; RUN: opt -S -scalarizer -dxil-op-lower %s | FileCheck %s target triple = "dxilv1.3-pc-shadermodel6.3-compute" ; The definition of the custom type should be added ; CHECK: %dx.types.fouri32 = type { i32, i32, i32, i32 } ; Function Attrs: alwaysinline convergent mustprogress norecurse nounwind define hidden noundef <4 x i32> @_Z4testb(i1 noundef %p1) { entry: %p1.addr = alloca i32, align 4 %storedv = zext i1 %p1 to i32 store i32 %storedv, ptr %p1.addr, align 4 %0 = load i32, ptr %p1.addr, align 4 %loadedv = trunc i32 %0 to i1 %1 = load i32, ptr %p1.addr, align 4 %loadedv1 = trunc i32 %1 to i1 ; CHECK: call %dx.types.fouri32 @dx.op.waveActiveBallot(i32 116, i1 %loadedv1) %2 = call { i32, i32, i32, i32 } @llvm.dx.wave.ballot.i32(i1 %loadedv1) %3 = extractvalue { i32, i32, i32, i32 } %2, 0 %4 = insertelement <4 x i32> poison, i32 %3, i32 0 %5 = extractvalue { i32, i32, i32, i32 } %2, 1 %6 = insertelement <4 x i32> %4, i32 %5, i32 1 %7 = extractvalue { i32, i32, i32, i32 } %2, 2 %8 = insertelement <4 x i32> %6, i32 %7, i32 2 %9 = extractvalue { i32, i32, i32, i32 } %2, 3 %10 = insertelement <4 x i32> %8, i32 %9, i32 3 ; CHECK-NOT: ret %dx.types.fouri32 ; CHECK: ret <4 x i32> ret <4 x i32> %10 } declare { i32, i32, i32, i32 } @llvm.dx.wave.ballot.i32(i1)