; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc -mtriple=aarch64-none-none-eabi -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD ; RUN: llc -mtriple=aarch64-none-none-eabi -verify-machineinstrs -global-isel -global-isel-abort=2 %s -o - 2>&1 | FileCheck %s --check-prefixes=CHECK,CHECK-GI ; CHECK-GI: warning: Instruction selection used fallback path for dup_v2i8 ; CHECK-GI-NEXT: warning: Instruction selection used fallback path for duplane0_v2i8 ; CHECK-GI-NEXT: warning: Instruction selection used fallback path for loaddup_v2i8 ; CHECK-GI-NEXT: warning: Instruction selection used fallback path for loaddup_str_v2i8 define <2 x i8> @dup_v2i8(i8 %a) { ; CHECK-LABEL: dup_v2i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2s, w0 ; CHECK-NEXT: ret entry: %b = insertelement <2 x i8> poison, i8 %a, i64 0 %c = shufflevector <2 x i8> %b, <2 x i8> poison, <2 x i32> zeroinitializer ret <2 x i8> %c } define <2 x i8> @duplane0_v2i8(<2 x i8> %b) { ; CHECK-LABEL: duplane0_v2i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.2s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x i8> %b, <2 x i8> poison, <2 x i32> zeroinitializer ret <2 x i8> %c } define <2 x i8> @loaddup_v2i8(ptr %p) { ; CHECK-LABEL: loaddup_v2i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldrb w8, [x0] ; CHECK-NEXT: dup v0.2s, w8 ; CHECK-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <2 x i8> poison, i8 %a, i64 0 %c = shufflevector <2 x i8> %b, <2 x i8> poison, <2 x i32> zeroinitializer ret <2 x i8> %c } define <2 x i8> @loaddup_str_v2i8(ptr %p) { ; CHECK-LABEL: loaddup_str_v2i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldrb w8, [x0] ; CHECK-NEXT: strb wzr, [x0] ; CHECK-NEXT: dup v0.2s, w8 ; CHECK-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <2 x i8> poison, i8 %a, i64 0 store i8 0, ptr %p %c = shufflevector <2 x i8> %b, <2 x i8> poison, <2 x i32> zeroinitializer ret <2 x i8> %c } define <3 x i8> @dup_v3i8(i8 %a) { ; CHECK-SD-LABEL: dup_v3i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: mov w1, w0 ; CHECK-SD-NEXT: mov w2, w0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v3i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: dup v0.8b, w0 ; CHECK-GI-NEXT: umov w0, v0.b[0] ; CHECK-GI-NEXT: umov w1, v0.b[1] ; CHECK-GI-NEXT: umov w2, v0.b[2] ; CHECK-GI-NEXT: ret entry: %b = insertelement <3 x i8> poison, i8 %a, i64 0 %c = shufflevector <3 x i8> %b, <3 x i8> poison, <3 x i32> zeroinitializer ret <3 x i8> %c } define <3 x i8> @duplane0_v3i8(<3 x i8> %b) { ; CHECK-SD-LABEL: duplane0_v3i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: mov w1, w0 ; CHECK-SD-NEXT: mov w2, w0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: duplane0_v3i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: fmov s0, w0 ; CHECK-GI-NEXT: mov v0.b[1], w1 ; CHECK-GI-NEXT: mov v0.b[2], w2 ; CHECK-GI-NEXT: dup v0.8b, v0.b[0] ; CHECK-GI-NEXT: umov w0, v0.b[0] ; CHECK-GI-NEXT: umov w1, v0.b[1] ; CHECK-GI-NEXT: umov w2, v0.b[2] ; CHECK-GI-NEXT: ret entry: %c = shufflevector <3 x i8> %b, <3 x i8> poison, <3 x i32> zeroinitializer ret <3 x i8> %c } define <3 x i8> @loaddup_v3i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_v3i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldrb w0, [x0] ; CHECK-SD-NEXT: mov w1, w0 ; CHECK-SD-NEXT: mov w2, w0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v3i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.8b }, [x0] ; CHECK-GI-NEXT: umov w0, v0.b[0] ; CHECK-GI-NEXT: umov w1, v0.b[1] ; CHECK-GI-NEXT: umov w2, v0.b[2] ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <3 x i8> poison, i8 %a, i64 0 %c = shufflevector <3 x i8> %b, <3 x i8> poison, <3 x i32> zeroinitializer ret <3 x i8> %c } define <3 x i8> @loaddup_str_v3i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: mov x8, x0 ; CHECK-SD-NEXT: ldrb w0, [x0] ; CHECK-SD-NEXT: strb wzr, [x8] ; CHECK-SD-NEXT: mov w1, w0 ; CHECK-SD-NEXT: mov w2, w0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr b0, [x0] ; CHECK-GI-NEXT: mov x8, x0 ; CHECK-GI-NEXT: strb wzr, [x8] ; CHECK-GI-NEXT: dup v0.8b, v0.b[0] ; CHECK-GI-NEXT: umov w0, v0.b[0] ; CHECK-GI-NEXT: umov w1, v0.b[1] ; CHECK-GI-NEXT: umov w2, v0.b[2] ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <3 x i8> poison, i8 %a, i64 0 store i8 0, ptr %p %c = shufflevector <3 x i8> %b, <3 x i8> poison, <3 x i32> zeroinitializer ret <3 x i8> %c } define <4 x i8> @dup_v4i8(i8 %a) { ; CHECK-SD-LABEL: dup_v4i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: dup v0.4h, w0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v4i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: dup v0.8b, w0 ; CHECK-GI-NEXT: ushll v0.8h, v0.8b, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %b = insertelement <4 x i8> poison, i8 %a, i64 0 %c = shufflevector <4 x i8> %b, <4 x i8> poison, <4 x i32> zeroinitializer ret <4 x i8> %c } define <4 x i8> @duplane0_v4i8(<4 x i8> %b) { ; CHECK-SD-LABEL: duplane0_v4i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: dup v0.4h, v0.h[0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: duplane0_v4i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: uzp1 v0.8b, v0.8b, v0.8b ; CHECK-GI-NEXT: dup v0.8b, v0.b[0] ; CHECK-GI-NEXT: ushll v0.8h, v0.8b, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %c = shufflevector <4 x i8> %b, <4 x i8> poison, <4 x i32> zeroinitializer ret <4 x i8> %c } define <4 x i8> @loaddup_v4i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_v4i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldrb w8, [x0] ; CHECK-SD-NEXT: dup v0.4h, w8 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v4i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.8b }, [x0] ; CHECK-GI-NEXT: ushll v0.8h, v0.8b, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <4 x i8> poison, i8 %a, i64 0 %c = shufflevector <4 x i8> %b, <4 x i8> poison, <4 x i32> zeroinitializer ret <4 x i8> %c } define <4 x i8> @loaddup_str_v4i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldrb w8, [x0] ; CHECK-SD-NEXT: strb wzr, [x0] ; CHECK-SD-NEXT: dup v0.4h, w8 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr b0, [x0] ; CHECK-GI-NEXT: strb wzr, [x0] ; CHECK-GI-NEXT: dup v0.8b, v0.b[0] ; CHECK-GI-NEXT: ushll v0.8h, v0.8b, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <4 x i8> poison, i8 %a, i64 0 store i8 0, ptr %p %c = shufflevector <4 x i8> %b, <4 x i8> poison, <4 x i32> zeroinitializer ret <4 x i8> %c } define <8 x i8> @dup_v8i8(i8 %a) { ; CHECK-LABEL: dup_v8i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8b, w0 ; CHECK-NEXT: ret entry: %b = insertelement <8 x i8> poison, i8 %a, i64 0 %c = shufflevector <8 x i8> %b, <8 x i8> poison, <8 x i32> zeroinitializer ret <8 x i8> %c } define <8 x i8> @duplane0_v8i8(<8 x i8> %b) { ; CHECK-LABEL: duplane0_v8i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.8b, v0.b[0] ; CHECK-NEXT: ret entry: %c = shufflevector <8 x i8> %b, <8 x i8> poison, <8 x i32> zeroinitializer ret <8 x i8> %c } define <8 x i8> @loaddup_v8i8(ptr %p) { ; CHECK-LABEL: loaddup_v8i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.8b }, [x0] ; CHECK-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <8 x i8> poison, i8 %a, i64 0 %c = shufflevector <8 x i8> %b, <8 x i8> poison, <8 x i32> zeroinitializer ret <8 x i8> %c } define <8 x i8> @loaddup_str_v8i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v8i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8b }, [x0] ; CHECK-SD-NEXT: strb wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v8i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr b0, [x0] ; CHECK-GI-NEXT: strb wzr, [x0] ; CHECK-GI-NEXT: dup v0.8b, v0.b[0] ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <8 x i8> poison, i8 %a, i64 0 store i8 0, ptr %p %c = shufflevector <8 x i8> %b, <8 x i8> poison, <8 x i32> zeroinitializer ret <8 x i8> %c } define <16 x i8> @dup_v16i8(i8 %a) { ; CHECK-LABEL: dup_v16i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.16b, w0 ; CHECK-NEXT: ret entry: %b = insertelement <16 x i8> poison, i8 %a, i64 0 %c = shufflevector <16 x i8> %b, <16 x i8> poison, <16 x i32> zeroinitializer ret <16 x i8> %c } define <16 x i8> @duplane0_v16i8(<16 x i8> %b) { ; CHECK-LABEL: