# Table of Contents - [Introduction](#Introduction) - [Installation](#Installation-Visual-Studio-Code) - [Configurations](#configurations) - [Launch Configuration Settings](#launch-configuration-settings) - [Attach Configuration Settings](#attach-configuration-settings) - [Example configurations](#example-configurations) - [Launching](#launching) - [Attach to process using process ID](#attach-using-pid) - [Attach to process by name](#attach-by-name) - [Loading a core file](#loading-a-core-file) - [Custom Debugger Commands](#custom-debugger-commands) - [startDebugging](#startDebugging) # Introduction The `lldb-vscode` tool creates a command line tool that implements the [Visual Studio Code Debug API](https://code.visualstudio.com/docs/extensionAPI/api-debugging). It can be installed as an extension for the Visual Studio Code and Nuclide IDE. The protocol is easy to run remotely and also can allow other tools and IDEs to get a full featured debugger with a well defined protocol. # Installation for Visual Studio Code Installing the plug-in involves creating a directory in the `~/.vscode/extensions` folder and copying the package.json file that is in the same directory as this documentation into it, and copying to symlinking a lldb-vscode binary into the `bin` directory inside the plug-in directory. If you want to make a stand alone plug-in that you can send to others on unix systems: ``` $ mkdir -p ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0/bin $ cp package.json ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0 $ cd ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0/bin $ cp /path/to/a/built/lldb-vscode . $ cp /path/to/a/built/liblldb.so . ``` It is important to note that the directory `~/.vscode/extensions` works for users logged in locally to the machine. If you are remoting into the box using Visual Studio Code's Remote plugins (SSH, WSL, Docker) it will look for extensions on `~/.vscode-server/extensions` only and you will not see your just installed lldb-vscode plug-in. If you want this plugin to be visible to remoting users, you will need to either repeat the process above for the `~/.vscode-server` folder or create a symbolic link from it to `~/.vscode/extensions`: ``` $ cd ~/.vscode-server/extensions $ ln -s ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0 llvm-org.lldb-vscode-0.1.0 ``` If you want to make a stand alone plug-in that you can send to others on macOS systems: ``` $ mkdir -p ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0/bin $ cp package.json ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0 $ cd ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0/bin $ cp /path/to/a/built/lldb-vscode . $ rsync -av /path/to/a/built/LLDB.framework LLDB.framework ``` You might need to create additional directories for the `liblldb.so` or `LLDB.framework` inside or next to the `bin` folder depending on how the [rpath](https://en.wikipedia.org/wiki/Rpath) is set in your `lldb-vscode` binary. By default the `Debug` builds of LLDB usually includes the current executable directory in the rpath, so these steps should work for most people. To create a plug-in that symlinks into your `lldb-vscode` in your build directory: ``` $ mkdir -p ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0/bin $ cp package.json ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0 $ cd ~/.vscode/extensions/llvm-org.lldb-vscode-0.1.0/bin $ ln -s /path/to/a/built/lldb-vscode ``` This is handy if you want to debug and develope the `lldb-vscode` executable when adding features or fixing bugs. # Configurations Launching to attaching require you to create a [launch configuration](https://code.visualstudio.com/Docs/editor/debugging#_launch-configurations). This file defines arguments that get passed to `lldb-vscode` and the configuration settings control how the launch or attach happens. ## Launch Configuration Settings When you launch a program with Visual Studio Code you will need to create a [launch.json](https://code.visualstudio.com/Docs/editor/debugging#_launch-configurations) file that defines how your program will be run. The JSON configuration file can contain the following `lldb-vscode` specific launch key/value pairs: |parameter |type|req | | |-------------------|----|:--:|---------| |**name** |string|Y| A configuration name that will be displayed in the IDE. |**type** |string|Y| Must be "lldb-vscode". |**request** |string|Y| Must be "launch". |**program** |string|Y| Path to the executable to launch. |**args** |[string]|| An array of command line argument strings to be passed to the program being launched. |**cwd** |string| | The program working directory. |**env** |dictionary| | Environment variables to set when launching the program. The format of each environment variable string is "VAR=VALUE" for environment variables with values or just "VAR" for environment variables with no values. |**stopOnEntry** |boolean| | Whether to stop program immediately after launching. |**initCommands** |[string]| | LLDB commands executed upon debugger startup prior to creating the LLDB target. Commands and command output will be sent to the debugger console when they are executed. |**preRunCommands** |[string]| | LLDB commands executed just before launching after the LLDB target has been created. Commands and command output will be sent to the debugger console when they are executed. |**stopCommands** |[string]| | LLDB commands executed just after each stop. Commands and command output will be sent to the debugger console when they are executed. |**launchCommands** |[string]| | LLDB commands executed to launch the program. Commands and command output will be sent to the debugger console when they are executed. |**exitCommands** |[string]| | LLDB commands executed when the program exits. Commands and command output will be sent to the debugger console when they are executed. |**terminateCommands** |[string]| | LLDB commands executed when the debugging session ends. Commands and command output will be sent to the debugger console when they are executed. |**sourceMap** |[string[2]]| | Specify an array of path