; RUN: not opt -S -dxil-resource-implicit-binding %s 2>&1 | FileCheck %s ; Resources defined ; RWBuffer A : register(u1); ; RWBuffer B[]; // gets u6 (unbounded range) ; RWBuffer C : register(u5); ; RWBuffer D[4]; // error - does not fit in the remaining descriptor ranges in space0 ; CHECK: error: ; CHECK-SAME: resource cannot be allocated target triple = "dxil-pc-shadermodel6.6-compute" define void @test_many_spaces() { ; RWBuffer A : register(u1); %bufA = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 1, i32 0, i1 false, ptr null) ; RWBuffer B[]; %bufB = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefromimplicitbinding(i32 100, i32 0, i32 -1, i32 0, i1 false, ptr null) ; RWBuffer C : register(u5); %bufC = call target("dx.TypedBuffer", i32, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 1, i32 0, i1 false, ptr null) ; RWBuffer D[4]; %bufD = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefromimplicitbinding(i32 101, i32 0, i32 4, i32 1, i1 false, ptr null) ret void }