duplane0_v16i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.16b, v0.b[0] ; CHECK-NEXT: ret entry: %c = shufflevector <16 x i8> %b, <16 x i8> poison, <16 x i32> zeroinitializer ret <16 x i8> %c } define <16 x i8> @loaddup_v16i8(ptr %p) { ; CHECK-LABEL: loaddup_v16i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.16b }, [x0] ; CHECK-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <16 x i8> poison, i8 %a, i64 0 %c = shufflevector <16 x i8> %b, <16 x i8> poison, <16 x i32> zeroinitializer ret <16 x i8> %c } define <16 x i8> @loaddup_str_v16i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v16i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.16b }, [x0] ; CHECK-SD-NEXT: strb wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v16i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr b0, [x0] ; CHECK-GI-NEXT: strb wzr, [x0] ; CHECK-GI-NEXT: dup v0.16b, v0.b[0] ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <16 x i8> poison, i8 %a, i64 0 store i8 0, ptr %p %c = shufflevector <16 x i8> %b, <16 x i8> poison, <16 x i32> zeroinitializer ret <16 x i8> %c } define <32 x i8> @dup_v32i8(i8 %a) { ; CHECK-LABEL: dup_v32i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.16b, w0 ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <32 x i8> poison, i8 %a, i64 0 %c = shufflevector <32 x i8> %b, <32 x i8> poison, <32 x i32> zeroinitializer ret <32 x i8> %c } define <32 x i8> @duplane0_v32i8(<32 x i8> %b) { ; CHECK-LABEL: duplane0_v32i8: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.16b, v0.b[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <32 x i8> %b, <32 x i8> poison, <32 x i32> zeroinitializer ret <32 x i8> %c } define <32 x i8> @loaddup_v32i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_v32i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.16b }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v32i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.16b }, [x0] ; CHECK-GI-NEXT: ld1r { v1.16b }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <32 x i8> poison, i8 %a, i64 0 %c = shufflevector <32 x i8> %b, <32 x i8> poison, <32 x i32> zeroinitializer ret <32 x i8> %c } define <32 x i8> @loaddup_str_v32i8(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v32i8: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.16b }, [x0] ; CHECK-SD-NEXT: strb wzr, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v32i8: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr b1, [x0] ; CHECK-GI-NEXT: strb wzr, [x0] ; CHECK-GI-NEXT: dup v0.16b, v1.b[0] ; CHECK-GI-NEXT: dup v1.16b, v1.b[0] ; CHECK-GI-NEXT: ret entry: %a = load i8, ptr %p %b = insertelement <32 x i8> poison, i8 %a, i64 0 store i8 0, ptr %p %c = shufflevector <32 x i8> %b, <32 x i8> poison, <32 x i32> zeroinitializer ret <32 x i8> %c } define <2 x i16> @dup_v2i16(i16 %a) { ; CHECK-SD-LABEL: dup_v2i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: dup v0.2s, w0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v2i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: dup v0.4h, w0 ; CHECK-GI-NEXT: ushll v0.4s, v0.4h, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %b = insertelement <2 x i16> poison, i16 %a, i64 0 %c = shufflevector <2 x i16> %b, <2 x i16> poison, <2 x i32> zeroinitializer ret <2 x i16> %c } define <2 x i16> @duplane0_v2i16(<2 x i16> %b) { ; CHECK-SD-LABEL: duplane0_v2i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: dup v0.2s, v0.s[0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: duplane0_v2i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: uzp1 v0.4h, v0.4h, v0.4h ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ushll v0.4s, v0.4h, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %c = shufflevector <2 x i16> %b, <2 x i16> poison, <2 x i32> zeroinitializer ret <2 x i16> %c } define <2 x i16> @loaddup_v2i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_v2i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldrh w8, [x0] ; CHECK-SD-NEXT: dup v0.2s, w8 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v2i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.4h }, [x0] ; CHECK-GI-NEXT: ushll v0.4s, v0.4h, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <2 x i16> poison, i16 %a, i64 0 %c = shufflevector <2 x i16> %b, <2 x i16> poison, <2 x i32> zeroinitializer ret <2 x i16> %c } define <2 x i16> @loaddup_str_v2i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldrh w8, [x0] ; CHECK-SD-NEXT: strh wzr, [x0] ; CHECK-SD-NEXT: dup v0.2s, w8 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ushll v0.4s, v0.4h, #0 ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <2 x i16> poison, i16 %a, i64 0 store i16 0, ptr %p %c = shufflevector <2 x i16> %b, <2 x i16> poison, <2 x i32> zeroinitializer ret <2 x i16> %c } define <3 x i16> @dup_v3i16(i16 %a) { ; CHECK-LABEL: dup_v3i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4h, w0 ; CHECK-NEXT: ret entry: %b = insertelement <3 x i16> poison, i16 %a, i64 0 %c = shufflevector <3 x i16> %b, <3 x i16> poison, <3 x i32> zeroinitializer ret <3 x i16> %c } define <3 x i16> @duplane0_v3i16(<3 x i16> %b) { ; CHECK-LABEL: duplane0_v3i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <3 x i16> %b, <3 x i16> poison, <3 x i32> zeroinitializer ret <3 x i16> %c } define <3 x i16> @loaddup_v3i16(ptr %p) { ; CHECK-LABEL: loaddup_v3i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <3 x i16> poison, i16 %a, i64 0 %c = shufflevector <3 x i16> %b, <3 x i16> poison, <3 x i32> zeroinitializer ret <3 x i16> %c } define <3 x i16> @loaddup_str_v3i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: strh wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <3 x i16> poison, i16 %a, i64 0 store i16 0, ptr %p %c = shufflevector <3 x i16> %b, <3 x i16> poison, <3 x i32> zeroinitializer ret <3 x i16> %c } define <4 x i16> @dup_v4i16(i16 %a) { ; CHECK-LABEL: dup_v4i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4h, w0 ; CHECK-NEXT: ret entry: %b = insertelement <4 x i16> poison, i16 %a, i64 0 %c = shufflevector <4 x i16> %b, <4 x i16> poison, <4 x i32> zeroinitializer ret <4 x i16> %c } define <4 x i16> @duplane0_v4i16(<4 x i16> %b) { ; CHECK-LABEL: duplane0_v4i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <4 x i16> %b, <4 x i16> poison, <4 x i32> zeroinitializer ret <4 x i16> %c } define <4 x i16> @loaddup_v4i16(ptr %p) { ; CHECK-LABEL: loaddup_v4i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <4 x i16> poison, i16 %a, i64 0 %c = shufflevector <4 x i16> %b, <4 x i16> poison, <4 x i32> zeroinitializer ret <4 x i16> %c } define <4 x i16> @loaddup_str_v4i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: strh wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <4 x i16> poison, i16 %a, i64 0 store i16 0, ptr %p %c = shufflevector <4 x i16> %b, <4 x i16> poison, <4 x i32> zeroinitializer ret <4 x i16> %c } define <8 x i16> @dup_v8i16(i16 %a) { ; CHECK-LABEL: dup_v8i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, w0 ; CHECK-NEXT: ret entry: %b = insertelement <8 x i16> poison, i16 %a, i64 0 %c = shufflevector <8 x i16> %b, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %c } define <8 x i16> @duplane0_v8i16(<8 x i16> %b) { ; CHECK-LABEL: duplane0_v8i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <8 x i16> %b, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %c } define <8 x i16> @loaddup_v8i16(ptr %p) { ; CHECK-LABEL: loaddup_v8i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.8h }, [x0] ; CHECK-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <8 x i16> poison, i16 %a, i64 0 %c = shufflevector <8 x i16> %b, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %c } define <8 x i16> @loaddup_str_v8i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v8i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: strh wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v8i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.8h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <8 x i16> poison, i16 %a, i64 0 store i16 0, ptr %p %c = shufflevector <8 x i16> %b, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %c } define <16 x i16> @dup_v16i16(i16 %a) { ; CHECK-LABEL: dup_v16i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, w0 ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <16 x i16> poison, i16 %a, i64 0 %c = shufflevector <16 x i16> %b, <16 x i16> poison, <16 x i32> zeroinitializer ret <16 x i16> %c } define <16 x i16> @duplane0_v16i16(<16 x i16> %b) { ; CHECK-LABEL: duplane0_v16i16: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <16 x i16> %b, <16 x i16> poison, <16 x i32> zeroinitializer ret <16 x i16> %c } define <16 x i16> @loaddup_v16i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_v16i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v16i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.8h }, [x0] ; CHECK-GI-NEXT: ld1r { v1.8h }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <16 x i16> poison, i16 %a, i64 0 %c = shufflevector <16 x i16> %b, <16 x i16> poison, <16 x i32> zeroinitializer ret <16 x i16> %c } define <16 x i16> @loaddup_str_v16i16(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v16i16: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: strh wzr, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v16i16: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h1, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.8h, v1.h[0] ; CHECK-GI-NEXT: dup v1.8h, v1.h[0] ; CHECK-GI-NEXT: ret entry: %a = load i16, ptr %p %b = insertelement <16 x i16> poison, i16 %a, i64 0 store i16 0, ptr %p %c = shufflevector <16 x i16> %b, <16 x i16> poison, <16 x i32> zeroinitializer ret <16 x i16> %c } define <2 x i32> @dup_v2i32(i32 %a) { ; CHECK-LABEL: dup_v2i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2s, w0 ; CHECK-NEXT: ret entry: %b = insertelement <2 x i32> poison, i32 %a, i64 0 %c = shufflevector <2 x i32> %b, <2 x i32> poison, <2 x i32> zeroinitializer ret <2 x i32> %c } define <2 x i32> @duplane0_v2i32(<2 x i32> %b) { ; CHECK-LABEL: duplane0_v2i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.2s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x i32> %b, <2 x i32> poison, <2 x i32> zeroinitializer ret <2 x i32> %c } define <2 x i32> @loaddup_v2i32(ptr %p) { ; CHECK-LABEL: loaddup_v2i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.2s }, [x0] ; CHECK-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <2 x i32> poison, i32 %a, i64 0 %c = shufflevector <2 x i32> %b, <2 x i32> poison, <2 x i32> zeroinitializer ret <2 x i32> %c } define <2 x i32> @loaddup_str_v2i32(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2i32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2i32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s0, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.2s, v0.s[0] ; CHECK-GI-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <2 x i32> poison, i32 %a, i64 0 store i32 0, ptr %p %c = shufflevector <2 x i32> %b, <2 x i32> poison, <2 x i32> zeroinitializer ret <2 x i32> %c } define <3 x i32> @dup_v3i32(i32 %a) { ; CHECK-LABEL: dup_v3i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, w0 ; CHECK-NEXT: ret entry: %b = insertelement <3 x i32> poison, i32 %a, i64 0 %c = shufflevector <3 x i32> %b, <3 x i32> poison, <3 x i32> zeroinitializer ret <3 x i32> %c } define <3 x i32> @duplane0_v3i32(<3 x i32> %b) { ; CHECK-LABEL: duplane0_v3i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <3 x i32> %b, <3 x i32> poison, <3 x i32> zeroinitializer ret <3 x i32> %c } define <3 x i32> @loaddup_v3i32(ptr %p) { ; CHECK-LABEL: loaddup_v3i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4s }, [x0] ; CHECK-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <3 x i32> poison, i32 %a, i64 0 %c = shufflevector <3 x i32> %b, <3 x i32> poison, <3 x i32> zeroinitializer ret <3 x i32> %c } define <3 x i32> @loaddup_str_v3i32(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3i32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3i32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s0, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.4s, v0.s[0] ; CHECK-GI-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <3 x i32> poison, i32 %a, i64 0 store i32 0, ptr %p %c = shufflevector <3 x i32> %b, <3 x i32> poison, <3 x i32> zeroinitializer ret <3 x i32> %c } define <4 x i32> @dup_v4i32(i32 %a) { ; CHECK-LABEL: dup_v4i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, w0 ; CHECK-NEXT: ret entry: %b = insertelement <4 x i32> poison, i32 %a, i64 0 %c = shufflevector <4 x i32> %b, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %c } define <4 x i32> @duplane0_v4i32(<4 x i32> %b) { ; CHECK-LABEL: duplane0_v4i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <4 x i32> %b, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %c } define <4 x i32> @loaddup_v4i32(ptr %p) { ; CHECK-LABEL: loaddup_v4i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4s }, [x0] ; CHECK-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <4 x i32> poison, i32 %a, i64 0 %c = shufflevector <4 x i32> %b, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %c } define <4 x i32> @loaddup_str_v4i32(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4i32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4i32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s0, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.4s, v0.s[0] ; CHECK-GI-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <4 x i32> poison, i32 %a, i64 0 store i32 0, ptr %p %c = shufflevector <4 x i32> %b, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %c } define <8 x i32> @dup_v8i32(i32 %a) { ; CHECK-LABEL: dup_v8i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, w0 ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <8 x i32> poison, i32 %a, i64 0 %c = shufflevector <8 x i32> %b, <8 x i32> poison, <8 x i32> zeroinitializer ret <8 x i32> %c } define <8 x i32> @duplane0_v8i32(<8 x i32> %b) { ; CHECK-LABEL: duplane0_v8i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <8 x i32> %b, <8 x i32> poison, <8 x i32> zeroinitializer ret <8 x i32> %c } define <8 x i32> @loaddup_v8i32(ptr %p) { ; CHECK-SD-LABEL: loaddup_v8i32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v8i32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.4s }, [x0] ; CHECK-GI-NEXT: ld1r { v1.4s }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <8 x i32> poison, i32 %a, i64 0 %c = shufflevector <8 x i32> %b, <8 x i32> poison, <8 x i32> zeroinitializer ret <8 x i32> %c } define <8 x i32> @loaddup_str_v8i32(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v8i32: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v8i32: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s1, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.4s, v1.s[0] ; CHECK-GI-NEXT: dup v1.4s, v1.s[0] ; CHECK-GI-NEXT: ret entry: %a = load i32, ptr %p %b = insertelement <8 x i32> poison, i32 %a, i64 0 store i32 0, ptr %p %c = shufflevector <8 x i32> %b, <8 x i32> poison, <8 x i32> zeroinitializer ret <8 x i32> %c } define <2 x i64> @dup_v2i64(i64 %a) { ; CHECK-LABEL: dup_v2i64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2d, x0 ; CHECK-NEXT: ret entry: %b = insertelement <2 x i64> poison, i64 %a, i64 0 %c = shufflevector <2 x i64> %b, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %c } define <2 x i64> @duplane0_v2i64(<2 x i64> %b) { ; CHECK-LABEL: duplane0_v2i64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2d, v0.d[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x i64> %b, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %c } define <2 x i64> @loaddup_v2i64(ptr %p) { ; CHECK-LABEL: loaddup_v2i64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.2d }, [x0] ; CHECK-NEXT: ret entry: %a = load i64, ptr %p %b = insertelement <2 x i64> poison, i64 %a, i64 0 %c = shufflevector <2 x i64> %b, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %c } define <2 x i64> @loaddup_str_v2i64(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2d }, [x0] ; CHECK-SD-NEXT: str xzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr d0, [x0] ; CHECK-GI-NEXT: str xzr, [x0] ; CHECK-GI-NEXT: dup v0.2d, v0.d[0] ; CHECK-GI-NEXT: ret entry: %a = load i64, ptr %p %b = insertelement <2 x i64> poison, i64 %a, i64 0 store i64 0, ptr %p %c = shufflevector <2 x i64> %b, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %c } define <3 x