; RV32FINX-NEXT: ret ; ; RV64FINX-LABEL: constraint_cr_float: ; RV64FINX: # %bb.0: ; RV64FINX-NEXT: lui a1, %hi(gf) ; RV64FINX-NEXT: lw a1, %lo(gf)(a1) ; RV64FINX-NEXT: #APP ; RV64FINX-NEXT: fadd.s a0, a0, a1 ; RV64FINX-NEXT: #NO_APP ; RV64FINX-NEXT: ret %1 = load float, ptr @gf %2 = tail call float asm "fadd.s $0, $1, $2", "=^cr,cr,cr"(float %a, float %1) ret float %2 } define float @constraint_float_abi_name(float %a) nounwind { ; RV32FINX-LABEL: constraint_float_abi_name: ; RV32FINX: # %bb.0: ; RV32FINX-NEXT: addi sp, sp, -16 ; RV32FINX-NEXT: sw s0, 12(sp) # 4-byte Folded Spill ; RV32FINX-NEXT: lui a1, %hi(gf) ; RV32FINX-NEXT: lw s0, %lo(gf)(a1) ; RV32FINX-NEXT: # kill: def $x10_w killed $x10_w def $x10 ; RV32FINX-NEXT: #APP ; RV32FINX-NEXT: fadd.s t0, a0, s0 ; RV32FINX-NEXT: #NO_APP ; RV32FINX-NEXT: mv a0, t0 ; RV32FINX-NEXT: lw s0, 12(sp) # 4-byte Folded Reload ; RV32FINX-NEXT: addi sp, sp, 16 ; RV32FINX-NEXT: ret ; ; RV64FINX-LABEL: constraint_float_abi_name: ; RV64FINX: # %bb.0: ; RV64FINX-NEXT: addi sp, sp, -16 ; RV64FINX-NEXT: sd s0, 8(sp) # 8-byte Folded Spill ; RV64FINX-NEXT: lui a1, %hi(gf) ; RV64FINX-NEXT: lw s0, %lo(gf)(a1) ; RV64FINX-NEXT: # kill: def $x10_w killed $x10_w def $x10 ; RV64FINX-NEXT: #APP ; RV64FINX-NEXT: fadd.s t0, a0, s0 ; RV64FINX-NEXT: #NO_APP ; RV64FINX-NEXT: mv a0, t0 ; RV64FINX-NEXT: ld s0, 8(sp) # 8-byte Folded Reload ; RV64FINX-NEXT: addi sp, sp, 16 ; RV64FINX-NEXT: ret %1 = load float, ptr @gf %2 = tail call float asm "fadd.s $0, $1, $2", "={t0},{a0},{s0}"(float %a, float %1) ret float %2 } define float @constraint_f_float(float %a) nounwind { ; RV32FINX-LABEL: constraint_f_float: ; RV32FINX: # %bb.0: ; RV32FINX-NEXT: lui a1, %hi(gf) ; RV32FINX-NEXT: lw a1, %lo(gf)(a1) ; RV32FINX-NEXT: #APP ; RV32FINX-NEXT: fadd.s a0, a0, a1 ; RV32FINX-NEXT: #NO_APP ; RV32FINX-NEXT: ret ; ; RV64FINX-LABEL: constraint_f_float: ; RV64FINX: # %bb.0: ; RV64FINX-NEXT: lui a1, %hi(gf) ; RV64FINX-NEXT: lw a1, %lo(gf)(a1) ; RV64FINX-NEXT: #APP ; RV64FINX-NEXT: fadd.s a0, a0, a1 ; RV64FINX-NEXT: #NO_APP ; RV64FINX-NEXT: ret %1 = load float, ptr @gf %2 = tail call float asm "fadd.s $0, $1, $2", "=f,f,f"(float %a, float %1) ret float %2 } define float @constraint_cf_float(float %a) nounwind { ; RV32FINX-LABEL: constraint_cf_float: ; RV32FINX: # %bb.0: ; RV32FINX-NEXT: lui a1, %hi(gf) ; RV32FINX-NEXT: lw a1, %lo(gf)(a1) ; RV32FINX-NEXT: #APP ; RV32FINX-NEXT: fadd.s a0, a0, a1 ; RV32FINX-NEXT: #NO_APP ; RV32FINX-NEXT: ret ; ; RV64FINX-LABEL: constraint_cf_float: ; RV64FINX: # %bb.0: ; RV64FINX-NEXT: lui a1, %hi(gf) ; RV64FINX-NEXT: lw a1, %lo(gf)(a1) ; RV64FINX-NEXT: #APP ; RV64FINX-NEXT: fadd.s a0, a0, a1 ; RV64FINX-NEXT: #NO_APP ; RV64FINX-NEXT: ret %1 = load float, ptr @gf %2 = tail call float asm "fadd.s $0, $1, $2", "=^cf,cf,cf"(float %a, float %1) ret float %2 }