; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -verify-machineinstrs < %s \ ; RUN: | FileCheck %s -check-prefix=RV32I declare void @notdead(ptr) ; These tests must ensure the stack pointer is restored using the frame ; pointer define void @simple_alloca(i32 %n) nounwind { ; RV32I-LABEL: simple_alloca: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill ; RV32I-NEXT: addi s0, sp, 16 ; RV32I-NEXT: addi a0, a0, 15 ; RV32I-NEXT: andi a0, a0, -16 ; RV32I-NEXT: sub a0, sp, a0 ; RV32I-NEXT: mv sp, a0 ; RV32I-NEXT: call notdead@plt ; RV32I-NEXT: addi sp, s0, -16 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret %1 = alloca i8, i32 %n call void @notdead(ptr %1) ret void } declare ptr @llvm.stacksave() declare void @llvm.stackrestore(ptr) define void @scoped_alloca(i32 %n) nounwind { ; RV32I-LABEL: scoped_alloca: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill ; RV32I-NEXT: sw s1, 4(sp) # 4-byte Folded Spill ; RV32I-NEXT: addi s0, sp, 16 ; RV32I-NEXT: mv s1, sp ; RV32I-NEXT: addi a0, a0, 15 ; RV32I-NEXT: andi a0, a0, -16 ; RV32I-NEXT: sub a0, sp, a0 ; RV32I-NEXT: mv sp, a0 ; RV32I-NEXT: call notdead@plt ; RV32I-NEXT: mv sp, s1 ; RV32I-NEXT: addi sp, s0, -16 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload ; RV32I-NEXT: lw s1, 4(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret %sp = call ptr @llvm.stacksave() %addr = alloca i8, i32 %n call void @notdead(ptr %addr) call void @llvm.stackrestore(ptr %sp) ret void } declare void @func(ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32) ; Check that outgoing arguments passed on the stack do not corrupt a ; variable-sized stack object. define void @alloca_callframe(i32 %n) nounwind { ; RV32I-LABEL: alloca_callframe: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: sw s0, 8(sp) # 4-byte Folded Spill ; RV32I-NEXT: addi s0, sp, 16 ; RV32I-NEXT: addi a0, a0, 15 ; RV32I-NEXT: andi a0, a0, -16 ; RV32I-NEXT: sub a0, sp, a0 ; RV32I-NEXT: mv sp, a0 ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: li a1, 12 ; RV32I-NEXT: sw a1, 12(sp) ; RV32I-NEXT: li a1, 11 ; RV32I-NEXT: sw a1, 8(sp) ; RV32I-NEXT: li a1, 10 ; RV32I-NEXT: sw a1, 4(sp) ; RV32I-NEXT: li t0, 9 ; RV32I-NEXT: li a1, 2 ; RV32I-NEXT: li a2, 3 ; RV32I-NEXT: li a3, 4 ; RV32I-NEXT: li a4, 5 ; RV32I-NEXT: li a5, 6 ; RV32I-NEXT: li a6, 7 ; RV32I-NEXT: li a7, 8 ; RV32I-NEXT: sw t0, 0(sp) ; RV32I-NEXT: call func@plt ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: addi sp, s0, -16 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: lw s0, 8(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret %1 = alloca i8, i32 %n call void @func(ptr %1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12) ret void }