; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 ; RUN: llc -mtriple=aarch64-gnu-linux < %s | FileCheck -check-prefixes=CHECK %s ; RUN: llc -mtriple=aarch64-windows-pc-msvc < %s | FileCheck -check-prefixes=WINDOWS %s define { half, i32 } @test_frexp_f16_i32(half %a) nounwind { ; CHECK-LABEL: test_frexp_f16_i32: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: fcvt h0, s0 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f16_i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, h0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: fcvt h0, d0 ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { half, i32 } @llvm.frexp.f16.i32(half %a) ret { half, i32 } %result } define half @test_frexp_f16_i32_only_use_fract(half %a) nounwind { ; CHECK-LABEL: test_frexp_f16_i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: fcvt h0, s0 ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f16_i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, h0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt h0, d0 ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { half, i32 } @llvm.frexp.f16.i32(half %a) %result.0 = extractvalue { half, i32 } %result, 0 ret half %result.0 } define i32 @test_frexp_f16_i32_only_use_exp(half %a) nounwind { ; CHECK-LABEL: test_frexp_f16_i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f16_i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, h0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { half, i32 } @llvm.frexp.f16.i32(half %a) %result.0 = extractvalue { half, i32 } %result, 1 ret i32 %result.0 } define { <2 x half>, <2 x i32> } @test_frexp_v2f16_v2i32(<2 x half> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f16_v2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: mov h1, v0.h[1] ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #36 ; CHECK-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill ; CHECK-NEXT: add x19, sp, #36 ; CHECK-NEXT: fcvt s0, h1 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: fcvt h0, s0 ; CHECK-NEXT: add x0, sp, #32 ; CHECK-NEXT: fcvt s1, h1 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: fmov s0, s1 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: fcvt h2, s0 ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: mov h1, v1.h[2] ; CHECK-NEXT: fcvt s0, h1 ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: mov v2.h[1], v1.h[0] ; CHECK-NEXT: str q2, [sp] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: fcvt h2, s0 ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: mov h1, v1.h[3] ; CHECK-NEXT: fcvt s0, h1 ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: mov v1.h[2], v2.h[0] ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: fcvt h2, s0 ; CHECK-NEXT: ldr s1, [sp, #32] ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: ld1 { v1.s }[1], [x19] ; CHECK-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d1 killed $d1 killed $q1 ; CHECK-NEXT: mov v0.h[3], v2.h[0] ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #64 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f16_v2i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #64 ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: mov h1, v0.h[1] ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #36 ; WINDOWS-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill ; WINDOWS-NEXT: add x19, sp, #36 ; WINDOWS-NEXT: fcvt d0, h1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt h0, d0 ; WINDOWS-NEXT: add x0, sp, #32 ; WINDOWS-NEXT: fcvt d1, h1 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fmov d0, d1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt h2, d0 ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: mov h1, v1.h[2] ; WINDOWS-NEXT: fcvt d0, h1 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: mov v2.h[1], v1.h[0] ; WINDOWS-NEXT: str q2, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt h2, d0 ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: mov h1, v1.h[3] ; WINDOWS-NEXT: fcvt d0, h1 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: mov v1.h[2], v2.h[0] ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt h2, d0 ; WINDOWS-NEXT: ldr s1, [sp, #32] ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] ; WINDOWS-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d1 killed $d1 killed $q1 ; WINDOWS-NEXT: mov v0.h[3], v2.h[0] ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #64 ; WINDOWS-NEXT: ret %result = call { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half> %a) ret { <2 x half>, <2 x i32> } %result } define <2 x half> @test_frexp_v2f16_v2i32_only_use_fract(<2 x half> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f16_v2i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: mov h1, v0.h[1] ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-NEXT: fcvt s0, h1 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: fcvt h0, s0 ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: fcvt s1, h1 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: fmov s0, s1 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: fcvt h2, s0 ; CHECK-NEXT: add x0, sp, #56 ; CHECK-NEXT: mov h1, v1.h[2] ; CHECK-NEXT: fcvt s0, h1 ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: mov v2.h[1], v1.h[0] ; CHECK-NEXT: str q2, [sp] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: fcvt h2, s0 ; CHECK-NEXT: add x0, sp, #60 ; CHECK-NEXT: mov h1, v1.h[3] ; CHECK-NEXT: fcvt s0, h1 ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: mov v1.h[2], v2.h[0] ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: fcvt h1, s0 ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-NEXT: mov v0.h[3], v1.h[0] ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #64 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f16_v2i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #64 ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: mov h1, v0.h[1] ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, h1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt h0, d0 ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: fcvt d1, h1 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fmov d0, d1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt h2, d0 ; WINDOWS-NEXT: add x0, sp, #56 ; WINDOWS-NEXT: mov h1, v1.h[2] ; WINDOWS-NEXT: fcvt d0, h1 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: mov v2.h[1], v1.h[0] ; WINDOWS-NEXT: str q2, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt h2, d0 ; WINDOWS-NEXT: add x0, sp, #60 ; WINDOWS-NEXT: mov h1, v1.h[3] ; WINDOWS-NEXT: fcvt d0, h1 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: mov v1.h[2], v2.h[0] ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt h1, d0 ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; WINDOWS-NEXT: mov v0.h[3], v1.h[0] ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #64 ; WINDOWS-NEXT: ret %result = call { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half> %a) %result.0 = extractvalue { <2 x half>, <2 x i32> } %result, 0 ret <2 x half> %result.0 } define <2 x i32> @test_frexp_v2f16_v2i32_only_use_exp(<2 x half> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f16_v2i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #48 ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #24 ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: add x0, sp, #28 ; CHECK-NEXT: add x19, sp, #28 ; CHECK-NEXT: mov h0, v0.h[1] ; CHECK-NEXT: fcvt s0, h0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr s0, [sp, #24] ; CHECK-NEXT: ld1 { v0.s }[1], [x19] ; CHECK-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #48 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f16_v2i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #48 ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #24 ; WINDOWS-NEXT: fcvt d0, h0 ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #28 ; WINDOWS-NEXT: add x19, sp, #28 ; WINDOWS-NEXT: mov h0, v0.h[1] ; WINDOWS-NEXT: fcvt d0, h0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s0, [sp, #24] ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #48 ; WINDOWS-NEXT: ret %result = call { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half> %a) %result.1 = extractvalue { <2 x half>, <2 x i32> } %result, 1 ret <2 x i32> %result.1 } define { <3 x float>, <3 x i32> } @test_frexp_v3f32_v3i32(<3 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v3f32_v3i32: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #80 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: add x0, sp, #56 ; CHECK-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill ; CHECK-NEXT: add x19, sp, #56 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: add x0, sp, #60 ; CHECK-NEXT: add x20, sp, #60 ; CHECK-NEXT: mov v0.s[1], v1.s[0] ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: mov s0, v0.s[2] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr s1, [sp, #44] ; CHECK-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-NEXT: ld1 { v1.s }[1], [x19] ; CHECK-NEXT: mov v2.s[2], v0.s[0] ; CHECK-NEXT: ld1 { v1.s }[2], [x20] ; CHECK-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload ; CHECK-NEXT: mov v0.16b, v2.16b ; CHECK-NEXT: add sp, sp, #80 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v3f32_v3i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #80 ; WINDOWS-NEXT: mov