; RUN: opt -S -passes="print" -disable-output %s 2>&1 | FileCheck %s target triple = "dxil-pc-shadermodel6.6-compute" define void @entry() #0 { entry: ret void } attributes #0 = { noinline nounwind "exp-shader"="cs" "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" } !dx.valver = !{!0} !0 = !{i32 0, i32 0} ; CHECK: Shader Model Version : 6.6 ; CHECK-NEXT: DXIL Version : 1.6 ; CHECK-NEXT: Target Shader Stage : compute ; CHECK-NEXT: Validator Version : 0.0 ; CHECK-NEXT: entry ; CHECK-NEXT: Function Shader Stage : compute ; CHECK-NEXT: NumThreads: 1,2,1 ; CHECK-EMPTY: