; RUN: llc -mtriple=amdgcn--amdpal -mcpu=gfx1200 < %s | FileCheck %s ; CHECK-LABEL: .shader_functions: ; Use VGPRs above the input arguments. ; CHECK-LABEL: _miss_1: ; CHECK: .vgpr_count: 0x1d{{$}} define amdgpu_cs_chain void @_miss_1(ptr inreg %next.callee, i32 inreg %global.table, i32 inreg %max.outgoing.vgpr.count, i32 %vcr, { i32 } %system.data, i32 %inactive.vgpr, i32 %inactive.vgpr1, i32 %inactive.vgpr2, i32 %inactive.vgpr3, i32 %inactive.vgpr4, i32 %inactive.vgpr5, i32 %inactive.vgpr6, i32 %inactive.vgpr7, i32 %inactive.vgpr8, i32 %inactive.vgpr9) local_unnamed_addr { entry: %system.data.value = extractvalue { i32 } %system.data, 0 %dead.val = call i32 @llvm.amdgcn.dead.i32() %is.whole.wave = call i1 @llvm.amdgcn.init.whole.wave() br i1 %is.whole.wave, label %shader, label %tail shader: %system.data.extract = extractvalue { i32 } %system.data, 0 %data.mul = mul i32 %system.data.extract, 2 %data.add = add i32 %data.mul, 1 call void asm sideeffect "; clobber v28", "~{v28}"() br label %tail tail: %final.vcr = phi i32 [ %vcr, %entry ], [ %data.mul, %shader ] %final.sys.data = phi i32 [ %system.data.value, %entry ], [ %data.add, %shader ] %final.inactive0 = phi i32 [ %inactive.vgpr, %entry ], [ %dead.val, %shader ] %final.inactive1 = phi i32 [ %inactive.vgpr1, %entry ], [ %dead.val, %shader ] %final.inactive2 = phi i32 [ %inactive.vgpr2, %entry ], [ %dead.val, %shader ] %final.inactive3 = phi i32 [ %inactive.vgpr3, %entry ], [ %dead.val, %shader ] %final.inactive4 = phi i32 [ %inactive.vgpr4, %entry ], [ %dead.val, %shader ] %final.inactive5 = phi i32 [ %inactive.vgpr5, %entry ], [ %dead.val, %shader ] %final.inactive6 = phi i32 [ %inactive.vgpr6, %entry ], [ %dead.val, %shader ] %final.inactive7 = phi i32 [ %inactive.vgpr7, %entry ], [ %dead.val, %shader ] %final.inactive8 = phi i32 [ %inactive.vgpr8, %entry ], [ %dead.val, %shader ] %final.inactive9 = phi i32 [ %inactive.vgpr9, %entry ], [ %dead.val, %shader ] %struct.init = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } poison, i32 %final.vcr, 0 %struct.with.data = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.init, i32 %final.sys.data, 1 %struct.with.inactive0 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.data, i32 %final.inactive0, 2 %struct.with.inactive1 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive0, i32 %final.inactive1, 3 %struct.with.inactive2 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive1, i32 %final.inactive2, 4 %struct.with.inactive3 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive2, i32 %final.inactive3, 5 %struct.with.inactive4 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive3, i32 %final.inactive4, 6 %struct.with.inactive5 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive4, i32 %final.inactive5, 7 %struct.with.inactive6 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive5, i32 %final.inactive6, 8 %struct.with.inactive7 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive6, i32 %final.inactive7, 9 %struct.with.inactive8 = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive7, i32 %final.inactive8, 10 %final.struct = insertvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %struct.with.inactive8, i32 %final.inactive9, 11 %vec.global = insertelement <4 x i32> poison, i32 %global.table, i64 0 %vec.max.vgpr = insertelement <4 x i32> %vec.global, i32 %max.outgoing.vgpr.count, i64 1 %vec.sys.data = insertelement <4 x i32> %vec.max.vgpr, i32 %final.sys.data, i64 2 %final.vec = insertelement <4 x i32> %vec.sys.data, i32 0, i64 3 call void (ptr, i32, <4 x i32>, { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }, i32, ...) @llvm.amdgcn.cs.chain.p0.i32.v4i32.sl_i32i32i32i32i32i32i32i32i32i32i32i32s( ptr %next.callee, i32 0, <4 x i32> inreg %final.vec, { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 } %final.struct, i32 1, i32 %max.outgoing.vgpr.count, i32 -1, ptr @retry_vgpr_alloc.v4i32) unreachable } declare i32 @llvm.amdgcn.dead.i32() declare i1 @llvm.amdgcn.init.whole.wave() declare void @llvm.amdgcn.cs.chain.p0.i32.v4i32.sl_i32i32i32i32i32i32i32i32i32i32i32i32s(ptr, i32, <4 x i32>, { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32 }, i32 immarg, ...) declare amdgpu_cs_chain void @retry_vgpr_alloc.v4i32(<4 x i32> inreg)