s1, v0.s[1] ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #36 ; WINDOWS-NEXT: stp x30, x21, [sp, #48] // 16-byte Folded Spill ; WINDOWS-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill ; WINDOWS-NEXT: add x19, sp, #36 ; WINDOWS-NEXT: fcvt d0, s1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: add x0, sp, #32 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: add x20, sp, #40 ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: mov s0, v0.s[2] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: add x21, sp, #44 ; WINDOWS-NEXT: mov v1.s[2], v0.s[0] ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: mov s0, v0.s[3] ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s1, [sp, #32] ; WINDOWS-NEXT: fcvt s2, d0 ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] ; WINDOWS-NEXT: mov v0.s[3], v2.s[0] ; WINDOWS-NEXT: ld1 { v1.s }[2], [x20] ; WINDOWS-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v1.s }[3], [x21] ; WINDOWS-NEXT: ldp x30, x21, [sp, #48] // 16-byte Folded Reload ; WINDOWS-NEXT: add sp, sp, #80 ; WINDOWS-NEXT: ret %result = call { <3 x float>, <3 x i32> } @llvm.frexp.v3f32.v3i32(<3 x float> %a) ret { <3 x float>, <3 x i32> } %result } define { float, i32 } @test_frexp_f32_i32(float %a) nounwind { ; CHECK-LABEL: test_frexp_f32_i32: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f32_i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { float, i32 } @llvm.frexp.f32.i32(float %a) ret { float, i32 } %result } define { float, i32 } @test_frexp_f32_i32_tailcall(float %a) nounwind { ; CHECK-LABEL: test_frexp_f32_i32_tailcall: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f32_i32_tailcall: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = tail call { float, i32 } @llvm.frexp.f32.i32(float %a) ret { float, i32 } %result } define float @test_frexp_f32_i32_only_use_fract(float %a) nounwind { ; CHECK-LABEL: test_frexp_f32_i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f32_i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { float, i32 } @llvm.frexp.f32.i32(float %a) %result.0 = extractvalue { float, i32 } %result, 0 ret float %result.0 } define i32 @test_frexp_f32_i32_only_use_exp(float %a) nounwind { ; CHECK-LABEL: test_frexp_f32_i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f32_i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { float, i32 } @llvm.frexp.f32.i32(float %a) %result.0 = extractvalue { float, i32 } %result, 1 ret i32 %result.0 } define { <2 x float>, <2 x i32> } @test_frexp_v2f32_v2i32(<2 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f32_v2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill ; CHECK-NEXT: add x19, sp, #40 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr s1, [sp, #44] ; CHECK-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: ld1 { v1.s }[1], [x19] ; CHECK-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload ; CHECK-NEXT: mov v0.s[1], v2.s[0] ; CHECK-NEXT: // kill: def $d1 killed $d1 killed $q1 ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #64 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f32_v2i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #48 ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: mov s1, v0.s[1] ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #28 ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; WINDOWS-NEXT: add x19, sp, #28 ; WINDOWS-NEXT: fcvt d0, s1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: add x0, sp, #24 ; WINDOWS-NEXT: fcvt d1, s1 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fmov d0, d1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr s1, [sp, #24] ; WINDOWS-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d1 killed $d1 killed $q1 ; WINDOWS-NEXT: mov v0.s[1], v2.s[0] ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #48 ; WINDOWS-NEXT: ret %result = call { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float> %a) ret { <2 x float>, <2 x i32> } %result } define <2 x float> @test_frexp_v2f32_v2i32_only_use_fract(<2 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f32_v2i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #48 ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-NEXT: mov v0.s[1], v1.s[0] ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #48 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f32_v2i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #32 ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: mov s1, v0.s[1] ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #28 ; WINDOWS-NEXT: str x30, [sp, #16] // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: add x0, sp, #24 ; WINDOWS-NEXT: fcvt d1, s1 