; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 < %s | FileCheck -check-prefixes=GFX9,GFX900 %s ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx90a < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX90A %s ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx942 < %s | FileCheck -check-prefixes=GFX9,GFX90APLUS,GFX942 %s define void @v_shuffle_v2i32_v3i32__u_u(ptr addrspace(1) inreg %ptr) { ; GFX9-LABEL: v_shuffle_v2i32_v3i32__u_u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> poison store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_u(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_u(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_u(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v0, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_u(ptr addrspace(1) inreg %ptr) { ; GFX9-LABEL: v_shuffle_v2i32_v3i32__3_u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_u(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_u(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v0, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[1:3] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v4, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v3 ; GFX900-NEXT: v_mov_b32_e32 v2, v0 ; GFX900-NEXT: global_store_dwordx2 v4, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: v_mov_b32_e32 v2, v4 ; GFX90A-NEXT: v_mov_b32_e32 v3, v0 ; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v2, v4 ; GFX942-NEXT: v_mov_b32_e32 v3, v0 ; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v5, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[2:4] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v0, v4 ; GFX900-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v0, v4 ; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v4 ; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v6, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[3:5] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v1, v5 ; GFX900-NEXT: global_store_dwordx2 v6, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v0, v6 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: v_mov_b32_e32 v0, v6 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_3(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: v_mov_b32_e32 v2, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v4, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, v0 ; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v4, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v3, v0 ; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v0, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__5_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__5_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__5_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__5_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__u_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v0 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v0 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v0 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v0 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> zeroinitializer store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v2, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0] ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0] ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: v_mov_b32_e32 v2, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v4, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, v0 ; GFX90A-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v4, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v3, v0 ; GFX942-NEXT: global_store_dwordx2 v4, v[2:3], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v0 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v0 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_0(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[1:3] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v4, 0 ; GFX900-NEXT: v_mov_b32_e32 v3, v0 ; GFX900-NEXT: global_store_dwordx2 v4, v[2:3], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0] ; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[2:3], v[0:1] op_sel:[1,0] ; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__u_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v2, v1 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v0, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_1(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[2:4] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v5, 0 ; GFX900-NEXT: v_mov_b32_e32 v4, v1 ; GFX900-NEXT: global_store_dwordx2 v5, v[3:4], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v0, v3 ; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v3 ; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__u_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_2(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[3:5] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v6, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v5, v2 ; GFX900-NEXT: global_store_dwordx2 v6, v[4:5], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v0, v5 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: v_mov_b32_e32 v0, v5 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__u_3(ptr addrspace(1) inreg %ptr) { ; GFX9-LABEL: v_shuffle_v2i32_v3i32__u_3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_3(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_3(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_3(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v0, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_3(ptr addrspace(1) inreg %ptr) { ; GFX9-LABEL: v_shuffle_v2i32_v3i32__3_3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_3(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v2, v0 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0] ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_pk_mov_b32 v[0:1], v[0:1], v[0:1] op_sel:[1,0] ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__u_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[1:3] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v4, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: global_store_dwordx2 v4, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v1, v3 ; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v3 ; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[2:4] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v5, 0 ; GFX900-NEXT: v_mov_b32_e32 v2, v3 ; GFX900-NEXT: global_store_dwordx2 v5, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: v_mov_b32_e32 v2, v1 ; GFX90A-NEXT: global_store_dwordx2 v5, v[2:3], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v2, v1 ; GFX942-NEXT: global_store_dwordx2 v5, v[2:3], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[3:5] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v6, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, v2 ; GFX900-NEXT: global_store_dwordx2 v6, v[3:4], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v4, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[4:5], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v4, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[4:5], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_4(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v2, v1 ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__u_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__u_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__u_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__u_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__0_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__0_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[1:3] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v4, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v3 ; GFX900-NEXT: global_store_dwordx2 v4, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__0_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v1, v4 ; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__0_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v4 ; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__1_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__1_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[2:4] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v5, 0 ; GFX900-NEXT: v_mov_b32_e32 v2, v4 ; GFX900-NEXT: global_store_dwordx2 v5, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__1_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v5, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[2:4] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: v_mov_b32_e32 v1, v4 ; GFX90A-NEXT: global_store_dwordx2 v5, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__1_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v5, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[2:4] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: v_mov_b32_e32 v1, v4 ; GFX942-NEXT: global_store_dwordx2 v5, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__2_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__2_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[3:5] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v6, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v4, v2 ; GFX900-NEXT: global_store_dwordx2 v6, v[4:5], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__2_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v0, v2 ; GFX90A-NEXT: v_mov_b32_e32 v1, v6 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__2_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v0, v2 ; GFX942-NEXT: v_mov_b32_e32 v1, v6 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__3_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__3_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: v_mov_b32_e32 v1, v2 ; GFX900-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__3_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__3_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @v_shuffle_v2i32_v3i32__4_5(ptr addrspace(1) inreg %ptr) { ; GFX900-LABEL: v_shuffle_v2i32_v3i32__4_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: v_mov_b32_e32 v3, 0 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def v[0:2] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: global_store_dwordx2 v3, v[1:2], s[16:17] ; GFX900-NEXT: s_waitcnt vmcnt(0) ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_shuffle_v2i32_v3i32__4_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def v[0:2] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: v_mov_b32_e32 v3, 0 ; GFX90A-NEXT: v_mov_b32_e32 v0, v1 ; GFX90A-NEXT: v_mov_b32_e32 v1, v2 ; GFX90A-NEXT: global_store_dwordx2 v3, v[0:1], s[16:17] ; GFX90A-NEXT: s_waitcnt vmcnt(0) ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: v_shuffle_v2i32_v3i32__4_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def v[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: v_mov_b32_e32 v3, 0 ; GFX942-NEXT: v_mov_b32_e32 v0, v1 ; GFX942-NEXT: v_mov_b32_e32 v1, v2 ; GFX942-NEXT: global_store_dwordx2 v3, v[0:1], s[0:1] ; GFX942-NEXT: s_waitcnt vmcnt(0) ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=v"() %vec1 = call <3 x i32> asm "; def $0", "=v"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> store <2 x i32> %shuf, ptr addrspace(1) %ptr, align 8 ret void } define void @s_shuffle_v2i32_v3i32__u_u() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__u_u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> poison call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_u() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_u() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_u() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_u() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__3_u: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_u() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_u() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_u: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_u: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_u: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_0() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s10 ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s10 ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s6 ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_1() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_2() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s10 ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s10 ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s6 ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_3() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_4() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__5_4: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s8, s10 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__5_5() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__5_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__5_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__5_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__u_0() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_0() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__0_0: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s9, s8 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> zeroinitializer call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_0() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_0() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_0() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_0() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_0: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s9 ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_0: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s9 ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_0: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s5 ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__u_1() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_1() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_1() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__1_1: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s8, s9 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_1() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__2_1: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s8, s10 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_1() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_1() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_1: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_1: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_1: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__u_2() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_2() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__0_2: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s9, s10 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_2() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_2() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_2() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_2() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_2: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s9 ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_2: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s9 ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_2: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s5 ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__u_3() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__u_3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_3() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_3() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_3() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_3() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__3_3: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> poison, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_3() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_3: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: s_mov_b32 s9, s4 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_3: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: s_mov_b32 s9, s4 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_3: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: s_mov_b32 s9, s0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__u_4() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_4() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s5 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s5 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s1 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_4() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_4() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_4() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__3_4: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__3_4: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__3_4: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_nop 0 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_4() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__4_4: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s8, s9 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__u_5() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__u_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__u_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__u_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__0_5() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__0_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__0_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__0_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[8:10] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__1_5() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__1_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: s_mov_b32 s9, s10 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__1_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: s_mov_b32 s9, s10 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__1_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: s_mov_b32 s9, s6 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__2_5() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__2_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[8:10] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s6 ; GFX900-NEXT: s_mov_b32 s9, s10 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__2_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[8:10] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s6 ; GFX90A-NEXT: s_mov_b32 s9, s10 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__2_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[4:6] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s2 ; GFX942-NEXT: s_mov_b32 s9, s6 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__3_5() { ; GFX9-LABEL: s_shuffle_v2i32_v3i32__3_5: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; def s[8:10] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_mov_b32 s9, s10 ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ; use s[8:9] ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } define void @s_shuffle_v2i32_v3i32__4_5() { ; GFX900-LABEL: s_shuffle_v2i32_v3i32__4_5: ; GFX900: ; %bb.0: ; GFX900-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; def s[4:6] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_mov_b32 s8, s5 ; GFX900-NEXT: s_mov_b32 s9, s6 ; GFX900-NEXT: ;;#ASMSTART ; GFX900-NEXT: ; use s[8:9] ; GFX900-NEXT: ;;#ASMEND ; GFX900-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: s_shuffle_v2i32_v3i32__4_5: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; def s[4:6] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_mov_b32 s8, s5 ; GFX90A-NEXT: s_mov_b32 s9, s6 ; GFX90A-NEXT: ;;#ASMSTART ; GFX90A-NEXT: ; use s[8:9] ; GFX90A-NEXT: ;;#ASMEND ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX942-LABEL: s_shuffle_v2i32_v3i32__4_5: ; GFX942: ; %bb.0: ; GFX942-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; def s[0:2] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_mov_b32 s8, s1 ; GFX942-NEXT: s_mov_b32 s9, s2 ; GFX942-NEXT: ;;#ASMSTART ; GFX942-NEXT: ; use s[8:9] ; GFX942-NEXT: ;;#ASMEND ; GFX942-NEXT: s_setpc_b64 s[30:31] %vec0 = call <3 x i32> asm "; def $0", "=s"() %vec1 = call <3 x i32> asm "; def $0", "=s"() %shuf = shufflevector <3 x i32> %vec0, <3 x i32> %vec1, <2 x i32> call void asm sideeffect "; use $0", "{s[8:9]}"(<2 x i32> %shuf) ret void } ;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line: ; GFX90APLUS: {{.*}}