; RUN: llc %s -mtriple=dxil-pc-shadermodel6.3-library --filetype=asm -o - | FileCheck %s declare void @llvm.lifetime.start.p0(i64, ptr) #1 declare void @llvm.lifetime.end.p0(i64, ptr) #1 declare i32 @llvm.dx.udot.v4i32(<4 x i32>, <4 x i32>) #2 declare void @llvm.memset.p0.i32(ptr, i8, i32, i1) #3 ; CHECK-NOT: declare void @llvm.lifetime.start.p0(i64, ptr) ; CHECK-NOT: declare void @llvm.lifetime.end.p0(i64, ptr) ; CHECK-NOT: declare i32 @llvm.dx.udot.v4i32(<4 x i32>, <4 x i32>) ; CHECK-NOT: declare void @llvm.memset.p0.i32(ptr, i8, i32, i1) ; CHECK-LABEL: empty_fn define void @empty_fn () local_unnamed_addr #0 { ret void } attributes #0 = { convergent norecurse nounwind "hlsl.export"} attributes #1 = { nounwind memory(argmem: readwrite) } attributes #2 = { nounwind memory(none) } attributes #3 = { nounwind memory(argmem: write) }