; RUN: opt -S -disable-output -passes="print" < %s 2>&1 | FileCheck %s @G = external constant <4 x float>, align 4 @Zero.str = private unnamed_addr constant [5 x i8] c"Zero\00", align 1 @One.str = private unnamed_addr constant [4 x i8] c"One\00", align 1 @Two.str = private unnamed_addr constant [4 x i8] c"Two\00", align 1 @Three.str = private unnamed_addr constant [6 x i8] c"Three\00", align 1 @Four.str = private unnamed_addr constant [5 x i8] c"Four\00", align 1 @Array.str = private unnamed_addr constant [6 x i8] c"Array\00", align 1 @Five.str = private unnamed_addr constant [5 x i8] c"Five\00", align 1 @CB.str = private unnamed_addr constant [3 x i8] c"CB\00", align 1 @Constants.str = private unnamed_addr constant [10 x i8] c"Constants\00", align 1 define void @test_typedbuffer() { ; ByteAddressBuffer Buf : register(t8, space1) %srv0 = call target("dx.RawBuffer", void, 0, 0) @llvm.dx.resource.handlefrombinding(i32 1, i32 8, i32 1, i32 0, ptr @Zero.str) ; CHECK: Resource [[SRV0:[0-9]+]]: ; CHECK: Name: Zero ; CHECK: Binding: ; CHECK: Record ID: 0 ; CHECK: Space: 1 ; CHECK: Lower Bound: 8 ; CHECK: Size: 1 ; CHECK: Class: SRV ; CHECK: Kind: RawBuffer ; struct S { float4 a; uint4 b; }; ; StructuredBuffer Buf : register(t2, space4) %srv1 = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0) @llvm.dx.resource.handlefrombinding(i32 4, i32 2, i32 1, i32 0, ptr @One.str) ; CHECK: Resource [[SRV1:[0-9]+]]: ; CHECK: Name: One ; CHECK: Binding: ; CHECK: Record ID: 1 ; CHECK: Space: 4 ; CHECK: Lower Bound: 2 ; CHECK: Size: 1 ; CHECK: Class: SRV ; CHECK: Kind: StructuredBuffer ; CHECK: Buffer Stride: 32 ; CHECK: Alignment: 4 ; Buffer Buf[24] : register(t3, space5) %srv2 = call target("dx.TypedBuffer", <4 x i32>, 0, 0, 0) @llvm.dx.resource.handlefrombinding(i32 5, i32 3, i32 24, i32 0, ptr @Two.str) ; CHECK: Resource [[SRV2:[0-9]+]]: ; CHECK: Name: Two ; CHECK: Binding: ; CHECK: Record ID: 2 ; CHECK: Space: 5 ; CHECK: Lower Bound: 3 ; CHECK: Size: 24 ; CHECK: Class: SRV ; CHECK: Kind: Buffer ; CHECK: Element Type: u32 ; CHECK: Element Count: 4 ; RWBuffer Buf : register(u7, space2) %uav0 = call target("dx.TypedBuffer", i32, 1, 0, 1) @llvm.dx.resource.handlefrombinding(i32 2, i32 7, i32 1, i32 0, ptr @Three.str) ; CHECK: Resource [[UAV0:[0-9]+]]: ; CHECK: Name: Three ; CHECK: Binding: ; CHECK: Record ID: 0 ; CHECK: Space: 2 ; CHECK: Lower Bound: 7 ; CHECK: Size: 1 ; CHECK: Globally Coherent: 0 ; CHECK: Counter Direction: Unknown ; CHECK: Class: UAV ; CHECK: Kind: Buffer ; CHECK: IsROV: 0 ; CHECK: Element Type: i32 ; CHECK: Element Count: 1 ; RWBuffer Buf : register(u5, space3) %uav1 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 3, i32 5, i32 1, i32 0, ptr @Four.str) call i32 @llvm.dx.resource.updatecounter(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %uav1, i8 -1) ; CHECK: Resource [[UAV1:[0-9]+]]: ; CHECK: Name: Four ; CHECK: Binding: ; CHECK: Record ID: 1 ; CHECK: Space: 3 ; CHECK: Lower