re-mappings. Each element in the array must be a two element array containing a source and destination pathname. |**debuggerRoot** | string| |Specify a working directory to use when launching lldb-vscode. If the debug information in your executable contains relative paths, this option can be used so that `lldb-vscode` can find source files and object files that have relative paths. ## Attaching Settings When attaching to a process using LLDB you can attach in a few ways 1. Attach to an existing process using the process ID 2. Attach to an existing process by name 3. Attach by name by waiting for the next instance of a process to launch The JSON configuration file can contain the following `lldb-vscode` specific launch key/value pairs: |parameter |type |req | | |-------------------|--------|:--:|---------| |**name** |string |Y| A configuration name that will be displayed in the IDE. |**type** |string |Y| Must be "lldb-vscode". |**request** |string |Y| Must be "attach". |**program** |string | | Path to the executable to attach to. This value is optional but can help to resolve breakpoints prior the attaching to the program. |**pid** |number | | The process id of the process you wish to attach to. If **pid** is omitted, the debugger will attempt to attach to the program by finding a process whose file name matches the file name from **porgram**. Setting this value to `${command:pickMyProcess}` will allow interactive process selection in the IDE. |**stopOnEntry** |boolean| | Whether to stop program immediately after launching. |**waitFor** |boolean | | Wait for the process to launch. |**initCommands** |[string]| | LLDB commands executed upon debugger startup prior to creating the LLDB target. Commands and command output will be sent to the debugger console when they are executed. |**preRunCommands** |[string]| | LLDB commands executed just before launching after the LLDB target has been created. Commands and command output will be sent to the debugger console when they are executed. |**stopCommands** |[string]| | LLDB commands executed just after each stop. Commands and command output will be sent to the debugger console when they are executed. |**exitCommands** |[string]| | LLDB commands executed when the program exits. Commands and command output will be sent to the debugger console when they are executed. |**terminateCommands** |[string]| | LLDB commands executed when the debugging session ends. Commands and command output will be sent to the debugger console when they are executed. |**attachCommands** |[string]| | LLDB commands that will be executed after **preRunCommands** which take place of the code that normally does the attach. The commands can create a new target and attach or launch it however desired. This allows custom launch and attach configurations. Core files can use `target create --core /path/to/core` to attach to core files. ## Example configurations ### Launching This will launch `/tmp/a.out` with arguments `one`, `two`, and `three` and adds `FOO=1` and `bar` to the environment: ```javascript { "type": "lldb-vscode", "request": "launch", "name": "Debug", "program": "/tmp/a.out", "args": [ "one", "two", "three" ], "env": [ "FOO=1", "BAR" ], } ``` ### Attach using PID This will attach to a process `a.out` whose process ID is 123: ```javascript { "type": "lldb-vscode", "request": "attach", "name": "Attach to PID", "program": "/tmp/a.out", "pid": 123 } ``` ### Attach by Name This will attach to an existing process whose base name matches `a.out`. All we have to do is leave the `pid` value out of the above configuration: ```javascript { "name": "Attach to Name", "type": "lldb-vscode", "request": "attach", "program": "/tmp/a.out", } ``` If you want to ignore any existing a.out processes and wait for the next instance to be launched you can add the "waitFor" key value pair: ```javascript { "name": "Attach to Name (wait)", "type": "lldb-vscode", "request": "attach", "program": "/tmp/a.out", "waitFor": true } ``` This will work as long as the architecture, vendor and OS supports waiting for processes. Currently MacOS is the only platform that supports this. ### Loading a Core File This loads the coredump file `/cores/123.core` associated with the program `/tmp/a.out`: ```javascript { "name": "Load coredump", "type": "lldb-vscode", "request": "attach", "coreFile": "/cores/123.core", "program": "/tmp/a.out" } ``` # Custom debugger commands The `lldb-vscode` tool includes additional custom commands to support the Debug Adapter Protocol features. ## startDebugging Using the command `lldb-vscode startDebugging` it is possible to trigger a reverse request to the client requesting a child debug session with the specified configuration. For example, this can be used to attached to forked or spawned processes. For more information see [Reverse Requests StartDebugging](https://microsoft.github.io/debug-adapter-protocol/specification#Reverse_Requests_StartDebugging). The custom command has the following format: ``` lldb-vscode startDebugging ``` This will launch a server and then request a child debug session for a client. ```javascript { "program": "server", "postRunCommand": [ "lldb-vscode startDebugging launch '{\"program\":\"client\"}'" ] } ``` ## repl-mode Inspect or adjust the behavior of lldb-vscode repl evaluation requests. The supported modes are `variable`, `command` and `auto`. * `variable` - Variable mode expressions are evaluated in the context of the current frame. Use a `\`` prefix on the command to run an lldb command. * `command` - Command mode expressions are evaluated as lldb commands, as a result, values printed by lldb are always stringified representations of the expression output. * `auto` - Auto mode will attempt to infer if the expression represents an lldb command or a variable expression. A heuristic is used to infer if the input represents a variable or a command. Use a `\`` prefix to ensure an expression is evaluated as a command. The initial repl-mode can be configured with the cli flag `--repl-mode=` and may also be adjusted at runtime using the lldb command `lldb-vscode repl-mode `.