; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.3-library %s 2>&1 | FileCheck %s ; Check overlap error for two resource arrays. ; A overlaps with B ; RWBuffer A[10] : register(u0); ; RWBuffer B[10] : register(u5); ; CHECK: error: resource A at register 0 overlaps with resource B at register 5 in space 0 @A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1 @B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1 define void @test_overlapping() { entry: %h1 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 10, i32 4, i1 false, ptr @A.str) %h2 = call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 10, i32 4, i1 false, ptr @B.str) ret void }