; RUN: opt -S -dxil-op-lower %s | FileCheck %s target triple = "dxil-pc-shadermodel6.6-compute" declare void @f32_user(float) declare void @v4f32_user(<4 x float>) declare void @i32_user(i32) declare void @v4i32_user(<4 x i32>) declare void @v3f16_user(<3 x half>) declare void @v4f64_user(<4 x double>) ; CHECK-LABEL: define void @loadf32_struct define void @loadf32_struct(i32 %index) { %buffer = call target("dx.RawBuffer", float, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 1, i32 4) %load = call {float, i1} @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t( target("dx.RawBuffer", float, 0, 0, 0) %buffer, i32 %index, i32 0) %data = extractvalue {float, i1} %load, 0 ; CHECK: [[VAL:%.*]] = extractvalue %dx.types.ResRet.f32 [[DATA]], 0 ; CHECK: call void @f32_user(float [[VAL]]) call void @f32_user(float %data) ret void } ; CHECK-LABEL: define void @loadf32_byte define void @loadf32_byte(i32 %offset) { %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %offset, i32 0, i8 1, i32 4) %load = call {float, i1} @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t( target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0) %data = extractvalue {float, i1} %load, 0 ; CHECK: [[VAL:%.*]] = extractvalue %dx.types.ResRet.f32 [[DATA]], 0 ; CHECK: call void @f32_user(float [[VAL]]) call void @f32_user(float %data) ret void } ; CHECK-LABEL: define void @loadv4f32_struct define void @loadv4f32_struct(i32 %index) { %buffer = call target("dx.RawBuffer", <4 x float>, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f32_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 15, i32 4) %load = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_v4f32_0_0_0t( target("dx.RawBuffer", <4 x float>, 0, 0, 0) %buffer, i32 %index, i32 0) %data = extractvalue {<4 x float>, i1} %load, 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 1 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 2 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 3 ; CHECK: insertelement <4 x float> poison ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: call void @v4f32_user(<4 x float> call void @v4f32_user(<4 x float> %data) ret void } ; CHECK-LABEL: define void @loadv4f32_byte define void @loadv4f32_byte(i32 %offset) { %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %offset, i32 0, i8 15, i32 4) %load = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t( target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0) %data = extractvalue {<4 x float>, i1} %load, 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 1 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 2 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATA]], 3 ; CHECK: insertelement <4 x float> poison ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: call void @v4f32_user(<4 x float> call void @v4f32_user(<4 x float> %data) ret void } ; CHECK-LABEL: define void @loadelements define void @loadelements(i32 %index) { %buffer = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 15, i32 4) %loadf32 = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.v4f32( target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) %buffer, i32 %index, i32 0) %dataf32 = extractvalue {<4 x float>, i1} %loadf32, 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 1 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 2 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 3 ; CHECK: insertelement <4 x float> poison ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: call void @v4f32_user(<4 x float> call void @v4f32_user(<4 x float> %dataf32) ; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.rawBufferLoad.i32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 1, i8 15, i32 4) %loadi32 = call {<4 x i32>, i1} @llvm.dx.resource.load.rawbuffer.v4i32( target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) %buffer, i32 %index, i32 1) %datai32 = extractvalue {<4 x i32>, i1} %loadi32, 0 ; CHECK: extractvalue %dx.types.ResRet.i32 [[DATAI32]], 0 ; CHECK: extractvalue %dx.types.ResRet.i32 [[DATAI32]], 1 ; CHECK: extractvalue %dx.types.ResRet.i32 [[DATAI32]], 2 ; CHECK: extractvalue %dx.types.ResRet.i32 [[DATAI32]], 3 ; CHECK: insertelement <4 x i32> poison ; CHECK: insertelement <4 x i32> ; CHECK: insertelement <4 x i32> ; CHECK: insertelement <4 x i32> ; CHECK: call void @v4i32_user(<4 x i32> call void @v4i32_user(<4 x i32> %datai32) ret void } ; CHECK-LABEL: define void @loadnested define void @loadnested(i32 %index) { %buffer = call target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATAI32:%.*]] = call %dx.types.ResRet.i32 @dx.op.rawBufferLoad.i32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 0, i8 1, i32 4) %loadi32 = call {i32, i1} @llvm.dx.resource.load.rawbuffer.i32( target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, i32 %index, i32 0) %datai32 = extractvalue {i32, i1} %loadi32, 0 ; CHECK: [[VALI32:%.*]] = extractvalue %dx.types.ResRet.i32 [[DATAI32]], 0 ; CHECK: call void @i32_user(i32 [[VALI32]]) call void @i32_user(i32 %datai32) ; CHECK: [[DATAF32:%.*]] = call %dx.types.ResRet.f32 @dx.op.rawBufferLoad.f32(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 4, i8 15, i32 4) %loadf32 = call {<4 x float>, i1} @llvm.dx.resource.load.rawbuffer.v4f32( target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, i32 %index, i32 4) %dataf32 = extractvalue {<4 x float>, i1} %loadf32, 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 0 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 1 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 2 ; CHECK: extractvalue %dx.types.ResRet.f32 [[DATAF32]], 3 ; CHECK: insertelement <4 x float> poison ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: insertelement <4 x float> ; CHECK: call void @v4f32_user(<4 x float> call void @v4f32_user(<4 x float> %dataf32) ; CHECK: [[DATAF16:%.*]] = call %dx.types.ResRet.f16 @dx.op.rawBufferLoad.f16(i32 139, %dx.types.Handle %{{.*}}, i32 %index, i32 20, i8 7, i32 2) %loadf16 = call {<3 x half>, i1} @llvm.dx.resource.load.rawbuffer.v3f16( target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, i32 %index, i32 20) %dataf16 = extractvalue {<3 x half>, i1} %loadf16, 0 ; CHECK: extractvalue %dx.types.ResRet.f16 [[DATAF16]], 0 ; CHECK: extractvalue %dx.types.ResRet.f16 [[DATAF16]], 1 ; CHECK: extractvalue %dx.types.ResRet.f16 [[DATAF16]], 2 ; CHECK: insertelement <3 x half> poison ; CHECK: insertelement <3 x half> ; CHECK: insertelement <3 x half> ; CHECK: call void @v3f16_user(<3 x half> call void @v3f16_user(<3 x half> %dataf16) ret void } ; byteaddressbuf.Load ; CHECK-LABEL: define void @loadv4f64_byte define void @loadv4f64_byte(i32 %offset) { %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK: [[DATA:%.*]] = call %dx.types.ResRet.f64 @dx.op.rawBufferLoad.f64(i32 139, %dx.types.Handle %{{.*}}, i32 %offset, i32 0, i8 15, i32 8) %load = call {<4 x double>, i1} @llvm.dx.resource.load.rawbuffer.v4i64( target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0) %data = extractvalue {<4 x double>, i1} %load, 0 ; CHECK: extractvalue %dx.types.ResRet.f64 [[DATA]], 0 ; CHECK: extractvalue %dx.types.ResRet.f64 [[DATA]], 1 ; CHECK: extractvalue %dx.types.ResRet.f64 [[DATA]], 2 ; CHECK: extractvalue %dx.types.ResRet.f64 [[DATA]], 3 ; CHECK: insertelement <4 x double> poison ; CHECK: insertelement <4 x double> ; CHECK: insertelement <4 x double> ; CHECK: insertelement <4 x double> ; CHECK: call void @v4f64_user(<4 x double> call void @v4f64_user(<4 x double> %data) ret void }