; Use llc for this test so that we don't abort after the first error. ; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s ; Check multiple overlap errors. ; Also check different resource class with same binding values is ok (no error expected). ; C overlaps with A ; C overlaps with B ; StructuredBuffer A : register(t5); ; StructuredBuffer B : register(t9); ; StructuredBuffer C[10] : register(t0); ; RWBuffer S[10] : register(u0); ; CHECK: error: resource C at register 0 overlaps with resource A at register 5 in space 0 ; CHECK: error: resource C at register 0 overlaps with resource B at register 9 in space 0 target triple = "dxil-pc-shadermodel6.3-library" @A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1 @B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1 @C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1 @S.str = private unnamed_addr constant [2 x i8] c"S\00", align 1 ; Fake globals to store handles in; this is to make sure the handlefrombinding calls ; are not optimized away by llc. @One = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 @Two = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 @Three = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 @Four = internal global { target("dx.TypedBuffer", float, 1, 0, 0) } poison, align 4 define void @test_overlapping() "hlsl.export" { entry: %h1 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 1, i32 0, i1 false, ptr @A.str) store target("dx.RawBuffer", float, 0, 0) %h1, ptr @One, align 4 %h2 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 9, i32 1, i32 0, i1 false, ptr @B.str) store target("dx.RawBuffer", float, 0, 0) %h2, ptr @Two, align 4 %h3 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 10, i32 4, i1 false, ptr @C.str) store target("dx.RawBuffer", float, 0, 0) %h3, ptr @Three, align 4 %h4 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr @S.str) store target("dx.TypedBuffer", float, 1, 0, 0) %h4, ptr @Four, align 4 ret void }