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fmov d0, d1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ldr x30, [sp, #16] // 8-byte Folded Reload ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #32 ; WINDOWS-NEXT: ret %result = call { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float> %a) %result.0 = extractvalue { <2 x float>, <2 x i32> } %result, 0 ret <2 x float> %result.0 } define <2 x i32> @test_frexp_v2f32_v2i32_only_use_exp(<2 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f32_v2i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #48 ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: add x0, sp, #28 ; CHECK-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: add x0, sp, #24 ; CHECK-NEXT: add x19, sp, #24 ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr s0, [sp, #28] ; CHECK-NEXT: ld1 { v0.s }[1], [x19] ; CHECK-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #48 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f32_v2i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #48 ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #24 ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #28 ; WINDOWS-NEXT: add x19, sp, #28 ; WINDOWS-NEXT: mov s0, v0.s[1] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s0, [sp, #24] ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #48 ; WINDOWS-NEXT: ret %result = call { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float> %a) %result.1 = extractvalue { <2 x float>, <2 x i32> } %result, 1 ret <2 x i32> %result.1 } define { <4 x float>, <4 x i32> } @test_frexp_v4f32_v4i32(<4 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v4f32_v4i32: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #80 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: stp x30, x21, [sp, #48] // 16-byte Folded Spill ; CHECK-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill ; CHECK-NEXT: add x19, sp, #40 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: add x0, sp, #36 ; CHECK-NEXT: add x20, sp, #36 ; CHECK-NEXT: mov v0.s[1], v1.s[0] ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: mov s0, v0.s[2] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: add x0, sp, #32 ; CHECK-NEXT: add x21, sp, #32 ; CHECK-NEXT: mov v1.s[2], v0.s[0] ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: mov s0, v0.s[3] ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr s1, [sp, #44] ; CHECK-NEXT: ldr q2, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: ld1 { v1.s }[1], [x19] ; CHECK-NEXT: mov v2.s[3], v0.s[0] ; CHECK-NEXT: ld1 { v1.s }[2], [x20] ; CHECK-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload ; CHECK-NEXT: mov v0.16b, v2.16b ; CHECK-NEXT: ld1 { v1.s }[3], [x21] ; CHECK-NEXT: ldp x30, x21, [sp, #48] // 16-byte Folded Reload ; CHECK-NEXT: add sp, sp, #80 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v4f32_v4i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #80 ; WINDOWS-NEXT: mov s1, v0.s[1] ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #36 ; WINDOWS-NEXT: stp x30, x21, [sp, #48] // 16-byte Folded Spill ; WINDOWS-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill ; WINDOWS-NEXT: add x19, sp, #36 ; WINDOWS-NEXT: fcvt d0, s1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: add x0, sp, #32 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: add x20, sp, #40 ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: mov s0, v0.s[2] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: add x21, sp, #44 ; WINDOWS-NEXT: mov v1.s[2], v0.s[0] ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: mov s0, v0.s[3] ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s1, [sp, #32] ; WINDOWS-NEXT: fcvt s2, d0 ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] ; WINDOWS-NEXT: mov v0.s[3], v2.s[0] ; WINDOWS-NEXT: ld1 { v1.s }[2], [x20] ; WINDOWS-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v1.s }[3], [x21] ; WINDOWS-NEXT: ldp x30, x21, [sp, #48] // 16-byte Folded Reload ; WINDOWS-NEXT: add sp, sp, #80 ; WINDOWS-NEXT: ret %result = call { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float> %a) ret { <4 x float>, <4 x i32> } %result } define <4 x float> @test_frexp_v4f32_v4i32_only_use_fract(<4 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v4f32_v4i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: add x0, sp, #56 ; CHECK-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #60 ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: mov v0.s[1], v1.s[0] ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: mov s0, v0.s[2] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: mov v1.s[2], v0.s[0] ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: