; RUN: opt -mtriple=dxil-pc-shadermodel6.2-compute -S -dxil-intrinsic-expansion %s | FileCheck %s --check-prefixes=CHECK,CHECK62 ; RUN: opt -mtriple=dxil-pc-shadermodel6.3-compute -S -dxil-intrinsic-expansion %s | FileCheck %s --check-prefixes=CHECK,CHECK63 define void @storei64(i64 %0, i32 %index) { ; CHECK: [[Buf:%.*]] = tail call target("dx.RawBuffer", i64, 1, 0) ; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i64_1_0t( ; CHECK-SAME: i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) %buffer = tail call target("dx.RawBuffer", i64, 1, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i64_1_0t( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; check we don't modify the code in sm6.3 or later ; CHECK63: call void @llvm.dx.resource.store.rawbuffer ; CHECK63-SAME: target("dx.RawBuffer", i64, 1, 0) [[Buf]], i32 %index, i32 0, i64 %0) ; check we split the i64 and store the lo and hi bits ; CHECK62: [[A:%.*]] = trunc i64 %0 to i32 ; CHECK62: [[B:%.*]] = lshr i64 %0, 32 ; CHECK62: [[C:%.*]] = trunc i64 [[B]] to i32 ; CHECK62: [[Vec1:%.*]] = insertelement <2 x i32> poison, i32 [[A]], i32 0 ; CHECK62: [[Vec2:%.*]] = insertelement <2 x i32> [[Vec1]], i32 [[C]], i32 1 ; CHECK62: call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_i64_1_0t.v2i32( ; CHECK62-SAME: target("dx.RawBuffer", i64, 1, 0) [[Buf]], i32 %index, i32 0, <2 x i32> [[Vec2]]) call void @llvm.dx.resource.store.rawbuffer( target("dx.RawBuffer", i64, 1, 0) %buffer, i32 %index, i32 0, i64 %0) ret void } define void @storev2i64(<2 x i64> %0, i32 %index) { ; CHECK: [[Buf:%.*]] = tail call target("dx.RawBuffer", <2 x i64>, 1, 0) ; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v2i64_1_0t( ; CHECK-SAME: i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) %buffer = tail call target("dx.RawBuffer", <2 x i64>, 1, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v2i64_1_0t( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; check we don't modify the code in sm6.3 or later ; CHECK63: call void @llvm.dx.resource.store.rawbuffer ; CHECK63-SAME: target("dx.RawBuffer", <2 x i64>, 1, 0) [[Buf]], i32 %index, i32 0, <2 x i64> %0) ; CHECK62: [[A:%.*]] = trunc <2 x i64> %0 to <2 x i32> ; CHECK62: [[B:%.*]] = lshr <2 x i64> %0, splat (i64 32) ; CHECK62: [[C:%.*]] = trunc <2 x i64> [[B]] to <2 x i32> ; CHECK62: [[Vec:%.*]] = shufflevector <2 x i32> [[A]], <2 x i32> [[C]], <4 x i32> ; CHECK62: call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_v2i64_1_0t.v4i32( ; CHECK62-SAME: target("dx.RawBuffer", <2 x i64>, 1, 0) [[Buf]], i32 %index, i32 0, <4 x i32> [[Vec]]) call void @llvm.dx.resource.store.rawbuffer( target("dx.RawBuffer", <2 x i64>, 1, 0) %buffer, i32 %index, i32 0, <2 x i64> %0) ret void } define void @storev3i64(<3 x i64> %0, i32 %index) { ; CHECK: [[Buf:%.*]] = tail call target("dx.RawBuffer", <3 x i64>, 1, 0) ; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v3i64_1_0t( ; CHECK-SAME: i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) %buffer = tail call target("dx.RawBuffer", <3 x i64>, 1, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v3i64_1_0t( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; check we don't modify the code in sm6.3 or later ; CHECK63: call void @llvm.dx.resource.store.rawbuffer ; CHECK63-SAME: target("dx.RawBuffer", <3 x i64>, 1, 0) [[Buf]], i32 %index, i32 0, <3 x i64> %0) ; CHECK62: [[A:%.*]] = trunc <3 x i64> %0 to <3 x i32> ; CHECK62: [[B:%.*]] = lshr <3 x i64> %0, splat (i64 32) ; CHECK62: [[C:%.*]] = trunc <3 x i64> [[B]] to <3 x i32> ; CHECK62: [[D:%.*]] = shufflevector <3 x i32> [[A]], <3 x i32> [[C]], <6 x i32> ; CHECK62: [[E:%.*]] = shufflevector <6 x i32> [[D]], <6 x i32> poison, <4 x i32> ; CHECK62: call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_v3i64_1_0t.v4i32(target("dx.RawBuffer", <3 x i64>, 1, 0) [[Buf]], i32 %index, i32 0, <4 x i32> [[E]]) ; CHECK62: [[F:%.*]] = shufflevector <6 x i32> [[D]], <6 x i32> poison, <2 x i32> ; CHECK62: call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_v3i64_1_0t.v2i32(target("dx.RawBuffer", <3 x i64>, 1, 0) [[Buf]], i32 %index, i32 16, <2 x i32> [[F]]) call void @llvm.dx.resource.store.rawbuffer( target("dx.RawBuffer", <3 x i64>, 1, 0) %buffer, i32 %index, i32 0, <3 x i64> %0) ret void } define void @storev4i64(<4 x i64> %0, i32 %index) { ; CHECK: [[Buf:%.*]] = tail call target("dx.RawBuffer", <4 x i64>, 1, 0) ; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4i64_1_0t( ; CHECK-SAME: i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) %buffer = tail call target("dx.RawBuffer", <4 x i64>, 1, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4i64_1_0t( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; check we don't modify the code in sm6.3 or later ; CHECK63: call void @llvm.dx.resource.store.rawbuffer ; CHECK63-SAME: target("dx.RawBuffer", <4 x i64>, 1, 0) [[Buf]], i32 %index, i32 0, <4 x i64> %0) ; CHECK62: [[A:%.*]] = trunc <4 x i64> %0 to <4 x i32> ; CHECK62: [[B:%.*]] = lshr <4 x i64> %0, splat (i64 32) ; CHECK62: [[C:%.*]] = trunc <4 x i64> [[B]] to <4 x i32> ; CHECK62: [[D:%.*]] = shufflevector <4 x i32> [[A]], <4 x i32> [[C]], <8 x i32> ; CHECK62: [[E:%.*]] = shufflevector <8 x i32> [[D]], <8 x i32> poison, <4 x i32> ; CHECK62: call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_v4i64_1_0t.v4i32(target("dx.RawBuffer", <4 x i64>, 1, 0) [[Buf]], i32 %index, i32 0, <4 x i32> [[E]]) ; CHECK62: [[F:%.*]] = shufflevector <8 x i32> [[D]], <8 x i32> poison, <4 x i32> ; CHECK62: call void @llvm.dx.resource.store.rawbuffer.tdx.RawBuffer_v4i64_1_0t.v4i32(target("dx.RawBuffer", <4 x i64>, 1, 0) [[Buf]], i32 %index, i32 16, <4 x i32> [[F]]) call void @llvm.dx.resource.store.rawbuffer( target("dx.RawBuffer", <4 x i64>, 1, 0) %buffer, i32 %index, i32 0, <4 x i64> %0) ret void }