; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s ; Check that resources are emitted to the object in the order that matches what ; the DXIL validator expects: CBuffers, Samplers, SRVs, and then UAVs. ; CHECK: Resources: ; CHECK: - Type: CBV ; TODO: - Type: Sampler ; CHECK: - Type: SRVRaw ; CHECK: - Type: UAVTyped target triple = "dxil-unknown-shadermodel6.0-compute" define void @main() #0 { %uav0 = call target("dx.TypedBuffer", i32, 1, 0, 1) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0t( i32 2, i32 7, i32 1, i32 0, i1 false, ptr null) %srv0 = call target("dx.RawBuffer", i8, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0t( i32 1, i32 8, i32 1, i32 0, i1 false, ptr null) %cbuf = call target("dx.CBuffer", target("dx.Layout", {float}, 4, 0)) @llvm.dx.resource.handlefrombinding(i32 3, i32 2, i32 1, i32 0, i1 false, ptr null) ret void } attributes #0 = { "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" }