i64> @dup_v3i64(i64 %a) { ; CHECK-SD-LABEL: dup_v3i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: fmov d0, x0 ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v3i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: dup v0.2d, x0 ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: fmov d2, d0 ; CHECK-GI-NEXT: ret entry: %b = insertelement <3 x i64> poison, i64 %a, i64 0 %c = shufflevector <3 x i64> %b, <3 x i64> poison, <3 x i32> zeroinitializer ret <3 x i64> %c } define <3 x i64> @duplane0_v3i64(<3 x i64> %b) { ; CHECK-SD-LABEL: duplane0_v3i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: duplane0_v3i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-GI-NEXT: mov v0.d[1], v1.d[0] ; CHECK-GI-NEXT: dup v0.2d, v0.d[0] ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: fmov d2, d0 ; CHECK-GI-NEXT: ret entry: %c = shufflevector <3 x i64> %b, <3 x i64> poison, <3 x i32> zeroinitializer ret <3 x i64> %c } define <3 x i64> @loaddup_v3i64(ptr %p) { ; CHECK-SD-LABEL: loaddup_v3i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldr d0, [x0] ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v3i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.2d }, [x0] ; CHECK-GI-NEXT: ld1r { v2.2d }, [x0] ; CHECK-GI-NEXT: // kill: def $d2 killed $d2 killed $q2 ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load i64, ptr %p %b = insertelement <3 x i64> poison, i64 %a, i64 0 %c = shufflevector <3 x i64> %b, <3 x i64> poison, <3 x i32> zeroinitializer ret <3 x i64> %c } define <3 x i64> @loaddup_str_v3i64(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldr d0, [x0] ; CHECK-SD-NEXT: str xzr, [x0] ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr d2, [x0] ; CHECK-GI-NEXT: str xzr, [x0] ; CHECK-GI-NEXT: dup v0.2d, v2.d[0] ; CHECK-GI-NEXT: dup v2.2d, v2.d[0] ; CHECK-GI-NEXT: // kill: def $d2 killed $d2 killed $q2 ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load i64, ptr %p %b = insertelement <3 x i64> poison, i64 %a, i64 0 store i64 0, ptr %p %c = shufflevector <3 x i64> %b, <3 x i64> poison, <3 x i32> zeroinitializer ret <3 x i64> %c } define <4 x i64> @dup_v4i64(i64 %a) { ; CHECK-LABEL: dup_v4i64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2d, x0 ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <4 x i64> poison, i64 %a, i64 0 %c = shufflevector <4 x i64> %b, <4 x i64> poison, <4 x i32> zeroinitializer ret <4 x i64> %c } define <4 x i64> @duplane0_v4i64(<4 x i64> %b) { ; CHECK-LABEL: duplane0_v4i64: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2d, v0.d[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <4 x i64> %b, <4 x i64> poison, <4 x i32> zeroinitializer ret <4 x i64> %c } define <4 x i64> @loaddup_v4i64(ptr %p) { ; CHECK-SD-LABEL: loaddup_v4i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2d }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v4i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.2d }, [x0] ; CHECK-GI-NEXT: ld1r { v1.2d }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load i64, ptr %p %b = insertelement <4 x i64> poison, i64 %a, i64 0 %c = shufflevector <4 x i64> %b, <4 x i64> poison, <4 x i32> zeroinitializer ret <4 x i64> %c } define <4 x i64> @loaddup_str_v4i64(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4i64: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2d }, [x0] ; CHECK-SD-NEXT: str xzr, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4i64: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr d1, [x0] ; CHECK-GI-NEXT: str xzr, [x0] ; CHECK-GI-NEXT: dup v0.2d, v1.d[0] ; CHECK-GI-NEXT: dup v1.2d, v1.d[0] ; CHECK-GI-NEXT: ret entry: %a = load i64, ptr %p %b = insertelement <4 x i64> poison, i64 %a, i64 0 store i64 0, ptr %p %c = shufflevector <4 x i64> %b, <4 x i64> poison, <4 x i32> zeroinitializer ret <4 x i64> %c } define <2 x i128> @dup_v2i128(i128 %a) { ; CHECK-LABEL: dup_v2i128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov x2, x0 ; CHECK-NEXT: mov x3, x1 ; CHECK-NEXT: ret entry: %b = insertelement <2 x i128> poison, i128 %a, i64 0 %c = shufflevector <2 x i128> %b, <2 x i128> poison, <2 x i32> zeroinitializer ret <2 x i128> %c } define <2 x i128> @duplane0_v2i128(<2 x i128> %b) { ; CHECK-LABEL: duplane0_v2i128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov x2, x0 ; CHECK-NEXT: mov x3, x1 ; CHECK-NEXT: ret entry: %c = shufflevector <2 x i128> %b, <2 x i128> poison, <2 x i32> zeroinitializer ret <2 x i128> %c } define <2 x i128> @loaddup_v2i128(ptr %p) { ; CHECK-SD-LABEL: loaddup_v2i128: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldp x2, x1, [x0] ; CHECK-SD-NEXT: mov x0, x2 ; CHECK-SD-NEXT: mov x3, x1 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v2i128: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr q0, [x0] ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: fmov x0, d0 ; CHECK-GI-NEXT: fmov x2, d0 ; CHECK-GI-NEXT: fmov x1, d1 ; CHECK-GI-NEXT: fmov x3, d1 ; CHECK-GI-NEXT: ret entry: %a = load i128, ptr %p %b = insertelement <2 x i128> poison, i128 %a, i64 0 %c = shufflevector <2 x i128> %b, <2 x i128> poison, <2 x i32> zeroinitializer ret <2 x i128> %c } define <2 x i128> @loaddup_str_v2i128(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2i128: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: mov x8, x0 ; CHECK-SD-NEXT: ldr x0, [x0] ; CHECK-SD-NEXT: ldr x1, [x8, #8] ; CHECK-SD-NEXT: stp xzr, xzr, [x8] ; CHECK-SD-NEXT: mov x2, x0 ; CHECK-SD-NEXT: mov x3, x1 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2i128: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr q1, [x0] ; CHECK-GI-NEXT: mov v0.d[0], xzr ; CHECK-GI-NEXT: mov x8, x0 ; CHECK-GI-NEXT: mov d2, v1.d[1] ; CHECK-GI-NEXT: fmov x0, d1 ; CHECK-GI-NEXT: fmov x2, d1 ; CHECK-GI-NEXT: mov v0.d[1], xzr ; CHECK-GI-NEXT: fmov x1, d2 ; CHECK-GI-NEXT: fmov x3, d2 ; CHECK-GI-NEXT: str q0, [x8] ; CHECK-GI-NEXT: ret entry: %a = load i128, ptr %p %b = insertelement <2 x i128> poison, i128 %a, i64 0 store i128 0, ptr %p %c = shufflevector <2 x i128> %b, <2 x i128> poison, <2 x i32> zeroinitializer ret <2 x i128> %c } define <3 x i128> @dup_v3i128(i128 %a) { ; CHECK-LABEL: dup_v3i128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov x2, x0 ; CHECK-NEXT: mov x3, x1 ; CHECK-NEXT: mov x4, x0 ; CHECK-NEXT: mov x5, x1 ; CHECK-NEXT: ret entry: %b = insertelement <3 x i128> poison, i128 %a, i64 0 %c = shufflevector <3 x i128> %b, <3 x i128> poison, <3 x i32> zeroinitializer ret <3 x i128> %c } define <3 x i128> @duplane0_v3i128(<3 x i128> %b) { ; CHECK-LABEL: duplane0_v3i128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov x2, x0 ; CHECK-NEXT: mov x3, x1 ; CHECK-NEXT: mov x4, x0 ; CHECK-NEXT: mov x5, x1 ; CHECK-NEXT: ret entry: %c = shufflevector <3 x i128> %b, <3 x i128> poison, <3 x i32> zeroinitializer ret <3 x i128> %c } define <3 x i128> @loaddup_v3i128(ptr %p) { ; CHECK-SD-LABEL: loaddup_v3i128: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldp x2, x1, [x0] ; CHECK-SD-NEXT: mov x0, x2 ; CHECK-SD-NEXT: mov x3, x1 ; CHECK-SD-NEXT: mov x4, x2 ; CHECK-SD-NEXT: mov x5, x1 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v3i128: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr q0, [x0] ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: fmov x0, d0 ; CHECK-GI-NEXT: fmov x2, d0 ; CHECK-GI-NEXT: fmov x4, d0 ; CHECK-GI-NEXT: fmov x1, d1 ; CHECK-GI-NEXT: fmov x3, d1 ; CHECK-GI-NEXT: fmov x5, d1 ; CHECK-GI-NEXT: ret entry: %a = load i128, ptr %p %b = insertelement <3 x i128> poison, i128 %a, i64 0 %c = shufflevector <3 x i128> %b, <3 x i128> poison, <3 x i32> zeroinitializer ret <3 x i128> %c } define <3 x i128> @loaddup_str_v3i128(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3i128: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: mov x8, x0 ; CHECK-SD-NEXT: ldp x0, x1, [x0] ; CHECK-SD-NEXT: stp xzr, xzr, [x8] ; CHECK-SD-NEXT: mov x2, x0 ; CHECK-SD-NEXT: mov x3, x1 ; CHECK-SD-NEXT: mov x4, x0 ; CHECK-SD-NEXT: mov x5, x1 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3i128: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr q1, [x0] ; CHECK-GI-NEXT: mov v0.d[0], xzr ; CHECK-GI-NEXT: mov x8, x0 ; CHECK-GI-NEXT: mov d2, v1.d[1] ; CHECK-GI-NEXT: fmov x0, d1 ; CHECK-GI-NEXT: fmov x2, d1 ; CHECK-GI-NEXT: fmov x4, d1 ; CHECK-GI-NEXT: mov v0.d[1], xzr ; CHECK-GI-NEXT: fmov x1, d2 ; CHECK-GI-NEXT: fmov x3, d2 ; CHECK-GI-NEXT: fmov x5, d2 ; CHECK-GI-NEXT: str q0, [x8] ; CHECK-GI-NEXT: ret entry: %a = load i128, ptr %p %b = insertelement <3 x i128> poison, i128 %a, i64 0 store i128 0, ptr %p %c = shufflevector <3 x i128> %b, <3 x i128> poison, <3 x i32> zeroinitializer ret <3 x i128> %c } define <4 x i128> @dup_v4i128(i128 %a) { ; CHECK-LABEL: dup_v4i128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov x2, x0 ; CHECK-NEXT: mov x3, x1 ; CHECK-NEXT: mov x4, x0 ; CHECK-NEXT: mov x5, x1 ; CHECK-NEXT: mov x6, x0 ; CHECK-NEXT: mov x7, x1 ; CHECK-NEXT: ret entry: %b = insertelement <4 x i128> poison, i128 %a, i64 0 %c = shufflevector <4 x i128> %b, <4 x i128> poison, <4 x i32> zeroinitializer ret <4 x i128> %c } define <4 x i128> @duplane0_v4i128(<4 x i128> %b) { ; CHECK-LABEL: duplane0_v4i128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov x2, x0 ; CHECK-NEXT: mov x3, x1 ; CHECK-NEXT: mov x4, x0 ; CHECK-NEXT: mov x5, x1 ; CHECK-NEXT: mov x6, x0 ; CHECK-NEXT: mov x7, x1 ; CHECK-NEXT: ret entry: %c = shufflevector <4 x i128> %b, <4 x i128> poison, <4 x i32> zeroinitializer ret <4 x i128> %c } define <4 x i128> @loaddup_v4i128(ptr %p) { ; CHECK-SD-LABEL: loaddup_v4i128: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldp x2, x1, [x0] ; CHECK-SD-NEXT: mov x0, x2 ; CHECK-SD-NEXT: mov x3, x1 ; CHECK-SD-NEXT: mov x4, x2 ; CHECK-SD-NEXT: mov x5, x1 ; CHECK-SD-NEXT: mov x6, x2 ; CHECK-SD-NEXT: mov x7, x1 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v4i128: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr q0, [x0] ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: fmov x0, d0 ; CHECK-GI-NEXT: fmov x2, d0 ; CHECK-GI-NEXT: fmov x4, d0 ; CHECK-GI-NEXT: fmov x6, d0 ; CHECK-GI-NEXT: fmov x1, d1 ; CHECK-GI-NEXT: fmov x3, d1 ; CHECK-GI-NEXT: fmov x5, d1 ; CHECK-GI-NEXT: fmov x7, d1 ; CHECK-GI-NEXT: ret entry: %a = load i128, ptr %p %b = insertelement <4 x i128> poison, i128 %a, i64 0 %c = shufflevector <4 x i128> %b, <4 x i128> poison, <4 x i32> zeroinitializer ret <4 x i128> %c } define <4 x i128> @loaddup_str_v4i128(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4i128: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: mov x8, x0 ; CHECK-SD-NEXT: ldp x0, x1, [x0] ; CHECK-SD-NEXT: stp xzr, xzr, [x8] ; CHECK-SD-NEXT: mov x2, x0 ; CHECK-SD-NEXT: mov x3, x1 ; CHECK-SD-NEXT: mov x4, x0 ; CHECK-SD-NEXT: mov x5, x1 ; CHECK-SD-NEXT: mov x6, x0 ; CHECK-SD-NEXT: mov x7, x1 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4i128: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr q1, [x0] ; CHECK-GI-NEXT: mov v0.d[0], xzr ; CHECK-GI-NEXT: mov x8, x0 ; CHECK-GI-NEXT: mov d2, v1.d[1] ; CHECK-GI-NEXT: fmov x0, d1 ; CHECK-GI-NEXT: fmov x2, d1 ; CHECK-GI-NEXT: fmov x4, d1 ; CHECK-GI-NEXT: fmov x6, d1 ; CHECK-GI-NEXT: mov v0.d[1], xzr ; CHECK-GI-NEXT: fmov x1, d2 ; CHECK-GI-NEXT: fmov x3, d2 ; CHECK-GI-NEXT: fmov x5, d2 ; CHECK-GI-NEXT: fmov x7, d2 ; CHECK-GI-NEXT: str q0, [x8] ; CHECK-GI-NEXT: ret entry: %a = load i128, ptr %p %b = insertelement <4 x i128> poison, i128 %a, i64 0 store i128 0, ptr %p %c = shufflevector <4 x i128> %b, <4 x i128> poison, <4 x i32> zeroinitializer ret <4 x i128> %c } define <2 x half> @dup_v2half(half %a) { ; CHECK-LABEL: dup_v2half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <2 x half> poison, half %a, i64 0 %c = shufflevector <2 x half> %b, <2 x half> poison, <2 x i32> zeroinitializer ret <2 x half> %c } define <2 x half> @duplane0_v2half(<2 x half> %b) { ; CHECK-LABEL: duplane0_v2half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x half> %b, <2 x half> poison, <2 x i32> zeroinitializer ret <2 x half> %c } define <2 x half> @loaddup_v2half(ptr %p) { ; CHECK-LABEL: loaddup_v2half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <2 x half> poison, half %a, i64 0 %c = shufflevector <2 x half> %b, <2 x half> poison, <2 x i32> zeroinitializer ret <2 x half> %c } define <2 x half> @loaddup_str_v2half(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <2 x half> poison, half %a, i64 0 store half 0.0, ptr %p %c = shufflevector <2 x half> %b, <2 x half> poison, <2 x i32> zeroinitializer ret <2 x half> %c } define <3 x half> @dup_v3half(half %a) { ; CHECK-LABEL: dup_v3half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <3 x half> poison, half %a, i64 0 %c = shufflevector <3 x half> %b, <3 x half> poison, <3 x i32> zeroinitializer ret <3 x half> %c } define <3 x half> @duplane0_v3half(<3 x half> %b) { ; CHECK-LABEL: duplane0_v3half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <3 x half> %b, <3 x half> poison, <3 x i32> zeroinitializer ret <3 x half> %c } define <3 x half> @loaddup_v3half(ptr %p) { ; CHECK-LABEL: loaddup_v3half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <3 x half> poison, half %a, i64 0 %c = shufflevector <3 x half> %b, <3 x half> poison, <3 x i32> zeroinitializer ret <3 x half> %c } define <3 x half> @loaddup_str_v3half(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <3 x half> poison, half %a, i64 0 store half 0.0, ptr %p %c = shufflevector <3 x half> %b, <3 x half> poison, <3 x i32> zeroinitializer ret <3 x half> %c } define <4 x half> @dup_v4half(half %a) { ; CHECK-LABEL: dup_v4half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <4 x half> poison, half %a, i64 0 %c = shufflevector <4 x half> %b, <4 x half> poison, <4 x i32> zeroinitializer ret <4 x half> %c } define <4 x half> @duplane0_v4half(<4 x half> %b) { ; CHECK-LABEL: duplane0_v4half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <4 x half> %b, <4 x half> poison, <4 x i32> zeroinitializer ret <4 x half> %c } define <4 x half> @loaddup_v4half(ptr %p) { ; CHECK-LABEL: loaddup_v4half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <4 x half> poison, half %a, i64 0 %c = shufflevector <4 x half> %b, <4 x half> poison, <4 x i32> zeroinitializer ret <4 x half> %c } define <4 x half> @loaddup_str_v4half(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <4 x half> poison, half %a, i64 0 store half 0.0, ptr %p %c = shufflevector <4 x half> %b, <4 x half> poison, <4 x i32> zeroinitializer ret <4 x half> %c } define <8 x half> @dup_v8half(half %a) { ; CHECK-LABEL: dup_v8half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <8 x half> poison, half %a, i64 0 %c = shufflevector <8 x half> %b, <8 x half> poison, <8 x i32> zeroinitializer ret <8 x half> %c } define <8 x half> @duplane0_v8half(<8 x half> %b) { ; CHECK-LABEL: duplane0_v8half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <8 x half> %b, <8 x half> poison, <8 x i32> zeroinitializer ret <8 x half> %c } define <8 x half> @loaddup_v8half(ptr %p) { ; CHECK-LABEL: loaddup_v8half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.8h }, [x0] ; CHECK-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <8 x half> poison, half %a, i64 0 %c = shufflevector <8 x half> %b, <8 x half> poison, <8 x i32> zeroinitializer ret <8 x half> %c } define <8 x half> @loaddup_str_v8half(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v8half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v8half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.8h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <8 x half> poison, half %a, i64 0 store half 0.0, ptr %p %c = shufflevector <8 x half> %b, <8 x half> poison, <8 x i32> zeroinitializer ret <8 x half> %c } define <16 x half> @dup_v16half(half %a) { ; CHECK-SD-LABEL: dup_v16half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-SD-NEXT: dup v0.8h, v0.h[0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v16half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-GI-NEXT: dup v2.8h, v0.h[0] ; CHECK-GI-NEXT: dup v1.8h, v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: ret entry: %b = insertelement <16 x half> poison, half %a, i64 0 %c = shufflevector <16 x half> %b, <16 x half> poison, <16 x i32> zeroinitializer ret <16 x half> %c } define <16 x half> @duplane0_v16half(<16 x half> %b) { ; CHECK-LABEL: duplane0_v16half: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <16 x half> %b, <16 x half> poison, <16 x i32> zeroinitializer ret <16 x half> %c } define <16 x