; RUN: opt -S -scalarizer -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s ; Make sure the intrinsic dx.saturate is to appropriate DXIL op for half/float/double data types. ; CHECK-LABEL: test_saturate_half define noundef half @test_saturate_half(half noundef %p0) { entry: ; CHECK: call half @dx.op.unary.f16(i32 7, half %p0) #[[#ATTR:]] %hlsl.saturate = call half @llvm.dx.saturate.f16(half %p0) ; CHECK: ret half ret half %hlsl.saturate } ; CHECK-LABEL: test_saturate_float define noundef float @test_saturate_float(float noundef %p0) { entry: ; CHECK: call float @dx.op.unary.f32(i32 7, float %p0) #[[#ATTR]] %hlsl.saturate = call float @llvm.dx.saturate.f32(float %p0) ; CHECK: ret float ret float %hlsl.saturate } ; CHECK-LABEL: test_saturate_double define noundef double @test_saturate_double(double noundef %p0) { entry: ; CHECK: call double @dx.op.unary.f64(i32 7, double %p0) #[[#ATTR]] %hlsl.saturate = call double @llvm.dx.saturate.f64(double %p0) ; CHECK: ret double ret double %hlsl.saturate } ; CHECK-LABEL: test_saturate_half4 define noundef <4 x half> @test_saturate_half4(<4 x half> noundef %p0) { entry: ; CHECK: call half @dx.op.unary.f16(i32 7, half ; CHECK: call half @dx.op.unary.f16(i32 7, half ; CHECK: call half @dx.op.unary.f16(i32 7, half ; CHECK: call half @dx.op.unary.f16(i32 7, half %hlsl.saturate = call <4 x half> @llvm.dx.saturate.v4f16(<4 x half> %p0) ret <4 x half> %hlsl.saturate } ; CHECK-LABEL: test_saturate_float3 define noundef <3 x float> @test_saturate_float3(<3 x float> noundef %p0) { entry: ; CHECK: call float @dx.op.unary.f32(i32 7, float ; CHECK: call float @dx.op.unary.f32(i32 7, float ; CHECK: call float @dx.op.unary.f32(i32 7, float %hlsl.saturate = call <3 x float> @llvm.dx.saturate.v3f32(<3 x float> %p0) ret <3 x float> %hlsl.saturate } ; CHECK-LABEL: test_saturate_double2 define noundef <2 x double> @test_saturate_double2(<2 x double> noundef %p0) { entry: ; CHECK: call double @dx.op.unary.f64(i32 7, double ; CHECK: call double @dx.op.unary.f64(i32 7, double %hlsl.saturate = call <2 x double> @llvm.dx.saturate.v4f64(<2 x double> %p0) ret <2 x double> %hlsl.saturate } ; CHECK: attributes #[[#ATTR]] = {{{.*}} memory(none) {{.*}}}