//===- DirectXPassRegistry.def - Registry of DirectX passes -----*- C++--*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file is used as the registry of passes that are part of the // DirectX backend. // //===----------------------------------------------------------------------===// // NOTE: NO INCLUDE GUARD DESIRED! #ifndef MODULE_ANALYSIS #define MODULE_ANALYSIS(NAME, CREATE_PASS) #endif MODULE_ANALYSIS("dx-shader-flags", dxil::ShaderFlagsAnalysis()) MODULE_ANALYSIS("dxil-resource", DXILResourceAnalysis()) #undef MODULE_ANALYSIS #ifndef MODULE_PASS #define MODULE_PASS(NAME, CREATE_PASS) #endif // TODO: rename to print after NPM switch MODULE_PASS("print-dx-shader-flags", dxil::ShaderFlagsAnalysisPrinter(dbgs())) MODULE_PASS("print-dxil-resource", DXILResourcePrinterPass(dbgs())) #undef MODULE_PASS