Bound: 5 ; CHECK: Size: 1 ; CHECK: Globally Coherent: 0 ; CHECK: Counter Direction: Decrement ; CHECK: Class: UAV ; CHECK: Kind: Buffer ; CHECK: IsROV: 0 ; CHECK: Element Type: f32 ; CHECK: Element Count: 4 ; RWBuffer BufferArray[10] : register(u0, space4) ; RWBuffer Buf = BufferArray[0] %uav2_1 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 4, i32 0, i32 10, i32 0, ptr @Array.str) ; RWBuffer Buf = BufferArray[5] %uav2_2 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 4, i32 0, i32 10, i32 5, ptr @Array.str) call i32 @llvm.dx.resource.updatecounter(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %uav2_2, i8 1) ; CHECK: Resource [[UAV2:[0-9]+]]: ; CHECK: Name: Array ; CHECK: Binding: ; CHECK: Record ID: 2 ; CHECK: Space: 4 ; CHECK: Lower Bound: 0 ; CHECK: Size: 10 ; CHECK: Globally Coherent: 0 ; CHECK: Counter Direction: Increment ; CHECK: Class: UAV ; CHECK: Kind: Buffer ; CHECK: IsROV: 0 ; CHECK: Element Type: f32 ; CHECK: Element Count: 4 ; RWBuffer Buf : register(u0, space5) %uav3 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) @llvm.dx.resource.handlefrombinding(i32 5, i32 0, i32 1, i32 0, ptr @Five.str) call i32 @llvm.dx.resource.updatecounter(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %uav3, i8 -1) call i32 @llvm.dx.resource.updatecounter(target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %uav3, i8 1) ; CHECK: Resource [[UAV3:[0-9]+]]: ; CHECK: Name: Five ; CHECK: Binding: ; CHECK: Record ID: 3 ; CHECK: Space: 5 ; CHECK: Lower Bound: 0 ; CHECK: Size: 1 ; CHECK: Globally Coherent: 0 ; CHECK: Counter Direction: Invalid ; CHECK: Class: UAV ; CHECK: Kind: Buffer ; CHECK: IsROV: 0 ; CHECK: Element Type: f32 ; CHECK: Element Count: 4 %cb0 = call target("dx.CBuffer", {float}) @llvm.dx.resource.handlefrombinding(i32 1, i32 0, i32 1, i32 0, ptr @CB.str) ; CHECK: Resource [[CB0:[0-9]+]]: ; CHECK: Name: CB ; CHECK: Binding: ; CHECK: Record ID: 0 ; CHECK: Space: 1 ; CHECK: Lower Bound: 0 ; CHECK: Size: 1 ; CHECK: Class: CBV ; CHECK: Kind: CBuffer ; CHECK: CBuffer size: 4 %cb1 = call target("dx.CBuffer", target("dx.Layout", {float}, 4, 0)) @llvm.dx.resource.handlefrombinding(i32 1, i32 8, i32 1, i32 0, ptr @Constants.str) ; CHECK: Resource [[CB1:[0-9]+]]: ; CHECK: Name: Constants ; CHECK: Binding: ; CHECK: Record ID: 1 ; CHECK: Space: 1 ; CHECK: Lower Bound: 8 ; CHECK: Size: 1 ; CHECK: Class: CBV ; CHECK: Kind: CBuffer ; CHECK: CBuffer size: 4 ; CHECK-NOT: Resource {{[0-9]+}}: ret void } ; CHECK-DAG: Call bound to [[SRV0]]: %srv0 = ; CHECK-DAG: Call bound to [[SRV1]]: %srv1 = ; CHECK-DAG: Call bound to [[SRV2]]: %srv2 = ; CHECK-DAG: Call bound to [[UAV0]]: %uav0 = ; CHECK-DAG: Call bound to [[UAV1]]: %uav1 = ; CHECK-DAG: Call bound to [[UAV2]]: %uav2_1 = ; CHECK-DAG: Call bound to [[UAV2]]: %uav2_2 = ; CHECK-DAG: Call bound to [[CB0]]: %cb0 = ; CHECK-DAG: Call bound to [[CB1]]: %cb1 = attributes #0 = { nocallback nofree nosync nounwind willreturn memory(none) }