; RUN: opt %s -dxil-embed -dxil-globals -S -o - | FileCheck %s ; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC target triple = "dxil-unknown-shadermodel6.0-compute" ; CHECK: @dx.psv0 = private constant [80 x i8] c"{{.*}}", section "PSV0", align 4 define void @cs_main() #0 { entry: ret void } attributes #0 = { "hlsl.numthreads"="8,8,1" "hlsl.shader"="compute" } !dx.valver = !{!0} !0 = !{i32 1, i32 7} ; DXC: - Name: PSV0 ; DXC-NEXT: Size: 80 ; DXC-NEXT: PSVInfo: ; DXC-NEXT: Version: 3 ; DXC-NEXT: ShaderStage: 5 ; DXC-NEXT: MinimumWaveLaneCount: 0 ; DXC-NEXT: MaximumWaveLaneCount: 4294967295 ; DXC-NEXT: UsesViewID: 0 ; DXC-NEXT: SigInputVectors: 0 ; DXC-NEXT: SigOutputVectors: [ 0, 0, 0, 0 ] ; DXC-NEXT: NumThreadsX: 8 ; DXC-NEXT: NumThreadsY: 8 ; DXC-NEXT: NumThreadsZ: 1 ; DXC-NEXT: EntryName: cs_main ; DXC-NEXT: ResourceStride: 24 ; DXC-NEXT: Resources: [] ; DXC-NEXT: SigInputElements: [] ; DXC-NEXT: SigOutputElements: [] ; DXC-NEXT: SigPatchOrPrimElements: [] ; DXC-NEXT: InputOutputMap: ; DXC-NEXT: - [ ] ; DXC-NEXT: - [ ] ; DXC-NEXT: - [ ] ; DXC-NEXT: - [ ]