half> @loaddup_v16half(ptr %p) { ; CHECK-SD-LABEL: loaddup_v16half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v16half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.8h }, [x0] ; CHECK-GI-NEXT: ld1r { v1.8h }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <16 x half> poison, half %a, i64 0 %c = shufflevector <16 x half> %b, <16 x half> poison, <16 x i32> zeroinitializer ret <16 x half> %c } define <16 x half> @loaddup_str_v16half(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v16half: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: movi d2, #0000000000000000 ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: str h2, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v16half: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h1, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.8h, v1.h[0] ; CHECK-GI-NEXT: dup v1.8h, v1.h[0] ; CHECK-GI-NEXT: ret entry: %a = load half, ptr %p %b = insertelement <16 x half> poison, half %a, i64 0 store half 0.0, ptr %p %c = shufflevector <16 x half> %b, <16 x half> poison, <16 x i32> zeroinitializer ret <16 x half> %c } define <2 x bfloat> @dup_v2bfloat(bfloat %a) { ; CHECK-LABEL: dup_v2bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <2 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <2 x bfloat> %b, <2 x bfloat> poison, <2 x i32> zeroinitializer ret <2 x bfloat> %c } define <2 x bfloat> @duplane0_v2bfloat(<2 x bfloat> %b) { ; CHECK-LABEL: duplane0_v2bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x bfloat> %b, <2 x bfloat> poison, <2 x i32> zeroinitializer ret <2 x bfloat> %c } define <2 x bfloat> @loaddup_v2bfloat(ptr %p) { ; CHECK-LABEL: loaddup_v2bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <2 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <2 x bfloat> %b, <2 x bfloat> poison, <2 x i32> zeroinitializer ret <2 x bfloat> %c } define <2 x bfloat> @loaddup_str_v2bfloat(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <2 x bfloat> poison, bfloat %a, i64 0 store bfloat 0.0, ptr %p %c = shufflevector <2 x bfloat> %b, <2 x bfloat> poison, <2 x i32> zeroinitializer ret <2 x bfloat> %c } define <3 x bfloat> @dup_v3bfloat(bfloat %a) { ; CHECK-LABEL: dup_v3bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <3 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <3 x bfloat> %b, <3 x bfloat> poison, <3 x i32> zeroinitializer ret <3 x bfloat> %c } define <3 x bfloat> @duplane0_v3bfloat(<3 x bfloat> %b) { ; CHECK-LABEL: duplane0_v3bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <3 x bfloat> %b, <3 x bfloat> poison, <3 x i32> zeroinitializer ret <3 x bfloat> %c } define <3 x bfloat> @loaddup_v3bfloat(ptr %p) { ; CHECK-LABEL: loaddup_v3bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <3 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <3 x bfloat> %b, <3 x bfloat> poison, <3 x i32> zeroinitializer ret <3 x bfloat> %c } define <3 x bfloat> @loaddup_str_v3bfloat(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <3 x bfloat> poison, bfloat %a, i64 0 store bfloat 0.0, ptr %p %c = shufflevector <3 x bfloat> %b, <3 x bfloat> poison, <3 x i32> zeroinitializer ret <3 x bfloat> %c } define <4 x bfloat> @dup_v4bfloat(bfloat %a) { ; CHECK-LABEL: dup_v4bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <4 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <4 x bfloat> %b, <4 x bfloat> poison, <4 x i32> zeroinitializer ret <4 x bfloat> %c } define <4 x bfloat> @duplane0_v4bfloat(<4 x bfloat> %b) { ; CHECK-LABEL: duplane0_v4bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.4h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <4 x bfloat> %b, <4 x bfloat> poison, <4 x i32> zeroinitializer ret <4 x bfloat> %c } define <4 x bfloat> @loaddup_v4bfloat(ptr %p) { ; CHECK-LABEL: loaddup_v4bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4h }, [x0] ; CHECK-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <4 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <4 x bfloat> %b, <4 x bfloat> poison, <4 x i32> zeroinitializer ret <4 x bfloat> %c } define <4 x bfloat> @loaddup_str_v4bfloat(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.4h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.4h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <4 x bfloat> poison, bfloat %a, i64 0 store bfloat 0.0, ptr %p %c = shufflevector <4 x bfloat> %b, <4 x bfloat> poison, <4 x i32> zeroinitializer ret <4 x bfloat> %c } define <8 x bfloat> @dup_v8bfloat(bfloat %a) { ; CHECK-LABEL: dup_v8bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: ret entry: %b = insertelement <8 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <8 x bfloat> %b, <8 x bfloat> poison, <8 x i32> zeroinitializer ret <8 x bfloat> %c } define <8 x bfloat> @duplane0_v8bfloat(<8 x bfloat> %b) { ; CHECK-LABEL: duplane0_v8bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: ret entry: %c = shufflevector <8 x bfloat> %b, <8 x bfloat> poison, <8 x i32> zeroinitializer ret <8 x bfloat> %c } define <8 x bfloat> @loaddup_v8bfloat(ptr %p) { ; CHECK-LABEL: loaddup_v8bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.8h }, [x0] ; CHECK-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <8 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <8 x bfloat> %b, <8 x bfloat> poison, <8 x i32> zeroinitializer ret <8 x bfloat> %c } define <8 x bfloat> @loaddup_str_v8bfloat(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v8bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: movi d1, #0000000000000000 ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: str h1, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v8bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h0, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.8h, v0.h[0] ; CHECK-GI-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <8 x bfloat> poison, bfloat %a, i64 0 store bfloat 0.0, ptr %p %c = shufflevector <8 x bfloat> %b, <8 x bfloat> poison, <8 x i32> zeroinitializer ret <8 x bfloat> %c } define <16 x bfloat> @dup_v16bfloat(bfloat %a) { ; CHECK-SD-LABEL: dup_v16bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-SD-NEXT: dup v0.8h, v0.h[0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v16bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $h0 killed $h0 def $q0 ; CHECK-GI-NEXT: dup v2.8h, v0.h[0] ; CHECK-GI-NEXT: dup v1.8h, v0.h[0] ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: ret entry: %b = insertelement <16 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <16 x bfloat> %b, <16 x bfloat> poison, <16 x i32> zeroinitializer ret <16 x bfloat> %c } define <16 x bfloat> @duplane0_v16bfloat(<16 x bfloat> %b) { ; CHECK-LABEL: duplane0_v16bfloat: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.8h, v0.h[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <16 x bfloat> %b, <16 x bfloat> poison, <16 x i32> zeroinitializer ret <16 x bfloat> %c } define <16 x bfloat> @loaddup_v16bfloat(ptr %p) { ; CHECK-SD-LABEL: loaddup_v16bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v16bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.8h }, [x0] ; CHECK-GI-NEXT: ld1r { v1.8h }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <16 x bfloat> poison, bfloat %a, i64 0 %c = shufflevector <16 x bfloat> %b, <16 x bfloat> poison, <16 x i32> zeroinitializer ret <16 x bfloat> %c } define <16 x bfloat> @loaddup_str_v16bfloat(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v16bfloat: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.8h }, [x0] ; CHECK-SD-NEXT: movi d2, #0000000000000000 ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: str h2, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v16bfloat: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr h1, [x0] ; CHECK-GI-NEXT: strh wzr, [x0] ; CHECK-GI-NEXT: dup v0.8h, v1.h[0] ; CHECK-GI-NEXT: dup v1.8h, v1.h[0] ; CHECK-GI-NEXT: ret entry: %a = load bfloat, ptr %p %b = insertelement <16 x bfloat> poison, bfloat %a, i64 0 store bfloat 0.0, ptr %p %c = shufflevector <16 x bfloat> %b, <16 x bfloat> poison, <16 x i32> zeroinitializer ret <16 x bfloat> %c } define <2 x float> @dup_v2float(float %a) { ; CHECK-LABEL: dup_v2float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup v0.2s, v0.s[0] ; CHECK-NEXT: ret