; RUN: opt -S -scalarizer -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s ; Make sure dxil operation function calls for ddy_fine are generated for half/float and matching vectors define noundef half @deriv_fine_y_half(half noundef %a) { ; CHECK: call half @dx.op.unary.f16(i32 86, half %{{.*}}) entry: %dx.ddy.fine = call half @llvm.dx.ddy.fine.f16(half %a) ret half %dx.ddy.fine } define noundef float @deriv_fine_y_float(float noundef %a) { ; CHECK: call float @dx.op.unary.f32(i32 86, float %{{.*}}) entry: %dx.ddy.fine = call float @llvm.dx.ddy.fine.f32(float %a) ret float %dx.ddy.fine } define noundef <4 x float> @deriv_fine_y_float4(<4 x float> noundef %a) { ; CHECK: [[ee0:%.*]] = extractelement <4 x float> %a, i64 0 ; CHECK: [[ie0:%.*]] = call float @dx.op.unary.f32(i32 86, float [[ee0]]) ; CHECK: [[ee1:%.*]] = extractelement <4 x float> %a, i64 1 ; CHECK: [[ie1:%.*]] = call float @dx.op.unary.f32(i32 86, float [[ee1]]) ; CHECK: [[ee2:%.*]] = extractelement <4 x float> %a, i64 2 ; CHECK: [[ie2:%.*]] = call float @dx.op.unary.f32(i32 86, float [[ee2]]) ; CHECK: [[ee3:%.*]] = extractelement <4 x float> %a, i64 3 ; CHECK: [[ie3:%.*]] = call float @dx.op.unary.f32(i32 86, float [[ee3]]) ; CHECK: insertelement <4 x float> poison, float [[ie0]], i64 0 ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie1]], i64 1 ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie2]], i64 2 ; CHECK: insertelement <4 x float> %{{.*}}, float [[ie3]], i64 3 ; CHECK: ret <4 x float> %{{.*}} entry: %dx.ddy.fine = call <4 x float> @llvm.dx.ddy.fine.v4f32(<4 x float> %a) ret <4 x float> %dx.ddy.fine } declare half @llvm.dx.ddy.fine.f16(half) declare float @llvm.dx.ddy.fine.f32(float) declare <4 x float> @llvm.dx.ddy.fine.v4f32(<4 x float>)