mov s0, v0.s[3] ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; CHECK-NEXT: mov v1.s[3], v0.s[0] ; CHECK-NEXT: mov v0.16b, v1.16b ; CHECK-NEXT: add sp, sp, #64 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v4f32_v4i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #64 ; WINDOWS-NEXT: mov s1, v0.s[1] ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: str x30, [sp, #48] // 8-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s1 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #56 ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: mov s0, v0.s[2] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s0, d0 ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #60 ; WINDOWS-NEXT: mov v1.s[2], v0.s[0] ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: mov s0, v0.s[3] ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: fcvt s1, d0 ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload ; WINDOWS-NEXT: mov v0.s[3], v1.s[0] ; WINDOWS-NEXT: add sp, sp, #64 ; WINDOWS-NEXT: ret %result = call { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float> %a) %result.0 = extractvalue { <4 x float>, <4 x i32> } %result, 0 ret <4 x float> %result.0 } define <4 x i32> @test_frexp_v4f32_v4i32_only_use_exp(<4 x float> %a) nounwind { ; CHECK-LABEL: test_frexp_v4f32_v4i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; CHECK-NEXT: add x0, sp, #28 ; CHECK-NEXT: stp x30, x21, [sp, #32] // 16-byte Folded Spill ; CHECK-NEXT: stp x20, x19, [sp, #48] // 16-byte Folded Spill ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: add x0, sp, #24 ; CHECK-NEXT: add x19, sp, #24 ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: add x0, sp, #20 ; CHECK-NEXT: add x20, sp, #20 ; CHECK-NEXT: mov s0, v0.s[2] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: add x0, sp, #16 ; CHECK-NEXT: add x21, sp, #16 ; CHECK-NEXT: mov s0, v0.s[3] ; CHECK-NEXT: bl frexpf ; CHECK-NEXT: ldr s0, [sp, #28] ; CHECK-NEXT: ld1 { v0.s }[1], [x19] ; CHECK-NEXT: ld1 { v0.s }[2], [x20] ; CHECK-NEXT: ldp x20, x19, [sp, #48] // 16-byte Folded Reload ; CHECK-NEXT: ld1 { v0.s }[3], [x21] ; CHECK-NEXT: ldp x30, x21, [sp, #32] // 16-byte Folded Reload ; CHECK-NEXT: add sp, sp, #64 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v4f32_v4i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #64 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: add x0, sp, #16 ; WINDOWS-NEXT: stp x30, x21, [sp, #32] // 16-byte Folded Spill ; WINDOWS-NEXT: stp x20, x19, [sp, #48] // 16-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #20 ; WINDOWS-NEXT: add x19, sp, #20 ; WINDOWS-NEXT: mov s0, v0.s[1] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #24 ; WINDOWS-NEXT: add x20, sp, #24 ; WINDOWS-NEXT: mov s0, v0.s[2] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #28 ; WINDOWS-NEXT: add x21, sp, #28 ; WINDOWS-NEXT: mov s0, v0.s[3] ; WINDOWS-NEXT: fcvt d0, s0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s0, [sp, #16] ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] ; WINDOWS-NEXT: ld1 { v0.s }[2], [x20] ; WINDOWS-NEXT: ldp x20, x19, [sp, #48] // 16-byte Folded Reload ; WINDOWS-NEXT: ld1 { v0.s }[3], [x21] ; WINDOWS-NEXT: ldp x30, x21, [sp, #32] // 16-byte Folded Reload ; WINDOWS-NEXT: add sp, sp, #64 ; WINDOWS-NEXT: ret %result = call { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float> %a) %result.1 = extractvalue { <4 x float>, <4 x i32> } %result, 1 ret <4 x i32> %result.1 } define { double, i32 } @test_frexp_f64_i32(double %a) nounwind { ; CHECK-LABEL: test_frexp_f64_i32: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f64_i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { double, i32 } @llvm.frexp.f64.i32(double %a) ret { double, i32 } %result } define double @test_frexp_f64_i32_only_use_fract(double %a) nounwind { ; CHECK-LABEL: test_frexp_f64_i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f64_i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { double, i32 } @llvm.frexp.f64.i32(double %a) %result.0 = extractvalue { double, i32 } %result, 0 ret double %result.0 } define i32 @test_frexp_f64_i32_only_use_exp(double %a) nounwind { ; CHECK-LABEL: test_frexp_f64_i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: add x0, sp, #12 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr w0, [sp, #12] ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_f64_i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #12 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr w0, [sp, #12] ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload ; WINDOWS-NEXT: ret %result = call { double, i32 } @llvm.frexp.f64.i32(double %a) %result.0 = extractvalue { double, i32 } %result, 1 ret i32 %result.0 } define { <2 x double>, <2 x i32> } @test_frexp_v2f64_v2i32(<2 x double> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f64_v2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: mov d0, v0.d[1] ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill ; CHECK-NEXT: add x19, sp, #40 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr s1, [sp, #44] ; CHECK-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: ld1 { v1.s }[1], [x19] ; CHECK-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload ; CHECK-NEXT: mov v0.d[1], v2.d[0] ; CHECK-NEXT: // kill: def $d1 killed $d1 killed $q1 ; CHECK-NEXT: add sp, sp, #64 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f64_v2i32: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #64 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: mov d0, v0.d[1] ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill ; WINDOWS-NEXT: add x19, sp, #40 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s1, [sp, #44] ; WINDOWS-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] ; WINDOWS-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload ; WINDOWS-NEXT: mov v0.d[1], v2.d[0] ; WINDOWS-NEXT: // kill: def $d1 killed $d1 killed $q1 ; WINDOWS-NEXT: add sp, sp, #64 ; WINDOWS-NEXT: ret %result = call { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double> %a) ret { <2 x double>, <2 x i32> } %result } define <2 x double> @test_frexp_v2f64_v2i32_only_use_fract(<2 x double> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f64_v2i32_only_use_fract: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #48 ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; CHECK-NEXT: mov d0, v0.d[1] ; CHECK-NEXT: add x0, sp, #40 ; CHECK-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; CHECK-NEXT: bl frexp ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: add x0, sp, #44 ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; CHECK-NEXT: mov v0.d[1], v1.d[0] ; CHECK-NEXT: add sp, sp, #48 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f64_v2i32_only_use_fract: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #48 ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill ; WINDOWS-NEXT: mov d0, v0.d[1] ; WINDOWS-NEXT: add x0, sp, #40 ; WINDOWS-NEXT: str x30, [sp, #32] // 8-byte Folded Spill ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: add x0, sp, #44 ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 ; WINDOWS-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload ; WINDOWS-NEXT: mov v0.d[1], v1.d[0] ; WINDOWS-NEXT: add sp, sp, #48 ; WINDOWS-NEXT: ret %result = call { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double> %a) %result.0 = extractvalue { <2 x double>, <2 x i32> } %result, 0 ret <2 x double> %result.0 } define <2 x i32> @test_frexp_v2f64_v2i32_only_use_exp(<2 x double> %a) nounwind { ; CHECK-LABEL: test_frexp_v2f64_v2i32_only_use_exp: ; CHECK: // %bb.0: ; CHECK-NEXT: sub sp, sp, #48 ; CHECK-NEXT: add x0, sp, #28 ; CHECK-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; CHECK-NEXT: add x0, sp, #24 ; CHECK-NEXT: add x19, sp, #24 ; CHECK-NEXT: mov d0, v0.d[1] ; CHECK-NEXT: bl frexp ; CHECK-NEXT: ldr s0, [sp, #28] ; CHECK-NEXT: ld1 { v0.s }[1], [x19] ; CHECK-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: add sp, sp, #48 ; CHECK-NEXT: ret ; ; WINDOWS-LABEL: test_frexp_v2f64_v2i32_only_use_exp: ; WINDOWS: // %bb.0: ; WINDOWS-NEXT: sub sp, sp, #48 ; WINDOWS-NEXT: add x0, sp, #28 ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload ; WINDOWS-NEXT: add x0, sp, #24 ; WINDOWS-NEXT: add x19, sp, #24 ; WINDOWS-NEXT: mov d0, v0.d[1] ; WINDOWS-NEXT: bl frexp ; WINDOWS-NEXT: ldr s0, [sp, #28] ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 ; WINDOWS-NEXT: add sp, sp, #48 ; WINDOWS-NEXT: ret %result = call { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double> %a) %result.1 = extractvalue { <2 x double>, <2 x i32> } %result, 1 ret <2 x i32> %result.1 } declare { float, i32 } @llvm.frexp.f32.i32(float) #0 declare { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float>) #0 declare { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float>) #0 declare { half, i32 } @llvm.frexp.f16.i32(half) #0 declare { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half>) #0 declare { double, i32 } @llvm.frexp.f64.i32(double) #0 declare { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double>) #0 declare { half, i16 } @llvm.frexp.f16.i16(half) #0 declare { <2 x half>, <2 x i16> } @llvm.frexp.v2f16.v2i16(<2 x half>) #0 attributes #0 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }