; RUN: opt -S -passes=dxil-translate-metadata %s | FileCheck %s target triple = "dxil-pc-shadermodel6.6-compute" @A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1 @SB.str = private unnamed_addr constant [3 x i8] c"SB\00", align 1 %struct.S = type { <4 x float>, <4 x i32> } define void @test() { ; Buffer %float4 = call target("dx.TypedBuffer", <4 x float>, 0, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr @A.str) ; CHECK: %"Buffer" = type { <4 x float> } ; Buffer %int = call target("dx.TypedBuffer", i32, 0, 0, 1) @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, i1 false, ptr null) ; CHECK: %"Buffer" = type { i32 } ; Buffer %uint3 = call target("dx.TypedBuffer", <3 x i32>, 0, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 1, i32 0, i1 false, ptr null) ; CHECK: %"Buffer" = type { <3 x i32> } ; StructuredBuffer %struct0 = call target("dx.RawBuffer", %struct.S, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 10, i32 1, i32 0, i1 true, ptr @SB.str) ; CHECK: %"StructuredBuffer" = type { %struct.S } ; ByteAddressBuffer %byteaddr = call target("dx.RawBuffer", i8, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 20, i32 1, i32 0, i1 false, ptr null) ; CHECK: %ByteAddressBuffer = type { i32 } ret void } ; CHECK: @[[T0:.*]] = external constant %"Buffer" ; CHECK-NEXT: @[[T1:.*]] = external constant %"Buffer" ; CHECK-NEXT: @[[T2:.*]] = external constant %"Buffer" ; CHECK-NEXT: @[[S0:.*]] = external constant %"StructuredBuffer" ; CHECK-NEXT: @[[B0:.*]] = external constant %ByteAddressBuffer ; CHECK: !{i32 0, ptr @[[T0]], !"A" ; CHECK: !{i32 1, ptr @[[T1]], !"" ; CHECK: !{i32 2, ptr @[[T2]], !"" ; CHECK: !{i32 3, ptr @[[S0]], !"SB" ; CHECK: !{i32 4, ptr @[[B0]], !"" attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) }