; RUN: opt -S -scalarizer -dxil-op-lower -mtriple=dxil-pc-shadermodel6.3-library < %s | FileCheck %s ; Test that for scalar values, WaveActiveSum maps down to the DirectX op define noundef half @wave_active_sum_half(half noundef %expr) { entry: ; CHECK: call half @dx.op.waveActiveOp.f16(i32 119, half %expr, i8 0, i8 0) %ret = call half @llvm.dx.wave.reduce.sum.f16(half %expr) ret half %ret } define noundef float @wave_active_sum_float(float noundef %expr) { entry: ; CHECK: call float @dx.op.waveActiveOp.f32(i32 119, float %expr, i8 0, i8 0) %ret = call float @llvm.dx.wave.reduce.sum.f32(float %expr) ret float %ret } define noundef double @wave_active_sum_double(double noundef %expr) { entry: ; CHECK: call double @dx.op.waveActiveOp.f64(i32 119, double %expr, i8 0, i8 0) %ret = call double @llvm.dx.wave.reduce.sum.f64(double %expr) ret double %ret } define noundef i16 @wave_active_sum_i16(i16 noundef %expr) { entry: ; CHECK: call i16 @dx.op.waveActiveOp.i16(i32 119, i16 %expr, i8 0, i8 0) %ret = call i16 @llvm.dx.wave.reduce.sum.i16(i16 %expr) ret i16 %ret } define noundef i32 @wave_active_sum_i32(i32 noundef %expr) { entry: ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr, i8 0, i8 0) %ret = call i32 @llvm.dx.wave.reduce.sum.i32(i32 %expr) ret i32 %ret } define noundef i64 @wave_active_sum_i64(i64 noundef %expr) { entry: ; CHECK: call i64 @dx.op.waveActiveOp.i64(i32 119, i64 %expr, i8 0, i8 0) %ret = call i64 @llvm.dx.wave.reduce.sum.i64(i64 %expr) ret i64 %ret } define noundef i16 @wave_active_usum_i16(i16 noundef %expr) { entry: ; CHECK: call i16 @dx.op.waveActiveOp.i16(i32 119, i16 %expr, i8 0, i8 1) %ret = call i16 @llvm.dx.wave.reduce.usum.i16(i16 %expr) ret i16 %ret } define noundef i32 @wave_active_usum_i32(i32 noundef %expr) { entry: ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr, i8 0, i8 1) %ret = call i32 @llvm.dx.wave.reduce.usum.i32(i32 %expr) ret i32 %ret } define noundef i64 @wave_active_usum_i64(i64 noundef %expr) { entry: ; CHECK: call i64 @dx.op.waveActiveOp.i64(i32 119, i64 %expr, i8 0, i8 1) %ret = call i64 @llvm.dx.wave.reduce.usum.i64(i64 %expr) ret i64 %ret } declare half @llvm.dx.wave.reduce.sum.f16(half) declare float @llvm.dx.wave.reduce.sum.f32(float) declare double @llvm.dx.wave.reduce.sum.f64(double) declare i16 @llvm.dx.wave.reduce.sum.i16(i16) declare i32 @llvm.dx.wave.reduce.sum.i32(i32) declare i64 @llvm.dx.wave.reduce.sum.i64(i64) declare i16 @llvm.dx.wave.reduce.usum.i16(i16) declare i32 @llvm.dx.wave.reduce.usum.i32(i32) declare i64 @llvm.dx.wave.reduce.usum.i64(i64) ; Test that for vector values, WaveActiveSum scalarizes and maps down to the ; DirectX op define noundef <2 x half> @wave_active_sum_v2half(<2 x half> noundef %expr) { entry: ; CHECK: call half @dx.op.waveActiveOp.f16(i32 119, half %expr.i0, i8 0, i8 0) ; CHECK: call half @dx.op.waveActiveOp.f16(i32 119, half %expr.i1, i8 0, i8 0) %ret = call <2 x half> @llvm.dx.wave.reduce.sum.v2f16(<2 x half> %expr) ret <2 x half> %ret } define noundef <3 x i32> @wave_active_sum_v3i32(<3 x i32> noundef %expr) { entry: ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr.i0, i8 0, i8 0) ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr.i1, i8 0, i8 0) ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr.i2, i8 0, i8 0) %ret = call <3 x i32> @llvm.dx.wave.reduce.sum.v3i32(<3 x i32> %expr) ret <3 x i32> %ret } define noundef <4 x double> @wave_active_sum_v4f64(<4 x double> noundef %expr) { entry: ; CHECK: call double @dx.op.waveActiveOp.f64(i32 119, double %expr.i0, i8 0, i8 0) ; CHECK: call double @dx.op.waveActiveOp.f64(i32 119, double %expr.i1, i8 0, i8 0) ; CHECK: call double @dx.op.waveActiveOp.f64(i32 119, double %expr.i2, i8 0, i8 0) ; CHECK: call double @dx.op.waveActiveOp.f64(i32 119, double %expr.i3, i8 0, i8 0) %ret = call <4 x double> @llvm.dx.wave.reduce.sum.v464(<4 x double> %expr) ret <4 x double> %ret } declare <2 x half> @llvm.dx.wave.reduce.sum.v2f16(<2 x half>) declare <3 x i32> @llvm.dx.wave.reduce.sum.v3i32(<3 x i32>) declare <4 x double> @llvm.dx.wave.reduce.sum.v4f64(<4 x double>) define noundef <2 x i16> @wave_active_usum_v2i16(<2 x i16> noundef %expr) { entry: ; CHECK: call i16 @dx.op.waveActiveOp.i16(i32 119, i16 %expr.i0, i8 0, i8 1) ; CHECK: call i16 @dx.op.waveActiveOp.i16(i32 119, i16 %expr.i1, i8 0, i8 1) %ret = call <2 x i16> @llvm.dx.wave.reduce.usum.v2f16(<2 x i16> %expr) ret <2 x i16> %ret } define noundef <3 x i32> @wave_active_usum_v3i32(<3 x i32> noundef %expr) { entry: ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr.i0, i8 0, i8 1) ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr.i1, i8 0, i8 1) ; CHECK: call i32 @dx.op.waveActiveOp.i32(i32 119, i32 %expr.i2, i8 0, i8 1) %ret = call <3 x i32> @llvm.dx.wave.reduce.usum.v3i32(<3 x i32> %expr) ret <3 x i32> %ret } define noundef <4 x i64> @wave_active_usum_v4f64(<4 x i64> noundef %expr) { entry: ; CHECK: call i64 @dx.op.waveActiveOp.i64(i32 119, i64 %expr.i0, i8 0, i8 1) ; CHECK: call i64 @dx.op.waveActiveOp.i64(i32 119, i64 %expr.i1, i8 0, i8 1) ; CHECK: call i64 @dx.op.waveActiveOp.i64(i32 119, i64 %expr.i2, i8 0, i8 1) ; CHECK: call i64 @dx.op.waveActiveOp.i64(i32 119, i64 %expr.i3, i8 0, i8 1) %ret = call <4 x i64> @llvm.dx.wave.reduce.usum.v464(<4 x i64> %expr) ret <4 x i64> %ret } declare <2 x i16> @llvm.dx.wave.reduce.usum.v2f16(<2 x i16>) declare <3 x i32> @llvm.dx.wave.reduce.usum.v3i32(<3 x i32>) declare <4 x i64> @llvm.dx.wave.reduce.usum.v4f64(<4 x i64>)