entry: %b = insertelement <2 x float> poison, float %a, i64 0 %c = shufflevector <2 x float> %b, <2 x float> poison, <2 x i32> zeroinitializer ret <2 x float> %c } define <2 x float> @duplane0_v2float(<2 x float> %b) { ; CHECK-LABEL: duplane0_v2float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.2s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x float> %b, <2 x float> poison, <2 x i32> zeroinitializer ret <2 x float> %c } define <2 x float> @loaddup_v2float(ptr %p) { ; CHECK-LABEL: loaddup_v2float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.2s }, [x0] ; CHECK-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <2 x float> poison, float %a, i64 0 %c = shufflevector <2 x float> %b, <2 x float> poison, <2 x i32> zeroinitializer ret <2 x float> %c } define <2 x float> @loaddup_str_v2float(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2float: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2float: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s0, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.2s, v0.s[0] ; CHECK-GI-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <2 x float> poison, float %a, i64 0 store float 0.0, ptr %p %c = shufflevector <2 x float> %b, <2 x float> poison, <2 x i32> zeroinitializer ret <2 x float> %c } define <3 x float> @dup_v3float(float %a) { ; CHECK-LABEL: dup_v3float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret entry: %b = insertelement <3 x float> poison, float %a, i64 0 %c = shufflevector <3 x float> %b, <3 x float> poison, <3 x i32> zeroinitializer ret <3 x float> %c } define <3 x float> @duplane0_v3float(<3 x float> %b) { ; CHECK-LABEL: duplane0_v3float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <3 x float> %b, <3 x float> poison, <3 x i32> zeroinitializer ret <3 x float> %c } define <3 x float> @loaddup_v3float(ptr %p) { ; CHECK-LABEL: loaddup_v3float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4s }, [x0] ; CHECK-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <3 x float> poison, float %a, i64 0 %c = shufflevector <3 x float> %b, <3 x float> poison, <3 x i32> zeroinitializer ret <3 x float> %c } define <3 x float> @loaddup_str_v3float(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3float: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3float: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s0, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.4s, v0.s[0] ; CHECK-GI-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <3 x float> poison, float %a, i64 0 store float 0.0, ptr %p %c = shufflevector <3 x float> %b, <3 x float> poison, <3 x i32> zeroinitializer ret <3 x float> %c } define <4 x float> @dup_v4float(float %a) { ; CHECK-LABEL: dup_v4float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret entry: %b = insertelement <4 x float> poison, float %a, i64 0 %c = shufflevector <4 x float> %b, <4 x float> poison, <4 x i32> zeroinitializer ret <4 x float> %c } define <4 x float> @duplane0_v4float(<4 x float> %b) { ; CHECK-LABEL: duplane0_v4float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: ret entry: %c = shufflevector <4 x float> %b, <4 x float> poison, <4 x i32> zeroinitializer ret <4 x float> %c } define <4 x float> @loaddup_v4float(ptr %p) { ; CHECK-LABEL: loaddup_v4float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.4s }, [x0] ; CHECK-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <4 x float> poison, float %a, i64 0 %c = shufflevector <4 x float> %b, <4 x float> poison, <4 x i32> zeroinitializer ret <4 x float> %c } define <4 x float> @loaddup_str_v4float(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4float: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4float: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s0, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.4s, v0.s[0] ; CHECK-GI-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <4 x float> poison, float %a, i64 0 store float 0.0, ptr %p %c = shufflevector <4 x float> %b, <4 x float> poison, <4 x i32> zeroinitializer ret <4 x float> %c } define <8 x float> @dup_v8float(float %a) { ; CHECK-SD-LABEL: dup_v8float: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-SD-NEXT: dup v0.4s, v0.s[0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v8float: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-GI-NEXT: dup v2.4s, v0.s[0] ; CHECK-GI-NEXT: dup v1.4s, v0.s[0] ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: ret entry: %b = insertelement <8 x float> poison, float %a, i64 0 %c = shufflevector <8 x float> %b, <8 x float> poison, <8 x i32> zeroinitializer ret <8 x float> %c } define <8 x float> @duplane0_v8float(<8 x float> %b) { ; CHECK-LABEL: duplane0_v8float: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.4s, v0.s[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <8 x float> %b, <8 x float> poison, <8 x i32> zeroinitializer ret <8 x float> %c } define <8 x float> @loaddup_v8float(ptr %p) { ; CHECK-SD-LABEL: loaddup_v8float: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v8float: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.4s }, [x0] ; CHECK-GI-NEXT: ld1r { v1.4s }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <8 x float> poison, float %a, i64 0 %c = shufflevector <8 x float> %b, <8 x float> poison, <8 x i32> zeroinitializer ret <8 x float> %c } define <8 x float> @loaddup_str_v8float(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v8float: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.4s }, [x0] ; CHECK-SD-NEXT: str wzr, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v8float: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr s1, [x0] ; CHECK-GI-NEXT: str wzr, [x0] ; CHECK-GI-NEXT: dup v0.4s, v1.s[0] ; CHECK-GI-NEXT: dup v1.4s, v1.s[0] ; CHECK-GI-NEXT: ret entry: %a = load float, ptr %p %b = insertelement <8 x float> poison, float %a, i64 0 store float 0.0, ptr %p %c = shufflevector <8 x float> %b, <8 x float> poison, <8 x i32> zeroinitializer ret <8 x float> %c } define <2 x double> @dup_v2double(double %a) { ; CHECK-LABEL: dup_v2double: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: dup v0.2d, v0.d[0] ; CHECK-NEXT: ret entry: %b = insertelement <2 x double> poison, double %a, i64 0 %c = shufflevector <2 x double> %b, <2 x double> poison, <2 x i32> zeroinitializer ret <2 x double> %c } define <2 x double> @duplane0_v2double(<2 x double> %b) { ; CHECK-LABEL: duplane0_v2double: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2d, v0.d[0] ; CHECK-NEXT: ret entry: %c = shufflevector <2 x double> %b, <2 x double> poison, <2 x i32> zeroinitializer ret <2 x double> %c } define <2 x double> @loaddup_v2double(ptr %p) { ; CHECK-LABEL: loaddup_v2double: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ld1r { v0.2d }, [x0] ; CHECK-NEXT: ret entry: %a = load double, ptr %p %b = insertelement <2 x double> poison, double %a, i64 0 %c = shufflevector <2 x double> %b, <2 x double> poison, <2 x i32> zeroinitializer ret <2 x double> %c } define <2 x double> @loaddup_str_v2double(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v2double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2d }, [x0] ; CHECK-SD-NEXT: str xzr, [x0] ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v2double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr d0, [x0] ; CHECK-GI-NEXT: str xzr, [x0] ; CHECK-GI-NEXT: dup v0.2d, v0.d[0] ; CHECK-GI-NEXT: ret entry: %a = load double, ptr %p %b = insertelement <2 x double> poison, double %a, i64 0 store double 0.0, ptr %p %c = shufflevector <2 x double> %b, <2 x double> poison, <2 x i32> zeroinitializer ret <2 x double> %c } define <3 x double> @dup_v3double(double %a) { ; CHECK-SD-LABEL: dup_v3double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v3double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: dup v3.2d, v0.d[0] ; CHECK-GI-NEXT: dup v2.2d, v0.d[0] ; CHECK-GI-NEXT: // kill: def $d2 killed $d2 killed $q2 ; CHECK-GI-NEXT: mov d1, v3.d[1] ; CHECK-GI-NEXT: fmov d0, d3 ; CHECK-GI-NEXT: ret entry: %b = insertelement <3 x double> poison, double %a, i64 0 %c = shufflevector <3 x double> %b, <3 x double> poison, <3 x i32> zeroinitializer ret <3 x double> %c } define <3 x double> @duplane0_v3double(<3 x