; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=DXC target triple = "dxil-unknown-shadermodel6.0-compute" define void @main() #0 { entry: ret void } attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" } !dx.rootsignatures = !{!2} ; list of function/root signature pairs !2 = !{ ptr @main, !3, i32 2 } ; function, root signature !3 = !{ !5 } ; list of root signature elements !5 = !{ !"DescriptorTable", i32 0, !6, !8, !9, !10, !11, !12, !13, !14, !15, !16, !17, !18, !19, !20 } ; typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS { ; NONE = 0, ; DESCRIPTORS_VOLATILE = 0x1, ; DATA_VOLATILE = 0x2, ; DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, ; DATA_STATIC = 0x8, ; DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000 ; } ; ;0 !6 = !{ !"Sampler", i32 1, i32 0, i32 1, i32 -1, i32 0 } ;DESCRIPTORS_VOLATILE !8 = !{ !"Sampler", i32 1, i32 0, i32 3, i32 -1, i32 1 } ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS !9 = !{ !"Sampler", i32 1, i32 0, i32 4, i32 -1, i32 65536 } ;0 !10 = !{ !"SRV", i32 1, i32 0, i32 5, i32 -1, i32 1 } ;DESCRIPTORS_VOLATILE !11 = !{ !"UAV", i32 5, i32 1, i32 6, i32 5, i32 1 } ;DATA_VOLATILE !12 = !{ !"CBV", i32 5, i32 1, i32 7, i32 5, i32 2 } ;DATA_STATIC !13 = !{ !"SRV", i32 5, i32 1, i32 8, i32 5, i32 8 } ;DATA_STATIC_WHILE_SET_AT_EXECUTE !14 = !{ !"UAV", i32 5, i32 1, i32 9, i32 5, i32 4 } ;DESCRIPTORS_VOLATILE | DATA_VOLATILE !15 = !{ !"CBV", i32 5, i32 1, i32 10, i32 5, i32 3 } ;DESCRIPTORS_VOLATILE | DATA_STATIC_WHILE_SET_AT_EXECUTE !16 = !{ !"SRV", i32 5, i32 1, i32 11, i32 5, i32 5 } ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS !17 = !{ !"UAV", i32 5, i32 1, i32 12, i32 5, i32 65536 } ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_VOLATILE !18 = !{ !"CBV", i32 5, i32 1, i32 13, i32 5, i32 65538 } ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC !19 = !{ !"SRV", i32 5, i32 1, i32 14, i32 5, i32 65544 } ;DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS | DATA_STATIC_WHILE_SET_AT_EXECUTE !20 = !{ !"UAV", i32 5, i32 1, i32 15, i32 5, i32 65540 } ;DXC:- Name: RTS0 ;DXC-NEXT: Size: 380 ;DXC-NEXT: RootSignature: ;DXC-NEXT: Version: 2 ;DXC-NEXT: NumRootParameters: 1 ;DXC-NEXT: RootParametersOffset: 24 ;DXC-NEXT: NumStaticSamplers: 0 ;DXC-NEXT: StaticSamplersOffset: 0 ;DXC-NEXT: Parameters: ;DXC-NEXT: - ParameterType: 0 ;DXC-NEXT: ShaderVisibility: 0 ;DXC-NEXT: Table: ;DXC-NEXT: NumRanges: 14 ;DXC-NEXT: RangesOffset: 44 ;DXC-NEXT: Ranges: ;DXC-NEXT: - RangeType: 3 ;DXC-NEXT: NumDescriptors: 1 ;DXC-NEXT: BaseShaderRegister: 0 ;DXC-NEXT: RegisterSpace: 1 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 ;DXC-NEXT: - RangeType: 3 ;DXC-NEXT: NumDescriptors: 1 ;DXC-NEXT: BaseShaderRegister: 0 ;DXC-NEXT: RegisterSpace: 3 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 ;DXC-NEXT: DESCRIPTORS_VOLATILE: true ;DXC-NEXT: - RangeType: 3 ;DXC-NEXT: NumDescriptors: 1 ;DXC-NEXT: BaseShaderRegister: 0 ;DXC-NEXT: RegisterSpace: 4 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true ;DXC-NEXT: - RangeType: 0 ;DXC-NEXT: NumDescriptors: 1 ;DXC-NEXT: BaseShaderRegister: 0 ;DXC-NEXT: RegisterSpace: 5 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 4294967295 ;DXC-NEXT: DESCRIPTORS_VOLATILE: true ;DXC-NEXT: - RangeType: 1 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 6 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DESCRIPTORS_VOLATILE: true ;DXC-NEXT: - RangeType: 2 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 7 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DATA_VOLATILE: true ;DXC-NEXT: - RangeType: 0 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 8 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DATA_STATIC: true ;DXC-NEXT: - RangeType: 1 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 9 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true ;DXC-NEXT: - RangeType: 2 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 10 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DESCRIPTORS_VOLATILE: true ;DXC-NEXT: DATA_VOLATILE: true ;DXC-NEXT: - RangeType: 0 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 11 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DESCRIPTORS_VOLATILE: true ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true ;DXC-NEXT: - RangeType: 1 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 12 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true ;DXC-NEXT: - RangeType: 2 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 13 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DATA_VOLATILE: true ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true ;DXC-NEXT: - RangeType: 0 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 14 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DATA_STATIC: true ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true ;DXC-NEXT: - RangeType: 1 ;DXC-NEXT: NumDescriptors: 5 ;DXC-NEXT: BaseShaderRegister: 1 ;DXC-NEXT: RegisterSpace: 15 ;DXC-NEXT: OffsetInDescriptorsFromTableStart: 5 ;DXC-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true ;DXC-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true