; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ;RUN: llc < %s -mtriple=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,SI ;RUN: llc < %s -mtriple=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s --check-prefixes=CHECK,VI define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(ptr addrspace(8) inreg) { ; CHECK-LABEL: buffer_load: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: v_mov_b32_e32 v8, 0 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v8, s[0:3], 0 idxen ; CHECK-NEXT: buffer_load_dwordx4 v[4:7], v8, s[0:3], 0 idxen glc ; CHECK-NEXT: buffer_load_dwordx4 v[8:11], v8, s[0:3], 0 idxen slc ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 0) %data_glc = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 1) %data_slc = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 2) %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %data, 0 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2 ret {<4 x float>, <4 x float>, <4 x float>} %r2 } define amdgpu_ps <4 x float> @buffer_load_immoffs(ptr addrspace(8) inreg) { ; CHECK-LABEL: buffer_load_immoffs: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: v_mov_b32_e32 v0, 0 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 idxen offset:40 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 40, i32 0, i32 0) ret <4 x float> %data } define amdgpu_ps <4 x float> @buffer_load_immoffs_large(ptr addrspace(8) inreg) { ; CHECK-LABEL: buffer_load_immoffs_large: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: s_movk_i32 s4, 0x1ffc ; CHECK-NEXT: v_mov_b32_e32 v0, 0 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], s4 idxen offset:4 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 4, i32 8188, i32 0) ret <4 x float> %data } define amdgpu_ps <4 x float> @buffer_load_idx(ptr addrspace(8) inreg, i32) { ; CHECK-LABEL: buffer_load_idx: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 idxen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %1, i32 0, i32 0, i32 0) ret <4 x float> %data } define amdgpu_ps <4 x float> @buffer_load_ofs(ptr addrspace(8) inreg, i32) { ; CHECK-LABEL: buffer_load_ofs: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: s_mov_b32 s4, 0 ; CHECK-NEXT: v_mov_b32_e32 v1, v0 ; CHECK-NEXT: v_mov_b32_e32 v0, s4 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 %1, i32 0, i32 0) ret <4 x float> %data } define amdgpu_ps <4 x float> @buffer_load_ofs_imm(ptr addrspace(8) inreg, i32) { ; CHECK-LABEL: buffer_load_ofs_imm: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: s_mov_b32 s4, 0 ; CHECK-NEXT: v_mov_b32_e32 v1, v0 ; CHECK-NEXT: v_mov_b32_e32 v0, s4 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen offset:60 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %ofs = add i32 %1, 60 %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 %ofs, i32 0, i32 0) ret <4 x float> %data } define amdgpu_ps <4 x float> @buffer_load_both(ptr addrspace(8) inreg, i32, i32) { ; CHECK-LABEL: buffer_load_both: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %1, i32 %2, i32 0, i32 0) ret <4 x float> %data } define amdgpu_ps <4 x float> @buffer_load_both_reversed(ptr addrspace(8) inreg, i32, i32) { ; CHECK-LABEL: buffer_load_both_reversed: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: v_mov_b32_e32 v2, v0 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v[1:2], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %2, i32 %1, i32 0, i32 0) ret <4 x float> %data } define amdgpu_ps float @buffer_load_x1(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) { ; CHECK-LABEL: buffer_load_x1: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dword v0, v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call float @llvm.amdgcn.struct.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) ret float %data } define amdgpu_ps <2 x float> @buffer_load_x2(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) { ; CHECK-LABEL: buffer_load_x2: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dwordx2 v[0:1], v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <2 x float> @llvm.amdgcn.struct.ptr.buffer.load.v2f32(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) ret <2 x float> %data } define amdgpu_ps <4 x float> @buffer_load_negative_offset(ptr addrspace(8) inreg, i32 %ofs) { ; SI-LABEL: buffer_load_negative_offset: ; SI: ; %bb.0: ; %main_body ; SI-NEXT: s_mov_b32 s4, 0 ; SI-NEXT: v_add_i32_e32 v1, vcc, -16, v0 ; SI-NEXT: v_mov_b32_e32 v0, s4 ; SI-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen ; SI-NEXT: s_waitcnt vmcnt(0) ; SI-NEXT: ; return to shader part epilog ; ; VI-LABEL: buffer_load_negative_offset: ; VI: ; %bb.0: ; %main_body ; VI-NEXT: s_mov_b32 s4, 0 ; VI-NEXT: v_add_u32_e32 v1, vcc, -16, v0 ; VI-NEXT: v_mov_b32_e32 