double> %b) { ; CHECK-SD-LABEL: duplane0_v3double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: duplane0_v3double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1 ; CHECK-GI-NEXT: mov v0.d[1], v1.d[0] ; CHECK-GI-NEXT: dup v0.2d, v0.d[0] ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: fmov d2, d0 ; CHECK-GI-NEXT: ret entry: %c = shufflevector <3 x double> %b, <3 x double> poison, <3 x i32> zeroinitializer ret <3 x double> %c } define <3 x double> @loaddup_v3double(ptr %p) { ; CHECK-SD-LABEL: loaddup_v3double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldr d0, [x0] ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v3double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.2d }, [x0] ; CHECK-GI-NEXT: ld1r { v2.2d }, [x0] ; CHECK-GI-NEXT: // kill: def $d2 killed $d2 killed $q2 ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load double, ptr %p %b = insertelement <3 x double> poison, double %a, i64 0 %c = shufflevector <3 x double> %b, <3 x double> poison, <3 x i32> zeroinitializer ret <3 x double> %c } define <3 x double> @loaddup_str_v3double(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v3double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ldr d0, [x0] ; CHECK-SD-NEXT: str xzr, [x0] ; CHECK-SD-NEXT: fmov d1, d0 ; CHECK-SD-NEXT: fmov d2, d0 ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v3double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr d2, [x0] ; CHECK-GI-NEXT: str xzr, [x0] ; CHECK-GI-NEXT: dup v0.2d, v2.d[0] ; CHECK-GI-NEXT: dup v2.2d, v2.d[0] ; CHECK-GI-NEXT: // kill: def $d2 killed $d2 killed $q2 ; CHECK-GI-NEXT: mov d1, v0.d[1] ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-GI-NEXT: ret entry: %a = load double, ptr %p %b = insertelement <3 x double> poison, double %a, i64 0 store double 0.0, ptr %p %c = shufflevector <3 x double> %b, <3 x double> poison, <3 x i32> zeroinitializer ret <3 x double> %c } define <4 x double> @dup_v4double(double %a) { ; CHECK-SD-LABEL: dup_v4double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-SD-NEXT: dup v0.2d, v0.d[0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: dup_v4double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-GI-NEXT: dup v2.2d, v0.d[0] ; CHECK-GI-NEXT: dup v1.2d, v0.d[0] ; CHECK-GI-NEXT: mov v0.16b, v2.16b ; CHECK-GI-NEXT: ret entry: %b = insertelement <4 x double> poison, double %a, i64 0 %c = shufflevector <4 x double> %b, <4 x double> poison, <4 x i32> zeroinitializer ret <4 x double> %c } define <4 x double> @duplane0_v4double(<4 x double> %b) { ; CHECK-LABEL: duplane0_v4double: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: dup v0.2d, v0.d[0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <4 x double> %b, <4 x double> poison, <4 x i32> zeroinitializer ret <4 x double> %c } define <4 x double> @loaddup_v4double(ptr %p) { ; CHECK-SD-LABEL: loaddup_v4double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2d }, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_v4double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ld1r { v0.2d }, [x0] ; CHECK-GI-NEXT: ld1r { v1.2d }, [x0] ; CHECK-GI-NEXT: ret entry: %a = load double, ptr %p %b = insertelement <4 x double> poison, double %a, i64 0 %c = shufflevector <4 x double> %b, <4 x double> poison, <4 x i32> zeroinitializer ret <4 x double> %c } define <4 x double> @loaddup_str_v4double(ptr %p) { ; CHECK-SD-LABEL: loaddup_str_v4double: ; CHECK-SD: // %bb.0: // %entry ; CHECK-SD-NEXT: ld1r { v0.2d }, [x0] ; CHECK-SD-NEXT: str xzr, [x0] ; CHECK-SD-NEXT: mov v1.16b, v0.16b ; CHECK-SD-NEXT: ret ; ; CHECK-GI-LABEL: loaddup_str_v4double: ; CHECK-GI: // %bb.0: // %entry ; CHECK-GI-NEXT: ldr d1, [x0] ; CHECK-GI-NEXT: str xzr, [x0] ; CHECK-GI-NEXT: dup v0.2d, v1.d[0] ; CHECK-GI-NEXT: dup v1.2d, v1.d[0] ; CHECK-GI-NEXT: ret entry: %a = load double, ptr %p %b = insertelement <4 x double> poison, double %a, i64 0 store double 0.0, ptr %p %c = shufflevector <4 x double> %b, <4 x double> poison, <4 x i32> zeroinitializer ret <4 x double> %c } define <2 x fp128> @dup_v2fp128(fp128 %a) { ; CHECK-LABEL: dup_v2fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <2 x fp128> poison, fp128 %a, i64 0 %c = shufflevector <2 x fp128> %b, <2 x fp128> poison, <2 x i32> zeroinitializer ret <2 x fp128> %c } define <2 x fp128> @duplane0_v2fp128(<2 x fp128> %b) { ; CHECK-LABEL: duplane0_v2fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <2 x fp128> %b, <2 x fp128> poison, <2 x i32> zeroinitializer ret <2 x fp128> %c } define <2 x fp128> @loaddup_v2fp128(ptr %p) { ; CHECK-LABEL: loaddup_v2fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: ret entry: %a = load fp128, ptr %p %b = insertelement <2 x fp128> poison, fp128 %a, i64 0 %c = shufflevector <2 x fp128> %b, <2 x fp128> poison, <2 x i32> zeroinitializer ret <2 x fp128> %c } define <2 x fp128> @loaddup_str_v2fp128(ptr %p) { ; CHECK-LABEL: loaddup_str_v2fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: adrp x8, .LCPI155_0 ; CHECK-NEXT: ldr q2, [x8, :lo12:.LCPI155_0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: str q2, [x0] ; CHECK-NEXT: ret entry: %a = load fp128, ptr %p %b = insertelement <2 x fp128> poison, fp128 %a, i64 0 store fp128 0xL00000000000000000000000000000000, ptr %p %c = shufflevector <2 x fp128> %b, <2 x fp128> poison, <2 x i32> zeroinitializer ret <2 x fp128> %c } define <3 x fp128> @dup_v3fp128(fp128 %a) { ; CHECK-LABEL: dup_v3fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <3 x fp128> poison, fp128 %a, i64 0 %c = shufflevector <3 x fp128> %b, <3 x fp128> poison, <3 x i32> zeroinitializer ret <3 x fp128> %c } define <3 x fp128> @duplane0_v3fp128(<3 x fp128> %b) { ; CHECK-LABEL: duplane0_v3fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <3 x fp128> %b, <3 x fp128> poison, <3 x i32> zeroinitializer ret <3 x fp128> %c } define <3 x fp128> @loaddup_v3fp128(ptr %p) { ; CHECK-LABEL: loaddup_v3fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: ret entry: %a = load fp128, ptr %p %b = insertelement <3 x fp128> poison, fp128 %a, i64 0 %c = shufflevector <3 x fp128> %b, <3 x fp128> poison, <3 x i32> zeroinitializer ret <3 x fp128> %c } define <3 x fp128> @loaddup_str_v3fp128(ptr %p) { ; CHECK-LABEL: loaddup_str_v3fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: adrp x8, .LCPI159_0 ; CHECK-NEXT: ldr q3, [x8, :lo12:.LCPI159_0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: str q3, [x0] ; CHECK-NEXT: ret entry: %a = load fp128, ptr %p %b = insertelement <3 x fp128> poison, fp128 %a, i64 0 store fp128 0xL00000000000000000000000000000000, ptr %p %c = shufflevector <3 x fp128> %b, <3 x fp128> poison, <3 x i32> zeroinitializer ret <3 x fp128> %c } define <4 x fp128> @dup_v4fp128(fp128 %a) { ; CHECK-LABEL: dup_v4fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: mov v3.16b, v0.16b ; CHECK-NEXT: ret entry: %b = insertelement <4 x fp128> poison, fp128 %a, i64 0 %c = shufflevector <4 x fp128> %b, <4 x fp128> poison, <4 x i32> zeroinitializer ret <4 x fp128> %c } define <4 x fp128> @duplane0_v4fp128(<4 x fp128> %b) { ; CHECK-LABEL: duplane0_v4fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: mov v3.16b, v0.16b ; CHECK-NEXT: ret entry: %c = shufflevector <4 x fp128> %b, <4 x fp128> poison, <4 x i32> zeroinitializer ret <4 x fp128> %c } define <4 x fp128> @loaddup_v4fp128(ptr %p) { ; CHECK-LABEL: loaddup_v4fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: mov v3.16b, v0.16b ; CHECK-NEXT: ret entry: %a = load fp128, ptr %p %b = insertelement <4 x fp128> poison, fp128 %a, i64 0 %c = shufflevector <4 x fp128> %b, <4 x fp128> poison, <4 x i32> zeroinitializer ret <4 x fp128> %c } define <4 x fp128> @loaddup_str_v4fp128(ptr %p) { ; CHECK-LABEL: loaddup_str_v4fp128: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: adrp x8, .LCPI163_0 ; CHECK-NEXT: ldr q4, [x8, :lo12:.LCPI163_0] ; CHECK-NEXT: mov v1.16b, v0.16b ; CHECK-NEXT: mov v2.16b, v0.16b ; CHECK-NEXT: mov v3.16b, v0.16b ; CHECK-NEXT: str q4, [x0] ; CHECK-NEXT: ret entry: %a = load fp128, ptr %p %b = insertelement <4 x fp128> poison, fp128 %a, i64 0 store fp128 0xL00000000000000000000000000000000, ptr %p %c = shufflevector <4 x fp128> %b, <4 x fp128> poison, <4 x i32> zeroinitializer ret <4 x fp128> %c }