v0, s4 ; VI-NEXT: buffer_load_dwordx4 v[0:3], v[0:1], s[0:3], 0 idxen offen ; VI-NEXT: s_waitcnt vmcnt(0) ; VI-NEXT: ; return to shader part epilog main_body: %ofs.1 = add i32 %ofs, -16 %data = call <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 %ofs.1, i32 0, i32 0) ret <4 x float> %data } ; SI won't merge ds memory operations, because of the signed offset bug. define amdgpu_ps float @buffer_load_mmo(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %lds) { ; SI-LABEL: buffer_load_mmo: ; SI: ; %bb.0: ; %entry ; SI-NEXT: v_mov_b32_e32 v2, 0 ; SI-NEXT: buffer_load_dword v1, v2, s[0:3], 0 idxen ; SI-NEXT: s_mov_b32 m0, -1 ; SI-NEXT: ds_write_b32 v0, v2 ; SI-NEXT: v_add_i32_e32 v0, vcc, 16, v0 ; SI-NEXT: ds_write_b32 v0, v2 ; SI-NEXT: s_waitcnt vmcnt(0) ; SI-NEXT: v_mov_b32_e32 v0, v1 ; SI-NEXT: s_waitcnt lgkmcnt(0) ; SI-NEXT: ; return to shader part epilog ; ; VI-LABEL: buffer_load_mmo: ; VI: ; %bb.0: ; %entry ; VI-NEXT: v_mov_b32_e32 v2, 0 ; VI-NEXT: buffer_load_dword v1, v2, s[0:3], 0 idxen ; VI-NEXT: s_mov_b32 m0, -1 ; VI-NEXT: ds_write2_b32 v0, v2, v2 offset1:4 ; VI-NEXT: s_waitcnt vmcnt(0) ; VI-NEXT: v_mov_b32_e32 v0, v1 ; VI-NEXT: s_waitcnt lgkmcnt(0) ; VI-NEXT: ; return to shader part epilog entry: store float 0.0, ptr addrspace(3) %lds %val = call float @llvm.amdgcn.struct.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0, i32 0) %tmp2 = getelementptr float, ptr addrspace(3) %lds, i32 4 store float 0.0, ptr addrspace(3) %tmp2 ret float %val } define amdgpu_ps {<4 x float>, <2 x float>, float} @buffer_load_int(ptr addrspace(8) inreg) { ; CHECK-LABEL: buffer_load_int: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: v_mov_b32_e32 v6, 0 ; CHECK-NEXT: buffer_load_dwordx4 v[0:3], v6, s[0:3], 0 idxen ; CHECK-NEXT: buffer_load_dwordx2 v[4:5], v6, s[0:3], 0 idxen glc ; CHECK-NEXT: buffer_load_dword v6, v6, s[0:3], 0 idxen slc ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ; return to shader part epilog main_body: %data = call <4 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v4i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 0) %data_glc = call <2 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v2i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 1) %data_slc = call i32 @llvm.amdgcn.struct.ptr.buffer.load.i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0, i32 2) %fdata = bitcast <4 x i32> %data to <4 x float> %fdata_glc = bitcast <2 x i32> %data_glc to <2 x float> %fdata_slc = bitcast i32 %data_slc to float %r0 = insertvalue {<4 x float>, <2 x float>, float} poison, <4 x float> %fdata, 0 %r1 = insertvalue {<4 x float>, <2 x float>, float} %r0, <2 x float> %fdata_glc, 1 %r2 = insertvalue {<4 x float>, <2 x float>, float} %r1, float %fdata_slc, 2 ret {<4 x float>, <2 x float>, float} %r2 } define amdgpu_ps float @struct_ptr_buffer_load_ubyte(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) { ; CHECK-LABEL: struct_ptr_buffer_load_ubyte: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_ubyte v0, v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: v_cvt_f32_ubyte0_e32 v0, v0 ; CHECK-NEXT: ; return to shader part epilog main_body: %tmp = call i8 @llvm.amdgcn.struct.ptr.buffer.load.i8(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = zext i8 %tmp to i32 %val = uitofp i32 %tmp2 to float ret float %val } define amdgpu_ps float @struct_ptr_buffer_load_ushort(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) { ; CHECK-LABEL: struct_ptr_buffer_load_ushort: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_ushort v0, v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: v_cvt_f32_u32_e32 v0, v0 ; CHECK-NEXT: ; return to shader part epilog main_body: %tmp = call i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = zext i16 %tmp to i32 %val = uitofp i32 %tmp2 to float ret float %val } define amdgpu_ps float @struct_ptr_buffer_load_sbyte(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) { ; CHECK-LABEL: struct_ptr_buffer_load_sbyte: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_sbyte v0, v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0 ; CHECK-NEXT: ; return to shader part epilog main_body: %tmp = call i8 @llvm.amdgcn.struct.ptr.buffer.load.i8(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = sext i8 %tmp to i32 %val = sitofp i32 %tmp2 to float ret float %val } define amdgpu_ps float @struct_ptr_buffer_load_sshort(ptr addrspace(8) inreg %rsrc, i32 %idx, i32 %ofs) { ; CHECK-LABEL: struct_ptr_buffer_load_sshort: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_sshort v0, v[0:1], s[0:3], 0 idxen offen ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: v_cvt_f32_i32_e32 v0, v0 ; CHECK-NEXT: ; return to shader part epilog main_body: %tmp = call i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 %idx, i32 %ofs, i32 0, i32 0) %tmp2 = sext i16 %tmp to i32 %val = sitofp i32 %tmp2 to float ret float %val } define amdgpu_ps void @struct_ptr_buffer_load_f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) { ; CHECK-LABEL: struct_ptr_buffer_load_f16: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_ushort v1, v1, s[0:3], 0 idxen ; CHECK-NEXT: s_mov_b32 m0, -1 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ds_write_b16 v0, v1 ; CHECK-NEXT: s_endpgm main_body: %val = call half @llvm.amdgcn.struct.ptr.buffer.load.f16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0) store half %val, ptr addrspace(3) %ptr ret void } define amdgpu_ps void @struct_ptr_buffer_load_v2f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) { ; CHECK-LABEL: struct_ptr_buffer_load_v2f16: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen ; CHECK-NEXT: s_mov_b32 m0, -1 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ds_write_b32 v0, v1 ; CHECK-NEXT: s_endpgm main_body: %val = call <2 x half> @llvm.amdgcn.struct.ptr.buffer.load.v2f16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <2 x half> %val, ptr addrspace(3) %ptr ret void } define amdgpu_ps void @struct_ptr_buffer_load_v4f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) { ; CHECK-LABEL: struct_ptr_buffer_load_v4f16: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dwordx2 v[1:2], v1, s[0:3], 0 idxen ; CHECK-NEXT: s_mov_b32 m0, -1 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ds_write_b64 v0, v[1:2] ; CHECK-NEXT: s_endpgm main_body: %val = call <4 x half> @llvm.amdgcn.struct.ptr.buffer.load.v4f16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <4 x half> %val, ptr addrspace(3) %ptr ret void } define amdgpu_ps void @struct_ptr_buffer_load_i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) { ; CHECK-LABEL: struct_ptr_buffer_load_i16: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_ushort v1, v1, s[0:3], 0 idxen ; CHECK-NEXT: s_mov_b32 m0, -1 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ds_write_b16 v0, v1 ; CHECK-NEXT: s_endpgm main_body: %val = call i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0) store i16 %val, ptr addrspace(3) %ptr ret void } define amdgpu_ps void @struct_ptr_buffer_load_v2i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) { ; CHECK-LABEL: struct_ptr_buffer_load_v2i16: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dword v1, v1, s[0:3], 0 idxen ; CHECK-NEXT: s_mov_b32 m0, -1 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ds_write_b32 v0, v1 ; CHECK-NEXT: s_endpgm main_body: %val = call <2 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v2i16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <2 x i16> %val, ptr addrspace(3) %ptr ret void } define amdgpu_ps void @struct_ptr_buffer_load_v4i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr, i32 %idx) { ; CHECK-LABEL: struct_ptr_buffer_load_v4i16: ; CHECK: ; %bb.0: ; %main_body ; CHECK-NEXT: buffer_load_dwordx2 v[1:2], v1, s[0:3], 0 idxen ; CHECK-NEXT: s_mov_b32 m0, -1 ; CHECK-NEXT: s_waitcnt vmcnt(0) ; CHECK-NEXT: ds_write_b64 v0, v[1:2] ; CHECK-NEXT: s_endpgm main_body: %val = call <4 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v4i16(ptr addrspace(8) %rsrc, i32 %idx, i32 0, i32 0, i32 0) store <4 x i16> %val, ptr addrspace(3) %ptr ret void } declare float @llvm.amdgcn.struct.ptr.buffer.load.f32(ptr addrspace(8), i32, i32, i32, i32) #0 declare <2 x float> @llvm.amdgcn.struct.ptr.buffer.load.v2f32(ptr addrspace(8), i32, i32, i32, i32) #0 declare <4 x float> @llvm.amdgcn.struct.ptr.buffer.load.v4f32(ptr addrspace(8), i32, i32, i32, i32) #0 declare i32 @llvm.amdgcn.struct.ptr.buffer.load.i32(ptr addrspace(8), i32, i32, i32, i32) #0 declare <2 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v2i32(ptr addrspace(8), i32, i32, i32, i32) #0 declare <4 x i32> @llvm.amdgcn.struct.ptr.buffer.load.v4i32(ptr addrspace(8), i32, i32, i32, i32) #0 declare void @llvm.amdgcn.exp.f32(i32, i32, float, float, float, float, i1, i1) #0 declare i8 @llvm.amdgcn.struct.ptr.buffer.load.i8(ptr addrspace(8), i32, i32, i32, i32) #0 declare half @llvm.amdgcn.struct.ptr.buffer.load.f16(ptr addrspace(8), i32, i32, i32, i32) #0 declare <2 x half> @llvm.amdgcn.struct.ptr.buffer.load.v2f16(ptr addrspace(8), i32, i32, i32, i32) #0 declare <4 x half> @llvm.amdgcn.struct.ptr.buffer.load.v4f16(ptr addrspace(8), i32, i32, i32, i32) #0 declare i16 @llvm.amdgcn.struct.ptr.buffer.load.i16(ptr addrspace(8), i32, i32, i32, i32) #0 declare <2 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v2i16(ptr addrspace(8), i32, i32, i32, i32) #0 declare <4 x i16> @llvm.amdgcn.struct.ptr.buffer.load.v4i16(ptr addrspace(8), i32, i32, i32, i32) #0 attributes #0 = { nounwind readonly }